![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
A. Hamon |
![Almah Rovshki](http://cdn.paizo.com/image/avatar/PF23-17.jpg)
Another request: that each and every monster published in the adventure paths that haven't yet made the jump into a bestiary gets added into the 4th one.
Yes. This. I'm always paranoid I'm going to forget about a cool monster I saw somewhere in an AP because they're not in my bestiaries.
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
Odraude |
![Akata](http://cdn.paizo.com/image/avatar/b2_c_moon_monster_final.jpg)
Opia: A form of undead that look as they did in real life, minus their naval. Sleep in caves all day and come out at night to devour fruit. Corporeal unless attacked, and they use fear to drive people away. Hitting them in the stomach would probably stun them.
Based on Taino Native American mythos. In some legends, they are known to seduce women for harmless pranks or more malign ends... if you catch my drift.
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
![]() |
![Lann](http://cdn.paizo.com/image/avatar/PZO9073-Lann_500.jpeg)
The Huldra: http://en.wikipedia.org/wiki/Huldra
Which I guess would be a type of Fey in Pathfinder, although a type that are incredibly strong as well as beautiful. They're a pretty cool "monster" and one that I can't recall in any other RPG systems I've played.
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
![]() |
![Bag of Devouring](http://cdn.paizo.com/image/avatar/treasures-devourer.jpg)
The Huldra: http://en.wikipedia.org/wiki/Huldra
Which I guess would be a type of Fey in Pathfinder, although a type that are incredibly strong as well as beautiful. They're a pretty cool "monster" and one that I can't recall in any other RPG systems I've played.
Already done in the Land of Linnorm Kings book IIRC.
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
MMCJawa |
1 person marked this as a favorite. |
![Axebeak](http://cdn.paizo.com/image/avatar/A6-Axe-Beak.jpg)
Hhhmmm...what do I want?
I would like to see the Qlippoth (sp?), Kytons, and the other newer evil outsiders filled out more...
More types of neutral outsiders.
More good outsiders to fill out their ranks
Dromites and Formians. While we are on insectoid races, it would be cool to have some sort of mantis humanoid, maybe something modeled closer to the She-Mantis of Buffy or the Tandu from David Brin's uplift saga
More creatures tied to the shadow plane
Fomor, Firbolg, and Tuatha De Danaan. Maybe have a diminished form as a playable race (the Daoine Sidhe) These would fill out mid-upper level First world denizens list quite nicely. Given Pathfinder's fairly good coverage of European Mythology, Irish Mythology seems to be largely neglected.
Whatever Lovecraftian monsters that are still remaining (NIGHT-GAUNTS!!!)
The Slender Men and The Rake
A playable dinosaur humanoid race (extra points if they are modeled after Microraptor)
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
Dragon78 |
![Sonthonax](http://cdn.paizo.com/image/avatar/PZO9258-BronzeDragon_500.jpeg)
Dragons- 5 new true dragons, new Drakes(Storm, Shadow, etc.), more small(medium size or smaller) dragons, more "lesser" dragons like the Guivre, and some more multi-headed types
Fey-many Celtic Fey(Leanne Sidhe, Tuathe de Danaan, etc.), Jack'o Lantern, Jack Frost, More Sprites(Wood, sea, winter, etc.)Faeries, Jack Frost, Asian style Fey nd other fey from other cultures
Giants-Gorgomogug, Firbolg, Mountain, Ocean/Sea, Sand/Desert, Formorian(or would you guys make this a fey), a Giant with two or more arms, More types of Trolls, Gigas(one for Evil, Law, Chaos, and Good)
Outsiders- More types of Angels, Azatas, Agathions, Qlippoths, Azura, Oni, Proteans, Inevitables, Aeons, Titans
More types of Lamia and Hags
Animals-more Dinosaurs, Mega-fauna(prehistoric kangaroo) , Giant animals(weasel/ferret, tazmanian devil, walrus, etc.)
Vermin-scorpion swarm, flesh-eating Scarab swarm, Giant(starfish, snail, butterfly/moth, clam, sea slug, etc.) more types of giant centipedes, crabs, etc.
More Cryptids and Lovecraftian critters.
Playable 0HD Fey, plant, Aberration, Monstrous humaniod, Giant-blooded, Drgon-blooded, chaos and law plaetouched races.
More familiars of the Dragon, Fey, Monstrous humaniod, Aberration, Ooze, and Plant types.
More creatures from Asian myth and from other cultures like Australian, African, Indian, Native American, etc.
Magical Beast-Ceshire Cat, Nekomata, Teumessian Fox, Ceryneian Hind, Encantado(shapeshifing trickster dolphin), Llamhygin Y Dwr(frog-bat-lizard hybrid)Camazotz(death bat)
Plants-Cacti based, more Leshy(cactus, flytrap, lotus, snapdragon), Humaniod shape ones, etc.
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
![]() |
![Wizard](http://cdn.paizo.com/image/avatar/Magic-of-Stonehenge_001.jpg)
Hmm would be nice to see...
Monsters from various adventure paths because lets face it its just convenient to have them in one book when your DMing.
Wolf, Bear or Goat Agathion make a come back
Sidhe either as a template for fey or as a race of noble fey, maybe laid out like the major outsider races.
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
Irbis |
![Droogami](http://cdn.paizo.com/image/avatar/PF18-06.jpg)
Telkhines: An ancient species of demons in Greek mythology who were associated with the sea, with the heads of dogs and flippers. They were great artisans and sorcerers- they even created the sickle/harpe Kronos castrated Uranos with, along with the trident of Poseidon-, but were eventually annihilated or cast into Tartaros by Zeus because they used their magic for evil.
Adapting, they might have been an early civilisation contemporous with the Aboleth and other primordial races, but something they did caused the gods to curse them, which resulted in their power being reduced into vestigality (or, msybe those airbreathing idiots are just too ignorant to know it... pleading on Deep Sea of Golarion!).
Mechanically, they would be powerful aquatic (amphibic?) Aberrations (to keep in line with aboleth, Elder Things, etc.) with high int and many spell like abilities (or even spellcasting). They might gain some special abiities regarding crafting.
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
Odraude |
![Akata](http://cdn.paizo.com/image/avatar/b2_c_moon_monster_final.jpg)
Dragonblooded playable race. We've dog Aasimars, Dhamphirs, the Genie decended races, and Tieflings.
Why not a race decended from those who interbred with dragons?
A lot of it is the general dislike now of dragon-blooded races after the over-saturation of it during 3.5. It got to be a tired trope, along with the drow ranger that dual wields scimitars.
Would be cool to see one though. I guess that's what the ARG will be for.
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
![]() |
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
Matthew Shelton |
![Father Zastoran](http://cdn.paizo.com/image/avatar/PF19-04.jpg)
Mark down another vote for Bestiary 4 concentrating on monsters from the Distant Worlds of Golarion's star system. I expect the Aballonese and Ilee would be the real challenge here.
Creatures from the stars, monsters related to the dark tapestry/lovecraftian horrors, but also creatures which have adapted to existence in space (perhaps once native to the twin worlds pre-Diaspora) but which still depend on the heat and light of Golarion's sun to survive.
Additional First World creatures, especially Tarn.
Qlippoth are a fascinating bunch; more subtypes of these would be nice.
The "Living Spell" from D&D 3.5 was probably my all-time favorite monster template from that system. Pathfinder should have its own version of the thing, which could draw not only on spells but also on monstrous supernatural abilities for a source of game effect. Such oddities would be well-suited to both Eox (as one of many side effects of its planetary cataclysm) and Aucturn (here, they would simply add to the ambience of that planet's dread-inducing weirdness).
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
Sincubus |
![Witchfire](http://cdn.paizo.com/image/avatar/B3_Witchfire.jpg)
Living Spells were milked out by Wizards/D&D just liket he dragonspawn, I doubt pathfinder will follow them into that road.
@ Matthew Shelton, I think you mean a book NEXT to bestiary 4 called Creatures from the Stars, I think it would be strange to only place star-based creatures in the new bestiary while you can have 1 bestiary (not bestiary 4) that only has such creatures in it.
I doubt it happens because I just know some adventure path creatures end up in Bestiary 4, and they aren't from space at all.
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
![]() |
![Skull](http://cdn.paizo.com/image/avatar/Horrors-skull.jpg)
I don't think he was suggesting that ALL the creatures in Bestiary 4 be "alien"...just that that be kind of the underlying theme. Kinda like how Bestiary 4 was the "international" Bestiary.
Besides, there are a few monsters from AP volumes that are from space. "Wake of the Watcher" alone gives us eight.
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
MMCJawa |
![Axebeak](http://cdn.paizo.com/image/avatar/A6-Axe-Beak.jpg)
I suspect that all the future bestiaries will have a strong international theme, since Paizo draws a lot of their inspiration from mythology, especially now that they have converted most of the popular SRD monsters.
I think a bestiary with a good number of pulp/classic sci-fi inspired critters would be pretty cool though.
Also if they ever do a AP volume that heavily incorporates Distant World or Numerian themes, they are going to need monsters that fit that theme..
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
JiCi |
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
SquirmWyrm |
![Eranex](http://cdn.paizo.com/image/avatar/PZO9258-SilverDragon_500.jpeg)
I would like to see Colossi (A la, Shadow of the Colossus.) I remember someone saying that they make better "mapped encounters" Than actual monsters, but the idea of colossal critters of such magnitude that they can only be fought in such a way has definite appeal.
At the very least, their should be a rule set for climbing on monsters to fight them. There are several monsters that already exist which could benefit from such rules, such as the behemoths, the tarrasque, larger dragons, tzitzimitl, the Humbaba, and many more.
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
DungeonmasterCal |