Drahliana Moonrunner |
4 seasons of D&D:
Season 1: Levels 1-4 (6 episodes)
Season 2: Levels 5-10 (22 episodes)
Season 3: Levels 11-16 (13 episodes)
Season 4: Levels 17-20 (6 episodes)
Actually I think the entire series should at most, span the 3-10 level range. Just enough for sorcerer types to get a teleport in... but not so absurdly idiotic as the high levels tend to be.
Chop it down to 9th level if the arcane caster is a wizard.
SmiloDan RPG Superstar 2012 Top 32 |
SmiloDan RPG Superstar 2012 Top 32 |
Kobold Catgirl |
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Kobold Cleaver wrote:It wasn't so much a mistake but a deliberate change to both 1) Use the formula that had won him success in the LOTR movie trilogy, and 2) That a movie targeted for children wasn't going to bring in enough money to pay the water boy, much less pay for the production values that went into them, and 3) 3 movies is 2 movies more profit.The Hobbit is very different in style and atmosphere from Lord of the Rings. It was always a much less serious story—and a story for kids, not just adults and kids who like etymology. Jackson's greatest mistake was in forgetting that in the next two movies. Also, in making two more movies at all, but that wasn't his call.
Deliberate changes can be mistakes. Critically, it was a mistake. Financially, it was not (it was, perhaps, the safer choice).
Werthead |
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Hasbro and WotC are clearly angling for a Marvel-style cinematic universe for D&D. And to be fair it's actually something that suits D&D reasonably well (Transformers, Universal Monsters etc, not so much). So we could see them doing the first Forgotten Realms movie and if that's a hit moving on with a sequel but also developing a Dragonlance trilogy at the same time and if it all goes well then something a bit more out there, like a Dark Sun film or a movie set in Sigil and so on.
The problem with this approach is that Marvel can link its movies together with cameos and crossover characters, whilst that isn't built into D&D as much (maybe you could have a Sanderson Hoid-style planeswalker who shows up from movie to movie, or follow Lord Sorth from Dragonlance into Ravenloft).
JoelF847 RPG Superstar 2008 Top 32, 2011 Top 16 |
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Thomas, he might not be doing Deathstroke. Since Ben Afleck dropped out of directing, I thought I read they're revisiting the script from scratch, so Deathstroke might not even be in the movie.
Werthead, they don't even need to do different game worlds for a crossover D&D universe. They can have one FR series set in and around Waterdeep, one in Cormyr, etc, and have characters pop around from one to another.
MMCJawa |
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IIRC, Deathstroke appears in the Justice League movie, although not a big role and I suppose it could have been cut.
Also, Universal Monster universe shouldn't be difficult...hell, it was probably the first cinematic movie universe given the original classic movies. It's mostly just that Universal can't get its act together, something that everyone else (Minus Star Wars) trying to copy the MCU seem to be having a problem with.
SmiloDan RPG Superstar 2012 Top 32 |
phantom1592 |
1 person marked this as a favorite. |
Hasbro and WotC are clearly angling for a Marvel-style cinematic universe for D&D. And to be fair it's actually something that suits D&D reasonably well (Transformers, Universal Monsters etc, not so much). So we could see them doing the first Forgotten Realms movie and if that's a hit moving on with a sequel but also developing a Dragonlance trilogy at the same time and if it all goes well then something a bit more out there, like a Dark Sun film or a movie set in Sigil and so on.
The problem with this approach is that Marvel can link its movies together with cameos and crossover characters, whilst that isn't built into D&D as much (maybe you could have a Sanderson Hoid-style planeswalker who shows up from movie to movie, or follow Lord Sorth from Dragonlance into Ravenloft).
To be fair, Universal Monsters was one of the originators of the 'Shared Universe' ever since Frankenstein meets the Wolfman and that just became standard for them. While I don't like the trailers for the newest Mummy Remake... I actually am fond of the idea there! The Hasbroverse of what?? Micronauts and ROM?? Yeah, not so much. Transformers and GIJoe go well together, since they're both about war and futuristic technology... but adding in the rest just feels weird.
Werthead, they don't even need to do different game worlds for a crossover D&D universe. They can have one FR series set in and around Waterdeep, one in Cormyr, etc, and have characters pop around from one to another.
That's what I hope for more. I'd like to see new casts/parties/adventurers... who happen to travel through some similar areas. Have a favorite Tavern, or a certain archmage show up... have the bard in the corner be singing a song about the first movie's cast... There's a lot you can do without actually jumping through portals and bridging the multiverse...
That said... If they DO try to combine the various settings... I don't want it to be in a 'cameo'. THAT needs to be D&D's version of the Infinity war. Either... A) Some massive multidimensional threat shows up that needs ALL the heroes to beat... perhaps a certain five headed dragon god wrapping up a 5 movie deal or something.
OR...
B) make an actual Planescape MOVIE. The main character is a planewalker who in the course of his adventure needs to make pit stops in various other realms and bump into various other well documented and identifiable locales. We did that once in one of our big campaigns. We had to assemble some macguffin with parts on Forgotten Realms, Dark Sun, Dragonlance and fight the big bad in Ravenloft... But it was the 'tour of the multiverse' that was the focus of the game and how each setting played a little different.
Greylurker |
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To be fair, Universal Monsters was one of the originators of the 'Shared Universe' ever since Frankenstein meets the Wolfman and that just became standard for them. While I don't like the trailers for the newest Mummy Remake... I actually am fond of the idea there! The Hasbroverse of what?? Micronauts and ROM?? Yeah, not so much. Transformers and GIJoe go well together, since they're both about war and futuristic technology... but adding in the rest just feels weird.
Ofthe Hasbro properties I think the best fit is GiJoe and MASK. Two high tech organizations vs. Snake themed enemies.
You could easily imagine some Cobra and Viper as being part of some bigger serpent giving both groups different instructions.
the Joes serve as an army while MASK is like secret agent Bond type stuff (old classic cool Bond, not the gritty modern Bonds stuff).
phantom1592 |
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phantom1592 wrote:
To be fair, Universal Monsters was one of the originators of the 'Shared Universe' ever since Frankenstein meets the Wolfman and that just became standard for them. While I don't like the trailers for the newest Mummy Remake... I actually am fond of the idea there! The Hasbroverse of what?? Micronauts and ROM?? Yeah, not so much. Transformers and GIJoe go well together, since they're both about war and futuristic technology... but adding in the rest just feels weird.
Ofthe Hasbro properties I think the best fit is GiJoe and MASK. Two high tech organizations vs. Snake themed enemies.
You could easily imagine some Cobra and Viper as being part of some bigger serpent giving both groups different instructions.
the Joes serve as an army while MASK is like secret agent Bond type stuff (old classic cool Bond, not the gritty modern Bonds stuff).
Maybe, I can't decide if I think there's just too much difference between flying cars and helicopter bikes and Apache Helicopters and Jeeps..... or not ENOUGH difference between Flying cars and trouble Bubbles, Pogo bouncers and Hang gliders with lasers...
GIJoe always had that weird balance between sci-fi awesomeness and traditional war games... It just feels to me that IF MASK was involved in any way in the GIJoe world... they would just be included in GIJoe.. they aren't vastly different enough to be their own thing... and I'm not sure I like VENOM just being another underling of Cobra Commander and Destro like the dreadnaughts and or the Iron Grenadiers...
I mean... Maybe with a great story they could find a way to combine them well... but my first instinct is to rebel against it.
I think it kind of boils down to a world with GIJoe... the Elite special forces with the best vehicles anywhere... The literal best of the best in every specialization in creation... What use is there for anyone else? They'd just overshadow any other specialized elite squad out there. At least with GIjoe and Transformers... they're vastly differnet directions with a little common ground, and the inclusion of some of that Cybertronian tech can help explain those wacky insane cobra vehicles...
Tacticslion |
GIJoe always had that weird balance between sci-fi awesomeness and traditional war games... It just feels to me that IF MASK was involved in any way in the GIJoe world... they would just be included in GIJoe.. they aren't vastly different enough to be their own thing...
Much as I like the concept and basic conceits of both shows, I agree, here.
Well, except for G.I. Joe: The Movie, which was both super-serious and super-goofy at the same time. Also, totally canon.
and I'm not sure I like VENOM just being another underling of Cobra Commander and Destro like the dreadnaughts and or the Iron Grenadiers...
I'm pretty sure this is exactly not what he was suggesting.
See G.I. Joe: The Movie for an example of how this might work. Alternatively, think of the difference between Yaun-ti/Serpentfolk, snake cults, naga, and nagaji and vishkanya, and then whatever else you want to add or blend in.
The point is, while Cobra might be like a snake cult, and V.E.N.O.M. might be like a vishkanya-group.
Or rather, Cobra is explicitly a terrorist organization (who, it must be admitted, is after wealth, but also anarchy and vengeance against the world/U.S. Government; though I guess in that one iteration they were just, like, a corrupt business or something?), whereas V.E.N.O.M. is an extremely vaguely rival mercenary company-cum-high tech mafia family-like organization.
Further, Joe is explicitly a team of unique specialists (broken down into several sub-teams, most notably "the ninjas" as it were) collected and organized as a non-private military venture by the U.S. Government (or a blended multi-government voluntary but still explicitly government system).
I think it kind of boils down to a world with GIJoe... the Elite special forces with the best vehicles anywhere... The literal best of the best in every specialization in creation... What use is there for anyone else? They'd just overshadow any other specialized elite squad out there. At least with GIjoe and Transformers... they're vastly differnet directions with a little common ground, and the inclusion of some of that Cybertronian tech can help explain those wacky insane cobra vehicles...
Actually, because M.A.S.K. does something that the Joes don't: explicit transforming vehicles associated with quasi-cybernetic suits, and built for speed and local reaction; also, they are more of a law-enforcement (-cum-racing? I guess? I dunno, the last two Seasons were weird) group as opposed to a military group.
Due to the transforming vehicles of the M.A.S.K., I would actually suggest that this is explicitly a method that would be used to link any Transformers and G.I. Joe as a kind of "obvious" bridge of the two.
Greylurker |
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I like that. After encountering the Transformers, the UN or US Government or whoever adapts the transforming tech to create the Car/Planes and forms MASK. MASK is originally intended to be a part of the Joe team but on discovery of VENOM (thought it was Viper, my bad) they are given an independant mission
SmiloDan RPG Superstar 2012 Top 32 |
Quark Blast |
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No new information but some interesting discussion follows.
The Dungeons & Dragons Movie We Deserve
If Wizards of the Coast and Warner Brothers want to make a Dungeons & Dragons movie worthy of the name - and the gamer community - then they would be well advised to use Dorkness Rising and Hands of Fate as their template. The movie should be a comedy, not just because playing the game is fun and joyful and comedy is a fun, joyful genre, but also because the best D&D games are the one where great funny moments happen. It should have both the players and the fantasy because, in the end, that is what the game is all about. And, most of all, it should capture - just as Dorkness Rising and Hands of Fate did - why we play and why we keep playing.
WormysQueue |
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Uh, that's exactly what I wouldn't want to see in a D&D movie. All this sillyness is fun at the game table, but there are enough great stories to be told in the D&D universe that they shouldn't need to resort to this.
I'd rather visit a Justin Bieber concert than to watch a big screen D&D movie like that. I enjoyed the parodies by the Dead Gentlemens but I don't want to have a D&D movie that is anywhere near to that.
Though in the escapist's words: I do not want a D&D movie at all. A Forgotten Realms (or any other setting) movie, yes, but nothing that tries in any way to capture what happens at game tables all around the world.
SmiloDan RPG Superstar 2012 Top 32 |
SmiloDan RPG Superstar 2012 Top 32 |
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Orville Redenbacher wrote:A Princess Bride version of D&D? No thanks.No D&D movie ever made could be that awesome.
I think Stardust is pretty close.
I would LOVE to see something written by Neil Gaiman and illustrated by Tony DiTerlizzi (Planescape).
Ugh. I just realized Planescape is filled with hipsters.
I don't care! I still love it!
Quark Blast |
1 person marked this as a favorite. |
Sub-Creator wrote:Orville Redenbacher wrote:A Princess Bride version of D&D? No thanks.No D&D movie ever made could be that awesome.I think Stardust is pretty close.
I would LOVE to see something written by Neil Gaiman and illustrated by Tony DiTerlizzi (Planescape).
Ugh. I just realized Planescape is filled with hipsters.
I don't care! I still love it!
Hey! Hipsters aren't all bad*!
* present company excluded ;)
Skivven Steelwhiskers |
I doubt Neil Gaiman would stoop to the level of "D&D movie". Any movie by him would just blow everyone's mind, so I think it would be best to have him write a script for any movie he wants. No guidelines or boundary. "D&D movie" means you're starting the fight at a severe disadvantage due to the negative perception and past failures. If I was an artist like him I don't think I would care for that particular kind of challenge.
Philo Pharynx |
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I doubt Neil Gaiman would stoop to the level of "D&D movie". Any movie by him would just blow everyone's mind, so I think it would be best to have him write a script for any movie he wants. No guidelines or boundary. "D&D movie" means you're starting the fight at a severe disadvantage due to the negative perception and past failures. If I was an artist like him I don't think I would care for that particular kind of challenge.
I would not use D&D in the movie marketing, but the campaign world - Eberron or Dark Sun or Planescape. If you look at the previous D&D movies they were set in Generichawk, and they were pretty much basic fantasy movies with a few D&D references in them. If you want to get butts in seats, then show them something that's not just Tolkien clone #47.
I've always thought that doing an Eberron movie and starting it out following a bog-standard party of elven ranger, dwarf fighter, human wizard and Halfling rogue into a tavern. Then you see that it's populated with all sorts of exotic things, you slip past the faux party and see the balcony looking over Sharn. People are excited abnd betting and you see the race of the eight winds zooming by. The camera exits the balcony and follows the race while the opening credits roll.
In just a couple minutes you've established that this aint your grandpappy's fantasy world.
thejeff |
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Skivven Steelwhiskers wrote:I doubt Neil Gaiman would stoop to the level of "D&D movie". Any movie by him would just blow everyone's mind, so I think it would be best to have him write a script for any movie he wants. No guidelines or boundary. "D&D movie" means you're starting the fight at a severe disadvantage due to the negative perception and past failures. If I was an artist like him I don't think I would care for that particular kind of challenge.I would not use D&D in the movie marketing, but the campaign world - Eberron or Dark Sun or Planescape. If you look at the previous D&D movies they were set in Generichawk, and they were pretty much basic fantasy movies with a few D&D references in them. If you want to get butts in seats, then show them something that's not just Tolkien clone #47.
I've always thought that doing an Eberron movie and starting it out following a bog-standard party of elven ranger, dwarf fighter, human wizard and Halfling rogue into a tavern. Then you see that it's populated with all sorts of exotic things, you slip past the faux party and see the balcony looking over Sharn. People are excited abnd betting and you see the race of the eight winds zooming by. The camera exits the balcony and follows the race while the opening credits roll.
In just a couple minutes you've established that this aint your grandpappy's fantasy world.
That's all assuming that "this aint your grandpappy's fantasy world" is actually a selling point for general audiences. I'm not convinced that it is.
I suspect the big problem with the old D&D movies is that they were bad stories, low budget, poorly done without star appeal or any real talent. The problem wasn't "Generichawk" or a cliched fantasy setting, but cliched characters and plot.