Oversized Greatsword


Rules Questions

Sczarni

I want to make a human fighter that uses an Large size greatsword. (With a -2 penalty.)
Is that possible?


Not as long has the human is medium, because the Large greatsword would be treated as a size larger than two-hand and since it doesn't exist you can't wield it.


Nah. A one handed size large weapon requires a size medium creature to swing it two handed. So a medium creature would need more than two hands to wield a size large two handed sword. Essentially, the handle is too big for you. I think it's BS though, because my last barbarian was stronger than a lot of large creatures, so we just house ruled it that I had a size large blade attached to a size medium handle and jacked the price up to like 300 gold or something. So the rules say no, but I'd ask your DM about it and see what he says.


I don't see why you couldn't house rule it in. But it would seem to me you would suffer more than a -2 penalty for what you gain. But maybe -2 is the right minus i cant say for sure there.

But i don't see why you cant do what you know. I just don't know if Pathfinder has any rules for doing that. So I'm guessing it has to be home ruled.

Sczarni

In Pathfinder there are three designations for melee weapons: light, one-handed, and two-handed.

You can't wield anything smaller than light, such as a medium-sized human wielding a small-sized dagger, and you can't wield anything larger than two-handed, such as a medium-sized human wielding a large-sized greatsword.

You could wield a large-sized bastard sword, though, since it's a one-handed weapon normally. You'd need Exotic Weapon proficiency to pull it off, though.


Kitora wrote:

I want to make a human fighter that uses an Large size greatsword. (With a -2 penalty.)

Is that possible?

There's a 3rd-party feat called lighten weapon that allows that. It's up to your gm whether you may select and use that feat. If allowed, it's up to you to decide if it's worth using a feat for that.


You can't wield a large Greatsword, but you could wield a large Bastard Sword if you have EWP for it. Go a step further, you could wield a Huge Sunblade because a Sunblade counts for wielding as a shortsword, which is a light weapon. A Huge light weapon is counted as a 2-h in the hands of a Medium character so a Human could wield a Huge Sunblade at 3d8 damage for -4 attack penalty as if it were a 2-h weapon. For reference, it would be about the length of the wing of a Cesna. Alternatively, if you're willing to settle for Tiefling and you got the Oversized Arms alternate feature (either by luck of the roll or because your GM lets you choose), you are able to wield Large weapons as if they were Medium so you'd be able to wield a Large Greatsword still as a 2-h weapon and with no -2 attack penalty. Mind you, this has zero effect on weapons bigger than Large so, while a Large Shortsword would still be counted as a light weapon with no attack penalty, a Huge Shortsword would jump straight to 2-h and -4 penalty.


1 person marked this as FAQ candidate.

@Paizo team
Please write an errata/FAQ for 'Inappropriately Sized Weapons'. We need a more detailed clarification for all the players that want to use biiggggger weapons. There is at least one thread per week with topics related to Inappropriately Sized Weapons.

When you do that please add rules for Inappropriately Sized Armors and Shields!

Thanks :)

The Exchange Owner - D20 Hobbies

4 people marked this as a favorite.

The rules are fairly clear. I think the problem is 3.5 had Monkey Grip and people remember/want that back.

Sczarni

Eridan wrote:

@Paizo team

Please write an errata/FAQ)

Haha, they will need a book of erratas soon.

Thanks, guys. Much help. very reply. wow


James Risner wrote:

The rules are fairly clear. I think the problem is 3.5 had Monkey Grip and people remember/want that back.

It may be the feat that Gotham deserves, but not the feat that Gotham needs right now.

Also, really? I fail to see why people think increasing the damage die increment is that big a deal. So you do a little more damage? Most damage comes from from static modifiers not weapon dice. Not to mention the penalty to hit probably isn't worth the damage gained in most cases, but whatever. I disgress.

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
Razal-Thule wrote:

I don't see why you couldn't house rule it in. But it would seem to me you would suffer more than a -2 penalty for what you gain. But maybe -2 is the right minus i cant say for sure there.

But i don't see why you cant do what you know. I just don't know if Pathfinder has any rules for doing that. So I'm guessing it has to be home ruled.

Pathfinder rules say flatly that it can't be done. Amiri's large bastard sword marks pretty much is the limit on what you can swing as a medium sized human. She requires a feat to do so at all, and she still does it at a minus.

Sczarni

Claxon wrote:
Most damage comes from from static modifiers not weapon dice. Not to mention the penalty to hit probably isn't worth the damage gained in most cases

Just look at the average of those dice increases as static modifiers.

A Medium Bastard Sword does 1d10 (average 5.5)
A Large Bastard Sword does 2d8 (average 9)
Add Lead Blades, it becomes 3d8 (average 13.5)
Add Enlarge Person, it becomes 4d8 (average 18)

From Medium to effectively Gargantuan you're increasing the "static" damage by +12.5, all of which is technically doable at level 1, and only at the cost of some resources and a -2 to-hit.

In order to get +12 damage from Power Attack you'd have to be wielding a two-handed weapon and have a BAB of +8, and you're still suffering a -3 to-hit. Add the two together, and you're +24 damage by suffering only a -5 to-hit. I'd certainly do that on a high level Fighter who can afford the sacrifice.

Plus, people love rolling dice.


James Risner wrote:

The rules are fairly clear. I think the problem is 3.5 had Monkey Grip and people remember/want that back.

It's pretty much been reprinted in some 3PP.


Nefreet wrote:
Claxon wrote:
Most damage comes from from static modifiers not weapon dice. Not to mention the penalty to hit probably isn't worth the damage gained in most cases

Just look at the average of those dice increases as static modifiers.

A Medium Bastard Sword does 1d10 (average 5.5)
A Large Bastard Sword does 2d8 (average 9)
Add Lead Blades, it becomes 3d8 (average 13.5)
Add Enlarge Person, it becomes 4d8 (average 18)

From Medium to effectively Gargantuan you're increasing the "static" damage by +12.5, all of which is technically doable at level 1, and only at the cost of some resources and a -2 to-hit.

In order to get +12 damage from Power Attack you'd have to be wielding a two-handed weapon and have a BAB of +8, and you're still suffering a -3 to-hit. Add the two together, and you're +24 damage by suffering only a -5 to-hit. I'd certainly do that on a high level Fighter who can afford the sacrifice.

Plus, people love rolling dice.

Yes, which being a bastard sword and using Amiri as the example is all perfectly legal.

If you allowed Monkey Grip it would move to 6d8 from 4d8. Adding 9 more damage. Which is very nice to be sure, but in order for most martials to pull this off they would need outside help, and would have to spend turn(s) buffing to pull this off? Does the increased damage make up for the lost damage at the start of combat?

I dunno. And as you point out, it's really only powerful when combined with many other ways of effecitvely increasing damage die size where it gets to crazy porportion. Which is really just a problem with how they scale. It just needs to be adjusted so it doesn't scale as much, or caps out after a few size increases (as a balance restriction).

Silver Crusade

Kazaan wrote:
You can't wield a large Greatsword, but you could wield a large Bastard Sword if you have EWP for it. Go a step further, you could wield a Huge Sunblade because a Sunblade counts for wielding as a shortsword, which is a light weapon. A Huge light weapon is counted as a 2-h in the hands of a Medium character so a Human could wield a Huge Sunblade at 3d8 damage for -4 attack penalty as if it were a 2-h weapon. For reference, it would be about the length of the wing of a Cesna. Alternatively, if you're willing to settle for Tiefling and you got the Oversized Arms alternate feature (either by luck of the roll or because your GM lets you choose), you are able to wield Large weapons as if they were Medium so you'd be able to wield a Large Greatsword still as a 2-h weapon and with no -2 attack penalty. Mind you, this has zero effect on weapons bigger than Large so, while a Large Shortsword would still be counted as a light weapon with no attack penalty, a Huge Shortsword would jump straight to 2-h and -4 penalty.

This post makes me want to make a two-handed weapon style ranger and wield a huge sun blade. What does 3d8 go to when you cast lead blades?


What is it the Fighter needs to be epic? Because in my opinion if you want to be able to fly, shoot lightning bolts, create walls of stone, leap 3 stories, teleport, catch lightning bolts and laugh at the gods then you don't want to play a fighter.

Sczarni

Bigdaddyjug wrote:
What does 3d8 go to when you cast lead blades?

4d8

Just keep in mind (since I see the SC emblem in front of your name) that a huge-sized sun blade isn't legal for purchase in PFS.

Silver Crusade

Nefreet wrote:
Bigdaddyjug wrote:
What does 3d8 go to when you cast lead blades?

4d8

Just keep in mind (since I see the SC emblem in front of your name) that a huge-sized sun blade isn't legal for purchase in PFS.

Damn you, Nefreet. You broke my heart...

Well, it's probably for the best anyway. Ever since HeroLab started allowing you to build characters on your iPad, I haven't been able to stop making new PFS characters. I'm up to 20 now, and my highest level is still 3 scenarios away from his retirement arc. I either need to start trimming the fat, or start playing more.

I think I'll play more.

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
Arnwolf wrote:
What is it the Fighter needs to be epic? Because in my opinion if you want to be able to fly, shoot lightning bolts, create walls of stone, leap 3 stories, teleport, catch lightning bolts and laugh at the gods then you don't want to play a fighter.

Split tanks without a katana? :)

Sczarni

I have an army of level 1-2s as well, mostly thanks to running Confirmation and Thornkeep: Accursed Halls.

Though I'm still old fashioned. They're all handwritten on Character Sheets =).

Silver Crusade

Nefreet wrote:

I have an army of level 1-2s as well, mostly thanks to running Confirmation and Thornkeep: Accursed Halls.

Though I'm still old fashioned. They're all handwritten on Character Sheets =).

Oh, these are just brand new characters, never been played, just popped into my head basically over the weekend so I made up a character and registered them on the site. I'm sure quite a few of them will be changed around by the time I get around to playing my 4th scenario with them. Funny thing is, the one I really want to play, I can't play yet because I have to wait until I can buy Champions of Balance and the HeroLab license for it.

And as far as characters on paper go, my iPad broke a while back and while I was saving up the money to buy a new one, I tried to play one of my less complicated characters going off of the character sheet I printed up from HeroLab on my PC. Let's just say that that didn't go very well and leave it at that. If I was forced to, I'm sure I could create a character entirely on paper and have it be 100% accurate. I just don't want to deal with it.


Kitora wrote:

I want to make a human fighter that uses an Large size greatsword. (With a -2 penalty.)

Is that possible?

As a side note you can have a great sword enchanted with the 'impact' quality which gives it the same damge as a size larger great sword.

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