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Yay at Aeon eidolons!
This is honestly type of stuff I wish for, I hope Paizo keeps covering spots not yet covered in 1e before 2e is out :'D I'd really have been sad if there were several outsider categories in 1e not covered by eidolons for example.(now if they would only release rules and statblocks for member from each outsider demigod/quasigod category...)

Fourshadow |

There's... no pdf yet? shoot.
That's because it hasn't shipped yet. Just got my 'Pending' notice and they hope to start shipping this week (tentatively scheduled for tomorrow...). So, it may be another week or two as the PDFs usually are not available until the books hit the shelves in stores.

Souls At War |

jdgoerzen wrote:There's... no pdf yet? shoot.That's because it hasn't shipped yet. Just got my 'Pending' notice and they hope to start shipping this week (tentatively scheduled for tomorrow...). So, it may be another week or two as the PDFs usually are not available until the books hit the shelves in stores.
I think he meant about the "PDF available Sep 19:" thing not being there, and having an "Add to Cart" button instead of a clickable "Add Print Edition".

David knott 242 |

I am wondering what is going on with this one myself. My combined August/September subscription order just shipped, and I did not get my PDF for this Player Companion. Unless the Customer Service forum has an explanation, I will be starting a thread there to inquire about it.

Zaister |
I am wondering what is going on with this one myself. My combined August/September subscription order just shipped, and I did not get my PDF for this Player Companion. Unless the Customer Service forum has an explanation, I will be starting a thread there to inquire about it.
Same issue here.

David knott 242 |
5 people marked this as a favorite. |

I have my PDF now.
Introduction 2
Planar Travelers 4
Plane-Hopping Equipment 10
Plane-Hopping Magic 12
Aph orites 14
Duskwalkers 16
Ganzis 18
Planar Scions 20
Planar Allies 24
Demiplanes 28
ARCHETYPES CLASS PAGE
Chaos knight Paladin 18
Planar harmonizer Occultist 7
Planar rifter Gunslinger 6
FEATS TYPE PAGE
Aphorite Feats — 14–15
Asura Sight Combat 8
Asura Spellrend Combat 9
Asura Style Combat, Style 9
Blackfire Summoning — 5
Cerberus Crush Combat 9
Cerberus Snare Combat 9
Cerberus Style Combat, Style 9
Duskwalker Origin Feats Origin 16–17
Gathlain Court Titles — 22
Hao Jin Tapestry Feats — 30
Lucid Dreamer Feats — 29–30
Planar Mentor Feats — 26–27
Retributive Summons — 6
Star Travel Feats — 29
OTHER RULES OPTIONS PAGE
Alternate Elemental Heritages 20–22
Aphorite Favored Class Options 15
Aphorite Racial Traits 14
Arcanist Exploits 7–8
Duskwalker Favored Class Options 17
Duskwalker Racial Traits 16
Equipment 10–11
Ganzi Favored Class Options 19
Ganzi Oddities 18
Ganzi Racial Traits 18
Kineticist Wild Talents 8
Planar Companion Archetypes 26
Shabti Alternate Racial Traits 23
Spells 12–13, 28–30
Traits 3
Unchained Summoner Eidolon Subtypes 24–25, 31

David knott 242 |
5 people marked this as a favorite. |

Ooh... Could you tell us about the alternate elemental heritages? Thank!
They are all geniekin sub-races:
Gemsoul Crystal Oread
Ironsoul Metal Oread
Lavasoul Magma Ifrit
Mistsoul Vapor Undine
Rimesoul Frost Undine
Smokesoul Fume Sylph
Stormsoul Lightning Sylph
Sunsoul Solar Ifrit
Ability modifiers, spell-like abilities, and affinities all vary from the defaults.

Alchemaic |

I have my PDF now.
** spoiler omitted **
** spoiler omitted **
Could you give a brief overview of the archetypes? Also, is this supposed to be extraplanar stuff or space? Because it sounds like there's quite a bit of space stuff.

David knott 242 |
1 person marked this as a favorite. |

I'd like a little more detail about the style feats along with stuff about Duskwalkers, if you don't mind David. :)
I will limit these to the basics:
Asura Style: Your unarmed and monk weapon attacks sicken divine casters.
Cerberus Style: If you hit with an unarmed strike, you may attack up to two other foes.
Alternate racial traits, feats, and favored class bonuses are provided. Four of the seven feats are origin feats based on your cause of death in your previous life.

David knott 242 |
2 people marked this as a favorite. |

Could you give a brief overview of the archetypes?
The Planar Harmonizer Occultist and Planar Rifter Gunslinger are more generic archetypes (available to any race) who gain powers associated with the planes.
Also, is this supposed to be extraplanar stuff or space? Because it sounds like there's quite a bit of space stuff.

David knott 242 |
2 people marked this as a favorite. |

What is more chaotic to a ganzi than becoming a lawful good paladin, that still has chaos powers.
What do some of the Kineticist Wild talents look like?
Last one for tonight.
List of wild talents:
Angelic Protection
Infernal Bargain
Shepherd of Souls
Splash of the Styx
Turning Blast
The following sentence introduces the section where these talents are described: "Sometimes, a kineticist can become infused with the energies of the Outer Sphere, altering her connection to her element and granting her unusual abilities."

David knott 242 |
1 person marked this as a favorite. |

So what does the radiant eidolon get?
I though there was supposed to be a summoner archetype for the positive energy plane?
There is no summoner archetype, but there are several eidolon subtypes.
Radiant eidolons are the eidolons from the Positive Energy Plane. Their special abilities reflect that origin.

David knott 242 |
3 people marked this as a favorite. |

Can we get a little more detail on what the Duskwalker traits and feats are like ?
I'll just name them for now.
Alternate racial traits:
Abandoned: replaces skilled.
Fosterling: replaces skilled.
Olethros’s Agent: replaces ward against corruption.
Yamaraj’s Bailiff: replaces ward against corruption.
Origin feats:
Chance Death
Deliberate Death
Lonely Death
Willing Death
Other feats:
Experienced Ghost Hunter
Ghost Hunting Team
Personal Chronicler

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Rysky wrote:
Also, NOSOI BUDDY!!!This intrigues me as I already have a Soul Warden Spiritualist (Planar Adventures) who has a familiar that becomes a full-fledged Nosoi Psychopomp at level 4.
Anything that could apply to that archetype? So eager to read this book!
The 2 feat chain works like that.
The Ghost Hunting Team Feat makes your allies' weapons ghost touched, so that might interest you.

Todd Stewart Contributor |
3 people marked this as a favorite. |

Just chiming in to say that I adore some of the stuff in this book. Especially the Abaddon-linked gunslinger, and some of the Maelstrom/chaos themed options.
And in line with the latter, I recently made the following spell for my home game, 'Summon Voidworm Cheersquad'
http://paizo.com/threads/rzs42a1n?Summon-Voidworm-Cheersquad#1

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Fourshadow |

Fourshadow wrote:Rysky wrote:
Also, NOSOI BUDDY!!!This intrigues me as I already have a Soul Warden Spiritualist (Planar Adventures) who has a familiar that becomes a full-fledged Nosoi Psychopomp at level 4.
Anything that could apply to that archetype? So eager to read this book!The 2 feat chain works like that.
The Ghost Hunting Team Feat makes your allies' weapons ghost touched, so that might interest you.
Actually, the familiar gets that already as part of the Spiritualist archetype. I really like it a lot.
But thanks for the info, Rysky!
Fourshadow |
1 person marked this as a favorite. |

I have it! I have just scanned through the book and my first impression is...
This book is VERY specific: Ganzi, Aphorite, Shabti, Duskwalker get some quite interesting options.
Just know that there is very little in here for core races.
That can be good for some, bad for others.
For instance, the really cool Nosoi Buddy feat? Exclusive to Duskwalkers.

David knott 242 |

Well, couldnt humans and pass for humans planar races get it, through planar heritage?
Humans, definitely.
However, there is some strange wording in the Planar Heritage feat that might make it not work for half-humans and "pass for human" planar races.

Alchemaic |

I have it! I have just scanned through the book and my first impression is...
This book is VERY specific: Ganzi, Aphorite, Shabti, Duskwalker get some quite interesting options.
Just know that there is very little in here for core races.
That can be good for some, bad for others.For instance, the really cool Nosoi Buddy feat? Exclusive to Duskwalkers.
Ah, I seem to recall there was another book with a similar issue. Cool ideas unfortunately locked to races nobody plays. I think it was one of the Blood books, but I can't remember which one.

QuidEst |
4 people marked this as a favorite. |

I do wish eidolons were set up better so that a new eidolon subtype wouldn't end up restricted from a lot of natural attack evolutions by default.
Anyway, the astral eidolons are far and away the most interesting addition- they get slower Str/Dex progression, but improve your summoning! (You can use your summoning SLA while your eidolon is out by merging it with one of the summoned creatures, conveying various benefits.) They also can divert more points to the summoner with aspect/greater aspect.
As for race-locked content, it's providing some material to get those new races quickly caught up to some of the existing races. So now there's a good reason to play Duskwalkers- you can get a thematic familiar for one feat less than other characters. Ganzis make good enchantment Oracles thanks to their FCB, and have a unique Paladin option. Aphorites can build Magus-lite on any casting class using scrolls.
There's some nice non-racial content. The ones that stood out to me the most were the five eidolon subtypes and a feat chain for a planar mentor that you can eventually call 1/week at a 50% discount.

Souls At War |

Fourshadow wrote:Ah, I seem to recall there was another book with a similar issue. Cool ideas unfortunately locked to races nobody plays. I think it was one of the Blood books, but I can't remember which one.I have it! I have just scanned through the book and my first impression is...
This book is VERY specific: Ganzi, Aphorite, Shabti, Duskwalker get some quite interesting options.
Just know that there is very little in here for core races.
That can be good for some, bad for others.For instance, the really cool Nosoi Buddy feat? Exclusive to Duskwalkers.
Aside from Blood of the Night, which has option for vampires, not sure which one it could be.
Or Blood of the Beast/Seas/Shadows.

Alchemaic |

Alchemaic wrote:Fourshadow wrote:Ah, I seem to recall there was another book with a similar issue. Cool ideas unfortunately locked to races nobody plays. I think it was one of the Blood books, but I can't remember which one.I have it! I have just scanned through the book and my first impression is...
This book is VERY specific: Ganzi, Aphorite, Shabti, Duskwalker get some quite interesting options.
Just know that there is very little in here for core races.
That can be good for some, bad for others.For instance, the really cool Nosoi Buddy feat? Exclusive to Duskwalkers.
Aside from Blood of the Night, which has option for vampires, not sure which one it could be.
Or Blood of the Beast/Seas/Shadows.
Definitely not Beast, I remember that one being at most a 50/50 split. Might be Seas?
Also holy crap Asura Style and Cerberus Style are cool. Although there seems to be a typo, Cerberus Snare requires Cerberus Crush as a prerequisite, while Cerberus Crush requires Cerberus Snare.