What's with the 3PP hate?!?


Pathfinder First Edition General Discussion

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So, Paizo uses the Open Gaming Liscense, which makes it much easier for other companies to make use of the PF mechanics in their own works, and vice versa.

Some people use 3rd party products more than others: often people restrict sources simply to make it easier for the GM. Some GMs restrict certain publishers who they feel have a tendency to produce overpowered content. Some rarely use 3rd party content at all, if they feel that Paizo already provides enough character options for a game.

Today, though, I came across a quote which was disturbing enough for me to start this thread:

mplindustries wrote:
Sorry, 3rd party publishers, but I don't read fan-fiction. Why not publish your own games? ;)

What's strange about this sentiment? Well, for starters, it is literally judging a book by its cover. But mplindustries isn't even judging off of the entire cover--just the part of the cover that says who published the book. I would have thought most people would at least read the cover of a book before judging the content:O

But, this is the internet, so there are people with wildly differing opinions.
So, do you use 3PP in your games? To what extent do you allow them? What reasons do you have for restricting them?

The main three restrictions I place on sources are:
a)If a particular class/spell/feat/whatever is overpowered, I will probably nerf it.
b)If I do not have access to a source (such as many of the more obscure 3.0/3.5 books), then I do not let players use it.
c)If I have insufficient familiarity with a subsystem to feel comfortable running it, and insufficient time to learn about it when the player asks.

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber

Those seem more than sufficient to me.


Most 3PP materials lack the factor of balance, and exist solely to fill fan niches that ignore power creep in favor of fun. From a casual gaming standpoint this is fine, but when you have gamers that want a system that balances and doesn't leave one player at the table running circles around the others it becomes a problem. Every 3PP thing I've ever looked at has the same issues of making things much easier on the players to the point where I don't even see a point in playing the game, unless all the enemies are +2 CR higher for the player using the 3PP material than they are for everyone else.

3PP are made by fans, not dedicated developers, and for the most part they all suffer from a sickness where their material has to be more powerful than anything we've encountered. Classes like the Dragonrider, and feats like Spell Finesse really make it difficult to keep giving 3PP material chances when they keep breaking the balance.


master_marshmallow wrote:
Most 3PP materials lack the factor of balance, and exist solely to fill fan niches that ignore power creep in favor of fun.

I'm not sure if that's totally correct so much as a fear. I've seen some overpowered material, but I've definitely seen a lot of underpowered or balanced material too. The game without 3pp isn't exactly balanced on its own either.

Grand Lodge

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Pathfinder Adventure, Rulebook Subscriber

I use any 3PP that passes inspection. Dreamscarred Press, Super Genius Games, and a few others I can't remember off the top of my head are always available. Others can be allowed after review.


137ben wrote:
So, do you use 3PP in your games? To what extent do you allow them? What reasons do you have for restricting them?

I rarly allow 3pp into my game. The problem with it...atleast back in the early days of 3.0 OGL days which shaped my opinion on it...is 90% of it is crap. I realize that this might have changed a bit...but I have been burned to often.

Now saying that I will allow 3pp into my game if a player wants it. They just have to provide me with a hardcopy of what they want. In other words I will not actively seek out 3pp material to add to my game...I just don't have the time or money, or tolerence to read pdfs on a computer screen to do so.


My gaming group allows 3pp on a case by case basis.

Super Genius stuff has passed the case by case enough times that most of the time it will be allowed. They are the primary 3PP that shows up in game for my Pathfinder group. There are other 3PP's out there that are just as good, but they are the ones first found by the people I play with.

In order to be allowed, the following restrictions apply.

The GM must have easy access to the supplement, or at least the relevant portion thereof.

Introduction of a whole new subsystem is a checkmark against, not due to balance issues, but due to time issues. The people who run have full time jobs, plus either a house to take care of or a second career to go along with the game. In addition, there are multiple game nights per week, normally running different systems, cutting in on time a little more.

Expect to have to change things if they are ruled unbalanced.

If the same 3PP has stuff deemed to unbalanced multiple times expect a blanket ban on that publisher. Likewise, if a 3PP can have stuff brought in on multiple occasions without any issues expect more things from them to be allowed with little fuss.

Many of the issues involved in 3PPs date back to the 'bad old days' of 3.0 and early 3.5, when finding something balanced was the exception rather than the rule.

Lastly, I think the disturbing quote was a little tongue-in-cheek, given the emoticon wink at the end. He was quoting the attitude people often have towards 3PP stuff.


I've seen very little 3pp hate, most people are happy to recommend 3pp products. However, due to the nature of it, there can be a lot of 3pp stuff that's imbalanced or poorly thought out. Also, if you're going to quote mplindustries, could you link to where they posted that? Without context, it's hard to tell if it's meant to be sarcastic, snarky, mean, kind-hearted, etc.

Sovereign Court

Got nothing at all against 3rd party stuff in any of my games.

The Ponies for Pathfinder kickstarter looks pretty interesting after all.


master_marshmallow wrote:
3PP are made by fans, not dedicated developers, and for the most part they all suffer from a sickness where their material has to be more powerful than anything we've encountered.

While in some cases this is true, I felt the obligation to go forward and say that not only there quite a lot of 3PP made of true, experienced developers, a bunch of that material is created by people who also work for Paizo, either as freelancers or in-house. Examples could be Legendary Games, Minotaur Games, Super Genius Games and many other who I hope don't hold it to me that I don't remember their names.

What I'm trying to say is that the 3PP is more fluid and complex that it may seem at first glance, is more than just a bunch of fans self-publishing their house rules or stuff they like. There are some really serious people out there and I think is a disservice to them to ignore their work just because it's not made under the big umbrella that might be Paizo.

I apologize if some of my words or intentions sound rude or harsh, that's not my intention at all, but English not being my main language, misunderstandings are possible.


I heartily endorse and encourage my group to use 3PP material. Not every publisher passes muster, but Kobold Publishing, Super Genius Games and Dreamscarred Press get nearly a free pass every time.


Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
137ben wrote:

What reasons do you have for restricting them?

First and foremost I want the players on a level field. All of paizo rule mechanics are available to at least read online. This isn't true to 3 party books. "I don't want to deal with players saying if I knew that was available I would have done things differently." Of note, I also define what materials that you have to build you character from when the campaign starts if Paizo releases something new afterward, I ask that waits for the next campaign.

Second peer review. I read the message boards, you read the message boards. Something printed by Paizo gets 100x the review by players that any 3rd party source does. So while I don't own (and have not read cover to cover all the books I do own) every book I stand a much better chance of least having heard of the complications that come from a Paizo source than from a 3rd party source.

Third power gaming. I've been talked into allowing custom things before (which is what I consider most 3rd party material). But I want to have a really firm idea (and the player to have the same idea) of where are particular custom rule is heading. Getting surprised by an elaborate combo of things I didn't see coming later on in the campaign. And crushing these things hopes before the character has invested months working up to them makes for a better gaming environment, then crushing them after the investment.


The issue with third party books for Pathfinder seems to me that there aren't really any good ones.
The only noteworthy thing seems to be the Midgard setting, but I can't really find any useful information about it without buying the books. There's that one big monster book, that has been converted to Pathfinder, but that's about it. I really like "Secrets of the Oracle", but that's also just a 10 page pdf.

Almost everything seems to be a few pages of feats or spells. That just doesn't seem worth paying any attention to.

Silver Crusade

I allow the psionics books from Dreamscarred Press mostly because I have players that really like psionics (and I do as well), and there's no Paizo content for psionics. It seems to be a well balanced, flavorful, and complete set of content.

I don't outright ban anything else, but most of my players have a dislike for 3PP content anyway. If something specific gets brought up I judge each feat/class/race/etc. individually as to if it is allowed or not. Aside from the psionics, more homebrew stuff gets used than 3PP stuff anyway.


I would also add there is also simply the bloat factor. Paizo's material has a wealth of options and possibilities I generally restrict options to Paizo published content with the caveat of if you have something you really want to try show me. That said I'm a bit of hypocrite as I usually DM and I do often use monsters from other companies.

I do have a good opinion of a few companies namely Kobold Press, Frog God and a few others.


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Three words: Super Genius Games. Nuf said.

Grand Lodge

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Pathfinder Adventure, Rulebook Subscriber

It's hard to not use 3PP monsters in Pathfinder when Paizo includes them in their published adventures.


Options = Power - 3rd Party gives you a lot more options.

Balance - Although Paizo doesn't perfectly balance the game, (impossible) we've grown to trust their judgment on what's fair. Most 3rd party stuff is balanced, some isn't.

That said, our group tends to allow 3rd party and homebrew stuff in our games. But unlike the Paizo core (Core, APG, ARG, UM, UC) it requires GM approval. It's almost always approved, although occasionally nerf'd.


Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber

I like a lot of third party material, and buy mostly everything by companies like Kobold Press or Frog God Games and a healthy dose of others like Drramscarred, 0One or Rite Publishing. I haven't actually used much of those in game, but not because I don't like it, the opportunity hasn't presented itself often.

The only reservation I have that it sometimes happens that an implentation of a concept by a third party published can later be "overruled" by na officil Paizo rule release, which migth poddible be problematic to deal with, but I think that is a lesser problem.

I must admit though that I have an irrational dislike of Super Genius Games that I cannot explain. I bought a few products that were, well, mediocre in my thinking, and I have the feeling that their concept of "a new product every week" sets pressures that might lead to inferior quality. Mostly though I can't define my dislike, as I could for a certain other publisher that shall remain unnamed.


There's great stuff in 3PP. There's some really "are you serious?!" stuff too. How big of a turd needs to be in your punch bowl before you don't want to drink? since we don't have time to examine all the things people may want to have from 3PP, we simply say 'no' to any of it.

As for Super Genius, how can this possibly be balanced?


Justin Rocket wrote:
There's great stuff in 3PP. There's some really "are you serious?!" stuff too. How big of a turd needs to be in your punch bowl before you don't want to drink? since we don't have time to examine all the things people may want to have from 3PP, we simply say 'no' to any of it.

That's basically my thought as well. Overall, the quality of 3PP is not very good, and I'd rather proactively say "no" and avoid problems than have to fix the game mid-adventure because of something stupid on p. 17 of the third party source material.

Obviously, this is less of an issue in some case than in others. Third party bestiaries are rarely a problem, since as a game master I don't have to use a monster that I feel is badly designed. Third party adventures can be fixed on the fly and can at least be a source of ideas. ("Hey, nothing at all in this adventure is useful except the title, but at least the title describes what would have been a cool adventure concept in the hands of a writer who didn't suck.") Third party spells can be addressed on a case-by-case basis if I have the time.

But third party character classes,... well, when I become dictator of the world, let me just say that there are a lot of books to be pulped and there will be no shortage of authorial wannabes at my reeducation camps.


I run a bi-weekly game. I play in another game on the alternating Fridays and also in a weekly Tuesday game. So I regularly play eight times a month. Our campaigns almost always last until 19th/20th level and as a group we enjoy having as many choices as possible.

So we use 3rd Party sources regularly. That being the case I feel fairly confident in my capability of judging 3pp content not just through a generalized appreciation/hatred but through experience in using the products. We've had in our campaigns Godlings, Mosaic Mages, Taskmasters, Dragonriders, Savants, Binders,Gypsies (I still despise that name), and a variety of psionic classes.

My take on 3pp content? Some is quite good, some sucks. Much like pretty much everything any game system has ever offered, Paizo included.

I note that some of the items created are "overpowered". But usually that is because the 3rd Party Publisher is guilty of not doing proper research into the interactions their new creation has with pre-existing content, either Paizo or other 3pp. Binders from the Secrets of Pact Magic leaps immediately to mind.

But at the end of the day all the 3pp stuff does is increase the number of choices available to players and GMs in the game we all love. At I think that in and of itself is a good thing.


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*wonders if they know that a lot of the 3pp also freelance for paizo*


havoc xiii wrote:
*wonders if they know that a lot of the 3pp also freelance for paizo*

A good writer and a good editor generally make a good product.

A mediocre writer and a good editor generally make a good product.

A good writer and a mediocre editor generally make a mediocre or worse product.

The ones who freelance for Paizo tend to send their best stuff there, where one of the best editorial teams in the biz cleans it up. The thing to ask yourself about their 3PP stuff is : why didn't they sell it to Paizo?

I submit that far too often, the answer is "because Paizo wouldn't buy it."

Grand Lodge

Pathfinder Adventure, Rulebook Subscriber
havoc xiii wrote:
*wonders if they know that a lot of the 3pp also freelance for paizo*

You'd be surprised how many people don't. Or that Paizo uses freelancers that also work for WotC.

Liberty's Edge

First I have to challenge the assertion that many 3rd party materials are poor in quality, over all quite a few companies here are high quality.

Second, if you want to bash on the authors and say they're just fans, do you avoid these same authors when they write Paizo products?

Third, if you avoid avoid 3pp because there's some unbalanced stuff, do you do the same for paizo because there's some real crap there, even in core.

Really, IMO if people would sit aside preconceived notions and actually do some research they would find a lot of good material that could greatly improve their games. However, that would require some effort on their behalf and we can't have that.


Orfamay Quest wrote:

The ones who freelance for Paizo tend to send their best stuff there, where one of the best editorial teams in the biz cleans it up. The thing to ask yourself about their 3PP stuff is : why didn't they sell it to Paizo?

I submit that far too often, the answer is "because Paizo wouldn't buy it."

That assumes paizo is the best in the biz and that 3rd party publishing is the junk paizo didn't like... Bit insulting isn't it?


MrSin wrote:


That assumes paizo is the best in the biz and that 3rd party publishing is the junk paizo didn't like... Bit insulting isn't it?

Shrug. Reality is under no obligation to be polite.


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Orfamay Quest wrote:
MrSin wrote:
That assumes paizo is the best in the biz and that 3rd party publishing is the junk paizo didn't like... Bit insulting isn't it?
Shrug. Reality is under no obligation to be polite.

That assumes your correct and that it is the reality. Was my point you might not be right.


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More options to selectively choose from = good.

Grand Lodge

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Pathfinder Adventure, Rulebook Subscriber
Orfamay Quest wrote:
I submit that far too often, the answer is "because Paizo wouldn't buy it."

And sometimes that's because of quality, and sometimes it's because it doesn't fit Paizos vision of Pathfinder.

Finding purchases in 3PP land is like shopping at a thrift store. Sure, a lot of it won't suit you, but the things that do are a bargain for what you get out of them.


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MrSin wrote:
Orfamay Quest wrote:
MrSin wrote:
That assumes paizo is the best in the biz and that 3rd party publishing is the junk paizo didn't like... Bit insulting isn't it?
Shrug. Reality is under no obligation to be polite.
That assumes your correct and that it is the reality. Was my point you might not be right.

That's right. I might not be right. There might be a third party publisher out there that can routinely match Paizo's quality but that has escaped my notice so far.

There also might be a sprinter out there who can routinely run the 100m in less than 8 seconds, but for some reason has escaped the notice of the world's press, and as a result Usain Bolt still gets all the media love. Perhaps he's blazingly fast on the practice track but gets really nervous in competition.

I'm not sanguine, though, about either possibility. I suggest instead that if there is such a publisher, he's doing a really lousy job of publicizing himself, because during GenCon week itself, everyone's talking about how awesome the new supplement is, or what kind of things might go into Paizo's adventure path, and there doesn't seem to be a lot of mention about the awesome new product by Rabid Walrus Entertainment.

Paizo took home seven ENnies this week, if I count right. Privateer took home four. Kobold took home two, Dreamscarred and Super Genius none.


TriOmegaZero wrote:
Orfamay Quest wrote:
I submit that far too often, the answer is "because Paizo wouldn't buy it."

And sometimes that's because of quality, and sometimes it's because it doesn't fit Paizos vision of Pathfinder.

Finding purchases in 3PP land is like shopping at a thrift store. Sure, a lot of it won't suit you, but the things that do are a bargain for what you get out of them.

Assuming that someone has the time to scavenge and the money to buy and toss away the crap before finding the 'bargain'.


TriOmegaZero wrote:
Orfamay Quest wrote:
I submit that far too often, the answer is "because Paizo wouldn't buy it."
And sometimes that's because of quality, and sometimes it's because it doesn't fit Paizos vision of Pathfinder.

Absolutely. And a lot of times it's both.

Quote:


Finding purchases in 3PP land is like shopping at a thrift store. Sure, a lot of it won't suit you, but the things that do are a bargain for what you get out of them.

And my time is too valuable for me to waste time haunting thrift stores. So, for that matter, is my money.


I allow 3pp on a case by case basis.

Back in 3.5 days, Green Ronin pretty much had a pass across the board.

In Pathfinder, Dreamscar Press has replaced Green Ronin (I wish Green Ronin was as prolific now as it used to be, not even sure if they are still a going concern).

Kobold Press usually get's a pass, especially their class options (spell-less ranger is a mainstay in my games).

Beyond that, it's all case by case basis, and if you have something you want me to allow, it needs to be given to me (printout of the pages from your PDF, or pointed to online at D20PFSRD).

Grand Lodge

Pathfinder Adventure, Rulebook Subscriber
Orfamay Quest wrote:
And my time is too valuable for me to waste time haunting thrift stores. So, for that matter, is my money.

What you do with your time and money has no bearing on what anyone else does with theirs.


Orfamay Quest wrote:
And my time is too valuable for me to waste time haunting thrift stores.

And it amuses me when someone says this while having an argument on a messageboard. That aside, I do see your point. No one can go through all 3PP stuff to find the best options, but it's worth keeping an open mind if someone approaches you with something they think is fair.


It seems that if you want to improve 3PP sells, then you need good independent reviewers who can, also, market the good stuff.

I'm not sure that can happen, though, because there is a vocal segment of gamers who prefer content that is broken to all hell and back.


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I know some people who automatically assume that 3PP material is inherently imbalanced or 'too far out there'. I laugh when I realize that those people must think the core PHB is, in any way, balanced.

You don't have to use 3PP material any more than you have to use elements of the core. But automatically dismissing it out of hand is simply moronic.


Zhayne wrote:

I know some people who automatically assume that 3PP material is inherently imbalanced or 'too far out there'. I laugh when I realize that those people must think the core PHB is, in any way, balanced.

You don't have to use 3PP material any more than you have to use elements of the core. But automatically dismissing it out of hand is simply moronic.

For the record, I've never called the core PHB balanced. It is, however, more balanced than a lot of the 3PP content.

Again, there's good content in 3PP, but I don't have the time to dig through 3PP and find it.


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One thing 3PPs can do to increase the likelihood I will use/allow their products is to make them available with Hero Lab files. Typing stuff in is a time-consuming pain.


Zhayne wrote:

I know some people who automatically assume that 3PP material is inherently imbalanced or 'too far out there'. I laugh when I realize that those people must think the core PHB is, in any way, balanced.

You don't have to use 3PP material any more than you have to use elements of the core. But automatically dismissing it out of hand is simply moronic.

Here's the thing, I didn't automatically dismiss it, but when 3/4 times the material breaks or changes the game in a way where if not every single person at the table uses 3PP material they become dead weight, then I have a problem with it. I am not just judging it because it's not done by my sacred cow Paizo, hell Paizo started out as a 3PP also. I'm judging it based on experience with it not balancing with other materials not published by 3PP.

It's a very unhealthy can of worms to open up, and especially bad when there is only one person at the table who wants to use it, and that person laps the other players in terms of power without really putting in any effort because of the power creep allotted by 3PP material. At that point it becomes an arms race.

I have yet to find 3PP material that wasn't just a leap and bound in the arms race that left the paizo material lagging behind.


chaoseffect wrote:
Orfamay Quest wrote:
And my time is too valuable for me to waste time haunting thrift stores.
And it amuses me when someone says this while having an argument on a messageboard. That aside, I do see your point. No one can go through all 3PP stuff to find the best options, but it's worth keeping an open mind if someone approaches you with something they think is fair.

Who has the time to keep an open mind when the last 9 people who tried to get you to use 3PP presented broken crap?


My first time GMing was my players' first times playing, and I had a couple of people bring 3rd party spell choices to the table that were quite ridiculously broken sounding, so it was more for simplicity than anything else that I said no 3PP stuff in this game please.

I have nothing against the publishers, and I love homebrewing stuff, so now that I'm a lot more familiar with the rules I'd be a lot more open to having their (carefully considered) creations in my games, but generally only if the player has a solid concept that they can only really bring to life with 3PP stuff. I still have a knee-jerk dislike of players just scrolling through pages of 3PP feats or spells looking for the most ridiculous things they can find.


Raging Swan Press puts out some great stuff. Creighton is a fantastic writer. My DM was out, so I ran a party of 7th level dwarves thru his Retribution Module, which is actually for 1-2 lvl. (I bumped stuff up, but used the great writing as-is). The players loved it. So, yeah, sure, my DM may not be excited about bringing in a 3PP new class. But the modules are great in any case.

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