Night tea and quality of life items


Advice


Some questions:
How does Night Tea work exactly? It states that if a woman drinks it daily she is sterile, but is that sterility temporary or permanent?

In slightly more lighthearted question, what are some nice quality of life stuff for a young woman to have while adventuring?


If you just have to drink it daily, and not daily for a month or some such length of time, then the effects last only as long as you drink it daily.

Prestidigitation is nice for anyone's quality of life. Good food and drink likewise; coffee is lightweight. If instead the good drink you stocked up on was alcoholic, alchemist's kindness may be advisable.

Even if your party gains no travel speed because not everyone can/will ride, a horse makes travel easier for you over reasonably flat terrain. If you don't have to carry it (handy haversack or mount) or if you're unusually strong a tent makes camping far less unpleasant.


I think night tea's designed to basically be the Golarion equivalent of the Pill - while you're taking it every day you're not going to get pregnant, and if you drink a lot it can end a potential conception (like Plan B), but once you stop you're able to conceive just fine.

As avr said, coffee or other drinks can be a fun thing to carry. I'll often have characters carry some kind of sentimental items as well - a favorite blanket, say, or a piece of jewelry. Choosing clothing types beyond the typical explorer's outfit can help to bring some personality in, as well as getting extras like cloaks or scarves.

If you want to get into slightly more expensive things, sleeves of many garments or glamered armor can be fun for those concerned with appearances.


A Bottle of Ale or Wine can be a useful one for roleplaying. If you're trying to make friends around a campfire you can share it, use it as a bribe or gift, or just drink it youself after a harder-than-average day.


I believe night tea is based more on silphium, a near mythical plant extract widely used in the ancient world as a contraceptive. But at some point in time, silphium vanished under mysterious circumstances.


Melkiador wrote:
I believe night tea is based more on silphium, a near mythical plant extract widely used in the ancient world as a contraceptive. But at some point in time, silphium vanished under mysterious circumstances.

Look, a woman has needs, okay? She may or may not also weigh 9 tons. What is one species of plant in the face of my social agenda?


Vital Strike Tyrannosaurus wrote:
Look, a woman has needs, okay? She may or may not also weigh 9 tons. What is one species of plant in the face of my social agenda?

In the Isle of Dread it was called Loco Weed...


Disregarding the name, the Courtesan's Kit looks like a nice set of items to pamper yourself (as well as others).


Vagabond? wrote:
Some questions: In slightly more lighthearted question, what are some nice quality of life stuff for a young woman to have while adventuring?

Some spells...prestidigitation, unseen servant, and endure elements...so she can still wear chainmail bikini armor even when its cold.


Nobody Important wrote:

endure elements...so she can still wear chainmail bikini armor even when its cold.

That's quality of life for her party members.


Vagabond? wrote:
In slightly more lighthearted question, what are some nice quality of life stuff for a young woman to have while adventuring?

A good set of boots. You absolutely need a good, solid set of boots if you will be on the road for a while.

Soap and collapsible bathtub: Sometimes, you will be lucky enough to rest in an inn with all the necessary amenities. Sometimes, you won´t be.

Coffee or Tea: water is fine, but some extra flavor won´t hurt, especially if you are going to boil it anyway (prestidigitation can help with that and the above, mind you - but it is good to not have to rely on a nearby wizard).

Vermin repellent: self-explanatory, I should think :) .

Antivenom/antiplague - coming down with a nasty infection or getting bit by a snake far from any healer is a serious problem. Less of an issue when there is one in the group, but still quite important early on.

Knife: Frankly, I am not sure what adventurer would ever be without one. If you plan to spend a lot of time in the wilderness, also add a hatchet.

Sleeves of many garments: if you are concerned about how you look, this is a wardrobe´s worth of clothes in a shoulder slot item. Plus, it is quite cheap for an always on magic item.

Hat of disguise: a generally underrated item, unless you can actually cast the spell. Again somewhat of a fashionista item, but there are times when you do not want to be recognized or want to look like someone of a different age, race etc.

Handy haversack: it is useful to everyone who prefers to travel light AND still bring a lot of things they like with them.


Vagabond? wrote:
In slightly more lighthearted question, what are some nice quality of life stuff for a young woman to have while adventuring?

Hmm, I have some advice having built a slightly aristocratic female character before.

Animals and Transport:
1 Carriage 100 gp
2 heavy Horses, combat trained 600 gp

Lodging and Services:
Inn suite (luxurious) 32 gp+
Magical laundry 1 gp
Valet 1 gp/day

I have a female merfolk ethermancer that bought a carriage, one horse and hired a valet to cart her around while the party is walking/riding. Having a personal butler while adventuring is just the thing.


Pathfinder Adventure Path Subscriber
Vagabond? wrote:
In slightly more lighthearted question, what are some nice quality of life stuff for a young woman to have while adventuring?

Depends on the young woman. A female barbarian from the Crown of the World is going to want very different things than a female Chelish bard of aristocratic family.


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For my adventuring goblin musketeer, it is a bucket. Instant hiding place whenever needed. Or she can stand on it and pretend being one foot higher. She can also sit inside and paddle it over flood or river with her trusty musket. And think how much pickle you can put inside it!

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