APs you'd like to see in the future


Pathfinder Adventure Path General Discussion

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Liberty's Edge

Y'know what, I know we will never see one...but I want a catfolk AP. Or at least an AP installment focused on catfolk. Like CotCT #4 with Shoanti.


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Journey to the Center of Golarion. An AP that has the characters spend the majority of the books underground. I think this could be a powerful “escape” story. Instead of a “man vs man” type conflict, which is what you have for most of all of the APs, the theme in the beginning would be “man vs. nature.”

Characters start off as slaves, having been hauled into the ground to work the remainder of their miserable lives as miners. One cataclysmic earthquake later, the characters are deeper than any surface dweller has ever been with a mile of solid rock between them and the surface.

At first, their goal is simply to escape and find some way to the world above. Along the way, they discover Impending Doom™, a disaster being helped along by a race of elementals.

In their race to stop Ensuing Chaos™, they encounter underground ruins, utopias with mutant dinosaurs, vast oceans of magma, a svirfneblin civil war, and unlikely romances (just for kicks and giggles).

All ™s are firmly tongue in cheek ;) I hope someone steals this and makes it!


1. Distant Worlds
2. Traveling between the planets in Distant Worlds
3. Exploring the solar system of Distant Worlds
4. Leaving Golarion via portal or space ship and exploring all the crazy crap in Distant Worlds
5. ???
6. Distant Worlds.

Contributor, RPG Superstar 2010 Top 4

Baba Yaga was on Lost Girl last night.

Just sayin'.

Mainstream.


Jim Groves wrote:

Baba Yaga was on Lost Girl last night.

Just sayin'.

Mainstream.

We have some radically different opinions on Mainstream. I almost want to say Baba Yaga is way more mainstream then Lost Girl ever will be.

Contributor, RPG Superstar 2010 Top 4

Timothy Hanson wrote:
Jim Groves wrote:

Baba Yaga was on Lost Girl last night.

Just sayin'.

Mainstream.

We have some radically different opinions on Mainstream. I almost want to say Baba Yaga is way more mainstream then Lost Girl ever will be.

Actually, that's my point. ;). BY has been a DnD staple from the start, let's honor that.

Tons of great ideas in this thread, but we're long overdue for the Dancing Hut to stalk its way into Irrisen.

Even if BY has a smaller role, the Irrisen / Linnorm Kings powder keg just needs a match to explode into awesomeness.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

I'm with Jim, they should announce it this summer! ;)

Dark Archive

Nah, this summer's all about Worldwound/Mendev announcements (I hope!) That said, an Irrisen/Linnorm Kingdoms adventure path would be awesome.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
Ravenmantle wrote:
Nah, this summer's all about Worldwound/Mendev announcements (I hope!) That said, an Irrisen/Linnorm Kingdoms adventure path would be awesome.

Well they are going to announce 2, one at PaizoCon and one at GenCon.

Contributor, RPG Superstar 2010 Top 4

Justin Franklin wrote:
Ravenmantle wrote:
Nah, this summer's all about Worldwound/Mendev announcements (I hope!) That said, an Irrisen/Linnorm Kingdoms adventure path would be awesome.
Well they are going to announce 2, one at PaizoCon and one at GenCon.

2013 Season of the Witch!

Screw the ninjas. Vikings versus Witches! Blackravens on red alert! Support your local ice troll! Don't kid yourself, they're gonna frackin tear up the border along the Iceflow river!

Grandmother Winter is on a timetable, boys and girls. The jadwiga Elvanna know it, the ulfen know it, and anybody with 5 ranks of Knowledge (history) knows it!

Elvanna has already tested the waters of rebellion by (spoilers from the Witchwar Legacy)

Spoiler:
trying to obtain the Torc of Kostchtchie.

And Kostchtchie knows Elvanna did that and made his own move.

Baba Yaga is going to be aware of both, so Elvanna has to be ready to submit to not only an uncertain future, but possible discipline for aborted treason. Kostchtchie's got a grudge too! (Lords of Chaos)

The Linnorm Kings got calenders, they know what year it is!

Back in the early days of the Winter War, the ulfen traded kids for First World warriors and weapons! (Pathfinder Chronicles: Lands of the Linnorm Kings)

You got the rest of the jadwiga Elvanna making their own creepy plans, like Lady Tetra and her Iron Tooth project which looks suspicious like some kind of artifact doomsday bunker to hold over 1,000 people! (Cities of Golarion)

There's so many kick ass plotlines going on in and around Irrisen you can't shake a stick at all of them. This is the makings of a great AP.

Not to mention that the Artifacts and Legends book has a version of the Dancing Hut coming! Whoohoo!

I like Distant Worlds and Numeria too, but this is full of awesome, and I would be delighted to support those ideas AFTER an Irrisen AP.

NOTE: None of this comes from insider knowledge, just fashioned fan homework and geekdom. Just like any other paying customer. But I loves me some Irrisen soooo much I wrote my own version of the Three Horsemen for the Midgard Bestiary!


Jim, I don't even know much about Irrisen or the Land of the Linnorm Kings and that got me excited for that AP.

Contributor, RPG Superstar 2010 Top 4

Cheapy wrote:
Jim, I don't even know much about Irrisen or the Land of the Linnorm Kings and that got me excited for that AP.

It would be a good time Cheapy, I promise you. You have a lot of conflicting powerful forces each clashing with their own agenda. Baba Yaga's got to keep her thumb on the situation, but there's room for change.. especially in the Age of Omens.

I wouldn't want to hamstring Paizo with a preconception that Grandmother wins or loses- but I see the possibility of change. Which is exciting. Furthermore, the campaign setting aligns itself towards this confrontation with an uncertain future (which is a little different to many other nations or regions).

Thanks for sharing your excitement!


An AP the is in the cold wintery north for the whole AP and covers rules for arctic environments, count me in.

Though a Worldwound one would also be good.

Liberty's Edge

I would like to see a game that that is centered in Andoran or at least takes place in Andoran for a while before leaving.

I would also agree that a planet hopping AP would be alot of fun.


Jim Groves wrote:
Cheapy wrote:
Jim, I don't even know much about Irrisen or the Land of the Linnorm Kings and that got me excited for that AP.

It would be a good time Cheapy, I promise you. You have a lot of conflicting powerful forces each clashing with their own agenda. Baba Yaga's got to keep her thumb on the situation, but there's room for change.. especially in the Age of Omens.

I wouldn't want to hamstring Paizo with a preconception that Grandmother wins or loses- but I see the possibility of change. Which is exciting. Furthermore, the campaign setting aligns itself towards this confrontation with an uncertain future (which is a little different to many other nations or regions).

Thanks for sharing your excitement!

100% back this!

Vikings vs. Witches would be full of win . . . and awesome win at that!

Sign me up for it! From Shattered Star to Baba Yaga . . . it just wouldn't get any better than that.


Jim Groves wrote:
Justin Franklin wrote:
Ravenmantle wrote:
Nah, this summer's all about Worldwound/Mendev announcements (I hope!) That said, an Irrisen/Linnorm Kingdoms adventure path would be awesome.
Well they are going to announce 2, one at PaizoCon and one at GenCon.

2013 Season of the Witch!

Screw the ninjas. Vikings versus Witches! Blackravens on red alert! Support your local ice troll! Don't kid yourself, they're gonna frackin tear up the border along the Iceflow river!

Grandmother Winter is on a timetable, boys and girls. The jadwiga Elvanna know it, the ulfen know it, and anybody with 5 ranks of Knowledge (history) knows it!

Elvanna has already tested the waters of rebellion by (spoilers from the Witchwar Legacy) ** spoiler omitted **

The Linnorm Kings got calenders, they know what year it is!

Back in the early days of the Winter War, the ulfen traded kids for First World warriors and weapons! (Pathfinder Chronicles: Lands of the Linnorm Kings)

You got the rest of the jadwiga Elvanna making their own creepy plans, like Lady Tetra and her Iron Tooth project which looks suspicious like some kind of artifact doomsday bunker to hold over 1,000 people! (Cities of Golarion)

There's so many kick ass plotlines going on in and around Irrisen you can't shake a stick at all of them. This is the makings of a great AP.

Not to mention that the Artifacts and Legends book has a version of the Dancing Hut coming! Whoohoo!

I like Distant Worlds and Numeria too, but this is full of awesome, and I would be delighted to support those ideas AFTER an Irrisen AP.

NOTE: None of this comes from insider knowledge, just...

I have those books!. awesome write-up jim, especially your reference to cities of golarion, the book that introduced me to pathfinder (the day after i got it i sold all my 3rd and 3.5 edition FR books and invested in pathfinder, haven't looked back since:)

The Exchange

The pcs become the city watch of Absolom (by book 2 or 3)keeping crime down, keeping the pathfinders in check, politics. By the end they will have defended it against invasion and gain titles.

A less well known city could work too, the idea works anywhere, Absolom just had the potential to throw anything at you. I am of course thinking of terry pratchetts guards guards books.


GeneticDrift wrote:

The pcs become the city watch of Absolom (by book 2 or 3)keeping crime down, keeping the pathfinders in check, politics. By the end they will have defended it against invasion and gain titles.

A less well known city could work too, the idea works anywhere, Absolom just had the potential to throw anything at you. I am of course thinking of terry pratchetts guards guards books.

Yeah, but they were funny. This just sounds dull. Three books of keeping crime down and Pathfinders in check? Are they cleaning off graffiti by book 4?

Contributor, RPG Superstar 2010 Top 4

theneofish wrote:
This just sounds dull. Three books of keeping crime down and Pathfinders in check? Are they cleaning off graffiti by book 4?

I don't want to disrespect the other poster, but I agree.

But!! If this was an Irrisen AP we could be in Whitethrone disrupting the peace, and smuggling Pathfinders in an underground resistance movement to end the spell of Eternal Winter!

While winterwolves and ice trolls are part of the secret police. Ice goblins make poor subjugated humans paint over our graffiti with white paint made from the ground bones of little children!

Courage, impossible odds, hope in the face of despair, fantastic foes, bizarre societies.. Now that doesn't sound boring.


I would like to see a Lovecraftian horror type adventure full of debased tribal societies, crazed cultists, unspeakable alien creatures and mysterious beings that no one but the party knows exist. A game like this would start hard and would only be possible to finish through perious and mind-shattering research. Along the way the party members would be in danger of losing their sanity or being physically/mentally warped by the powers they face.

Carrion Crown was gothic horror, but it was more of a classic monster romp. It had a few Lovecraftian elements, but I am looking for the whole enchalada - start to finish.

This type of AP may not even be possible in Pathfinder without a lot of tweeking to some of the basic premises of the game.

Didn't wade through all 600+ previous posts, so I don't know if this has been covered yet.

Sovereign Court Contributor

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Jim Groves wrote:
theneofish wrote:
This just sounds dull. Three books of keeping crime down and Pathfinders in check? Are they cleaning off graffiti by book 4?

I don't want to disrespect the other poster, but I agree.

But!! If this was an Irrisen AP we could be in Whitethrone disrupting the peace, and smuggling Pathfinders in an underground resistance movement to end the spell of Eternal Winter!

While winterwolves and ice trolls are part of the secret police. Ice goblins make poor subjugated humans paint over our graffiti with white paint made from the ground bones of little children!

Courage, impossible odds, hope in the face of despair, fantastic foes, bizarre societies.. Now that doesn't sound boring.

I want this too... And I want to play a kid in it. Russian-legend style.


Jim Groves wrote:
theneofish wrote:
This just sounds dull. Three books of keeping crime down and Pathfinders in check? Are they cleaning off graffiti by book 4?

I don't want to disrespect the other poster, but I agree.

But!! If this was an Irrisen AP we could be in Whitethrone disrupting the peace, and smuggling Pathfinders in an underground resistance movement to end the spell of Eternal Winter!

While winterwolves and ice trolls are part of the secret police. Ice goblins make poor subjugated humans paint over our graffiti with white paint made from the ground bones of little children!

Courage, impossible odds, hope in the face of despair, fantastic foes, bizarre societies.. Now that doesn't sound boring.

Awesome ideas. I'd play it!


Bragol wrote:
I would like to see a Lovecraftian horror type adventure full of debased tribal societies, crazed cultists, unspeakable alien creatures and mysterious beings that no one but the party knows exist. A game like this would start hard and would only be possible to finish through perious and mind-shattering research. Along the way the party members would be in danger of losing their sanity or being physically/mentally warped by the powers they face.

That sounds like something that could be done in Numeria. It's got barbarian tribes and alien tech, so what if some of that alien tech isn't quite abandoned? I don't know if it could make a whole AP, but it could definitely make a module.

The Exchange

I never said 3 books of being the guard. There is alot to do in the city, They have kinda done this with book 2 trial of the beast.

You would be in a place to make a difference in the city and not to be the grunt on the street. Instead of a wild goose chase after trial of the beast they could ask you to be the guard and throw out the corrupt ones in place. Then you straighten up the place or help spread crime. Through this job you hear lots of information to kick off the next book while actually changing the city.


GeneticDrift wrote:

I never said 3 books of being the guard. There is alot to do in the city, They have kinda done this with book 2 trial of the beast.

You would be in a place to make a difference in the city and not to be the grunt on the street. Instead of a wild goose chase after trial of the beast they could ask you to be the guard and throw out the corrupt ones in place. Then you straighten up the place or help spread crime. Through this job you hear lots of information to kick off the next book while actually changing the city.

Trial of the Beast was great, but only by virtue of being a complete contrast to what came before and after. A whole AP of that, at whatever level, would be a stretch. Maybe it's just me, but I would struggle to maintain interest through six books of 'CSI: Absalom'.

The Exchange

theneofish wrote:
GeneticDrift wrote:

I never said 3 books of being the guard. There is alot to do in the city, They have kinda done this with book 2 trial of the beast.

You would be in a place to make a difference in the city and not to be the grunt on the street. Instead of a wild goose chase after trial of the beast they could ask you to be the guard and throw out the corrupt ones in place. Then you straighten up the place or help spread crime. Through this job you hear lots of information to kick off the next book while actually changing the city.

Trial of the Beast was great, but only by virtue of being a complete contrast to what came before and after. A whole AP of that, at whatever level, would be a stretch. Maybe it's just me, but I would struggle to maintain interest through six books of 'CSI: Absalom'.

Lol try to think of fun situations instead of bad ones and it will sound better. It would be a bad idea to assume you would be a grunt/stuck in the city/doing anything like writing tickets at all. it's even worse to assume it would be the whole AP any of that would be the complete opposite of fun and not what I would suggest.

Trial of the beast was not great, but that was do mostly to being pointless and all the npcs were complete idiots, along with the unfun house at the end.

Becoming the lead of an organization and using it to further your goals sounds fun to me. An AP that has a local you mostly stay in has an appeal, especially a famous city with lots going on, and headquarters to the pathfinder society. Honestly it should probably be a less famous city, but it could still be cool.


I want something like Kingmaker without the wilderness exploration. Just war, intrigue, kingdom building, etc. So it would be in the vein of Game of Thrones. Lots of factions vying for power, epic military campaigns, things like that. Maybe we'll finally see some better mass combat rules then.

Sovereign Court

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The Last Baron wrote:


snip

I've been to your tower, it was ace.

Liberty's Edge

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Any adventure path where you get to play in the epic level range.


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I'm glad you liked my tower GeraintElberion. Actually, the truth is I got the handle from the Mastodon song "The Last Baron". It's something of a happy coincidence that there's a similarly named Pathfinder module.


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Pathfinder Adventure Path, Lost Omens, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Let's see a full-time war story. I don't care where- Nirmathas/Molthune, Irrisen/Linnorm Kings, whatever- rather than having the PCs avert a crisis or rise to power or topple a corrupt ruler, let's see 'em fight a war for king and country.


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Currently on my mind.

Irrisen, Worldwound, and perhaps something to do with Molthune or Isger. Numeria's cool and all, but it can wait.

Sovereign Court

The Last Baron wrote:


I'm glad you liked my tower GeraintElberion. Actually, the truth is I got the handle from the Mastodon song "The Last Baron". It's something of a happy coincidence that there's a similarly named Pathfinder module.

And you dig Mastodon? Move to Oxon and play in my games, I'll drop amusing references into the games just for you!

Liberty's Edge

If the feb '13 AP is worldwound and Wes is in charge over it I may faint. I get the feeling worldwound is gonna get bumped again for Numeria though since Numeria is way more experimental than demon crusade.


WorldWound would be a good place for a "Dual AP", 2 parallel APs, one for the "Good Guys" and one for the "Bad Guys".

Shadow Lodge

I would like to see somnething set in a completely urban setting. Rogues, Bards, urban Rangers, and a heavy requirement for skills like bluff, diplomacy, and the ability to investigate. Even better is it was all set in one huge city . . .

Grand Lodge

One more for Numeria!
It`s a region very emigmatic and full of possibilities.
Among them to enconter ALIENS... or MACHINES of Aballon.. It´s great!

Liberty's Edge

After reading Dragons Revisited, I'm wondering about a dragon-themed AP. Paizo definitely tried to work dragons into the first few APs, but never as the big bad. I'm wondering where it could be set. Hermea seems unlikely, but the Shackles book does detail three islands ruled by a Red Dragon...

Lantern Lodge

I think there several great ideas (i.e. Pirates, urban, infiltrating other races etc). I have a couple of ideas.
1) I would like to see more stuff geared towards monks.
2) In 2nd edition D&D, there was a campaign setting where everything in that civilization, magic spells,books was all lost and forgotten about over time. It was something like you could not use the ancient stuff. In order to cast those magic spells characters would have to find old spellbooks and translate them. I don't remember exactly it was so long ago. It was part of the forgotten realms. I am sure someone knows what I am talking about, but since I am not in a position to look at my old d&d stuff at the moment- I am trying to describe it from memory.
3) Of course, if you wanted to play other races, I was always kind of partial towards the Council of Wyrms stuff. I liked playing dragons as characters, but is very unbalancing unless everyone is playing them and there special adventures written just for those type of powerful and unbalancing characters.


An AP for Irresen and Linorm Kings sounds awesome to me :)

RPG Superstar 2013 Top 32

The best homebrew I ever did took place in a an ancient gnomish prison. Bringing back the escaped inmates was a lot of fun.

Also, BUMP. I saw a similar thread pop up recently.


Irresen Campaign Setting Guide in December seems to suggest we will be seeing an Irresen AP, or at least one that visits the country

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Looks like those who were hoping for Irrisen get their wish. Pretty excited about it, to be honest...

Dark Archive

motteditor wrote:
Looks like those who were hoping for Irrisen get their wish. Pretty excited about it, to be honest...

No, as they have stated, Irrisen is only in 1.5 books of the Reign of Winter AP. Reign of Winter is an Irrisen AP as Jade Regent is a viking AP.


drayen wrote:
motteditor wrote:
Looks like those who were hoping for Irrisen get their wish. Pretty excited about it, to be honest...
No, as they have stated, Irrisen is only in 1.5 books of the Reign of Winter AP. Reign of Winter is an Irrisen AP as Jade Regent is a viking AP.

That seems like a slightly inaccurate comparison. Although Irrisen is not the focal point or main place the AP is set, it is still incredibly needed for the plot to work. This is not really the case at all for Jade Regent. Although it seems the AP will start in Taldor, I am pretty sure it will be people in Taldor focused on Irrisen. So there will still be a lot of Irrisen Flavor regardless of the location. Much like Jade Regent had a lot of asian flavor, even while in The Land of the Linnhorn Kings.


Timothy Hanson wrote:
drayen wrote:
motteditor wrote:
Looks like those who were hoping for Irrisen get their wish. Pretty excited about it, to be honest...
No, as they have stated, Irrisen is only in 1.5 books of the Reign of Winter AP. Reign of Winter is an Irrisen AP as Jade Regent is a viking AP.
That seems like a slightly inaccurate comparison. Although Irrisen is not the focal point or main place the AP is set, it is still incredibly needed for the plot to work. This is not really the case at all for Jade Regent. Although it seems the AP will start in Taldor, I am pretty sure it will be people in Taldor focused on Irrisen. So there will still be a lot of Irrisen Flavor regardless of the location. Much like Jade Regent had a lot of asian flavor, even while in The Land of the Linnhorn Kings.

They call it "a Baba Yaga AP, not an Irrisen AP."


Belle Mythix wrote:
Timothy Hanson wrote:
drayen wrote:
motteditor wrote:
Looks like those who were hoping for Irrisen get their wish. Pretty excited about it, to be honest...
No, as they have stated, Irrisen is only in 1.5 books of the Reign of Winter AP. Reign of Winter is an Irrisen AP as Jade Regent is a viking AP.
That seems like a slightly inaccurate comparison. Although Irrisen is not the focal point or main place the AP is set, it is still incredibly needed for the plot to work. This is not really the case at all for Jade Regent. Although it seems the AP will start in Taldor, I am pretty sure it will be people in Taldor focused on Irrisen. So there will still be a lot of Irrisen Flavor regardless of the location. Much like Jade Regent had a lot of asian flavor, even while in The Land of the Linnhorn Kings.
They call it "a Baba Yaga AP, not an Irrisen AP."

Right, I get that, but my point still remains that they are incredibly interwoven. That is like saying Runelords is like a Runelord AP not a Varisia AP. Anything have to do with the Runelords is going to have some of that overflow at this point. Or like saying Skull and Shackles is a Pirate AP not a Shackles AP, you can go to Blood Cove, and Sargova, and the Sodden Lands, and even farther, but you can not take the Shackles out of it and more then you can take Irrisen out of a Baba Yaga AP. Irrisen and Baba Yaga can not be separated and remain the same.


Timothy Hanson wrote:
Belle Mythix wrote:
They call it "a Baba Yaga AP, not an Irrisen AP."
Right, I get that, but my point still remains that they are incredibly interwoven. That is like saying Runelords is like a Runelord AP not a Varisia AP. Anything have to do with the Runelords is going to have some of that overflow at this point. Or like saying Skull and Shackles is a Pirate AP not a Shackles AP, you can go to Blood Cove, and Sargova, and the Sodden Lands, and even farther, but you can not take the Shackles out of it and more then you can take Irrisen out of a Baba Yaga AP. Irrisen and Baba Yaga can not be separated and remain the same.

It just means the focus will be on Baba Yaga (Irrisen might not be the only thing she has ties to).


Maybe a daemon-centered AP? (I don't THINK that has been done yet...)

Devils and demons have had their time to shine, give the Horsemen their due!


Numeria +1

I would also like to see:

Osirion/Distant Worlds

Planar AP

Mammoth Lords/Prehistoric Orvian Vault

Mwangi/Mana Wastes

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