Titan Mauler, which weapon benefits the most?


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Grand Lodge

I was looking over the Titan Mauler and was wondering what weapon would work best for their third level ability of reducing the penalty for using weapons larger than they are. Starting with just a large weapon, it looks like a bastard sword (or anything with a d10) has an average damage increase of 3.5. Based on this, it looks like the nodachi would be the best weapon to run around with since it has an 18-20 crit. Is there anything that'd be better?


The way the archetype is worded now the only serious choices seem to be the bastard sword and the dwarven waraxe.

Grand Lodge

leo1925 wrote:
The way the archetype is worded now the only serious choices seem to be the bastard sword and the dwarven waraxe.

Why's that?


Hitokiriweasel wrote:
leo1925 wrote:
The way the archetype is worded now the only serious choices seem to be the bastard sword and the dwarven waraxe.
Why's that?

Because it doesn't give you the ability to weild large (or larger) two handed weapons, so no large greatswords for the titan mauler.


Hitokiriweasel wrote:
leo1925 wrote:
The way the archetype is worded now the only serious choices seem to be the bastard sword and the dwarven waraxe.
Why's that?

They are the only one-handed two-handed weapons - both a normal Bastard Sword and a Large Bastard Sword would be a 2-handed weapon for a Titan Mauler. Otherwise, they are terrible weapons.

If you are looking to upsize small weapons, get a light weapon with good damage and a decent crit range. Like a Shortsword. If you are going to be blowing Exotic Weapon Proficiency anyway, you can get a Kukri and go with that.


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Here's some mental calistetics I did for Titan Mauler.

Since you're able to wield a two handed weapon in one hand, this effectively makes all two handed weapons one handed.

Therefore, you can wield large two handed weapons at a penalty.

As you go up, this upgrades to huge, and then gargantuan.

/shrug.

Dark Archive

Falcata.


Jeranimus Rex wrote:

Here's some mental calistetics I did for Titan Mauler.

Since you're able to wield a two handed weapon in one hand, this effectively makes all two handed weapons one handed.

Therefore, you can wield large two handed weapons at a penalty.

As you go up, this upgrades to huge, and then gargantuan.

/shrug.

First of all i don't know what calistetics means, i look it up but couldn't find it.

Now maybe that was the intent of how the archetype works but the way it's written now you can't do what you said.

The Exchange

Pathfinder Rulebook Subscriber

You can definitely use huge sawtooth sabers possibly gargantuan if jeranimus is correct.


Jeranimus Rex wrote:

Here's some mental calistetics I did for Titan Mauler.

Since you're able to wield a two handed weapon in one hand, this effectively makes all two handed weapons one handed.

Therefore, you can wield large two handed weapons at a penalty.

As you go up, this upgrades to huge, and then gargantuan.

/shrug.

This is incorrect. You can use Two handed weapons MADE FOR YOUR SIZE in one hand at a -2. That is one discreet ability.

The other is that the penalties you would normally take for using oversized weapons (weapons made for creatures larger than your size) is reduced from what it normally is. But this ability or the first in no way allow you to wield oversized weapons in any way differnt than any othger characters. Your just more accurate with them.

Best bet with this character is to use a normal sized greatsword/greataxe/polearms at the -2 in one hand. Your other option would be a large one handed weapon in 2 hands and eventually having no minus to hit.

But a normal two handed in one hand is usually better than a large one hander in two hands. And almost all large light weapons, usuable as one handed, would be inferior to normal one handed.

Silver Crusade

Really? No one noticed this...Alright, I'll say it

TWO LANCES +10 levels of Dragoon + Pounce, Done...

Or Y'know A REALLY BIG gun....

Dark Archive

Endoralis wrote:

Really? No one noticed this...Alright, I'll say it

TWO LANCES +10 levels of Dragoon + Pounce, Done...

Or Y'know A REALLY BIG gun....

You can already do that while mounted, and without the additional -2 penalty


Endoralis wrote:

Really? No one noticed this...Alright, I'll say it

TWO LANCES +10 levels of Dragoon + Pounce, Done...

Or Y'know A REALLY BIG gun....

Yes, a huge dragon pistol or huge Shotgun (depending on if advanced weapons are possible)! Then use scatter attack and blast a group.

You'll need 12 levels to remove all penalty from huge size though. But it hits touch AC so you can afford a penalty.

Shadow Lodge

Halfling can really benefit from this thing, since they, if relying on loot, tend to barely scrape by. I can already imagine a halfling titan mauler("big'un mauler", that is to say) traveling to Xian-Tia during Jade Regent and putting all the katanas and wakizashis to good use.

Hell, I might even play one. Would be a hoot tossing the old inherited teeny longsword to the wayside and picking up ever deadlier instruments to turn them against those cocky longshanks.


here is what i got from it.

Jotungrip (Ex): At 2nd level, a titan mauler may choose to wield a two-handed weapon in one hand with a –2 penalty on attack rolls while doing so. The weapon must be appropriately sized for her, and it is treated as one-handed when determining the effect of Power Attack, Strength bonus to damage, and the like. This ability replaces uncanny dodge.

with this a M character could use a M greatsword with one hand.
the only reason i could see this is if someone wanted to use the greatsword with a shield...

Massive Weapons (Ex): At 3rd level, a titan mauler becomes skilled in the use of massive weapons looted from her titanic foes. The attack roll penalty for using weapons too large for her size is reduced by 1, and this reduction increases by 1 for every three levels beyond 3rd (to a minimum of 0). This ability replaces trap sense

With this a M character could use a L Greatsword with 2 hands. and i dont think its limited to just large.

PS. im guessing the looted part is just for flavor but you can simply ask your DM i dont see anything along the lines of "They must be looted"

also if you want to use both then carry a great sword your size and a greatsword 1 size larger and decide which one to use.

your size = 1 handed larger = 2 handed

your not looking for an eather or wep its a bigger or your size wep because Jotungrip says the wep must me your size to do this and a large bastard sword is not a M characters size.

its pretty much show off by using a greatsword like a longsword at -2 or use a big ass greatsword like a greatsword

Scarab Sages

Two levels of Titan Mauler = 1-handed polearm.

Grand Lodge

Bastard Sword is just some weird fetish thing.

Falcata has numbers behind it.


Take three or so levels of Titan Mauler, then go Weapon Master and use a large Falcata.


Also, just realized, you could also go Dwarven Dorn-Dergar. Normally it's a 2 handed weapon already, but with the right feats, it becomes one handed.
That means you get a large Dwarven Dorn Dergar and can use it two handed with the needed feats, then you put Impact on it, and you have a reach weapon that does 3D8 damage (base). It also means you could use a normal Dorn Dergar without wasting the feat thanks to Jotungrip, though you still take a -2 to attack rolls.
Damn, there's some good ideas with the Dorn-Dergar. Large one with Massive Weapons and the correct feats, then you could switch it up to two weapon warrior and alternate between the monster one or two normal ones. Or, you could stick with Titan Mauler and continue in the size increase then you get a Dorn Dergar that does 4D8 damage and has a fairly good reach.
Dwarf Titan Maulers just got interesting. And very very dangerous! Add in the cleave feats and holy crap this guy is smashing everything around him in a whirlwind of gore!

Edit: The size increase of 4D8 is due to Titanic Rage.

Grand Lodge

The Taiaha is a One-Handed Double Weapon.

The Gnome Flickmace is a One-Handed Reach Weapon.


one of the worse archtypes.

Grand Lodge

ikarinokami wrote:
one of the worse archtypes.

Titan Mauler?

Why?


Snowtiger wrote:

here is what i got from it.

Jotungrip (Ex): At 2nd level, a titan mauler may choose to wield a two-handed weapon in one hand with a –2 penalty on attack rolls while doing so. The weapon must be appropriately sized for her, and it is treated as one-handed when determining the effect of Power Attack, Strength bonus to damage, and the like. This ability replaces uncanny dodge.

with this a M character could use a M greatsword with one hand.
the only reason i could see this is if someone wanted to use the greatsword with a shield...

Massive Weapons (Ex): At 3rd level, a titan mauler becomes skilled in the use of massive weapons looted from her titanic foes. The attack roll penalty for using weapons too large for her size is reduced by 1, and this reduction increases by 1 for every three levels beyond 3rd (to a minimum of 0). This ability replaces trap sense

With this a M character could use a L Greatsword with 2 hands. and i dont think its limited to just large.

PS. im guessing the looted part is just for flavor but you can simply ask your DM i dont see anything along the lines of "They must be looted"

also if you want to use both then carry a great sword your size and a greatsword 1 size larger and decide which one to use.

your size = 1 handed larger = 2 handed

your not looking for an eather or wep its a bigger or your size wep because Jotungrip says the wep must me your size to do this and a large bastard sword is not a M characters size.

its pretty much show off by using a greatsword like a longsword at -2 or use a big ass greatsword like a greatsword

this is incorrect. you cannot by rule use a large great sword, the archtpe does not allow you to wield one. all it does it reduce the penalities if you were able to wield one, but since by rule you can't, it has no effect, because it does overule that rule, it only lessens the penalies if you could wield such weapons. hence all it does is it allows you to do is use a large bastard sword or large falcata with two hands without the -2 penalty.


Three words for you: Hammer of Thunderbolts!


blackbloodtroll wrote:
ikarinokami wrote:
one of the worse archtypes.

Titan Mauler?

Why?

well all it gives you is a plus 2 bonus, which reguires you to burn a feat on an exotic weapon to actually take advantage of it.

and for the privilge you give up your fast movement, uncanny dodge, improved uncanny dodge.

if it worked the way the author intended then it would be ok, but as intended it's a pretty bad archtype.

not to mention the oppurtunity cost, if you picked this, you cant take urban or invulerable rager, both of which are far superior archtypes.

Grand Lodge

You don't need Exotic Weapon Proficiency to make it work.

I have a Titan Mauler running through Rise of the Runelords.

This AP is filled with Giants.

This mean the bonuses are almost always present, and being able to utilize the magic weapons looted, without sacrificing half it's cost to swap for appropriately sized weapons. This is more so when they are specific large weapons.

Also, utilizing a reach weapon, whilst using a shield is nice for when defense is important.


blackbloodtroll wrote:
...Also, utilizing a reach weapon, whilst using a shield is nice for when defense is important.

Except that the Phalanx Soldier Fighter archetype can already do that better.

The situational bonuses vs. giants are nice, but the clear draw of the Titan Mauler was obviously intended to be making use of oversized weapons. Unfortunately, there seems to have been some conflict among the designers since Paizo has a very obvious bend towards preventing oversized weapons.

Grand Lodge

Lurk3r wrote:
blackbloodtroll wrote:
...Also, utilizing a reach weapon, whilst using a shield is nice for when defense is important.

Except that the Phalanx Soldier Fighter archetype can already do that better.

The situational bonuses vs. giants are nice, but the clear draw of the Titan Mauler was obviously intended to be making use of oversized weapons. Unfortunately, there seems to have been some conflict among the designers since Paizo has a very obvious bend towards preventing oversized weapons.

That is true.

Even the writer of the archetype was a bit confused about that.

He made some suggestions to put it back the way it was.

Scarab Sages

Lurk3r wrote:
blackbloodtroll wrote:
...Also, utilizing a reach weapon, whilst using a shield is nice for when defense is important.

Except that the Phalanx Soldier Fighter archetype can already do that better.

The situational bonuses vs. giants are nice, but the clear draw of the Titan Mauler was obviously intended to be making use of oversized weapons. Unfortunately, there seems to have been some conflict among the designers since Paizo has a very obvious bend towards preventing oversized weapons.

Take two levels of Titan Mauler then go baseline fighter instead of giving up armor training and weapon training.


Hmm, I'm wondering if this archtype actually works well with the Viking. Using a greatsword or falchion with a shield, then switching over to Viking and making use of those wonderous shield bonuses, along with the fact that Vikings get rage as well, and it would stack with the barbarian.
Hmmm.
Level 2 Titan Mauler, remainder Viking.
I wonder, could you, as with Jotungrip, actually use weapons like Bastard Swords and Dwarven Waraxes in one hand without the need for a feat burn? It's a martial weapon when used in two hands, and you'd basically get a -2 penalty to attack rolls.

So, does anyone know when you would get greater rage and tireless rage as a Viking at this point?

I still think that Titan Mauler is a good archtype on its own, but as a multiclass, it's out of this world. Awesome for campaigns with alot of giants (basically anything dealing with ancient Thassilon I would think) and good for a multiclass.


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Nodachi

Lantern Lodge

I'm running Rise of the Runelords for my group and I am allowing Titan Mauler to run the way it was intended, against the way it is written, with a medium character able to use a large two-handed weapon. The Rule of Cool prevails.


No one said it so I will - Dual Sun Blades. They count as light weapons, meaning you could go up to Gargantuan before they become too unwieldy.


Or Huge, I guess, I messed that up.

Lantern Lodge

Or Gargantuan wielded two-handed with a liberal interpretation.


Its a medium light weapon, a large one handed weapon, and a huge two handed weapon... I believe is how that would work.


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Byrdology wrote:
Nodachi

Easily the best close melee weapon in the game.... Accept to substitutions


I avoid those far east weapons. They kill the flavor dammit!

But really, Titan Mauler is such an awesome thing to call yourself. Maybe tho, if you wanted to be a jerk, go weapon master after getting Jotungrip and the Massive Weapon ability.

Grand Lodge

Does anyone remember some of explicitly Large specific weapons?


Explicitly large? Like, only in Large form can they be found?
Or weapons that we'd only use in large?
Like Bastard Sword, Dwarven Waraxe, Dorn-Dergar, Falcata, Aklys, etc?

Grand Lodge

Well, there is the Mattock of the Titans, that is explicitly a Gargantuan +3 Adamantine Warhammer.

I swore there was a number of explicitly Large Specific weapons.


ikarinokami wrote:
Snowtiger wrote:

here is what i got from it.

Jotungrip (Ex): At 2nd level, a titan mauler may choose to wield a two-handed weapon in one hand with a –2 penalty on attack rolls while doing so. The weapon must be appropriately sized for her, and it is treated as one-handed when determining the effect of Power Attack, Strength bonus to damage, and the like. This ability replaces uncanny dodge.

with this a M character could use a M greatsword with one hand.
the only reason i could see this is if someone wanted to use the greatsword with a shield...

Massive Weapons (Ex): At 3rd level, a titan mauler becomes skilled in the use of massive weapons looted from her titanic foes. The attack roll penalty for using weapons too large for her size is reduced by 1, and this reduction increases by 1 for every three levels beyond 3rd (to a minimum of 0). This ability replaces trap sense

With this a M character could use a L Greatsword with 2 hands. and i dont think its limited to just large.

PS. im guessing the looted part is just for flavor but you can simply ask your DM i dont see anything along the lines of "They must be looted"

also if you want to use both then carry a great sword your size and a greatsword 1 size larger and decide which one to use.

your size = 1 handed larger = 2 handed

your not looking for an eather or wep its a bigger or your size wep because Jotungrip says the wep must me your size to do this and a large bastard sword is not a M characters size.

its pretty much show off by using a greatsword like a longsword at -2 or use a big ass greatsword like a greatsword

this is incorrect. you cannot by rule use a large great sword, the archtpe does not allow you to wield one. all it does it reduce the penalities if you were able to wield one, but since by rule you can't, it has no effect, because it does overule that rule, it only lessens the penalies if you could wield such weapons. hence all it does is it allows you to do is use a large bastard sword or...

Weapon Size: Every weapon has a size category. This designation indicates the size of the creature for which the weapon was designed.

A weapon's size category isn't the same as its size as an object. Instead, a weapon's size category is keyed to the size of the intended wielder. In general, a light weapon is an object two size categories smaller than the wielder, a one-handed weapon is an object one size category smaller than the wielder, and a two-handed weapon is an object of the same size category as the wielder.

Inappropriately Sized Weapons: A creature can't make optimum use of a weapon that isn't properly sized for it. A cumulative –2 penalty applies on attack rolls for each size category of difference between the size of its intended wielder and the size of its actual wielder. If the creature isn't proficient with the weapon, a –4 nonproficiency penalty also applies.

The measure of how much effort it takes to use a weapon (whether the weapon is designated as a light, one-handed, or two-handed weapon for a particular wielder) is altered by one step for each size category of difference between the wielder's size and the size of the creature for which the weapon was designed. For example, a Small creature would wield a Medium one-handed weapon as a two-handed weapon. If a weapon's designation would be changed to something other than light, one-handed, or two-handed by this alteration, the creature can't wield the weapon at all.

Pathfinder core rulebook page 141 and 144. i am right... stop thinking greatsword = bustersword (cloud ff7 google it if your lost)

also on page 144...

Weight: This column gives the weight of a Medium version of the weapon. Halve this number for Small weapons and double it for Large weapons. Some weapons have a special weight. See the weapon's description for details.

so if the great sword for a M wieghs 8 lbs a large is 16 and the next size is 32 and so on... so like it says a M character using a L takes -2 the next size up they take -4 but hey look because of...

Massive Weapons (Ex): At 3rd level, a titan mauler becomes skilled in the use of massive weapons looted from her titanic foes. The attack roll penalty for using weapons too large for her size is reduced by 1, and this reduction increases by 1 for every three levels beyond 3rd (to a minimum of 0). This ability replaces trap sense

so a lvl 6 human titan mauler using a L greatsword like a greatsword takes no penalty at 9 they can take no penalty on a wep 2 sizes too big and so on as long as they can lift it.

now the Jotungrip only works on weps made for your size S=S M=M L=L and so on. the only thing i can see for this is flavor like someone dual wielding greatswords for god knows why or a greatsword and a shield or some other anime Dynasty warriors combination.

They kind of clash and should probibly be on different At's but are on this one and the only way to use both is to gave one of each wep you want to use or pick one and go with it.

Id rather keep uncanny dodge but massive weapons sounds like a fun flavor. Im sorry but the huge rock on a stick the barbarian has in the corebook in no way is only 8 lbs. as for trapfinding why not trade it for bigger weps thats the rogues job anyway and 9 times out of 10 a barbarian is going to walk through a trap and say ow and keep walking unless you have a dm that just loves killing people with traps.

a great sword is a two handed martial weapon.

Weapon and Armor Proficiency: A barbarian is proficient with all simple and martial weapons, light armor, medium armor, and shields (except tower shields).

S-M-L... a great sword is still a 2 handed martial weapon

Show me proof I am wrong and i will admit it.
in short

greatsword or 2 handed weapon of your size
1 hand = yes but at a -2 (massive weapons dose NOT effect this number)
2 hands = yes

greatsword or 2 handed weapon of bigger than your size
1 handed = no
2 handed = yes and for every 3 lvls your penalty is reduced by one untill it reaches 0

Ps. Im sorry my spelling sucks but I do believe I am correct where it counts. I am about 90% sure this At was created for flavor and that should be taken into account when trying to crunch numbers. if you wanna play cloud or [insert giant sword badass here] or a guy that swings around a greatclub efortlessly with one hand and a small shield this is the right place.

If you want something closer to realaty go to one of the other MEDIEVAL FANTASY BARBARIAN builds lol.


You can wield a 2h weapon and wear a buckler right?

Thunder and Fang allows you to wield an earthbreaker 1 handed. Shouldn't this allow you to wield a large earthbreaker? Since a Olsen is a light weapon, you can wield a large one of these as well. Would the armor mechanics benefit because its bigger as well?


Snowtiger wrote:
ikarinokami wrote:
Snowtiger wrote:

here is what i got from it.

Jotungrip (Ex): At 2nd level, a titan mauler may choose to wield a two-handed weapon in one hand with a –2 penalty on attack rolls while doing so. The weapon must be appropriately sized for her, and it is treated as one-handed when determining the effect of Power Attack, Strength bonus to damage, and the like. This ability replaces uncanny dodge.

with this a M character could use a M greatsword with one hand.
the only reason i could see this is if someone wanted to use the greatsword with a shield...

Massive Weapons (Ex): At 3rd level, a titan mauler becomes skilled in the use of massive weapons looted from her titanic foes. The attack roll penalty for using weapons too large for her size is reduced by 1, and this reduction increases by 1 for every three levels beyond 3rd (to a minimum of 0). This ability replaces trap sense

With this a M character could use a L Greatsword with 2 hands. and i dont think its limited to just large.

PS. im guessing the looted part is just for flavor but you can simply ask your DM i dont see anything along the lines of "They must be looted"

also if you want to use both then carry a great sword your size and a greatsword 1 size larger and decide which one to use.

your size = 1 handed larger = 2 handed

your not looking for an eather or wep its a bigger or your size wep because Jotungrip says the wep must me your size to do this and a large bastard sword is not a M characters size.

its pretty much show off by using a greatsword like a longsword at -2 or use a big ass greatsword like a greatsword

this is incorrect. you cannot by rule use a large great sword, the archtpe does not allow you to wield one. all it does it reduce the penalities if you were able to wield one, but since by rule you can't, it has no effect, because it does overule that rule, it only lessens the penalies if you could wield such weapons. hence all it does is it allows you to do is
...

You are wrong. A medium sized great sword requires two hands. a medium sized longsword can be wielded in one or two hands. a large longsword can be wieled two handed only.

a large great sword sized for a medium sized create cannot be wieled by a medium sized creature, for the same reason a halfling cannot wield a medium great sword.

It is clearly stated in the CRB. The author of the above archtype acknowledges that as written the archtype does not allow a medium sized creature to used a large greatsword. You are free to house rule otherwise, but it's very clearly written that you cannot use a large sized great sword as a medium creature with this archytpe.

As stated previously, all the archtype does as written is negate the -2 penality for using an overized bastard sword or falacata,katana.


The Thunder and Fang feat mentioned above is kinda nice here. It says wield an Earthbreaker one-handed, no where does say anything about size. You can interpret that as in it follows the default rules (probably intended) but one could say it refers to any Earthbreaker.


Snowtiger wrote:

S-M-L... a great sword is still a 2 handed martial weapon

Show me proof I am wrong and i will admit it.

Er, no. You even quoted the proof yourself.

A greatsword is a two-handed martial weapon for a creature of the appropriate size.

A small greatsword is a two-handed martial weapon for a gnome.
A medium greatsword is a two-handed martial weapon for a human.
A large greatsword is a two-handed martial weapon for an ogre.
A huge greatsword is a two-handed martial weapon for a cloud giant
A gargantuan greatsword is a two-handed martial weapon for a jinushigami.

... and so forth.

The rules are:

SRD wrote:
A creature can't make optimum use of a weapon that isn't properly sized for it. A cumulative –2 penalty applies on attack rolls for each size category of difference between the size of its intended wielder and the size of its actual wielder. If the creature isn't proficient with the weapon, a –4 nonproficiency penalty also applies.

... but the relevant handedness changes as the size does:

SRD wrote:


The measure of how much effort it takes to use a weapon (whether the weapon is designated as a light, one-handed, or two-handed weapon for a particular wielder) is altered by one step for each size category of difference between the wielder's size and the size of the creature for which the weapon was designed. For example, a Small creature would wield a Medium one-handed weapon as a two-handed weapon.

So the jinushigami could wield the cloud giant's greatsword as a one-handed weapon, but would take a -2 penalty to do so (and probably another -4 for non-proficiency). He could also wield the ogre's greatsword at -4, as a light weapon.

Does this mean that the jinushigami could wield the human's greatsword at -6 (-2 per size difference, three levels of difference)? No.

SRD wrote:


If a weapon's designation would be changed to something other than light, one-handed, or two-handed by this alteration, the creature can't wield the weapon at all.

A human greatsword is simply too small for a gargantuan creature to use at all. Not at a -6 penalty, not at a -12 penalty, not at all. This would also be true for an ogre's longsword or a cloud giant's dagger.

But the same applies in the other direction. A human could use an ogre's dagger as a one-handed weapon, an ogre's longsword as a two-handed weapon, and a cloud giant's dagger as a two-handed weapon. But he can't use an ogre's greatsword at all.


Hmmm, the only issue is that I think you must also wield a Klar in the other with that feat in order for it to work. I'm not sure tho.


Major_Blackhart wrote:
Hmmm, the only issue is that I think you must also wield a Klar in the other with that feat in order for it to work. I'm not sure tho.

That is not a big issue.

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