Dave the Dwarf Presents: Legacy of Fire!

Game Master Gandrik Th-kar

Loot Log

The Great Dome Map(outside)

Not in use

Not in use

Current Battle map

Notes

Characters


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Hajar's Consumables Male(Human) Paladin 3 Oracle 9 (Abbot Protector of Kelmerane) | HP86| AC/Touch/Flat 22/11/21 | Fort/Ref/Will +14/+11/+14| Init: +1 | Percep: +8

Grim 0% chance of taking a 5' step to engage. You are 10 feet away. So either roll the tumble or take one 5' step now and one later or take the AoO and hit the Gorgon.


Male Human (Gnoll Heritage) Alchemist (Vivsectionist Beastmorph) 1

Well that's not fully true he wont take the AoO unless this big creature has combat reflexes but yeah he has to move a bit to get that attack in.. on the other side of Kronus; hajar was the only one close enough to get an attack in


Yea he will get an AoO from this guy.


The grim will tumble to get on the back of the beast and get only one attack

acrobatics: 1d20 + 13 ⇒ (15) + 13 = 28


Male Human (Gnoll Heritage) Alchemist (Vivsectionist Beastmorph) 1

So now its The monster and Dave.. who I assume will run Kuralaak for this combat


The Gorgon uses its breath Weapon.

A gorgon can use its breath weapon once every 1d4+1 rounds to
create a 60-foot cone of green gas. Those caught in the area of the gas can attempt a DC 21 Fortitude save to resist the effects, but those who fail the save are immediately petrified. This petrification is temporary—each round, a petrified creature can attempt a new DC 21 Fortitude save to recover from the petrification as long as it is not caught within the area
of effect of the gorgon’s breath weapon a second time while petrified. A creature exposed to the gorgon’s breath a second time while already petrified becomes permanently petrified, and can no longer attempt to make additional Fortitude saves to recover naturally. The save
DC is Constitution-based.

Hajar, Iryna, and Selina make DC 21 Fort checks please.

Kuralaak fails.


Hajar's Consumables Male(Human) Paladin 3 Oracle 9 (Abbot Protector of Kelmerane) | HP86| AC/Touch/Flat 22/11/21 | Fort/Ref/Will +14/+11/+14| Init: +1 | Percep: +8

Fort: 1d20 + 11 ⇒ (5) + 11 = 16 DC 21, Nasty....we are gonna get screwed.


Hajar is stoned. He can make another check next round.

Iryna and Selina make your checks.

Start Round 2.

Grim and Kronus can take round 2 actions. Hajar you can make a round 2 save. Iryna and Selina make a second save if you fail the first.

Hajar should be fine with a +11 on Fort surely he can get a 10...


Female Human Cleric 5 | HP 38 | AC 19 FF 19 T10 | Saves +5/+1/+8 | Init +0 | Percep +4

Save!: 1d20 + 5 ⇒ (9) + 5 = 14


Hajar's Consumables Male(Human) Paladin 3 Oracle 9 (Abbot Protector of Kelmerane) | HP86| AC/Touch/Flat 22/11/21 | Fort/Ref/Will +14/+11/+14| Init: +1 | Percep: +8

Fort: 1d20 + 11 ⇒ (5) + 11 = 16 nope


Female CG Human Rogue 1| HP 18/18| AC: 18| Fort: +5; Ref: +9; Will: +6 | Init: +0 | Per +6 | Stealth +7 |Intimidate +5 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇

1d20 + 4 ⇒ (7) + 4 = 11
1d20 + 4 ⇒ (4) + 4 = 8


i'll wait to see what kronus does...


Male Human (Gnoll Heritage) Alchemist (Vivsectionist Beastmorph) 1

Round 2
=======

Kronus Growls, noticing the Humans have become statues and tries to draw the creatures attention his and Grim's way so that it doesnt go around Smashing them

" Pay attention to the real threat you walking Beef Steak! I hope your stupidity doesn't transfer over to your Flesh or I might get sick "

Powerful Flanking Claw: 1d20 + 8 ⇒ (4) + 8 = 12
Powerful Flanking Claw Damage: 1d4 + 7 ⇒ (1) + 7 = 8
Powerful Flanking Claw: 1d20 + 8 ⇒ (18) + 8 = 26
Powerful Flanking Claw Damage: 1d4 + 7 ⇒ (2) + 7 = 9
Powerful Flanking Bite: 1d20 + 3 ⇒ (4) + 3 = 7
Powerful Flanking Bite Damage: 1d4 + 7 ⇒ (1) + 7 = 8

The first strike mearly scratches the Hide while the second finds purchase in soft underbelly and Kronus snaps his jaws menacingly

one hit for 9


Round 2

Not bad on the underbelly hit Kronus but you missed a vital spot there.

Dagger 1: 1d20 + 8 + 2 ⇒ (16) + 8 + 2 = 261d4 + 1 + 3d8 ⇒ (3) + 1 + (5, 6, 3) = 18

Grim stabbed the creature in the kidney

But you see the nice area to puncture is right here

Dagger 2: 1d20 + 8 + 2 ⇒ (11) + 8 + 2 = 211d4 + 1 + 3d8 ⇒ (1) + 1 + (8, 2, 4) = 16

he says puncturing the lung

Current AC 24


Wow Grim kills it.

Gonna have to be an Indian giver here and go back to real flanking rules. I'm a noob GM and I had no idea how crazy a dagger rogue could be.

I'll roll up some treasure. Please role play.


And one more kill for the Grim, The party life saver in dire situation.

Works for me DM. it isn't going to be changing the aspect of the game much as i will still use my 1st round to better position myself into flanking and attack once. And Kronus and Hajar will just have to anticipate my flanking move :) mouahahah


The stone effect wears off for everyone except Kuralaak.


Hajar's Consumables Male(Human) Paladin 3 Oracle 9 (Abbot Protector of Kelmerane) | HP86| AC/Touch/Flat 22/11/21 | Fort/Ref/Will +14/+11/+14| Init: +1 | Percep: +8

Thank you Grim, and Kronus. That beast had the best of me....You were valiant in your defense of the group. Most gracious thanks

To Iryna

Can nothing be done for Kuralaak?


ha no worries and don't sweat on it...


Female Human Cleric 5 | HP 38 | AC 19 FF 19 T10 | Saves +5/+1/+8 | Init +0 | Percep +4

Shaking off the calcification, Iryna frowns. Looking at Kuralaak's still transmogrified form, she grows worried. "No, I don't think that I can help him."

I can when I hit 9th level...:/


dam, then lets put the statue somwhere safe, we can retreive him on pur way out of here.


Male Human (Gnoll Heritage) Alchemist (Vivsectionist Beastmorph) 1

Kronus sneers but it seems to damper as his looks upon his fellow Gnoll.. Kuralaak. This Gnoll, a rare trait among his kind, seemed smarter and utilized that odd contraption of a crossbow; Most importantly.. He was the one that helped Kronus. Stalking the statue Kronus absorbs Kuralaak's features and his expression whispering something to himself in Gnoll, before turning to Face Hajar, Grim, Iryna and Selina.

" Your Dawnflower cannot save him from this!? If so The Carrion King shall pay! I will not sit by and allow my...your ally to stay like this ... Make sure he is placed safely... We shall be back for him.. with the Carrion King's head.. maybe the traitor's blood will help. "

Kronus starts to walk off outwardly angry but obviously trying to mask his sadness; An odd trait for him.

Gnoll Whisper:
" I, Kronus Deathmaw, vow on my very life I shall return the debt you have given me Blood Brother Kuralaak.. I shall ensure that you are fixed and have fresh bloody meat when you return. "


Where too now my unbeatable heroes? I got a replacement for Kuralaak by the way.


Hajar's Consumables Male(Human) Paladin 3 Oracle 9 (Abbot Protector of Kelmerane) | HP86| AC/Touch/Flat 22/11/21 | Fort/Ref/Will +14/+11/+14| Init: +1 | Percep: +8

Down? There are stairs that way yes? Also, did Grim do a grimsearch of the area?


Female CG Human Rogue 1| HP 18/18| AC: 18| Fort: +5; Ref: +9; Will: +6 | Init: +0 | Per +6 | Stealth +7 |Intimidate +5 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇

Selina thanks the heroes for saving her from an eternity of petrification.


Male Human (Gnoll Heritage) Alchemist (Vivsectionist Beastmorph) 1

The stairs are fine with me


Oh yea treasure for defeating what should have been a way harder encounter all too quickly lol. Really I had planned on giving it way more HP than book listed but with Kuralaak having to drop I just want to move on.


2d4 ⇒ (4, 2) = 6 60 GP.

1d100 ⇒ 43 Masterwork Light Mace

1d100 ⇒ 56,1d100 ⇒ 49...1d100 ⇒ 40..1d100 ⇒ 1..1d100 ⇒ 23..1d100 ⇒ 28

Divine Scroll of Deeper darkness Caster level 5.

Divine Scroll of Dismissal Caster Level 7th.

1d100 ⇒ 80..1d100 ⇒ 71..1d100 ⇒ 93

Wand of Sleep Charges: 1d50 ⇒ 35


the great dome map has been updated.

Grim goes down the steps silent as the wind and scouts ahead. He comes back with this information. In the center of the large chamber are five dens of scattered bones and matted fur. A curving flight of stone stairs descends from above to the northeast, supported by a dense colonnade,
while to the southwest a second flight descends deeper into the earth. To the north, a crude wooden barricade has been erected over the mouth of a tunnel, while to the east a larger path through the mounds of sediment leads into a large, dark hall. The southern wall appears to have partially collapsed, but glimpses of another large space can be had through gaps in the fallen masonry.

There are 3 of the well armed Carrion guards along with three of the giant Hyenadons in this room as well.


So what is the battleplan Oh great leader, Chosen of the Dawn goddess?in order to be effective i need a flanking buddy


Female Human Cleric 5 | HP 38 | AC 19 FF 19 T10 | Saves +5/+1/+8 | Init +0 | Percep +4

Obviously, the scrolls to me?

Saddened by her own inability to help Kuralaak and even more so by Kronos' reaction, Iryna says nothing and reflects on how she can be a stronger vessel in Sarenrae's service.

"I should make sure we are prepared to fight. Is anyone still hurt?"

Grim, did you get the healing I dropped when we were facing the Trollodytes, or have you been hurt since then?


i hadn't seen the healing done :( Grim is at full


Female Human Cleric 5 | HP 38 | AC 19 FF 19 T10 | Saves +5/+1/+8 | Init +0 | Percep +4

Yeah Grim :D


Female CG Human Rogue 1| HP 18/18| AC: 18| Fort: +5; Ref: +9; Will: +6 | Init: +0 | Per +6 | Stealth +7 |Intimidate +5 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇

"Since you are offering Iryna, I am wounded over here." Selina grips her abdomen where she is bleeding.


Hajar's Consumables Male(Human) Paladin 3 Oracle 9 (Abbot Protector of Kelmerane) | HP86| AC/Touch/Flat 22/11/21 | Fort/Ref/Will +14/+11/+14| Init: +1 | Percep: +8

As usual Hajar ignores the japes of the rogue

Thank you Kronus, we will care for Kuralaak once this Carrion King is defeated and his army scattered to the wind.

He gestures down the stairs and draws Tempest.

We go, for the Dawnflower!

And heads down


See current battle map has been updated. The big Squares are the Hyenadons. The small circles are the Gnolls. The brown blobs are the described five dens of scattered bones and matted fur.

Party Initiative: 1d20 + 8 ⇒ (2) + 8 = 10

Gnoll Initative: 1d20 + 2 ⇒ (19) + 2 = 21

Wow I go first.


The Gnolls and their mounts hear you coming down the steps and prepare to attack.

Hajar and Kronus hit the bottom of the stairs first. You find yourself looking down the maw of 3 Hyenadons drooling for your blood.

Yellow and Blue charge Hajar and Kronus respectively. The third Hyenadon waits its turn while the 3 gnolls cheer the beasts on while they ready arrows for when they might have a clean shot.

Yellow Attack on Hajar: 1d20 + 11 ⇒ (13) + 11 = 24

Blue Attack on Kronus: 1d20 + 11 ⇒ (3) + 11 = 14

Hajar is hit Damage: 1d8 + 12 ⇒ (2) + 12 = 14...The Hyena latches on to Hajar and tries to throw him to the ground Trip attempt: 1d20 + 12 ⇒ (9) + 12 = 21


Party's turn Round 1.

HyenaDon
AC 17, touch 11, flat-footed 15
(+2 Dex, +6 natural, –1 size)
hp 42 each (5d8+20)
Fort +8, Ref +6, Will +5


Hajar's Consumables Male(Human) Paladin 3 Oracle 9 (Abbot Protector of Kelmerane) | HP86| AC/Touch/Flat 22/11/21 | Fort/Ref/Will +14/+11/+14| Init: +1 | Percep: +8

Awesome, Hajar starts combat prone.....nice going "Chosen One"

Lady of Light, lend me your assistance LoH: 3d6 ⇒ (2, 6, 4) = 12

Hajar stands up, drawing attacks from both Hyenadons Which may drop me so the next action might not occur

He then attacks the Hyenadon which hit him yellow

Tempest: 1d20 + 8 ⇒ (19) + 8 = 27 Tempest Crit: 1d20 + 8 ⇒ (16) + 8 = 24

Damage...: 4d4 + 22 + 1d6 ⇒ (4, 1, 3, 3) + 22 + (4) = 37

Yeah, teach you to knock me prone


AoO Yellow: 1d20 + 11 ⇒ (17) + 11 = 28 (No tripping on an AoO that's lame.)

AoO Blue: 1d20 + 11 ⇒ (3) + 11 = 14

Damage: 1d8 + 12 ⇒ (6) + 12 = 18

The huge beast tears into Hajar as he is standing up but Hajar hits a vital organ and blood gushes out of the hyena.

Yellow has 5 HP left.


Round 1

Grim will move to P17 using his acrobatics still to avoid attacks while he moves.

Acrobatics: 1d20 + 13 ⇒ (16) + 13 = 29

Dagger: 1d20 + 10 + 2 ⇒ (11) + 10 + 2 = 231d4 + 1 + 3d8 ⇒ (4) + 1 + (7, 4, 6) = 22 on Blue

Current AC 24


Female CG Human Rogue 1| HP 18/18| AC: 18| Fort: +5; Ref: +9; Will: +6 | Init: +0 | Per +6 | Stealth +7 |Intimidate +5 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇

Bolt of Fire at yellow:
Ranged touch attack: 1d20 + 2 + 1 + 1 ⇒ (15) + 2 + 1 + 1 = 19
Damage: 1d6 + 2 + 1 ⇒ (1) + 2 + 1 = 4...couldn't kill it!


Blue 20/42

Yellow 5/42


Sorry ahead of time for how lame this is

Cayden Bray:
go ahead and jump into combat. You were sent by the cleric of Sranerae Hamzah to find the paladin Abbot Hajar. Abbot is his title not name. I trust you to fill in the blanks about why or how you found the party.


AC 19|HP 38/38

A mysterious stranger appears and shoots a flurry of arrows :-)

At yellow...
longbow: 1d20 + 9 - 1 ⇒ (9) + 9 - 1 = 17 (deadly aim)
damage: 1d8 + 3 + 2 ⇒ (4) + 3 + 2 = 9

And at blue...
longbow: 1d20 + 9 - 1 ⇒ (9) + 9 - 1 = 17 (deadly aim)
damage: 1d8 + 3 + 2 ⇒ (8) + 3 + 2 = 13


Male Human (Gnoll Heritage) Alchemist (Vivsectionist Beastmorph) 1

Kronus lays into the Blue Hyenadon Ripping and tearing with Ferocity at the fall of Kuralaak not taking much notice to the streaming Arrows overhead

Powerful Flanking Claw: 1d20 + 8 ⇒ (17) + 8 = 25
Powerful Flanking Claw Damage: 1d4 + 7 ⇒ (1) + 7 = 8
Powerful Flanking Claw: 1d20 + 8 ⇒ (14) + 8 = 22
Powerful Flanking Claw Damage: 1d4 + 7 ⇒ (2) + 7 = 9
Powerful Flanking Bite: 1d20 + 3 ⇒ (1) + 3 = 4
Powerful Flanking Bite Damage: 1d4 + 7 ⇒ (1) + 7 = 8

As the beast Bite into Hajar.. An arrow lodges in its back distracting it enough for Kronus to take both of his sharp claws and burrow one into its throat while the other reaches into its chest cavity . He Rips out the heart and crushes its windpipe simultaneously.. covering himself in its' gore. He looks up at the Other Gnolls and points then give the cutthroat expression with enough menace to push that threat.


Female Human Cleric 5 | HP 38 | AC 19 FF 19 T10 | Saves +5/+1/+8 | Init +0 | Percep +4

Moving into the melee, Iryna charges the hyaenadon. Her scimitar is a blur of motion as she swings... 1d20 + 7 + 2 ⇒ (7) + 7 + 2 = 16 just past the beast. At least I am here!

Prior to the fight, CLW from the wnad two times on Selina... 2d8 + 2 ⇒ (6, 4) + 2 = 12


Hajar's Consumables Male(Human) Paladin 3 Oracle 9 (Abbot Protector of Kelmerane) | HP86| AC/Touch/Flat 22/11/21 | Fort/Ref/Will +14/+11/+14| Init: +1 | Percep: +8

Round 2

Hajar grits his teeth against the pain of the huge beasts bites and channels some of his goddess's power into Tempest, causing it to glow brightly

Lady of Light, guide my blade

He then moves a few yards forward.

Pretty sure the two hyendadons are down, leaves one left and some gnolls. Updated notes page with last few posts info, tempest is now keen.


Hajar is correct. Yellow and blue are dead. Difficult terrain to move through the corpses.


Round 2

Green charges Kronus. 1d20 + 13 ⇒ (9) + 13 = 22

Brown and black shoot arrows at Hajar. 1d20 + 8 ⇒ (1) + 8 = 9..1d20 + 8 ⇒ (18) + 8 = 26

White shoots at Grim. 1d20 + 8 ⇒ (18) + 8 = 26

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