I just wrote my first guide, its a racial guide so a slightly different slant, hope you all enjoy. I have been using these guides forever now.
Thanks.
https://docs.google.com/document/pub?id=1dlRd1eJvAZvTnKnQNxhjTz2UmC2i4PeukC ZPVwNg4zQ
paizo.com/forums/dmtz5fq2?The-likely-very-incomplete-guide-to-dwarves
Under A Bleeding Sun wrote: I just wrote my first guide, its a racial guide so a slightly different slant, hope you all enjoy. I have been using these guides forever now.
Thanks.
Guide linkified
Discussion linkified
1 person marked this as a favorite.
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I made a guide too.
There you go
Dotted and faved for future reference.
Lastoth's Guide to Archery Rangers
The Cavalier's Code: An Optimization Guide
No love for these yet?
Also curious as to whether anyone is tackling a post-core only bard guide. Treantmonk's has always been the gold standard but there are too many great new options now to ignore.
The Red Mage wrote: Also curious as to whether anyone is tackling a post-core only bard guide. Treantmonk's has always been the gold standard but there are too many great new options now to ignore. I keep looking at it and thinking "This is what I was meant to do!"
But I still need to wrap up my Oracle guide.
dotting because this one is really annoying to go searching for but btw guys good job on all the pretties.
Bodhizen wrote: I'm working on a new Inquisitor guide. How's that going for you?
+1 for a sticky
Thanks Harmor
Slacker2010 wrote: +1 for a sticky
Thanks Harmor
Don't thank me, thank all the people who authored the guides. They put all the hard work.
Definitely dotting this thread.
Peterrco's guide to Druids
https://docs.google.com/document/pub?id=1Y_uvQ0fgmLR9aW-OoAD_rbI-3iMJVQmxif LpA1s5EXg
Discussion
http://paizo.com/forums/dmtz5ko7?Peterrcos-guide-to-Druids
I've been thinking on writing a guide to the Eldritch Knight, looking at the different combinations that can be done to get to that first level of EK. Would that be a welcome addition? Or needless because we already have Magus, F1/W9/EK10, P2/S8/EK10 and P2,S4,DD4,EK10?
I think an Eldritch Knight guide would be useful, though I'd probably include a section in the guide addressing the issue of why someone might want to play an Eldritch Knight over a Magus.
Chengar Qordath wrote: I think an Eldritch Knight guide would be useful, though I'd probably include a section in the guide addressing the issue of why someone might want to play an Eldritch Knight over a Magus. Agreed. Magus does some things very nicely, but EK has some inherent advantages (They could be spontaneous, and have higher lvl spells among other things)
I also would like to see an EK guide. May have a character going in that direction in an upcoming campaign. Waiting for the pool of pre-gens to be created.
Thanks for adding the Arcane Trickster guide to the menu. I hope my guide puts the class in a new light for some of you.
I've put links to all the guides on this wiki. Organized and everything! D20 Min-Max.
Broken Zenith wrote: I've put links to all the guides on this wiki. Organized and everything! D20 Min-Max. Sweet! Bookmarked.
I started the EK gish guide:
Zolthux's Guide to the Gish
Discussion:
Discussion
Zolthux, get thee a discussion page.
I think they mean link it so it can be added here to go with the guide link. One stop resource
oh, ok:
Guide page: https://docs.google.com/document/d/10jQgMH85x_YuhgtOYMiEI7b3WyM08MXDbt-fNPR uZ6Y/edit
Discussion Page: http://paizo.com/forums/dmtz5q7h?Zolthuxs-Guide-to-the-Gish
A couple guides in need of linkifying.
Zolthux's Guide to the Gish (Core, APG, UM, UC) [Discussion]
The Cavalier's Code (Core, APG, UM, UC) [Discussion]
How did I not see this earlier? Dotting!
peterrco wrote: Arcane Archer Adventures.
Discussion.
This is to a blog and not a guide.
Any Guides out there for Gestalt characters?
Gestalt has so many variables based on DM houserules, partly due to the gestalt rules themselves not being terribly comprehensive. But a gestalt game where, say, you had unlimited multiclassing vs. one where you had to stick to class X // class Y would involve radically different advice.
There are a few decent universals you could try to build a guide off of though, like which classes tend to have good synergy, which ones just don't work together at all, and other bits of useful advice like how to maximize your action economy.
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