Mika Hawkins Sales & eCommerce Assistant |
Adam Daigle Director of Game Development |
Dustin Knight Contributor-Subscriber-Venture Lieutenant |
Laclale♪ |
Question here:
Is hallower archetype available at level 6 or before?
If so, can primal caster get one?
And will AP have Harrow deck aid or just replacement rule?
keftiu |
3 people marked this as a favorite. |
Is this gonna go to 20? Cause defining fate seems like a 20-level threat.
It’s an 11-20 three volume, like Fists of the Ruby Phoenix, as announced at Gen Con. Paizo seems to have settled into a pattern of 2 three volume APs in the front half of the year and a six volume one in the back half, given that they’ve followed that mold for three years straight now.
keftiu |
Question here:
Is hallower archetype available at level 6 or before?
If so, can primal caster get one?And will AP have Harrow deck aid or just replacement rule?
I believe they mentioned a new physical Harrow deck for April at Gen Con. No word of any Harrower archetype.
James Jacobs Creative Director |
32 people marked this as a favorite. |
I'm still working out the details, so NO PROMISES, but if all goes according to plan... the Harrower archetype will appear in Stolen Fate's Player's Guide. As an archetype, it makes sense that a Harrow-themed PC would have taken the Harrower Dedication feat several levels before 11th, when Stolen Fate begins, so having this as an option for players to look over and consider in the context of character creation makes sense to me. There'll also be some rules to help GMs utilize the Harrow deck in a sort of variant Hero Point mechanic that I've used for several home games over the past decade that I'm eager to share with the world.
(There's no room in the adventure itself for the archetype, alas; these three adventures are BURSTING AT THE SEAMS already with content!)
At least, that's my hope for the Stolen Fate Player's Guide at this point!
And yes, this Adventure Path will go to 20th level, and it's going to have some pretty over the top final stuff going on by the end! This is the first Adventure Path I've developed since Age of Ashes, so I'm really excited to get back into "modern Pathfinder" and start guiding some storylines forward!
James Jacobs Creative Director |
13 people marked this as a favorite. |
Question here:
Is hallower archetype available at level 6 or before?
If so, can primal caster get one?And will AP have Harrow deck aid or just replacement rule?
As it currently stands, and as I hope to keep it, the Harrower Devotion feat is a Level 2 feat. It's mostly aimed at Occultism, but its magic stuff works fine with any of the magical traditions—arcane, divine, occult, or primal.
The Harrow deck is going to be an integral part of this campaign, more so than any other Harrow-themed adventure or adventure path we've ever done.
Laclale♪ |
I'm still working out the details, so NO PROMISES, but if all goes according to plan... the Harrower archetype will appear in Stolen Fate's Player's Guide. *snip* There'll also be some rules to help GMs utilize the Harrow deck in a sort of variant Hero Point mechanic that I've used for several home games over the past decade that I'm eager to share with the world.
(There's no room in the adventure itself for the archetype, alas; these three adventures are BURSTING AT THE SEAMS already with content!)
At least, that's my hope for the Stolen Fate Player's Guide at this point!
Better if in Player's Guide! And for sort of variant Hero Point mechanic, still use Hero point token or card replaces token?
keftiu |
5 people marked this as a favorite. |
And yes, this Adventure Path will go to 20th level, and it's going to have some pretty over the top final stuff going on by the end! This is the first Adventure Path I've developed since Age of Ashes, so I'm really excited to get back into "modern Pathfinder" and start guiding some storylines forward!
Welcome back - and congrats on Kingmaker 2e crossing the finish line this week! I’m super stoked to see another 11-20 AP, and one that pairs so nicely with the one coming out right before it. The hints given for Stolen Fate at Gen Con have me very excited for where this one goes.
James Jacobs Creative Director |
5 people marked this as a favorite. |
James Jacobs wrote:Better if in Player's Guide! And for sort of variant Hero Point mechanic, still use Hero point token or card replaces token?I'm still working out the details, so NO PROMISES, but if all goes according to plan... the Harrower archetype will appear in Stolen Fate's Player's Guide. *snip* There'll also be some rules to help GMs utilize the Harrow deck in a sort of variant Hero Point mechanic that I've used for several home games over the past decade that I'm eager to share with the world.
(There's no room in the adventure itself for the archetype, alas; these three adventures are BURSTING AT THE SEAMS already with content!)
At least, that's my hope for the Stolen Fate Player's Guide at this point!
If you use this optional Harrow point mechanic, it's additive. It doesn't replace the built-in-to-the-rules Hero Points.
willfromamerica |
2 people marked this as a favorite. |
I'm still working out the details, so NO PROMISES, but if all goes according to plan... the Harrower archetype will appear in Stolen Fate's Player's Guide. As an archetype, it makes sense that a Harrow-themed PC would have taken the Harrower Dedication feat several levels before 11th, when Stolen Fate begins, so having this as an option for players to look over and consider in the context of character creation makes sense to me. There'll also be some rules to help GMs utilize the Harrow deck in a sort of variant Hero Point mechanic that I've used for several home games over the past decade that I'm eager to share with the world.
(There's no room in the adventure itself for the archetype, alas; these three adventures are BURSTING AT THE SEAMS already with content!)
At least, that's my hope for the Stolen Fate Player's Guide at this point!
And yes, this Adventure Path will go to 20th level, and it's going to have some pretty over the top final stuff going on by the end! This is the first Adventure Path I've developed since Age of Ashes, so I'm really excited to get back into "modern Pathfinder" and start guiding some storylines forward!
This sounds so freaking cool.
James Jacobs Creative Director |
10 people marked this as a favorite. |
Are those Norn on the cover? It's probably still placeholder art, but that's very interesting nonetheless. Looking forward to both this and Gatewalkers a great deal - and having the Harrower archetype in the Player's Guide sounds awesome!
It's for absolute sure placeholder art. There ARE norns in this Adventure Path, but they don't get their actual cover shout until the third book.
CorvusMask |
4 people marked this as a favorite. |
Its really nice to have second 3 part 11-20 ap :3 I was bit worried that fist of ruby phoenix would be only one and rest of 3 parts would be 1-10. (ideally to me even if ratio of 1-10 is higher, 11-20 at even pace would be nice. One 11-20 for every two 1-10 would be pretty nice pace I admit :3)
Anyway, my fascination with high levels aside, I LOVE harrow themed stuff :3 Glad to see it coming back along with interesting story concept
keftiu |
4 people marked this as a favorite. |
Quote:This adventure also includes a detailed look at a brand new demiplane tied to the Harrow deck...I am quite intrigued by this.
It was talked about some in Gen Con panels:
Slamy Mcbiteo |
2 people marked this as a favorite. |
Seems like this might make a good follow up to Abomination Vaults? It might be nice to discuss how forshadow this AP in early low level AP. What hints to drop or items to give out. Maybe a blog post or soemthing in the first volume?
Cyrad RPG Superstar Season 9 Top 16 |
keftiu |
6 people marked this as a favorite. |
Cyrad wrote:Hoping for cardslinging, Card Caster, and Cartomancer options!You might like this Feat in the meantime.
Actually, hear me out:
Fane's Fourberie (the Feat above) lets you treat Harrow cards as darts while in its Stance.
Irez is a deity of runes and inscribed knowledge, with a fondness for fortune-telling and Harrow... and her Favored Weapon is darts.
It would involve some messy combination of Rogue or Swashbuckler and Cleric multiclassing for a flavorful-but-admittedly-weak payoff, but you could absolutely make a character who is getting Deadly Simplicity to beef up your Harrow cards a little. Is it any good? Not really, but you get the joy of being a shifty devotee of the tarot goddess who fights people with your holy deck, and that's priceless.
Onkonk |
keftiu wrote:Cyrad wrote:Hoping for cardslinging, Card Caster, and Cartomancer options!You might like this Feat in the meantime.Actually, hear me out:
Fane's Fourberie (the Feat above) lets you treat Harrow cards as darts while in its Stance.
Irez is a deity of runes and inscribed knowledge, with a fondness for fortune-telling and Harrow... and her Favored Weapon is darts.
It would involve some messy combination of Rogue or Swashbuckler and Cleric multiclassing for a flavorful-but-admittedly-weak payoff, but you could absolutely make a character who is getting Deadly Simplicity to beef up your Harrow cards a little. Is it any good? Not really, but you get the joy of being a shifty devotee of the tarot goddess who fights people with your holy deck, and that's priceless.
I did create a very jank with Wit Swashbuckler build to get both two level 1 feats (Flying Blade and One For All), Fane's Fourbier and a multiclass which involved an Ancient Elf that takes Adopted Ancestry: Human at 3 and then Natural Ambition at level 5. Champion is also another option for the multiclass but getting both Strength and Charisma is slightly harder to fit.
willfromamerica |
1 person marked this as a favorite. |
This is the first Adventure Path I've developed since Age of Ashes, so I'm really excited to get back into "modern Pathfinder" and start guiding some storylines forward!
You posted in the Age of Ashes forum a few years ago that as Creative Director, you'd no longer be developing Adventure Paths. Has that situation changed? Because I'm very excited if that's the case.
James Jacobs Creative Director |
16 people marked this as a favorite. |
James Jacobs wrote:This is the first Adventure Path I've developed since Age of Ashes, so I'm really excited to get back into "modern Pathfinder" and start guiding some storylines forward!You posted in the Age of Ashes forum a few years ago that as Creative Director, you'd no longer be developing Adventure Paths. Has that situation changed? Because I'm very excited if that's the case.
The situation has changed. Developing Adventure Paths and standalone adventures is the primary thing I've been doing over the past year or two, starting with Kingmaker, then moving on to Shadows At Sundown, Crown of the Kobold King, Stolen Fate, and one that's not yet been announced but that I'll be starting to develop in about a month.
Elfteiroh |
2 people marked this as a favorite. |
will be perfect when I end AV AP. Will this also be available in a foundry module?
If nothing change until then, yes. The last word on foundry modules is "All new AP books as they are released, all other content will be as a case by case basis." (Paraphrased)
keftiu |
1 person marked this as a favorite. |
Looking through Grand Bazaar for something unrelated, and can't help but notice some very interesting characters noted to be interested in Harrow cards - I'm thinking specifically of Ramius, a "terrifyingly powerful" gnome with centuries-old cards who the book describes as an "ancient power."
With this AP starting in Absalom and centering on a potent Harrow deck, I can't help but wonder if we might meet Ramius! And if not, she certainly seems easy to work into things.
silversarcasm |
Looking through Grand Bazaar for something unrelated, and can't help but notice some very interesting characters noted to be interested in Harrow cards - I'm thinking specifically of Ramius, a "terrifyingly powerful" gnome with centuries-old cards who the book describes as an "ancient power."
With this AP starting in Absalom and centering on a potent Harrow deck, I can't help but wonder if we might meet Ramius! And if not, she certainly seems easy to work into things.
Not to say its impossible but 'ramius' and the whole section they are in is an elaborate joke about Yu-Gi-Oh
Ed Reppert |
Hm. “Ramius” is one of the names of Roger, Emperor of Man (full name Roger Ramius Sergei Chiang McClintock), also known as “Roger the Mad”. :-)
Elfteiroh |
I realize that the answer is probably "it'll be out when it'll be out", but doesn't hurt to ask - any word on when the player guide will be out? :)
Usually, it's a couple weeks before it starts shipping, so between early April and middle of April would be my guess.
Aaron Shanks Director of Marketing |
3 people marked this as a favorite. |
MaxHK wrote:I realize that the answer is probably "it'll be out when it'll be out", but doesn't hurt to ask - any word on when the player guide will be out? :)Usually, it's a couple weeks before it starts shipping, so between early April and middle of April would be my guess.
We aim for about 30 days prior to release.