Just picked up this addition for spheres of might over on drivethru.
It's basically a Sphere version of the Leadership Feat. Only given it a quick look but it has some very neat things in it and various options around Conhorts and Followers.
The Leadership sphere is not about leading people into battle (that's the Warleader Sphere). Instead it's about recruiting allies and leading organizations.
Has some neat Archetypes too.
Thomas Seitz wrote:
Is that what it is about. I thought one of his Robins was his reality's Billy. admittedly I didn't look too close at the story.
At 1st level you should be getting 2 Magic Talent but you should also be getting a Martial Tradition which will give you your starting Martial Spheres. After that as you gain talents you can spend them on either Martial or Magical spheres.
So if you start with Pikeman Tradition you'll get
Had an unpleasant thought.
Where were the Asgardians when the snap happened?
where will the unsnapped Asgardians appear when they poof back into existence?
cause I'm kind of remembering that they were adrift in space in the wreckage of their fleet when the snap happened....and said wreckage might not be there anymore.
"Hazah, we aren't dust anymore"
Honestly all of it put together tells me two things
A) There is a glitch in the timestream that someone like oh say...Kang could take advantage of.
B) Some like oh say ... Immortus might show up to punish people for messing with the timestream.
and together that lets us build up a fun Kang/Immortus storyline for whatever Marvel has planned next.
Good film, not perfect but a good capstone to everything Marvel has done so far.
I am satisfied
although Guardians of the Galaxy 3 is going to have one heck of a different character dynamic
As for the Post Credits thing.....that could be anything. A referance to the past or a referance to the future. Guess we just have to wait and see
While I'm not generally a fan of Judd Winnick's writing, he has written a great version of Sivanna.
He did this great scene of this little old guy in a Hawaiian shirt and straw hat standing on a beach talking to Psimon and the Fearsome five about having to be true to yourself. That he had looked deep inside himself and realized, "I'm an evil mad scientist...and I'm ok with that"
and the last page is him with this hideous little grin on his face as the sun sets into the ocean.
Ok so it's been a while since I ran World of Darkness anything and I've been missing it (and discovering they are all up into a 2nd edition and everything).
I am out of practice for horror and have been doing lots of Pathfinder and Mutants& Masterminds. But the horror is calling to me
Here is the basics of the idea
At first I was thinking the House in question would be isolated like on an island in a lake or something. But I am wondering if it would be better to be closer or even in a city. I am also going to include some NPCs to serve as "competition". It starts with the show crew rigging the house with various scares but as things go the ghosts in the house start to actually get involved. At the climax people start dying.
News reports it as a horrible accident, show is cancelled, footage is buried, to be discovered years later by New PCs.
anyone have any extra advice or ideas for this?
For those of you using Spheres of Might in your games. How often do you give the monsters some sphere stuff. either with classes or with the Monster Traditions
For Example: early in the campaign I am currently making my Players will face a Giant Spider with the Behemoth Tradition (Brute Sphere: Smash, Stampede and Takedown talents)
also all the Goblins they run into will have
Martial Tradition: Goblin Tunnel Fighting
What sort of Martial Monsters have you hit your group with?
There is also the Worldscape comic which includes several Earthlings (which I would very much like a supplement book for thank you very much). The default of the Worldscape is they go back where they came from and don't remember anything but special circumstances (IE: DM said yes) could get one to Golarion. Or a Martian for that mater.
One of my favorite Thor myths is about him and Loki going on vacation down south. Loki convinces Thor to leave his hammer, belt and gauntlets behind. Naturally they get into some trouble and Thor has to borrow some stuff from one of the local Gods. Gloves, Girdle and a Staff as I recall.
Mostly this is a reprint of the previous rules but with some updates and some new player content. The Item creation rules include new Sphere abilities that were added in the various handbooks, plus the Blood and Fallen Fey spheres.
Most interesting change is the item creation feats. Most of the Core item creation feats get changed out for new ones that essentially do the same thing but with more flexibility.
Scribe Scroll for example is now Capture Spell. Brew Potion is now Distill components. and so on
how dose this change things. A Captured spell still works the same way as a Scroll and follows all the same rules. But it could be a length of knotted string instead of a Scroll. Distilled Components is a bigger change as it is about turning a spell effect into a physical form for later use and pretty much covers any 1 shot item you can come up with from a Potion of healing to a Gem of Exploding Ka-Boom.
More than enough new info in this to be worth getting
Thomas Seitz wrote:
Yeah...I'm not thrilled with the way Bendis is handling ANY of this...
The stuff with Conner feels really weird and out of character, but I will see where it goes.
flip side is the whole bit with the others in the prison cells
Wonder Girl and Amethyst are going to be a fun combo aren't they
I don't think you could do worse PR than WoTC did with 4E. I mean editions wars are expected but you don't usually see the company making the game take the first shot
Work on Vault 88 is progressing well.
I've really been enjoying it, but I can tell there are things about class and famine that are being alluded to that I don't have the history for. Still, a surprisingly good period zombie series.
I've seen canibalism pop up in more than a few Asian period dramas. Dose make you wonder how often it really came down to that?
Just watched the first episode of Kingdom on Netflix and has made quite the impression. Well done, creepy as heck and it would make an interesting Pathfinder campaign.
Has English language track for those of you who don't like subtitles and the dubbing isn't bad.
A sick King
So 20 missiles later I have reached Vault 88 and found a pre-war Vault Tec ghoul.
Overseer Barstow wants me to get her vault up and running and I want some answers so we've managed to come to an agreement. I ask her about Dwight Scholtt for good measure.
She actually seemed shocked. Of all the names to survive 200 years Scholtt was not one she expected to hear. Scholtt was in bio-engineering, one of several researchers working on new strains of the Forced Evolution Virus they got from the military. Scholtt insisted he was on the verge of creating the ultimate strain of the virus but every test he ran failed. Eventually he was demoted and the last she heard he was a technician at some minor vault on the fringes.
So there it is. The Cryogenics experiment must have been like a god send to Scholtt. A Vault full of test subjects his experiment might actually work on.
So I have my answer. A Labrat to a disgraced researcher desperate for a success.
Jamaica Plain. Nice to be back at the little base I had set up here but....
People are complaining about being hungry..No kidding, that's cause there is 3 times as many of you here as it can support. Look you three go to Hangman's Alley. And if the rest of you are hungry kill one of the Cows....Start with the one in the LIVING ROOM
Oh hey here is where I left my old missile launcher...plus another 10 missiles. ADA Carry this would you.
I need to plant Melons and make lots of Bunk Beds.
you know....I could eat a few of these people and I bet the rest wouldn't notice
no...no can't think that way, that's a bad way to think, that's the virus talking
Gonna go plant melons now.
Damn...that is not something I ever want to deal with again.
I was just passing Diamond city to head down to Jamaica Plain, when I see them. Pack of Rust Devils with a Sentry Bot of all things. Heading right for Diamond City like they mean business. Managed to run back and yell a warning to the guards just moments before all Hell breaks loose. Turn to ADA to ask for some missiles but it's too late, Sentry Bot already ran her over and it turning towards me. Almost didn't notice the Mr. Handy slipping out from behind the thing to chop me up with a buzz saw.
Nastiest most confusing fight I've had and right in the middle of it Cricket and her caravan crew show up. Cricket really needs to learn the word restraint. Her running around yelling "BOOM BOOM BABY" and throwing explosives was not what I needed
My Armor is wrecked, used up half my stims and a lot of other drugs, but I'm alive.
Don't have enough supplies to repair the armor though. Gonna park it in Hangman's Alley while I scavenge up enough to get it running again.
I know I had one when I went looking for Kellog, but I put it down somewhere because it was heavy and now I don't remember where I put it.
Me and ADA have been scavenging Kellog's base for three days looking for it.
ADA is carrying over 20 missiles right now and I can't shoot them at anything.
have carted a lot of salvage back to Sunshine co-op and everyone there is now carrying an institute lasergun.
Last batch of stuff and still no sign of the missile launcher....did I leave it at Hangman's alley.
Crud... long walk. Passing by the water reservoir on the way when I see a couple of Gunners
No point fighting something i can avoid......Dose that guy has a missile launcher? Yes...yes he does.
Ok good. Missile Launcher acquired along with 6 more missiles
Onward to Vault 88
Went back to Vault 111 afterwards and started going through their records looking for something, anything I can use. All I got was a name. Dwight Scholtt. Minor lab tech for the cryogenics experiments, but He's the one who arranged for FEV-N15 to be delivered to vault 111.
I have a Name, now I just need to connect it to something.
I am sitting here in the basement of the old Gorski cabin. Guy went a little crazy back in the day. Was going to start blowing things up if the world hadn't done it first.
I am watching my wounds trying to heal over my infected injuries. It's both grotesque and fascinating. I'm still absorbing radiation, though not as much as I should, but it's accelerating my healing. I can actually see the flesh knitting itself back together. If the wounds weren't infected and keep tearing themselves open I'd be in top shape in no time.
Left Curie at the Abernathy's. Gave her a set of legs to walk around on too. Need to get my head cleared. Think things though a little
What Curie wants to do sounds crazy, but then again finding anyone who could actually do it, is probably impossible anyway so as long as she doesn't try to do it herself, I doubt I need to worry about it. I'll just keep telling her I'm still looking
Head to Diamond city in the morning. See if the doctor can clean these wounds up.