
Vod Canockers |
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In keeping with the spirit of free aids to GMs that need things on the fly, 101 names for Inns, Taverns, and other establishments of that ilk.
1. Dewdrop Inn. An old classic.
2. The Dragon's Claw Tavern. Complete with a real dragon's claw, or at least some kind of claw, although it might be paper mache.

DungeonmasterCal |

These are names for brothels/taverns in my old campaigns:
The Eager Beaver
The Gold Piece
The Court of the Crimson Crown
The Weeping C**K
(this last one had a sign of a crying rooster above the door).
Some other inns and taverns were
The Pick Handle (a Dwarven favored establishment)
The Buck and Fawn
The Crow's Nest
The Sandy Jackboot (an old in-joke from way back)
The Ugly Mug

Keydan |

Sorry for skipping, and also forgot these two, both based on a ton inside on old fort:
23. "Donjon" - it occupies a large portion of the keep, and its second floor is use as barracks for the town guard.
24. "White Bastion" - a tavern built between a bastion and a cliff wall, fancied by local dwarves.

Mark Hoover |

55. The Sign of the Dragon and Hammer A.K.A., the Hammered Dragon
56. The Green Gryphon Inn - from the original D&D coloring book and a franchise through my first homebrew
57. The Twin Stag - 2 stag heads, their antlers strewn with dangling charms and fetishes
58. The Quill and Quiver - a bar run by an arcane archer
59. Man of Festos - a place for political dissidents and rabble-rousers (sound it out)
60. Treetops - an elven inn woven into the canopy with giant owls trained to watch for and catch stumbling drunks

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70)The Rusty Dagger, located in a nondescript building in a rough part of the city, known for being the place where roguish types congregate and may or may not plan heists, pickpocket each other, and/or knife each other in the back alleyway.
71)The The Cornucopia and Caravansery, located at least a day's journey from the next town in any direction at a crossroads between two merchant routes. Has a large stable outside for teams of horses, and secure corrals for locking up wagonloads of freight. Their customers are primarily made up of trade caravans, wagons full of passengers on long journeys, and folks looking to rob same.

robert best 549 |
robert best 549 wrote:52)Inn of the Buxom Dryad( I actually have this place as a full write up)please share.
Sure thing :D I apologize for the way its wrote if its not in a good format. I tend to make up the other NPCs there and all on the fly.(My personal main quest hub lol)
Inn of the Buxom Dryad Style Keep
Run by 5 neutral succubi
In the middle of the inn is an ancient oak tree which contains a dryad the owner named Korisar Ruokashen meaning Black quest from dreams of fate in autumn. Rooms are extradimensional with the building itself containing the kitchen, common room, and bath house with masseures. the second floor contains several shops, and the basement has a smithy run by a magma elemental. The inn has been in business for over 300 years. Food and drink in the common room is served via teleportation once ready.
Mayolin- Eldest sister appears as a drow. Name means silver ascension
Gaewen- 2nd sister appears as a woodelf. Name means coppery red maiden
Hisuime- Middle sister appears as a tiefling. Name means jade eye
Mahzarin- 2nd youngest sister appears as a Aasimar. Name means golden moon
Gekkani- Youngest sister appears as a halfling. Name means in the moonlight
Edit: I couldn't think of a name for the elemental...

robert best 549 |
Freehold DM wrote:robert best 549 wrote:52)Inn of the Buxom Dryad( I actually have this place as a full write up)please share.Sure thing :D I apologize for the way its wrote if its not in a good format. I tend to make up the other NPCs there and all on the fly.(My personal main quest hub lol)
Inn of the Buxom Dryad Style Keep
Run by 5 neutral succubi
In the middle of the inn is an ancient oak tree which contains a dryad the owner named Korisar Ruokashen meaning Black quest from dreams of fate in autumn. Rooms are extradimensional with the building itself containing the kitchen, common room, and bath house with masseures. the second floor contains several shops, and the basement has a smithy run by a magma elemental. The inn has been in business for over 300 years. Food and drink in the common room is served via teleportation once ready.
Mayolin- Eldest sister appears as a drow. Name means silver ascension
Gaewen- 2nd sister appears as a woodelf. Name means coppery red maiden
Hisuime- Middle sister appears as a tiefling. Name means jade eye
Mahzarin- 2nd youngest sister appears as a Aasimar. Name means golden moon
Gekkani- Youngest sister appears as a halfling. Name means in the moonlight
Edit: I couldn't think of a name for the elemental...
I couldn't find the right up I had for the characters in the inn... if I find it I will post it.

Dabbler |
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75) The Stanky Leg - a "dance hall" in my player's capital city in a Kingmaker game.
76) The Pilgrim's Rest - an inn in another of their cities on a pilgrimage road.
77) The Gorgon's Breath - a tavern next to a tannery, the aroma was as bad as it sounds.
78) The Horny Dragon - has the horns from a black dragon mounted over the door. Lasted until a dragon in human form visited the town and decided that this was in bad taste.
79) The Smoking Hole - the same inn, re-built and re-branded.
80) The Dreamer's Sleep - an inn built in the artistic end of town.
81) Rock Bottom - a dive in a dwarven mine.
82) Heavenly Delight - a very up-market brothel.

Mark Hoover |

87. Auntie Halvek's Pie Shoppe - not every tavern and inn has to be a bar. This place, run for 2 generations now is the home and bakery of Shemma Halvek, a kindly old woman and her nieces, Vilma and Suline. Auntie Halvek is a dabbler in restorative magics (NG f human adept 3) and her nieces are as well. The "common room" is Auntie's parlor with a few odd-and-end tables, comfortable chairs and delicious aromas. Mme Halvek and her nieces, along with her old tabby Mr Whiskers serve both sweet and savory pies, cocoas, teas and other common delectables for uncommon prices. This is not only due to the flavor but also because their magic is baked into every pie. Pick one up to go (CLW potion) on your way out of town or stop in after a rough go in the wilds and old Auntie Halvek will have you right as rain in no time!

TimD |
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97. Four Walls and a Roof – an “off the beaten path” sort of place which usually offers exactly what its name implies and no more. Those expecting more than a rope-bed and some flat spaces to stack their things will likely be disappointed. On the other hand, their sister business “Cheap Beer” is easily accessed through the back door.
98. The High Lords’ Inn – an exclusive chain of inns found in several large cities offering exclusive amenities for their members including facilitating spell-casting- for-hire services, lead-lined rooms, alchemical hang over cures, and rumors of even more exclusive services for their “mithril” and “adamantine” level members.
99. Shattershield & Sons Quality Rooms – a “no-tomfoolery” establishment run for six generations by a dwarven family. They offer safe, secure rooms, excellent beer & whiskey and foment an atmosphere for serious drinkers and those who only want a nice quiet place to sleep it off afterwards.
100. The Mithril Mug – a huge establishment, famous in the area for its name-sake prize offered each year in a combination brewing & drinking contest, the Mithril Mug’s location on the river makes it easily accessible by both road & boat. Rumors that the elderly founder originally named it for the only mug she couldn’t break over her husband’s head are quickly hushed by her much less boisterous children.
-TimD

SteelDraco |
1 person marked this as a favorite. |

Bars in my games in the past...
104. The Fox and Apple (a tavern run by an old couple)
105. Jacob's Well (a walled waystation and inn in a mountain pass, built around a large well)
106. Callahan's (a bar in a Dresden Files game owned by a sidhe noble, and run by a dryad who was bound to the bar because they made it out of her tree, as a punishment)
(Edit: fixed numbering)

_Cobalt_ |

107. The Twisted Tankard. Run by a goodly gnome who dabbles in alchemy and adds little "surprises" to the drinks of those who ask for them and, of course, have the coin.
108. The Greasy Pig. An orcish establishment. Serves all types. Those who start fights pay for everyone's drinks or get a beating from the owner, Ragor, aka "Grogfist," depending on how large the fight gets. Free side of bacon with all pints.

DungeonmasterCal |

I forgot the longest running and most famous one in my campaigns, The Inn of the Two Brothers. This immense inn, tavern, trading post, and livery stable has been in the same family over 300 years and has come to occupy an entire city block. They are renowned across the realm for their hospitality, fair trading, and their trademark dish, smoked meat seasoned with spices and tangy to very hot sauces called Babuq.