Fighter of Aroden


Advice


So, I am wanting to make a character based on being an follow of Aroden. Maybe he was an Paladin that lost his powers after his death or whatever, but is basically convinced that Aroden still walks among the people. I was wondering if there are any like, Aroden based prestige classes, archtypes, etc. that might be out there.


I believe most of the faithful of Aroden that still exist either receive power from Iomedae or converted to followers of Iomedae (as she was Aroden's Herald and received much of his deific portfoli at his death).

There probably wont been any prestiege classes or archtypes since Aroden is officially and without question dead by any observable means, be they mortal or other gods.


Nice concept. Aroden may be dead but someone, somewhere will still follow his teachings and maybe pass on some forgotten lore (e.g. Prestige Class) although access to divine power would be problematic unless you factor in the worship of Iomedae...

I'd have no problem with it.


My point is, I don't believe there exists an official prestiege class because the time at which Golarion was written to be at was already 100 years or more after the death of Aroden. Aroden died is AR 4606, and I believe the current year in Golarion is 4712, though I'm less certain on this.

You could set your campaign in the time before the death of Aroden and worship him, but then you would just a regular Paladin while you as a player might know his impending death, no one else would including your character.

Or you could play in the wake of his death, but if your were a divine class you would loose access to all your divine power. So if you were a paladin you would keep your BAB, and saves, and nothing else. You would essentially be a warrior class NPC.


Paladins don't need a deity to get their powers so if you want to play a paladin of Aroden, you should be able to. The avatar I am posting with happens to be a paladin of Aroden if you want to check out what that might look like.


Whats the point of playing a Paladin of a fallen god if you have all the powers? You can play a paladin, 100 years after the fall out Aroden who is dedicated to the same sort of ideals that Aroden stood for but not actually being a worshipper of Aroden. Of course, I believe in the cannon world of Golarion Paladins and Clerics require a god to recieve their powers and spells from, based on the rules for PFS. The option to not have a god is for setting neutral Pathfinder.

Again, what would be the point of playing a character who has all their powers and is no way negatively impacted by worshipping a god that no longer exists? Might as well just worship Iomedae or Torag and be done with it.

Dark Archive

Just rolled up a character like this for a campaign we are playing. He is an assimar paladin 2 / synthesis summoner 3 currently. At max level I will be paladin 2 / summoner 18 with the summoner build going full angelic in style/appearance. The paladin rounded out some flavor of minor healing, detect evil and weapon prof’s etc…

He acknowledges Iomedae has taken on a majority of Aroden’s followers but still holds true to his faith of Aroden. There is text that shows that Iomedae will still support faithful of Aroden from time to time so even a cleric could still follow Aroden with their powers coming from Iomedae.

My story is there was a purpose for me that was left unfulfilled with the death of Aroden and I have been cast to the fates to find my own way. Still wanting to find my original purpose and what happened to Aroden has become my characters mission.

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
Claxon wrote:

I believe most of the faithful of Aroden that still exist either receive power from Iomedae or converted to followers of Iomedae (as she was Aroden's Herald and received much of his deific portfoli at his death).

All of the faithful of Aroden who were alive on the day Aroden died, have long since died of old age, in fact, their children have died of old age, and their grandchildren are looking forward to retirement.

The only reason that Taldor still has a Bishop of Aroden (with no clerical powers as I understand it.) is that Taldor doesn't believe in discontinuing an office just because it no longer has a function.

So unless your campaign is sent in over a century past from the present, there really isn't a good reason why you should be keeping such a vigil when the Inheritor has taken over the functions a Paladin should be concerned with.


Wyldwabyt wrote:


He acknowledges Iomedae has taken on a majority of Aroden’s followers but still holds true to his faith of Aroden. There is text that shows that Iomedae will still support faithful of Aroden from time to time so even a cleric could still follow Aroden with their powers coming from Iomedae.

Still wanting to find my original purpose and what happened to Aroden has become my characters mission.

That seems viable and meshes with the events of Golarion. Only issue being is the exact setting time, but you could just be playing 10 years or so after Aroden's death and not at the current date of the game world which is 4712. Thinking about it, the ucrrent game world time is about 100 years after Aroden's death, which is 3 to 4 generations of humans. So it'd still be pretty hard to justify any living humans 100 years after aroden's death to be worshipping him, but I agree in general that acknowledging that your power comes from Iomedae but you are dedicated to figuring out what happened to Aroden seems a very logical way to incorporate the character concept.

Dark Archive

Remember assimar live longer that humans do. Also consider that prophecy sometime take generations come to fruition. So perhaps my fate was assigned several generations ago and nothing bothering to stop it. Aroden likely had an unknown number of plans in the works before his death, why could my characters birth not be one of those.

If you don’t like this idea there are a number of other ways you could have a character from another period; turned to stone, recently resurrected for unknown reasons, or put on statis somehow. Honestly the limits are boundless as this is a fantasy setting.

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
Wyldwabyt wrote:

Remember assimar live longer that humans do. Also consider that prophecy sometime take generations come to fruition. So perhaps my fate was assigned several generations ago and nothing bothering to stop it. Aroden likely had an unknown number of plans in the works before his death, why could my characters birth not be one of those.

If you don’t like this idea there are a number of other ways you could have a character from another period; turned to stone, recently resurrected for unknown reasons, or put on statis somehow. Honestly the limits are boundless as this is a fantasy setting.

yes the bounds are theorectically limitless...

That doesn't mean that a character isn't jarring the more you push the limits of verisimilitude. Look up that term, it's one of the things that distinguishes good science fiction and fantasy, from trash that's only suitable for toiletry material when your toilet roll is empty.

Dark Archive

There is two ways I can take you comment. One would be directed at me and my character in which case you can imagine my response. If not consider the lack of it censored to stay true to our forum guidelines.

If it is directed more broadly, which I hope it is… It would still be better to keep such comments to yourself. Saying what is good or bad story wise for other folks really defeats the purpose of games like pathfinder. If they are having fun and enjoying their time with friends who are you or anyone else to say to say they are wrong.

If you are looking for a pat on the back for your vocab keep trying. Self righteous people like to sit themselves high, but they just have further to fall.


Concept sounds neat to me, but there's no official mechanically unique devotee to Aroden.

Plenty of non-human races could be age appropriate for the concept, or it could be a family tradition.

Obviously would need a lot of GM support if you want to ever succeed in your quest. If you're not worried about it, just carry around some macguffin-style object, possibly with an unidentifiable magic aura, which was supposed to lead you to your destiny but never came to fruition. Or make up a suitably vague prophecy that you're always on the lookout for a way to make work. Or just have a obsession with luck and coincidence.

Knowledge skills would make sense for devotion to history and investigation, so Lore Warden or Bard (archeologist?) comes to mind. Assuming you want a martial bent based on the thread title.


Claxon wrote:
Again, what would be the point of playing a character who has all their powers and is no way negatively impacted by worshipping a god that no longer exists?

Erm... Exactly that? Would you rather play a fallen paladin? Those aren't really mechanically capable. Besides, its cool to worship fallen gods.

Cult of Vorg wrote:
Concept sounds neat to me, but there's no official mechanically unique devotee to Aroden.

2 traits are all I've found personally. Devotee of a Dead God and Faithful Arodenite. Bit on the obscure side though. Aroden is dead by canon to my knowledge so there isn't much to him. When I was thinking about playing a worshipper of Aroden I was thinking of using psionics myself.

Aroden happens to be Lawful Neutral and I can't seem to find much on him myself, so I'm not sure how good of a deity he'd make for paladins. I'd imagine just holding yourself to a high standard of good would work if you had to be a paladin.

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
Wyldwabyt wrote:

There is two ways I can take you comment. One would be directed at me and my character in which case you can imagine my response. If not consider the lack of it censored to stay true to our forum guidelines.

If it is directed more broadly, which I hope it is… It would still be better to keep such comments to yourself. Saying what is good or bad story wise for other folks really defeats the purpose of games like pathfinder. If they are having fun and enjoying their time with friends who are you or anyone else to say to say they are wrong.

You put up your idea on a forum which seems to me asking for commentary on it. What you did not specify was a request for complimentary commentary only. Otherwise I call it as I see it. You are of course completely free to ignore such comments as far as your home play is concerned. But when you bring authorship into the public sphere, expect comment and critique. A person not emotionally wedded into his concepts to the point of inflexibility will take critique as something to consider or even learn from.

The main reason modern science fiction and fantasy has such a comparatively bad reputation as literature, comes from authors who assume an "anything goes" mentality into their stories.

If you were expecting some particular recognition for an original concept, you're a few Aroden characters too late for that.


MrSin wrote:
Claxon wrote:
Again, what would be the point of playing a character who has all their powers and is no way negatively impacted by worshipping a god that no longer exists?
Erm... Exactly that? Would you rather play a fallen paladin? Those aren't really mechanically capable. Besides, its cool to worship fallen gods.

My point was that I think this is a pretty terrible concept to try and play.

Either you should play a powerless character because you're divine power has been stripped away and now you role play this lack of power and either finding a connection to another deity.

Or, you could role play as you know Iomedae is granting your power because of her connection to him and you are dedicated to finding what happened to Aroden which is interesting.

What isn't interesting or meshing with Golarion is just having all the power and saying you worship Aroden, it just doesn't make sense. What would be the point in doing this? It just seems like a copout to me.

Dark Archive

LazarX wrote:
Wyldwabyt wrote:

There is two ways I can take you comment. One would be directed at me and my character in which case you can imagine my response. If not consider the lack of it censored to stay true to our forum guidelines.

If it is directed more broadly, which I hope it is… It would still be better to keep such comments to yourself. Saying what is good or bad story wise for other folks really defeats the purpose of games like pathfinder. If they are having fun and enjoying their time with friends who are you or anyone else to say to say they are wrong.

You put up your idea on a forum which seems to me asking for commentary on it. What you did not specify was a request for complimentary commentary only. Otherwise I call it as I see it. You are of course completely free to ignore such comments as far as your home play is concerned. But when you bring authorship into the public sphere, expect comment and critique. A person not emotionally wedded into his concepts to the point of inflexibility will take critique as something to consider or even learn from.

The main reason modern science fiction and fantasy has such a comparatively bad reputation as literature, comes from authors who assume an "anything goes" mentality into their stories.

If you were expecting some particular recognition for an original concept, you're a few Aroden characters too late for that.

Keep trying to bait people it won't work.

Also not looking for critiques. Was simply supporting the initial commenters post rather than being a killjoy.

Dark Archive

Cult of Vorg wrote:

Concept sounds neat to me, but there's no official mechanically unique devotee to Aroden.

Plenty of non-human races could be age appropriate for the concept, or it could be a family tradition.

Obviously would need a lot of GM support if you want to ever succeed in your quest. If you're not worried about it, just carry around some macguffin-style object, possibly with an unidentifiable magic aura, which was supposed to lead you to your destiny but never came to fruition. Or make up a suitably vague prophecy that you're always on the lookout for a way to make work. Or just have a obsession with luck and coincidence.

Knowledge skills would make sense for devotion to history and investigation, so Lore Warden or Bard (archeologist?) comes to mind. Assuming you want a martial bent based on the thread title.

There was a blurb in the newer companion book green faiths or something like that. It had a section on dead gods or faith and it specifically mentioned Iomedae taking pity on those that did not or would not abandon the Aroden faith and still grant them spells. Even though they did not worship Iomedae.

Not sure if that is what you meant for mechanics or not. If your interested I can find the spot I read it when I get home.


Isn't there mention of the church of Aroden still existing in the Inner Sea World Guide? I seem to recall reading somewhere that worshipers of Aroden are still somewhat frequently found in the Mendev area and are present in the crusades.


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How about, instead of a Paladin, make it a Cavalier of the Order of the Star. If you don't like the mounted aspect of the cavalier, you could ask your GM to allow the Inspiring Commander archetype.


Adonai Soldatovic wrote:
Paladins don't need a deity to get their powers so if you want to play a paladin of Aroden, you should be able to. The avatar I am posting with happens to be a paladin of Aroden if you want to check out what that might look like.

That is true in core. BUt, is that true in golarion?

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
Unruly wrote:
Isn't there mention of the church of Aroden still existing in the Inner Sea World Guide? I seem to recall reading somewhere that worshipers of Aroden are still somewhat frequently found in the Mendev area and are present in the crusades.

Taldor has a Bishop of Aroden. But Taldor is essentially Byzantine Constantinople which had the time of it's fall had tons of traditions and bureaurocracy which was maintained despite having no purpose. Taldor has its Bishop but he has no magical power, just a lot of influence.

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