Kalindlara Contributor |
Kalindlara Contributor |
Nightterror |
3 people marked this as a favorite. |
I want more types of Alraune.
1) The Nightshade Alraune, extremely poisonous, comes from a giant purple/black flower, dark skin, extremely beautiful.
2) Venus-Flytrap Alraune, beautiful girl lures you into the snapping maws of a humongous snapper maw covered with acid.
3) Aquatic Alraune, much like he big sister of the Kawa Okago, OR much like the old D&D Kelpie.
4) Cacti Alraune, some desert variant of Alraune, very spiky.
:-D
Alex Smith 908 |
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This is probably gonna be unpopular but I'd like to see more Gygaxian, dungeon ecology type, monsters at this point over real life mythology. Things like mimics and balhannoths that make sense in a gonzo magic setting sort of way but not actually based on anything. You know something you'd see in Adventure Time or Castle Amber.
The Gold Sovereign |
2 people marked this as a favorite. |
Now imagine the obsession a Linnorm Alraune would cause...
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I never expected the deep merfolk we got in bestiary 5, so why not a darker Alraune for bestiary 6? I loved the concept of Nighterror's Nightshade Alraune and would love to see an art.
I'm hoping for a great variety of "endboss" monsters in Bestiary 6, so an "Alraune Queen" would be cool as well.
Wannabe Demon Lord |
1 person marked this as a favorite. |
This is probably gonna be unpopular but I'd like to see more Gygaxian, dungeon ecology type, monsters at this point over real life mythology. Things like mimics and balhannoths that make sense in a gonzo magic setting sort of way but not actually based on anything. You know something you'd see in Adventure Time or Castle Amber.
Creatures like that are certainly interesting, and I'm definitely not opposed to them by any means, but any attempts at trying to apply ecological logic to a fantasy kitchen sink always kind of fall flat to me. Pathfinder, D&D, etc. so clearly don't care about realism in that regard that when they suddenly start trying to apply it just strikes me as being kind of forced.
I guess whenever someone says we need more of one thematic category of creature and less of another, I'm probably always going to argue balance. This is, like I said, a fantasy kitchen sink, so it's probably best to just include everything over however long a period of time we need, released in increments and not focusing too heavily on one thing all at once. That keeps the monsters diverse and the people intrigued.
Nightterror |
This is probably gonna be unpopular but I'd like to see more Gygaxian, dungeon ecology type, monsters at this point over real life mythology. Things like mimics and balhannoths that make sense in a gonzo magic setting sort of way but not actually based on anything. You know something you'd see in Adventure Time or Castle Amber.
The bestiaries already crawl heavely with Lovecraft horrors and aberrations of all types? So you probably get your wish, or you want a whole bestiary without mythology monsters, I would suggest Starfinder bestiary then.
David knott 242 |
Correct me if I'm wrong but this means every type of true giant is in a bestiary now, right? Nice to have the full set I suppose.
Is there a complete list of "true giants" somewhere? If not, then there is always the possibility that somebody at Paizo will create yet another type of true giant.
Alex Smith 908 |
The bestiaries already crawl heavely with Lovecraft horrors and aberrations of all types? So you probably get your wish, or you want a whole bestiary without mythology monsters, I would suggest Starfinder bestiary then.
Not all of them would be aberrations or even that weird looking necessarily. It's just that D&D and Pathfinder are built on the assumption that dungeons exist and are a fairly common occurance. So figuring out how magicked up creatures would evolve and form into niches around the dungeon environment is really neat to me.
Take a whole bunch of the classics from AD&D. The shrieker, the gelatinous cube, the gas spore, the mimic, guardian daemon, and the piercer, or even some of the newer ones from 3.5 like the clockroach and the summoning ooze. These are creatures that only make sense in a world of heavily monster populated dungeons with internal ecologies. This is a niche that has been underexplored by pathfinder in general compared to how it was in older editions of D&D.
The Gold Sovereign |
Take a whole bunch of the classics from AD&D. The shrieker, the gelatinous cube, the gas spore, the mimic, guardian daemon, and the piercer, or even some of the newer ones from 3.5 like the clockroach and the summoning ooze. These are creatures that only make sense in a world of heavily monster populated dungeons with internal ecologies. This is a niche that has been underexplored by pathfinder in general compared to how it was in older editions of D&D.
Alex,
Probably because it's kind of more of D&D thing and Pathfinder it is on thing.
Well said Thomas! ;)
Indeed, that's probably because the setting ins't as centered around dungeon crawling and dungeons aren't always completely alien environments.
But Alex, there are plenty of monsters unrelated to real life mythology as well, especially in the campaign setting and adventure path lines. The bestiaries in the Core line, in their majority, are usually "setting free", so there's little space for creatures specifically related to Pathfinder's dungeons.
That's why I'm really exited about Bestiary 6, as much as I was with bestiary 4. We get to know more about setting related monsters, truly legendary monsters.
The Gold Sovereign |
Actually there is one piece of info about Wild Hunts that I forgot, they are a category of creature.
Also I need to add Titans to the list of no shows in B6.
Hope they are a really cool category of fey. We have almost no fey categories.
I'm ok with no Titans. I was thinking that they were becoming less unique - yet I did like the latest addition to their ranks.
Nightterror |
I want more varieties of Ettercap, Owlbear and Cloakers.
- Vermin Lords, which are advanced Ettercaps, stolen from AD&D, because nobody cares. Vermin lords are advanced ettercaps that control all types of insects/vermin/spiders/centipedes and turn ruined castles into infestations of vermin, them being the King of the castle.
- Silent Stalker, Owlbears are boring, sorry to say this, just because they have a nostalgic flavor they are left un-changed. But owls are SILENT hunters, making no sound when they fly. Silent Stalkers (better name needed) are fey-based Owlbears with feathery wings under their front legs, giving them the ability to fly, having more features of the owl than bears the Silent Stalker spreads a wide aura that takes away sound completely, rendering spellcasters completely useless.
- Snowcloak, white snow-based cloakers living in snowy area's and decorating many frost-giants backs as cloaks and hunting thropies.
Some things to make the Ethereal Marauder and Filcher better:
Marauder: Give it the tongue of the Canoloth, make it somewhat bigger, it uses its tongue as a harpoon to reel in prey.
Filcher: give it the ability of the D&D Boggle, the teleport-stealing thing, creating little blink-portals which they use to steal objects from far away locations. Making it somewhat more interesting.
The Gold Sovereign |
The Wild Hunt is more a seasonal "event" than a creature....but given it's placement in a bestiary....it's safe to assume they are doing something very different......
Actually, there is this Wild Hunt.
And that's why I suppose if they are a category, they would be fey creatures. Or at least I hope so...
The Gold Sovereign |
I agree, there are few categories of fey, well other then gremlins I can't think of any. I have always felt that pixies, nixies, grigs, atomies, brownies, etc. should have been classified as types of sprites.
The low number of categories is a thing for all types, with the exception of the incomparable Outsiders. Plants have only one (Leshy), and oozes have none.
Indeed, that would have been a good subtype for these tiny fairy fey. But unfortunately, other than gremlins there are only the house spirits and Baba Yaga's Riders. I hope bestiary 6 with the Wild Hunt increases the love for fey.
nighttree |
We will just have to wait and see how their version of the Wild Hunt will be like.
I agree, there are few categories of fey, well other then gremlins I can't think of any. I have always felt that pixies, nixies, grigs, atomies, brownies, etc. should have been classified as types of sprites.
Traditionally....there is not a "hard" distinction between the good folk, Spirits of the dead, Land spirits...... etc
Berselius |
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Maybe the introduction of Wurms (not Linnorms but massive / long dragon serpents that have no wings, arms, or legs but crash through their terrain as they slither along at fantastic speeds)? Sorta like the Craw Wurm from Magic the Gathering?
Also, the Cheshire Cat would be cool as a Tane designed to spy, infiltrate, confuse, and ultimately defeat the enemies of the Eldest through intelligent (or possibly occult-based) methods.
KaiserBruno |
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Interestingly, in Kingmaker, Thrasfyr is described as "a mountainous mass of hooks, barbs, and iron". Kind of wonder what happened with the art.
Kingmaker also notes that "no one beyond the Eldest knows just how many of the Tane still breathe within their hidden barracks". So more are always a possibility. ^_^
Bestiary 2 Thrasfyr art is an adorable, fire-breathing bondage bear.
The Pawn art for it however, is a very menacing draconic esque beast that matches the original description much better.
Kalindlara Contributor |
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This thing? ^_^
("An adorable, fire-breathing bondage bear" is great, by the way.)
KaiserBruno |
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This thing? ^_^
("An adorable, fire-breathing bondage bear" is great, by the way.)
Indeed!
It was such a striking difference that my group thought the pawn had been mislabeled at first.
James Jacobs Creative Director |
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Sometimes, when you see different art on a pawn, it's because the original art wouldn't fit the restrictions of a pawn's specific shape. Other times it's because we had variants in mind. But sometimes, the pawn sets give us a chance to "redo" art that ended up not being what we wanted the first time around. That's very much the case for the thrasfyr. A monster that should be frightening and spooky and menacing... not "adorable" or "magenta."
Berselius |
2 people marked this as a favorite. |
The "Living statues haunted by dead gods" description reminds me of the Warring Triad from Final Fastasy VI.
Freaking sweet, man.
Hells yes! I wish they could do Espers too but considering each and every Esper was unique I doubt that would work. Also both ideas might piss off Squeenx. :(
Ambrosia Slaad |
1 person marked this as a favorite. |
Also, the Cheshire Cat would be cool as a Tane designed to spy, infiltrate, confuse, and ultimately defeat the enemies of the Eldest through intelligent (or possibly occult-based) methods.
Is there any confirmation/hint/tease of Carroll/Wonderland critters popping up in this or the The First World book?