Wielding a Two Handed Weapon in One Hand


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What is the penalty for wielding a two handed weapon in one hand? The best I can figure is -2 since a Two Handed Weapon is one size category larger then a typical one handed weapon.


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DEFCON.Clown wrote:
What is the penalty for wielding a two handed weapon in one hand? The best I can figure is -2 since a Two Handed Weapon is one size category larger then a typical one handed weapon.

It can't be done.


concerro wrote:
DEFCON.Clown wrote:
What is the penalty for wielding a two handed weapon in one hand? The best I can figure is -2 since a Two Handed Weapon is one size category larger then a typical one handed weapon.
It can't be done.

Why not?

Dark Archive

It is impossible to properly use a two handed weapon in one hand. You simply cannot do it.


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Can somebody point me in the direction of that rule in the book? The only thing like that I see says it can't be done effectively. Hence my wondering about the penalties involved.

Dark Archive

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"The measure of how much effort it takes to use a weapon
(whether the weapon is designated as a light, one-handed,
or two-handed weapon for a particular wielder) is altered
by one step for each size category of difference between
the wielder’s size and the size of the creature for which the
weapon was designed. For example, a Small creature would
wield a Medium one-handed weapon as a two-handed
weapon. If a weapon’s designation would be changed to
something other than light, one-handed, or two-handed by
this alteration, the creature can’t wield the weapon at all."


Thanks.

Shadow Lodge

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Pathfinder Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
[url=http://paizo.com/pathfinderRPG/prd/equipment.html wrote:

PRD[/url] Two-Handed: Two hands are required to use a two-handed melee weapon effectively.

Inappropriately Sized Weapons: ...If a weapon’s designation would be changed to something other than light, one-handed, or two-handed by
this alteration, the creature can’t wield the weapon at all.

There are only a few ways around this rule. 1)Take exotic weapon proficiency (bastard sword) this allows you use it as a one handed weapon instead of two. 2)Have someone cast enlarge person on you. 3)Have a racial ability that allows you wield larger weapons at no penality (ex: Heavy Weapons) or 4)Be a large creature using a medium two-handed weapon (-2 penalty for inappropriately sized weapon).


Lazaro wrote:
Two-Handed: Two hands are required to use a two-handed melee weapon effectively.

The best part of this is that it is a binary statement; if you reverse the positive and negative tenses, it remains the same thing, while becoming clearer on the issue.

Reverse wrote:
If you do not use two hands with your two-handed weapon, it is ineffective.


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concerro wrote:


It can't be done.

*cough cough* Bastard Sword *cough cough*

Grand Lodge

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That's a One-handed Exotic weapon. It has a clause that states you can use it in two hands as a martial weapon.


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Pathfinder Rulebook Subscriber
Doomed Hero wrote:
concerro wrote:


It can't be done.
*cough cough* Bastard Sword *cough cough*

Bastard Sword is listed under one-handed exotic.

Shadow Lodge

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Pathfinder Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Matt Stich wrote:
Doomed Hero wrote:
concerro wrote:


It can't be done.
*cough cough* Bastard Sword *cough cough*
Bastard Sword is listed under one-handed exotic.

Yes, but without exotic weapon proficieny it's treated as a martial two-handed weapon.


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Doomed Hero wrote:
concerro wrote:


It can't be done.
*cough cough* Bastard Sword *cough cough*

:), nice try.

Grand Lodge

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Lazaro wrote:


Yes, but without exotic weapon proficieny it's treated as a martial two-handed weapon.

Which is not wielding a two-handed weapon in one hand, it's wielding a one-handed weapon in two. :) A matter of semantics.


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DEFCON.Clown wrote:
Can somebody point me in the direction of that rule in the book? The only thing like that I see says it can't be done effectively. Hence my wondering about the penalties involved.

Can't be done.

Can you point to the rule that says it can be?


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I'd probably consider it at that point an improvised weapon. The -4 to hit and the change to crits might balance it out.


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Pathfinder Adventure Path, Lost Omens, Pathfinder Accessories, Rulebook Subscriber; Starfinder Superscriber

Mechanically it might be a no no but honestly I think you're stepping away from the Spirit of the Rules and focuing on the Letter of the Rules. I would follow Buddah668 suggestion.


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You *can* use a two-handed weapon in one hand by using one one built for creatures one size smaller than you, but you take an extra -2 to hit.


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John Templeton wrote:
Mechanically it might be a no no but honestly I think you're stepping away from the Spirit of the Rules and focuing on the Letter of the Rules.

Exactly.

Mechanically speaking, I'd suspect someone is trying min/max damage with a two weapon fighter, so using the biggest hardest hitting sword fits the bill. My approach would be allow it with the large penalties, making it inefficient over the more conventional two weapon types. Still if the rolls favor the player, they'll have a great story to tell later. A -6 (-2 for the two handed primary, -4 for improvised) to hit with the primary hand is a hefty penalty to overcome, even with magic. I'd even look at tacking on an additional penalty to the secondary weapons attack rolls.

I'd also allow large creatures to wield the great sword much like a bastard sword. It makes for an interesting monster as a boss. So yes I've dealt with the main subject before.

From a role play stand point. What makes a better improvised weapon tale? Charging and ogre chieftain with a Great Sword in one hand and some other hefty weapon in the other. Or two weapon rending the barkeep in a tavern brawl with a pair of bar stools.

Liberty's Edge

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Phalanx fighter variant is one way to get around it (imagine fauchard + tower shield...yikes).

There might also be some spells out there.


Buddah668 wrote:
From a role play stand point. What makes a better improvised weapon tale? Charging and ogre chieftain with a Great Sword in one hand and some other hefty weapon in the other. Or two weapon rending the barkeep in a tavern brawl with a pair of bar stools.

Honestly, I kinda like the second one better. It gave me more of the 'How the? I gotta hear this one.' feeling.


Kysterick wrote:
Buddah668 wrote:
From a role play stand point. What makes a better improvised weapon tale? Charging and ogre chieftain with a Great Sword in one hand and some other hefty weapon in the other. Or two weapon rending the barkeep in a tavern brawl with a pair of bar stools.
Honestly, I kinda like the second one better. It gave me more of the 'How the? I gotta hear this one.' feeling.

+1

Silver Crusade

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Got a question on this topic. could a large size creature wield a medium size two handed weapon in one hand?


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Lou Diamond wrote:
Got a question on this topic. could a large size creature wield a medium size two handed weapon in one hand?

yep with a -2


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Lou Diamond wrote:
Got a question on this topic. could a large size creature wield a medium size two handed weapon in one hand?

The 3.5 D&D Dungeonmaster's Guide has rules for weapon equivalencies for inappropriately sized weapons. E.g. a large short sword would also count as a medium longsword and as a small greatsword.

Sovereign Court

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Actually it can be done with one weapon... The lance. A 2h weapon with the special exception that you can use it one handed but only while mounted.

--We will, we will... Vrock you!


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DEFCON.Clown wrote:
What is the penalty for wielding a two handed weapon in one hand? The best I can figure is -2 since a Two Handed Weapon is one size category larger then a typical one handed weapon.

The "penalty" is that you reduce the weapon size by 1 category and take a -2 penalty on all attack rolls due to the size being inappropriate.

As far as I can tell, yes, that means you can use small Glaives, etc. as 1 handed reach weapons.


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DEFCON.Clown wrote:
What is the penalty for wielding a two handed weapon in one hand? The best I can figure is -2 since a Two Handed Weapon is one size category larger then a typical one handed weapon.

Never say no, assign difficulty.


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War_Piglet wrote:
DEFCON.Clown wrote:
What is the penalty for wielding a two handed weapon in one hand? The best I can figure is -2 since a Two Handed Weapon is one size category larger then a typical one handed weapon.

Never say no, assign difficulty.

What difficulty would you assign to a reduce personed halfling (Tiny) picking up a Titan's hammer (colossal-sized 2H weapon) and smashing something with it?


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The rules handle this question pretty clearly

Quote:

The measure of how much effort it takes to use a weapon

(whether the weapon is designated as a light, one-handed,
or two-handed weapon for a particular wielder) is altered
by one step for each size category of difference between
the wielder’s size and the size of the creature for which the
weapon was designed.
Quote:
Inappropriately Sized Weapons: A creature can't make optimum use of a weapon that isn't properly sized for it. A cumulative –2 penalty applies on attack rolls for each size category of difference between the size of its intended wielder and the size of its actual wielder. If the creature isn't proficient with the weapon, a –4 nonproficiency penalty also applies.

So a 2 handed weapon for a medium sized creature is mechanically a one handed weapon for a large creature (according to the first quote)

Using a one handed weapon for a large creature when you are medium sized provides a -2 penalty (according to the second quote)

So using a 2 handed weapon in one hand gives a -2 penalty, -6 if you aren't proficient in the weapon.

Grand Lodge RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

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Bobson wrote:
What difficulty would you assign to a reduce personed halfling (Tiny) picking up a Titan's hammer (colossal-sized 2H weapon) and smashing something with it?

DC 50 strength check to pick it up, and failure results in hurting yourself, to the tune of 1d4 STR and DEX damage plus another 1d4 for every 5 by which you fail. ;)


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Buddah668 wrote:
Mechanically speaking, I'd suspect someone is trying min/max damage with a two weapon fighter

If they are using the 2 handed sword in their off hand then they are compounding penalties. -2 for using a weapon larger than your size category and an additional -4 to each hand for not using a light weapon in your off hand.

If they are using it in their primary hand, they are still taking an additional -2 penalty for 2.5 points of damage on average, they would be significantly better served with power attack.

If they are using 2 h swords in both hands, then they have -6 to attack with each weapon in exchange for 2.5 points of damage extra with each if they hit. How is that min/maxing?

In other words, this could be an attempt at min/maxing, but if it is, they fail.

Sczarni

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Mike Schneider wrote:

Phalanx fighter variant is one way to get around it (imagine fauchard + tower shield...yikes).

There might also be some spells out there.

Actually I have a character I am running right now that is using that variant. The Tower Shield bonuses for the variant seem nice, but mechanically tower shields are for clerics...in combat the tower shield is hurting more than helping. I've found that taking a light steel shield and making it magical along with the guisarme you can be a REAL pain in the butt. I specialized in 2 weapon fighting, imp trip, shield bash, power attack, combat reflexes, combat expertise and more to be a machine that is not only REALLY hard to hit but keeps things on the ground almost indefinitely.

Now that I've derailed...there are only a few circumstances in the books that I've seen you able to wield a 2h weapon in 1h.


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Treantmonk wrote:
So a 2 handed weapon for a medium sized creature is mechanically a one handed weapon for a large creature (according to the first quote)

Yes.

Treantmonk wrote:
Using a one handed weapon for a large creature when you are medium sized provides a -2 penalty (according to the second quote)

Yes.

Treantmonk wrote:
So using a 2 handed weapon in one hand gives a -2 penalty, -6 if you aren't proficient in the weapon.

No. You're forgetting that a medium creature using a large one-handed weapon requires both hands.

For inappropriately sized weapons, in addition to the penalty to hit, you also alter the effort by one step for each size difference.

"For example, a Small creature would wield a Medium one-handed weapon as a two-handed weapon."

It follows that a Medium creature would wield a Large one-handed weapon as a two-handed weapon.

To use a two-handed weapon in one hand, the weapon must be one size category smaller than the wielder. (And still take the size penalty)


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3.5 has precedent in the Monkey Grip feat which, as I recall, allowed you to wield a two handed weapon in one hand with a -2 penalty. You could import the feat (it's in Complete Warrior, I think), but it opens avenues for all sorts of cheese. Despite building a number of characters who used it in 3.5, I'm glad that feat didn't make it into Pathfinder.

That said, a -4 improvised penalty seems reasonable enough.


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The inappropriately sized rules are not exactly great for judging how to use a two-handed weapon in on hand. These rules also state that "If a weapon's designation would be changed to something other than light, one-handed, or two-handed by this alteration, the creature can't wield the weapon at all." These rules are specifically for weapons intended for a creature that is a different size category than you.

I would say the appropriate rule would be this: "Two-Handed: Two hands are required to use a two-handed melee weapon effectively. Apply 1-1/2 times the character's Strength bonus to damage rolls for melee attacks with such a weapon."

The text says that two hands are required to use it. As such you can not wield a two-handed weapon in one hand period. You may hold it but you can not attack with it using one hand.


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Grick wrote:

states rules that are correct

Right you are, I missed that.

So within the rules as written then, if you want to wield a 2 handed weapon in one hand you are going to need to suck up to the wizard and get an enlarge person or something.


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Treantmonk wrote:
Grick wrote:

states rules that are correct

Right you are, I missed that.

So within the rules as written then, if you want to wield a 2 handed weapon in one hand you are going to need to suck up to the wizard and get an enlarge person or something.

How will that help? The weapon would just resize.


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Not if the weapon is not on your person when you Enlarge.


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seekerofshadowlight wrote:
Not if the weapon is not on your person when you Enlarge.

This.


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seekerofshadowlight wrote:
Not if the weapon is not on your person when you Enlarge.

All right, is there something somewhere not in the spell description I'm missing? "All equipment worn or carried by a creature is similarly enlarged by the spell." It doesn't say anywhere "when this spell is cast" or anything. Since the spell has duration 1 min./level (D), that means it is a continuous magical effect, not an instantaneous one.


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Talynonyx wrote:
seekerofshadowlight wrote:
Not if the weapon is not on your person when you Enlarge.
All right, is there something somewhere not in the spell description I'm missing? "All equipment worn or carried by a creature is similarly enlarged by the spell." It doesn't say anywhere "when this spell is cast" or anything. Since the spell has duration 1 min./level (D), that means it is a continuous magical effect, not an instantaneous one.

Interesting interpretation. You are suggesting that for the duration of the spell, anything the enlarged person picks up is enlarged?

You know enlarge can be made permanent with permanency right? Your interpretation would have dramatic implications in this regard.


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Treantmonk wrote:


Interesting interpretation. You are suggesting that for the duration of the spell, anything the enlarged person picks up is enlarged?

You know enlarge can be made permanent with permanency right? Your interpretation would have dramatic implications in this regard.

I would assume that, if picked up items do become enlarged, they would stop being enlarged when they are no longer worn or carried.


No, Just no.

"The door grew to large size when pete touched it and ripped out of the wall"

"The halfling is now large sized as he just climbed inside pets back pack"

No Items do not become effected by the spell they were not effected by at the time of casting


Treantmonk wrote:
Talynonyx wrote:
seekerofshadowlight wrote:
Not if the weapon is not on your person when you Enlarge.
All right, is there something somewhere not in the spell description I'm missing? "All equipment worn or carried by a creature is similarly enlarged by the spell." It doesn't say anywhere "when this spell is cast" or anything. Since the spell has duration 1 min./level (D), that means it is a continuous magical effect, not an instantaneous one.

Interesting interpretation. You are suggesting that for the duration of the spell, anything the enlarged person picks up is enlarged?

You know enlarge can be made permanent with permanency right? Your interpretation would have dramatic implications in this regard.

Only so far as the person is concerned. Yes, any item they drop would go back to it's regular size, as the spell is on the creature, not the item, however while worn or carried, it is subject to the spell's effects.

And to seeker, no, I would rule the halfling is not "equipment", nor is the door. Besides, a halfling wouldn't go to Large, he'd merely go to Medium.


Treantmonk wrote:
Talynonyx wrote:
seekerofshadowlight wrote:
Not if the weapon is not on your person when you Enlarge.
All right, is there something somewhere not in the spell description I'm missing? "All equipment worn or carried by a creature is similarly enlarged by the spell." It doesn't say anywhere "when this spell is cast" or anything. Since the spell has duration 1 min./level (D), that means it is a continuous magical effect, not an instantaneous one.

Interesting interpretation. You are suggesting that for the duration of the spell, anything the enlarged person picks up is enlarged?

You know enlarge can be made permanent with permanency right? Your interpretation would have dramatic implications in this regard.

It may be better than the alternative, which is that any weapon or armor the permanently enlarged person owns is useless because it will shrink the moment they set it down.


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Talynonyx wrote:
Treantmonk wrote:
Talynonyx wrote:
seekerofshadowlight wrote:
Not if the weapon is not on your person when you Enlarge.
All right, is there something somewhere not in the spell description I'm missing? "All equipment worn or carried by a creature is similarly enlarged by the spell." It doesn't say anywhere "when this spell is cast" or anything. Since the spell has duration 1 min./level (D), that means it is a continuous magical effect, not an instantaneous one.

Interesting interpretation. You are suggesting that for the duration of the spell, anything the enlarged person picks up is enlarged?

You know enlarge can be made permanent with permanency right? Your interpretation would have dramatic implications in this regard.

Only so far as the person is concerned. Yes, any item they drop would go back to it's regular size, as the spell is on the creature, not the item, however while worn or carried, it is subject to the spell's effects.

And to seeker, no, I would rule the halfling is not "equipment", nor is the door. Besides, a halfling wouldn't go to Large, he'd merely go to Medium.

I had this argument in another thread. The problem is:

I (enlarged) pick up a small tree to move it out of the road so my party's wagon can get by. Not equipment, doesn't get bigger. (If it did, I wouldn't be able to pick it up)

Bandits attack, so I use the tree as an improvised weapon to club my enemies. Now it's equipment, and becomes too large to wield.

Since whether or not something is "equipment" depends on how your using it, a single item could shrink or grow several times during the duration of the spell without even putting it down.


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Doomed Hero wrote:
concerro wrote:


It can't be done.
*cough cough* Bastard Sword *cough cough*

Breath mint?


I think the appropriate way to think about enlarge person is that at the time of casting the spell has an effect. That effect at the time of casting last so many rounds. New things therefor do not get enlarged as they were not in the target of the spell when cast.

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