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Gorbacz wrote:Consider playing a medium who channels the Butcher legendary spirit, and using the Warmachine mini The Butcher Of Khardov for your character. And, of course, taking ranks in Profession (butcher).Eric Hinkle wrote:Can someone please provide some information on the butchering axe and Orc hornbow? I'm especially curious about the axe -- isn't 'butchering' something any axe can do provided you hit the target?It ain't that simple. You also need to be a certified Butcher and be in a really butchery state of mind. Only then is the butchering butcherable enough.
While listening to Diablo OST, of course.

Isabelle Lee |
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Isabelle Lee wrote:While listening to Diablo OST, of course.Gorbacz wrote:Consider playing a medium who channels the Butcher legendary spirit, and using the Warmachine mini The Butcher Of Khardov for your character. And, of course, taking ranks in Profession (butcher).Eric Hinkle wrote:Can someone please provide some information on the butchering axe and Orc hornbow? I'm especially curious about the axe -- isn't 'butchering' something any axe can do provided you hit the target?It ain't that simple. You also need to be a certified Butcher and be in a really butchery state of mind. Only then is the butchering butcherable enough.
Perhaps a few levels in occultist, if what I've heard about the class's inspiration is true.
That said, we should probably cut the derail short, lest the moderators be forced to chop the thread up to hack away our ramblings. ^_^

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Gorbacz wrote:Isabelle Lee wrote:While listening to Diablo OST, of course.Gorbacz wrote:Consider playing a medium who channels the Butcher legendary spirit, and using the Warmachine mini The Butcher Of Khardov for your character. And, of course, taking ranks in Profession (butcher).Eric Hinkle wrote:Can someone please provide some information on the butchering axe and Orc hornbow? I'm especially curious about the axe -- isn't 'butchering' something any axe can do provided you hit the target?It ain't that simple. You also need to be a certified Butcher and be in a really butchery state of mind. Only then is the butchering butcherable enough.Perhaps a few levels in occultist, if what I've heard about the class's inspiration is true.
That said, we should probably cut the derail short, lest the moderators be forced to chop the thread up to hack away our ramblings. ^_^
.... dammit Katina.

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doc the grey wrote:I was worried we were going to get some reprints but I thought it was going to be gear from more recent fare like Melee Tactics Toolbox, RTT, and the like. I mean, Dwarves & Gnomes were old when the original AA dropped and they didn't make the cut then so I'm surprised to see them now.Personally, I lean a bit more the other way. I'd definitely prefer no reprints, but if there are reprints, bring back some of the really old stuff. People buying this are more likely to have already bought the newer stuff, so reprinting items from there is a waste. If nothing else, items from the old Campaign Setting might make their way back into PFS this way.
I get that, i just remember the bulk of these weapons from the Dwarves & Gnomes either being stuff no one was really interested in playing with or things that really needed some rewrites to make more useful or well possible (I believe the Switchscythe was actually listed in the original run of Gnomes' table but somehow got all of its description cut.) which makes them feel like an odd choice to me compared to some of the newer stuff.
That said, having the ripsaw glaive reprinted fills my tiny heart with sadistic joy. Hopefully we'll get some new art for it and maybe a few rewrites or redesigns for some of these rarer items to make them more viable and maybe take advantage of some of the new rules/weapon abilities that have come out since these were published (I could totally see the Ripsaw having the deadly property).

shaventalz |
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shaventalz wrote:I get that, i just remember the bulk of these weapons from the Dwarves & Gnomes either being stuff no one was really interested in playing with or things that really needed some rewrites to make more useful or well possible (I believe the Switchscythe was actually listed in the original run of Gnomes' table but somehow got all of its description cut.) which makes them feel like an odd choice to me compared to some of the newer stuff.doc the grey wrote:I was worried we were going to get some reprints but I thought it was going to be gear from more recent fare like Melee Tactics Toolbox, RTT, and the like. I mean, Dwarves & Gnomes were old when the original AA dropped and they didn't make the cut then so I'm surprised to see them now.Personally, I lean a bit more the other way. I'd definitely prefer no reprints, but if there are reprints, bring back some of the really old stuff. People buying this are more likely to have already bought the newer stuff, so reprinting items from there is a waste. If nothing else, items from the old Campaign Setting might make their way back into PFS this way.
If that's the case, why wouldn't you be more excited to have these reprinted? Maybe the fixes you were looking for made it in.

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doc the grey wrote:If that's the case, why wouldn't you be more excited to have these reprinted? Maybe the fixes you were looking for made it in.shaventalz wrote:I get that, i just remember the bulk of these weapons from the Dwarves & Gnomes either being stuff no one was really interested in playing with or things that really needed some rewrites to make more useful or well possible (I believe the Switchscythe was actually listed in the original run of Gnomes' table but somehow got all of its description cut.) which makes them feel like an odd choice to me compared to some of the newer stuff.doc the grey wrote:I was worried we were going to get some reprints but I thought it was going to be gear from more recent fare like Melee Tactics Toolbox, RTT, and the like. I mean, Dwarves & Gnomes were old when the original AA dropped and they didn't make the cut then so I'm surprised to see them now.Personally, I lean a bit more the other way. I'd definitely prefer no reprints, but if there are reprints, bring back some of the really old stuff. People buying this are more likely to have already bought the newer stuff, so reprinting items from there is a waste. If nothing else, items from the old Campaign Setting might make their way back into PFS this way.
Again, I hope that is the case, but without getting an actual look at the changes and a couple of the most recent books making some very odd and counterproductive decisions in terms of playablilty of some new weapons I'm likely to remain skeptical until I actually get to read over them in earnest.

Zaister |
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Various answers:
The Create Poppet feat is indeed available to 1st level spellcasters.
The lantern staff is, well, a lantern on a stick that you can hit someone over the head with as if it were a quarterstaff but does an additional 1 point of fire damage.
The butchering axe is a nasty looking humongous orc axe that you can only wield without penalty if you have at least 19 Strength. It does 3d6 damage. It's an exotic weapon.
Orc hornbows, another exotic weapon, are similarly oversized and have a reduced range increment but do 2d6 damage.

shaventalz |
...The butchering axe is a nasty looking humongous orc axe that you can only wield without penalty if you have at least 19 Strength. It does 3d6 damage. It's an exotic weapon...
Is that written in a way that lets a half-orc's weapon familiarity to work? Because you say it's an orc weapon, but I don't see "orc" in the name.

Zaister |
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The descriptive text says it's a creation of orc smiths from Belkzen. It does not say orc in the name, so the half-orc weapon familiarity does not apply. It seems OK to me, though, that a weapon that does 3d6 damage isn't available as a martial weapon.

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That's succubi for you, always screaming without looking. ;)
I'm liking the hilarious oversized orc weapons, though. Kind of a counterpoint to the elves' tiny, slender weapons.
Now if only we could get a bastard sword version of the warhammer...
Addendum to AA2:
Bastard Sword
Jerk Axe
Rude Hammer

Lemartes |

Hmm, looking it over,
Boarding axe, Boarding gaff, cat-o-nine-tails, cutlass - from Pirates of the Inner Sea (sold out)
Battle Ladder, Piston Maul, Ripsaw Glaive, Flask Thrower - Gnomes of Golarion (sold out, 3.5?)
Dorn-derger - Dwarves of Golarion (sold out, 3.5?)
katar tri - Pathfinder Campaign setting (3.5)
Fauchard - Classic Horrors Revisited (3.5)
Butchering Axe, Chain-hammer, Dueling dagger, Flying Talon, Orc Hornbow, Lantern Staff, Drow Razor, Sanpkhang, Sickle-sword, Spiral Rapier, Stormshaft Javelin, Switchscythe*, Dwarven War Shield, Wavebalde - NEW
So 11 reprints** (and with the racial names attached that means that particular race treats them as Martial weapons I believe now), and 17 new.
*the Switchscythe has been mentioned before but I do not believe it's ever actually been statted up.
**Are Dwarves and Gnomes of Golarion 3.5 products or Pathfinder?
I wonder if any of those reprints are getting updated?

Dark Midian |

John Kretzer wrote:It says they are treated as scimitars for any effects that require scimitars. Don't know if that's the same or an upgrade.So did they change Cutlass?
Checking Archives of Nethys, the wording about being treated as scimitars is new. They're functionally the same without the wording, as in they have all the same stats, but it's official now.

Zaister |
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Most of the reprinted weapons are unchanged, except for the following changes:
The cutlass is now treated as a scimitar for all effects that apply to scimitars.
The battle ladder, piston maul, and ripsaw glaive all now have "gnome" added to their names, making gnome weapon familiarity apply to them.

Lemartes |

Most of the reprinted weapons are unchanged, except for the following changes:
The cutlass is now treated as a scimitar for all effects that apply to scimitars.
The battle ladder, piston maul, and ripsaw glaive all now have "gnome" added to their names, making gnome weapon familiarity apply to them.
Thanks. :)

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The Lantern Staff is quite possibly the coolest stupid weapon I've seen in recent days, solely because it's not exotic. Basically anybody can get their Battle Lamppost game on. And that's how stupid weapons should work.
It's only stupid till you start beating a motherf&$&er's face in with it. Then it's awesome.
Also, fire.