Want to play as an antipaladin for PFS... Can't do that... next best thing?


Advice

Dark Archive

What is the closest class/multiclass structure to build a mock antipaladin?

The character would have to be on the neutral spectrum.

I was thinking something like this:

Oracle w/Barb dip
Cleric w/Fighter dip
Cleric w/Barb dip
Witch w/Barb dip

I've always been fascinated by the concept of the grey knight archetype
The playstyle of this would be buffing/debuffing then kicking butt with some heavy equipment, and blasting and necromancing just every so often.

The biggest thing with this is my fear of low BAB and low spellcasting.
I know that you can't have it all with gish builds, but the best you can get is obviously desirable.

Does anyone have any experience with this dilemma, or any out of the box ideas? Thanks.

TL:DR The antipaladin class really has it all for what I've been looking for forever, and its not PFS legal lololol what do i do


I'm in the middle of building a "Paladin of Gorum," and I'm going the fighter 1st level (for feats, armour proficiency and hit points) followed by a straight run of inquisitor. I guess that'd be...

Inquisitor w/Fighter dip

RPG Superstar 2009 Top 32

Bridgeburner92 wrote:
What is the closest class/multiclass structure to build a mock antipaladin?

Are you familiar with the "Magus" class from Ultimate Magic? With what you are describing, you should definitely check it out.


You could go Fighter 1/Cleric 4/Hellknight X, you'd only be down one point of BAB, and you'd have slightly better spellcasting for most of your career.

And you still get to smite.


Hellknight = <3 I consider it the baseline of good PrC writing for combining good mechanics and good fluff. They certainly don't fit the Chaotic bent that the OP seems to be headed for, though. I'd probably skimp down to 3 Cleric in that line-up, though, to get an extra level of Fighter.

If you're looking at CN, Rangers or Fighters are both quite good. Honestly, Ranger is one of the single best classes in PFS for its major combo (good skills, spells, full BAB, and a great combat line-up). You could model yourself after a certain sexy, barefoot god of war, minus the random stabbing.

What I would like you to consider, though, is this: what is your motive behind an Antipaladin? Simply put, trying to emulate the playstyle in PFS is just asking for a Wanton Evil declaration at some point. If it's mechanics, you're really not going to find a good analog anywhere.

You can, of course, just run a straight Cleric, or Cleric with Barb splash, and do quite well as a Gorumite. If you're going for destructive play, there's definitely a lot to be had there.


Take a look at Inquisitor. Might be lighter on spells than you're wanting, but judgements + bane make up for the 3/4 BAB.

Proficiency in Diety's favored weapon, and either a domain or inquisition for abilities as you advance.

Grand Lodge

Serisan wrote:

Hellknight = <3 I consider it the baseline of good PrC writing for combining good mechanics and good fluff. They certainly don't fit the Chaotic bent that the OP seems to be headed for, though. I'd probably skimp down to 3 Cleric in that line-up, though, to get an extra level of Fighter.

If you're looking at CN, Rangers or Fighters are both quite good. Honestly, Ranger is one of the single best classes in PFS for its major combo (good skills, spells, full BAB, and a great combat line-up). You could model yourself after a certain sexy, barefoot god of war, minus the random stabbing.

What I would like you to consider, though, is this: what is your motive behind an Antipaladin? Simply put, trying to emulate the playstyle in PFS is just asking for a Wanton Evil declaration at some point. If it's mechanics, you're really not going to find a good analog anywhere.

You can, of course, just run a straight Cleric, or Cleric with Barb splash, and do quite well as a Gorumite. If you're going for destructive play, there's definitely a lot to be had there.

I am doing a hell knight for that - 5 levels of fighter then PrC Hell Knight. There is room after 3 or 6 levels of HK to multi-class if you really want. The PCR is best with 3 or 6 or 7 levels taken...

3 levels get your your HellKnight armour benefit AND your first discipline, which is a nice bonus. 6 levels dont really give you that much but it does give you your 2nd discipline class feature. Capping at 7th level (with 5 levels of another class to enter the PrC) allows your HK character to overcome DR/Lawful but thats about it.

It can give you the feel and look you want.

Dark Archive

Thanks for the flood of responses so quickly! I'll definitely check out the hellknight PrC!

The motive behind this antipaladin isn't to be evil but rather be able to be an antihero character. And divine gishes are BA. I like the flavor of being a holy plague-bringer sin-purging paladin. Also if you've ever heard of Ravnica guilds from magic the gathering, the Orzhov guild is the initial inspiration.

Not evil, but not bound by the common taboo of those who consider themselves good, standing for the cause of honor in itself.

Not really out for anything chaos; the ideal alignment for this PC would be Lawful Neutral.

The Magus class is fantastic, but it's arcane rather than divine, which leaves no place for zealous persecution.

I've always wanted to play something that's either a paladin or a necromancer, but playing both is just bonkers.

I've got the roleplaying aspect of this all figured out and molded in a supremely logical noncheese fashion as well. Hakuna Matata. I'm unfamiliar with the deities of this system, i'll look up Gorum as well. Thanks hivemind.


Cleric gets a BAB point at 4, so the choice is a caster level vs. a bonus feat. The choice there depends on build, really, but Hellknight is nice in that it doesn't have a feat tax.

Straight cleric does sound like it could fit pretty well, actually. But for a destroyer you really have to go with Rovagug. Joining the Pathfinder Society offers the chance to destroy secret relics that have been hidden for millenia! Just as you bring the tasty nougat center back to the decimvirate.


Quote:

Not evil, but not bound by the common taboo of those who consider themselves good, standing for the cause of honor in itself.

Not really out for anything chaos; the ideal alignment for this PC would be Lawful Neutral.

You could definitely do that with a Hellknight. In fact, that's pretty much EXACTLY what they're good at.


You totally just described a Hellknight. Worshipping Abadar (LN god of authority, cities and trade) is probably the best mechanically, because of the speed bonus from the Travel Domain (although you can also get this from the Hellknight PrC.) On the other hand, Asmodeus (LE god of contracts, fire and devils) is totally sweet.


Take Boat wrote:

Cleric gets a BAB point at 4, so the choice is a caster level vs. a bonus feat. The choice there depends on build, really, but Hellknight is nice in that it doesn't have a feat tax.

Straight cleric does sound like it could fit pretty well, actually. But for a destroyer you really have to go with Rovagug. Joining the Pathfinder Society offers the chance to destroy secret relics that have been hidden for millenia! Just as you bring the tasty nougat center back to the decimvirate.

There's always the fine balancing act in PFS for a character devoted to an Evil deity. Cheliax manages well because of Asmodeus' connection to Law rather than Evil. Rovagug, Norgorber, and Lamashtu are probably the 3 most difficult deities to play under in PFS because, honestly, the style of play demanded for staying devout is antithetical to the 3 basic tenets of the Society.

Dark Archive

Sweet. So a hellknight it is.

So the earliest level I'd be able to get into that is level 7 with a

FTR 1/ Divine Caster 6 bc their BAB's are all the same. Right?

And I should only take either 3, 6 or 7 in the hellknight class?

The rest of the levels go back into the divine class. yesh.

anything i'm missing?

Dark Archive

That PFS only really goes up to level 12?


You can get into Hellknight with Fighter 2/Cleric(Oracle) 4. Also with 5 levels of Fighter/Paladin/Ranger/Cavalier.


Quote:

Requirements

To qualify to become a Hellknight, a character must fulfill all the following criteria.

Base Attack Bonus: +5.
Skills: Intimidate 5 ranks, Knowledge (planes) 2 ranks.
Armor Proficiency: Must be proficient with heavy armor.
Alignment: Any lawful.
Special: You must slay a devil with HD greater than your own. This victory must be witnessed by a Hellknight.

For PFS, you ignore the Special requirement. You need +5 BAB (the hardest part, really). This is easiest with 5 levels of Fighter. Alternatively, you can run 2 Fighter / 4 (insert 3/4 BAB class here) or a 3/3 split. Most punishingly, you could run 7 levels of a 3/4 BAB class (Oracle of Battle works really well here) while using a feat or class feature to gain the Heavy Armor Proficiency.

Given your inclinations, the middle one works well. If you're looking to maximize the Hellknight feel, you're looking at primary melee, which lends towards the 5 Fighter (this gives you access to the ridiculous Gloves of Dueling, though you can manage that if you do Weapon Master Fighter 3 / 3 [other]). Your desire to do Divine Gish lends towards either 3/3 or 2/4 (2/4 is better for Oracles, who are generally better Hellknights than Clerics in my world of Theorycraft).

Point of note: if there are any skills you want besides Intimidate and Kn: Planes, make sure you're investing a modest amount into Int. Even a 12 goes a long way. Fighter hurts in that regard. Given the prevalence of skill checks in PFS, you'll need to carefully balance that out.


So play as a Fighter with Cleric "dip", if you must. Style him after the Death Knights of Cheliax.

Honestly, some of you get so caught up in the official classes, that you forget that people are whatever they call themselves. Be a Chelaxian Death Knight of LN alignment, and be cruel and unyielding in your ways. Use your powers to crush weakness and snuff-out the compromising. Do whatever it takes to BE the character you want.

Dark Archive

Sickness and death

thank you so much, i'mma roll this up.

Would I want to take 3 levels of the Prc when i did, and then go back to my caster class to get more spells for one or a couple levels and then switch back? orr what


Depends on how much casting you want. Since Hellknight doesn't progress your caster levels, you kind of need to make a choice in that regard. In general, the more Fighter you take to get to Hellknight, the less caster you'll want to invest in later.


They will be releasing a book in August that includes the Hellknight signifier which are the spellcasters of the Hellknight order. Not sure how quickly you're wanting this off the ground, but it could be worth holding out for.

Dark Archive

Thanks, i'll keep that in mind. I got a bit of time to think as PFS characters start at level 1 etcetcetc. Thanks for the info guys it helps alot


Low templar.


Caius wrote:
They will be releasing a book in August that includes the Hellknight signifier which are the spellcasters of the Hellknight order. Not sure how quickly you're wanting this off the ground, but it could be worth holding out for.

Signifers are, indeed, a beautiful thing worth waiting for if that's your bag.

Shadow Lodge

An oracle of bones multiclassed with a barbarian

No, seriously. I know it might sound plain and kind of depowered compared to a pure antipaladin(a bad choice for PFS anyway, since there'd be zero good opponents or good outsiders in the scenarios), but bear with me.

The point of this thing? Two things: Rage power and revelation synergy and charisma dependency. Spirit totem rage powers combined with Bleeding wounds revelation leave your enemies bleeding. You'll have abilities that cause enemies to run away in fear and the Charisma to make it work. Give it Intimidating Prowess and Terrifying Howl and become something unspeakable.

I suggest using a vicious weapon. If you use the Invulnerable Rager archetype, that 1d6 damage will mean nothing to your DR 1/2level/-. It won't turn you into Hood, but fits the image perfectly.

Or just make a Cavalier of the Order of the Tome and amass necromantic items. A Dirgesinger bard might be a good fit too.


An evil Inquisitor.

Shadow Lodge

Or "evil" actually, because of the alignment restrictions.

Grand Lodge

Remember: no-one expects the Cheliax inquisition!

:-)


Yeah, I think the closest you could get would be a CN fighter/inquistor that is mostly melee focused

RPG Superstar 2008 Top 32

I merged the threads on this topic

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