What would you play with these stats?


Advice

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I'm in a campaign we rolled random races (to represent real life) and we rolled stats. I'm locked into:
Str: 18
Dex: 10
Con: 16
Int: 18
Wis: 10
Cha: 8

I'd prefer to avoid Magus because I've played it a few times. All books are available. Any ideas?


Too bad aboutt the magus, that would be a pretty good fit.

How about a bodybuilding wizard that uses alot of touch spells. He could punch his spells at people


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Extreme cultured Barbarian go.


ya i was thinking that too. he likes playing into others perceptions of him being a uncouth savage then pulling the rug out from under them


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Monocle Barbarian?


Play a sage sorcerer that goes into dragon disciple maybe? May have to crossblood to do it.


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Rynjin wrote:
Extreme cultured Barbarian go.

"I beg pardon good sir, but if you could stand there and TASTE MY AX. There you go, much thanks, I shall be sure to notify your next of kin in the same manner."


master_marshmallow wrote:
Play a sage sorcerer that goes into dragon disciple maybe? May have to crossblood to do it.

ooh crossblood with orc (if your dm allows it). You ARE the beast now.


I think if I cross-blood I'd have to take draconic to go DD. I could just do a socr with sage and orc though.


Assuming barbarian, what exotic weapon should I take from half-elf?


Curve Blade, dem crit ranges.


Cass_Ponderovian wrote:

I think if I cross-blood I'd have to take draconic to go DD. I could just do a socr with sage and orc though.

lol that's what I meant.


Let's see: High strength and constitution point you towards a martial class, while mediocre dexterity points you towards heavy armor (and, incidentally, points you away from arcane spellcasting despite your superior intelligence -- and I get the idea you want to move away from arcane spellcasting yourself). But that high intelligence will give you lots of skill points -- all you need is a good skill list to take advantage of it.

I would start out as a Fighter or as an Armored Hulk Barbarian with the Cosmopolitan feat and then find other ways to gain intelligence based skills as class skills. Also -- you know how fighters tend to have trouble qualifying for feats derived from Combat Expertise? You won't have that problem.


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Vivisectionist Alchemist


Jarl wrote:
Vivisectionist Alchemist

this, so much this.


What's the Random race? If that is a part of the question, how about a Dwarf Ranger with the Skirmisher Archetype.


Those stats fit the Genius Bruiser trope exactly. A bouncer with a PHD (in asskicking?) and a communication issue.


I played a rogue with those stats once. He was basically a giant freaking guy, batman villain level, with a crap ton of skills. He wasn't a do it yourself kind of guy - more of a master mind with a bunch of knowledges and magical ability.


This could do for a sick witch too, though a barbarian would help on saves.


Polymorphing Sage/Orc crossblooded Sorcerer. Hit things hard with natural weapons.


ngc7293 wrote:
What's the Random race? If that is a part of the question, how about a Dwarf Ranger with the Skirmisher Archetype.

Sorry, I guess I skipped over that part. Half-elf.


Berserker mage!
Get a ring of the Ram, and go nuts.
(It was an actual character, called Ivor Farley, though you would probably have to be Danish to understand why that is funny)


Half-elf Fauchard-wielding Lore Warden fighter Student of War prestige class. Get exotic proficiency free with ancestral arms. Prerequisites for prestige come with race and class, except dodge. Tons of skills and ways to exploit them for combat. Replace dex with int for AC.

Grand Lodge

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I spit coffee all over my keyboard after reading the "to represent real life" line.

What races are available?

I am really seeing a Feral Mutagen Alchemist here, but want to know the options available.


He's a Half-Elf.

Only option available.

Grand Lodge

So, no choice on how stats are placed, or race?

Huh.

What happens if you die?


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blackbloodtroll wrote:

So, no choice on how stats are placed, or race?

Huh.

What happens if you die?

I imagine he'll be taken out back of wherever they're playing and killed in the same manner as his character, as to keep with the "real life" theme.


Barbarian with lots of skills...


Muscle Wizard casts FIST!

I'd get Fast Study to reduce spell prep time, as well as taking Spell Mastery several times. eschew materials too.

Also I'd have enchanted brass knuckles, combat casting, and whatever other skills/feats i can get to improve concentration during combat.

maybe toughness too.


JTibbs wrote:

Muscle Wizard casts FIST!

I'd get Fast Study to reduce spell prep time, as well as taking Spell Mastery several times.

Off topic, but that reminds me of theChanneler 3pp class. One of the options lets you use Strength as your casting stat... it made me so happy when I saw it.


JTibbs wrote:

Muscle Wizard casts FIST!

What ho!


I'd play a melee ranger with those.
Just put your 4th level stat into wis and you're good to go for 1st level spells. Undtil you get 2nd level spells you should have a headband to increase wis.

More specific I think I'd go the thunder and fang route. That way you get a shield to offset some of your low dex when it comes to AC.
You don't need a high dex for TWF as a ranger and the combat style bonus feats help with getting all those prerequesites for T&F.
And besides fighting you can be a veritable skillmonkey with the 10 skills per level you'll get.

And as you get two favored classes you can mix in some levels of fighter or barbarian and still get you full favored class bonus.


There are a few options besides magus that really benefit: Mutagen alchemist, a gish wizard shooting for eldritch knight (although that might be too much like a magus), a white haired witch (my personal favorite), and if you can have 3rd party material I'd look at these great classes from dreamscarred press.


Could go Fighter/Wizard/Duelist - Wear no armor, use Mage Armor and Shield, and two-hand something big. If you want more casting, go Eldritch Knight. Could get Arcane Armor training and wear some Mithril Chain Shirt. Two-hand your favorite weapon and cast Shield. You get good DPR, fairly high casting and you can even Paragon Surge when need be (does that work for prepared casters)?

...Yeah, definitely EK.


Or make a ranger as I suggested above and dip into wood wizard.
You get a stat bonus and a nice ranged option which is something lots of low dex builds lack.

Splintered Spear:

As a standard action, you can create a wooden shortspear appropriate to your size, which hurls itself as a ranged attack against one target within 100 feet (range penalties apply), using your Intelligence modifier as an attack bonus instead of your Strength or Dexterity modifier. The spear deals normal damage according to its size, plus your Intelligence modifier, then breaks into countless splinters; the target takes 1 point of bleed damage each round on its turn. At 6th-level and every 6 levels thereafter, the spear gains a +1 enhancement bonus and the bleed damage increases by +1. You can use this ability a number of times per day equal to 3 + your Intelligence modifier.


Im guessing the racial stat bonus is not already in there?
Putting it into dex maxed the AC for a full plate. ;)

Doesnt the duelist class let you add int as ac somehow?


Those would be good stats to make a Student of War.


I would make an Eldritch Knight.

Or a crossblooded Sage/Draconic Sorcerer aiming for Dragon Disciple.

Grand Lodge

Really though, the Vivisectionist Alchemist is really one of the best choice for these stats.

Scarab Sages

I think I'd go Sword Saint Samurai 1/Master of Many Styles Monk 2/Samuari x.

Master of Many Styles is there for Kirin Style. You have Heavy Armor, Challenge, Resolve, count as a fighter for feats with your chosen weapon, have a nice alpha strike, and can add 2x your int bonus on every attack.


Cass_Ponderovian wrote:

I'm in a campaign we rolled random races (to represent real life) and we rolled stats. I'm locked into:

Str: 18
Dex: 10
Con: 16
Int: 18
Wis: 10
Cha: 8

I'd prefer to avoid Magus because I've played it a few times. All books are available. Any ideas?

Fighter - Tactician Archetype.


Orc wizard with a (insert orc weapon prof).

Perhaps going into eldrich knight, though that's very magus-ish.


strength rogue build would also work out well.

Grand Lodge

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This must be Half-Elf.

The player absolutely has no choice.

Just like real life.

God, that makes me laugh harder than I probably should.


Rynjin wrote:
Extreme cultured Barbarian go.

Bear Grylls? "Dusk approaches: Time to drink my Taldan wine."

Grand Lodge

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Fig wrote:
Rynjin wrote:
Extreme cultured Barbarian go.
Bear Grylls? "Dusk approaches: Time to drink my Taldan wine."

So, Taldan wine is human urine served in a hollowed out snake carcass?


blackbloodtroll wrote:
Fig wrote:
Rynjin wrote:
Extreme cultured Barbarian go.
Bear Grylls? "Dusk approaches: Time to drink my Taldan wine."
So, Taldan wine is human urine served in a hollowed out snake carcass?

Only the finest Taldan wines are cultured, matured and eventually served in snake carcasses. Think of it as nature's "champagne" flutes. 8)


Are you permitted 3rd party material? I would totally go Kobold Press's Battle Scion with those stats


Adventure Path Charter Subscriber

Backing Kolokotroni, if you are permitted 3rd party material, Battle Scion is an very attractive class.

If you want a jack of trades type blending spellcasting and channeling with being a skill monkey, look at Drop Dead Studio's Dilettante, or

If you want a fighter type with a shtick for traps (similar to ranger traps but far, far more, look at Drop Dead Studio's Vauntguard.


blackbloodtroll wrote:

This must be Half-Elf.

The player absolutely has no choice.

Just like real life.

God, that makes me laugh harder than I probably should.

The theme was just that when we're born in real life we don't get to choose parents, location, ect. So we all liked the idea of randomly rolling and seeing what we could do to maximize the cards we were dealt. Its as much of a challenge as it is representing the randomness of life.

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