Pathfinder Dark Archive

4.70/5 (based on 20 ratings)
Pathfinder Dark Archive
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From the fringes, the unknown beckons. Pathfinder Dark Archive contains secrets that any player or GM can use to reveal the paranormal lurking in their Pathfinder games! This spine-tinglingly secretive 224-page hardcover rulebook presents two new character classes perfect for delving into the unexplained: Unleash the untold power of your mind as the psychic or leverage supernatural secrets and mystic implements as the thaumaturge!

Beyond these new classes, eight secret case files each provide player options, GM tools, and lore into a different paranormal topic, including:

  • Strange cryptids glimpsed in the night, gear to track them, and the powers you might gain by surviving an encounter with one
  • Cults and esoteric belief, with apocryphal divine magic and the secret of becoming a living vessel for an eldritch being
  • Temporal anomalies, with archetypes that skim along the surface of time and a new mystery for oracles unbound from causality

Each file concludes with a short adventure to immerse players in the paranormal, spanning across Golarion—play all eight to uncover the inexplicable phenomena of the Age of Lost Omens!

Written by: James Case, Mikhail Rekun, Mark Seifter, Rigby Bendele, Logan Bonner, Dan Cascone, Jessica Catalan, Banana Chan, Kay Hashimoto, Sen.H.H.S., Patrick Hurley, Joshua Kim, Avi Kool, Daniel Kwan, Kendra Leigh Speedling, Luis Loza, Ron Lundeen, Liane Merciel, Jacob W. Michaels, Andrew Mullen, Quinn Murphy, K. Tessa Newton, Patrick Renie, Michael Sayre, Shay Snow, Alex Speidel, Solomon St. John, Geoffrey Suthers, Ruvaid Virk, Jabari Weathers, and Isis Wozniakowska

[Additional Web Content spoiler - click to reveal]

The following pages were distributed online after the release of Dark Archive for readers to decipher themselves. You can find them here:

[Solution to Additional Web Content - click to reveal]

The Lost Pages were discovered to lead to the following file:

ISBN-13: 978-1-64078-443-7

The adventures contained within this rulebook, the "Dark Archive Case Files," are sanctioned for use in Pathfinder Society Organized Play. The rules for running these Adventures and Chronicle Sheets are available as a free download (923 KB PDF).



Other Resources: This product is also available on the following platforms:

Fantasy Grounds Virtual Tabletop
Pathfinder Nexus on Demiplane
Roll20 Virtual Tabletop
Archives of Nethys

Available Formats

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Note: This product is part of the Pathfinder Rulebook Subscription.

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This product is non-mint. Refunds are not available for non-mint products. The standard version of this product can be found here.

Are there errors or omissions in this product information? Got corrections? Let us know at store@paizo.com.

PZO2111


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Average product rating:

4.70/5 (based on 20 ratings)

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I love the Thaumaturge

5/5

Bought the pdf just to use the thaumaturge in Society play, and it's a ton of fun. Definitely recommend if you want to play as Van Helsing from Bram Stoker's Dracula


5/5


Had tons of fun with it

5/5

Very entertaining fluff an options.


5/5

Both Thaumaturge and Psychic are really cool. The flavor text is awesome. Some of the adventures are hit or miss, but it’s cool that they provide short adventure ideas that can be i inserted into any campaign as a side plot.


Excellent game content and the adventure material and flavor is great as well

5/5


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Are there any plans for a Dark Archive spell deck to be made in the future?

Dark Archive

5 people marked this as a favorite.
Pathfinder Roleplaying Game Superscriber

For anyone that is thinking of getting a non-mint copy of this. I thought I would share my thoughts, this is not a true review as I am only going to talk about the non-mint condition.

This like Book of the Dead has no issues I can find on it, despite it saying non-mint. I got vault of treasures new as part of the subscription and it seems to be in the same shape as them. Got 2 other non-mint and those had minor issues on them, so if you are on a budget and want to get this book the non-mint is worth it.

Verdant Wheel

Pathfinder Lost Omens, Rulebook Subscriber

Not sure if this is the right place to ask this but will there be spell cards for the Dark Archive spells? I use the spell cards to organize a literal "spellbook" for my prepared casters and there are enough DA spells that I'm definitely going to feel the gap. Would love to buy the spell cards for this book like I did for APG and SoM.

Grand Archive

1 person marked this as a favorite.
Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber
Magis wrote:
Not sure if this is the right place to ask this but will there be spell cards for the Dark Archive spells? I use the spell cards to organize a literal "spellbook" for my prepared casters and there are enough DA spells that I'm definitely going to feel the gap. Would love to buy the spell cards for this book like I did for APG and SoM.

They probably need a minimum amount of cards in a set to be worth the printing runs, and there might not be enough spells in Dark Archives. We could get a "grab bag" set that combine Book of the Dead, Dark Archive, and a couple other Core books down the line, when totalling them all would make a more interesting number of cards?

To note:
APG was 149 spells.
Secrets of Magic was 205 spells.
Book of the Dead was 4 spells.
Dark Archives was 69 spells.
Treasure Vault was 1 spell.
So right now, that's 74 "other sources" spells. Still only about half of what APG had.

Verdant Wheel

Pathfinder Lost Omens, Rulebook Subscriber
Elfteiroh wrote:
Magis wrote:
Not sure if this is the right place to ask this but will there be spell cards for the Dark Archive spells? I use the spell cards to organize a literal "spellbook" for my prepared casters and there are enough DA spells that I'm definitely going to feel the gap. Would love to buy the spell cards for this book like I did for APG and SoM.

They probably need a minimum amount of cards in a set to be worth the printing runs, and there might not be enough spells in Dark Archives. We could get a "grab bag" set that combine Book of the Dead, Dark Archive, and a couple other Core books down the line, when totalling them all would make a more interesting number of cards?

To note:
APG was 149 spells.
Secrets of Magic was 205 spells.
Book of the Dead was 4 spells.
Dark Archives was 69 spells.
Treasure Vault was 1 spell.
So right now, that's 74 "other sources" spells. Still only about half of what APG had.

It's a fair point, but missing 69 spells is a rather sizeable chunk of missing cards. You're right though that it's still a small threshold compared to the others... Perhaps Rage of Elements will add enough to give us at least the APG's threshold and a combined deck will become viable? Unfortunately the nature of the spell cards is that without all the spells represented, the cards inherent value is reduced and creates an uneven experience.

Grand Archive

1 person marked this as a favorite.
Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber
Magis wrote:
Elfteiroh wrote:
Magis wrote:
Not sure if this is the right place to ask this but will there be spell cards for the Dark Archive spells? I use the spell cards to organize a literal "spellbook" for my prepared casters and there are enough DA spells that I'm definitely going to feel the gap. Would love to buy the spell cards for this book like I did for APG and SoM.

They probably need a minimum amount of cards in a set to be worth the printing runs, and there might not be enough spells in Dark Archives. We could get a "grab bag" set that combine Book of the Dead, Dark Archive, and a couple other Core books down the line, when totalling them all would make a more interesting number of cards?

To note:
APG was 149 spells.
Secrets of Magic was 205 spells.
Book of the Dead was 4 spells.
Dark Archives was 69 spells.
Treasure Vault was 1 spell.
So right now, that's 74 "other sources" spells. Still only about half of what APG had.
It's a fair point, but missing 69 spells is a rather sizeable chunk of missing cards. You're right though that it's still a small threshold compared to the others... Perhaps Rage of Elements will add enough to give us at least the APG's threshold and a combined deck will become viable? Unfortunately the nature of the spell cards is that without all the spells represented, the cards inherent value is reduced and creates an uneven experience.

Pathfinder Spell Cards : Rage of Elements

Actually, they have their own set of 240 cards. A set of spells big enugh to be worth a full package by itself.
They confirmed that there would be about 24 pages of spells, 4 pages for each elements. I would guess about between 80 and 100 new spells. That's smaller than the previous minimum set by the APG, but that box had 225 spell cards, which is actually smaller than the RoE one. So either the spells are bigger and many need to cards to fit, or they have a much wider spread across the traditions (like we get more card duplications because they are in 3 or 4 traditions)...
Hum... Now I have the itch to look at the "other sources" numbers I got here and extrapolate the amount of card it would need based on tradition spread... >_>

Director of Marketing

1 person marked this as a favorite.
Magis wrote:
Not sure if this is the right place to ask this but will there be spell cards for the Dark Archive spells? I use the spell cards to organize a literal "spellbook" for my prepared casters and there are enough DA spells that I'm definitely going to feel the gap. Would love to buy the spell cards for this book like I did for APG and SoM.

We can only discuss products that have been announced. Thank you for your request.


I doubt the 9th Case File will get an errata, but there is only a maximum of 32 research points available, so is unable to ever pass the 35 point Research Threshold, making the Truth ending impossible.

Dark Archive

1 person marked this as a favorite.
DemonicDem wrote:
I doubt the 9th Case File will get an errata, but there is only a maximum of 32 research points available, so is unable to ever pass the 35 point Research Threshold, making the Truth ending impossible.

I think its fairly obvious fix in that case though, you get all of them, you get enough for the final threshold


CorvusMask wrote:
DemonicDem wrote:
I doubt the 9th Case File will get an errata, but there is only a maximum of 32 research points available, so is unable to ever pass the 35 point Research Threshold, making the Truth ending impossible.
I think its fairly obvious fix in that case though, you get all of them, you get enough for the final threshold

yeah but it took some time to realize it was the mistake of the adventure and not me miscounting.


Another thing, Clone Mirrors is out of line for a level 6 Hazard. Did you accidentally combine two hazards together in the editing process?

In the adventure it appears in, it works because its a third party in another fight, but it is as powerful as two level 6 hazards as is, making its current power level more like level 8...


Pathfinder Rulebook Subscriber

It's been almost five years and I think DA is still my favorite RPG book that I've ever purchased. Seriously a masterpiece.

Paizo Employee Community & Social Media Specialist

mimp wrote:
It's been almost five years and I think DA is still my favorite RPG book that I've ever purchased. Seriously a masterpiece.

Thank you so much, mimp!

Grand Archive

1 person marked this as a favorite.

Looks like a Remastered version of Dark Archieve has appeared on the Barnes and Noble list, with release set for February 2026.

On the Thaumaturge:
Please clarify how "your strikes Trigger weakness" part works with multiple damage types. Like a Flaming Longsword, and triggering Mortal Weakness against fire. Or Personal antithesis and Flaming Longsword.

Also clarify if the weakness triggers on Bomb Strike misses and and Splash. Or splash if the they weren't the pimary target.

This has been consistently unclear since release.

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