Pathfinder Adventure Path #112: The Whisper Out of Time (Strange Aeons 4 of 6) (PFRPG)

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Pathfinder Adventure Path #112: The Whisper Out of Time (Strange Aeons 4 of 6) (PFRPG)
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Not-So-Sweet Nothings

With their memories once again intact, the adventurers continue their pursuit of Count Lowls. But first they must visit Cassomir, where they believe the wayward noble is meeting with an old associate, but find only danger in his absence. Next, they travel to Katheer, capital city of Qadira, to track down a blasphemous tome in a hidden library, only to discover Lowls has stolen the vile book. They then venture to the slave-trading city of Okeno to pick up the count's trail again and encounter the mysterious and alien entity that has been haunting their dreams. If they can't stop their crazed nemesis before his plans come to fruition, doom will come for all!

This volume of Pathfinder Adventure Path continues the Strange Aeons Adventure Path and includes:

  • "The Whisper Out of Time," a Pathfinder adventure for 10th-level characters, by Richard Pett.
  • A gazetteer of the dangerous slaver city of Okeno, by Richard Pett.
  • A look into the inscrutable ways of the alien beings known as yithians, by Paris Crenshaw.
  • A diva has a fateful meeting in the Pathfinder's Journal, by Jason Scott Aiken.
  • A bestiary containing a new Great Old One and other loathsome monsters, by Ed Grabianowski, James Jacobs, Richard Pett, and Greg A. Vaughan.

ISBN-13: 978-1-60125-908-0

"The Whisper Out of Time" is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure Path and Chronicle sheet are available as a free download (723 kb zip/PDF).

Note: This product is part of the Pathfinder Adventure Path Subscription.

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Feels Rushed and Lazy

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Unfortunate module; laziness abounds:

- The formula of Pathfinder Adventure Paths gets in the way of mood, story, plot.

- No fleshing out of travels to Cassomir, Okeno, or the Parchlands. Even simple tables of possible encounters would have been appreciated. Instead, it lazily references other works.

- Even parts that show promise, such as A Symphony of Madness, end with a whimper.

- Some artwork is unfortunate (Mun looks like he's from early 1900's New York, and Twain looks nothing like a derro).

- Speaking of derro, the whole derro involvement feels stolen/borrowed nearly piecemeal from No Response from Deepmar.

- Creatures encountered can be anachronistic (witness the clockwork vivisectionist) and diminish the feel of the module.

- Maps are small and poorly detailed.

- Poor editing; there are a number of typos littering the pages, reinforcing the feel of this being a rushed, shoddy module.

- Weird that a haunt of words and ideas lifting from pages and attacking players would do 10d6 physical damage, as much as falling 80 feet. Lazy design.

- Political correctness (gender activism) runs rampant in the back half of the module, detracting from the story. The use of "they" to refer to a creature is distracting and confusing.

- The process listed for creating a Hollow One makes it exceedingly unlikely that Mun would have created multiple hollow ones of himself, further straining credulity.

Most concernedly, this module doesn't "feel" like an Elder Mythos adventure. I expect better from Paizo.


Suffers from taking place at too many places...

***( )( )

Part 1 (Cassomir) has a good mix between Cthulhu Mythos and Pathfinder atmosphere.
Part 2 (Katheer) is the part where the Mythos atmosphere is strongest.
The "Ecology of the Yithian" article is excellent!
The Bestiary section is good.

BAD:
The battle-maps are disappointing, they are very plain and unevokative and the last one is too big to fit even on a "Bigger Flip-Mat".
The Okeno gazetteer doesn´t offer enough information.

UGLY:
There is no clue where to place the "Old Infirmary" anywhere in Cassomir and the location of the "Blossoming Thorn" in Okeno is not given either.
You ABSOLUTELY need Pathfinder Chronicles: Cities of Golarion and Pathfinder Campaign Setting: Qadira, Jewel of the East, both excellent books, if your players decide to visit some other locations in Cassomir and Katheer and if you don´t want to pretend the encounter locations exist in thin air.
The CR of the opponents in part 3 are way below the group, there is not a single enemy that won´t be taken down in 1 round.
A level 12 party can take on the whole fortress at once and lose not a single PC.

I was really torn between giving 2 or 3 stars for this, i wish i could have given 2.5
The GM has to invest lots of extra time into this part to flesh out the three cities and to replace EVERY opponent in part 3 (lots of low CR creatures DON´T add up to a high CR challenge).
This adventure would have been better if it took place in only 2 cities.


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Community Manager

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Now available for preorder! Cover is likely final, but is subject to change.

Sovereign Court

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Pathfinder Adventure Path, Companion Subscriber; Pathfinder Battles Case Subscriber; Pathfinder Comics Subscriber

Looks awesome! ^_^

Spoiler:
Also, I see the ruler of Thrushmoor is involved...


Wow. We're really delving into Casmaon! Awesome!

Dark Archive

Pathfinder Adventure Path Subscriber

Really looking forward to this AP.


Pathfinder Adventure Path, Campaign Setting, Companion Subscriber

So you go to Qadira, well that makes sense since we get a campaign setting book for Qadira around that time as well.

Dark Archive

"Campaign Setting: Qadira" will be out in december 2016! :-)

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Roleplaying Guild, Tales Subscriber; Pathfinder Comics Subscriber

We... have to go to Okeno...

;_;

Paizo Employee Creative Director

6 people marked this as a favorite.
Rysky wrote:

We... have to go to Okeno...

;_;

People who expect to have a pleasant and friendly time visiting lovely and friendly places should probably not play Strange Aeons. It is, after all, a horror themed Adventure Path! :-P

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Roleplaying Guild, Tales Subscriber; Pathfinder Comics Subscriber
James Jacobs wrote:
Rysky wrote:

We... have to go to Okeno...

;_;

People who expect to have a pleasant and friendly time visiting lovely and friendly places should probably not play Strange Aeons. It is, after all, a horror themed Adventure Path! :-P

I'm okay with Eldritch Horror (I like Bloodborne just as much as you!)

... I... don't like Okeno. I don't like it.


Awesome! The back matter in this path is looking especially good so far.


2 people marked this as a favorite.
Rysky wrote:
... I... don't like Okeno. I don't like it.

Come back to Okeno. I've saved a seat for you, along with a glass of milk.

Silver Crusade

2 people marked this as a favorite.
Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Roleplaying Guild, Tales Subscriber; Pathfinder Comics Subscriber
Priestess of Lamashtu wrote:
Rysky wrote:
... I... don't like Okeno. I don't like it.
Come back to Okeno. I've saved a seat for you, along with a glass of milk.

...

Scarab Sages

Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Cards, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Tales Subscriber; Pathfinder Comics Subscriber
James Jacobs wrote:
Rysky wrote:

We... have to go to Okeno...

;_;

People who expect to have a pleasant and friendly time visiting lovely and friendly places should probably not play Strange Aeons. It is, after all, a horror themed Adventure Path! :-P

People who prefer to travel via ruby tuning fork, however, appear to be in for a wild ride!


Pathfinder Adventure Path Subscriber

Got to cut a deal with one of those dang Men of Leng, I'm guessing? Perhaps its off to the Dreamlands in #5.

Even though the name Count Lowls makes me lol, I'm looking forward to this entire AP sooooo much.

Dark Archive

Cthulhudrew wrote:

Got to cut a deal with one of those dang Men of Leng, I'm guessing? Perhaps its off to the Dreamlands in #5.

Even though the name Count Lowls makes me lol, I'm looking forward to this entire AP sooooo much.

Part #5 is called "What grows within" which makes me think more of body horror and the seeds of a Great Old One inside the PCs.

Maybe a template out of "Horror Adventures"?

And part #6 is "Black Stars Beckon" which should include a journey into space, probably to Carcosa on Hali in Aldebaran.

:
I think Paris and a Yithian city have been confirmed at Paizocon.


4 people marked this as a favorite.

Some how I'm not surprised that moron Count Lowls is involved in this...

Grand Lodge Contributor

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EEEEEEEE!

Every part of this AP fills me with joy.

Dark Archive

Pathfinder Adventure Path Subscriber
Thomas Seitz wrote:
Some how I'm not surprised that moron Count Lowls is involved in this...

Gets boring being a being a pretentious, arm-chair scholar. ;3

Now we know where some of his foreign assistants come from.

Silver Crusade

1 person marked this as a favorite.
Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Roleplaying Guild, Tales Subscriber; Pathfinder Comics Subscriber
DeciusNero wrote:
Thomas Seitz wrote:
Some how I'm not surprised that moron Count Lowls is involved in this...

Gets boring being a being a pretentious, arm-chair scholar. ;3

Now we know where some of his foreign assistants come from.

Hmm, curious about him. In his writeup for Rule of Terror it mentions "spends considerable resources patronizing fields of arts and science, including metaphysics".

Does this mean he spends those resources being a patron of them? Or the other meaning of patronizing?

Dark Archive

3 people marked this as a favorite.
Pathfinder Adventure Path Subscriber
Rysky wrote:
DeciusNero wrote:
Thomas Seitz wrote:
Some how I'm not surprised that moron Count Lowls is involved in this...

Gets boring being a being a pretentious, arm-chair scholar. ;3

Now we know where some of his foreign assistants come from.

Hmm, curious about him. In his writeup for Rule of Terror it mentions "spends considerable resources patronizing fields of arts and science, including metaphysics".

Does this mean he spends those resources being a patron of them? Or the other meaning of patronizing?

The former. Though he also likely comes off as the latter, too. What with that one book he wrote was more-or-less entitled "Esteemed Professor is an Idiot."


James Jacobs wrote:
Rysky wrote:

We... have to go to Okeno...

;_;

People who expect to have a pleasant and friendly time visiting lovely and friendly places should probably not play Strange Aeons. It is, after all, a horror themed Adventure Path! :-P

What about people who derive enjoyment from unpleasantness? erm... Asking for a friend? ;)


Marco Massoudi wrote:
Cthulhudrew wrote:

Got to cut a deal with one of those dang Men of Leng, I'm guessing? Perhaps its off to the Dreamlands in #5.

Even though the name Count Lowls makes me lol, I'm looking forward to this entire AP sooooo much.

Part #5 is called "What grows within" which makes me think more of body horror and the seeds of a Great Old One inside the PCs.

Maybe a template out of "Horror Adventures"?

And part #6 is "Black Stars Beckon" which should include a journey into space, probably to Carcosa on Hali in Aldebaran.

** spoiler omitted **

Out of curiosity - how did you come by this information? I'm asking in earnestness because we're looking for a follow-up for our group in Kingmaker and this is high on our suggestion-list. Kingmaker ends this month and we're trying to figure out if its worth it to wait until August-Sept to run this. Our big questions are "where is this going" and "how important / well done is the lost memories part?" (I know the latter is a matter of subjective judgement ;)

Liberty's Edge

Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

Too large to tackle = bigger than Colossal ?

Salivates


The color out of space, the whisper out of time, the sanity out of your minds...

Sounds like fun!


DeciusNero wrote:

Gets boring being a being a pretentious, arm-chair scholar. ;3

Now we know where some of his foreign assistants come from.

Probably yes to the boring being an arm chair scholar. As for his foreign assistants I always assumed they were from Leng myself.


Pathfinder Adventure Path Subscriber
Thomas Seitz wrote:
Some how I'm not surprised that moron Count Lowls is involved in this...

I am. He's low-level and portrayed as a bit of a loser in Rule of Fear. Granted, levels change and I could be getting the wrong interpretation of him - that he's a sputtering idiot man child - but would be surprised if he ends up as the BBEG.

Though I have to say, in many ways he's like the Golarion version of Lovecraft himself. So I can't hate on him too much.


1 person marked this as a favorite.

Generic,

I meant that even as a low level loser, he's always messing with stuff beyond his understanding. So to see him involved in this, not that surprising.

Paizo Employee Developer

9 people marked this as a favorite.

Wealthy, arrogant, and low-level is the best combination of things in order to get in over one's head. :)


Ain't that the truth, Mister Daigle. :)


Pathfinder Adventure Path Subscriber
Thomas Seitz wrote:

Generic,

I meant that even as a low level loser, he's always messing with stuff beyond his understanding. So to see him involved in this, not that surprising.

On that I agree entirely. He's custom-made for, as Adam Daigle said, doing something just incredibly stupid on a Lovecraftian scale. I'm just surprised he'd be a villain this late in the AP. I figured he'd have met a gruesome end much sooner. Guess he's "lucky."

Regardless, very much looking forward to this AP.


OKENO!!!!

Yellow sails and smiling faces!~


Nah. I think it's not luck so much as the fate the Old Ones chose for him.


Pathfinder Adventure Path, Roleplaying Game Subscriber
Generic Villain wrote:
Thomas Seitz wrote:

Generic,

I meant that even as a low level loser, he's always messing with stuff beyond his understanding. So to see him involved in this, not that surprising.

On that I agree entirely. He's custom-made for, as Adam Daigle said, doing something just incredibly stupid on a Lovecraftian scale. I'm just surprised he'd be a villain this late in the AP. I figured he'd have met a gruesome end much sooner. Guess he's "lucky."

Regardless, very much looking forward to this AP.

I would guess some sort of possession/mind swap, and whatever is running around in his body IS high level.

Liberty's Edge

1 person marked this as a favorite.
Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber
MMCJawa wrote:
Generic Villain wrote:
Thomas Seitz wrote:

Generic,

I meant that even as a low level loser, he's always messing with stuff beyond his understanding. So to see him involved in this, not that surprising.

On that I agree entirely. He's custom-made for, as Adam Daigle said, doing something just incredibly stupid on a Lovecraftian scale. I'm just surprised he'd be a villain this late in the AP. I figured he'd have met a gruesome end much sooner. Guess he's "lucky."

Regardless, very much looking forward to this AP.

I would guess some sort of possession/mind swap, and whatever is running around in his body IS high level.

Charles Dexter Ward

Dark Archive

Wszebor Uriev wrote:
Marco Massoudi wrote:
Cthulhudrew wrote:

Got to cut a deal with one of those dang Men of Leng, I'm guessing? Perhaps its off to the Dreamlands in #5.

Even though the name Count Lowls makes me lol, I'm looking forward to this entire AP sooooo much.

Part #5 is called "What grows within" which makes me think more of body horror and the seeds of a Great Old One inside the PCs.

Maybe a template out of "Horror Adventures"?

And part #6 is "Black Stars Beckon" which should include a journey into space, probably to Carcosa on Hali in Aldebaran.

** spoiler omitted **

Out of curiosity - how did you come by this information? I'm asking in earnestness because we're looking for a follow-up for our group in Kingmaker and this is high on our suggestion-list. Kingmaker ends this month and we're trying to figure out if its worth it to wait until August-Sept to run this. Our big questions are "where is this going" and "how important / well done is the lost memories part?" (I know the latter is a matter of subjective judgement ;)

The titles for parts 5&6 i got from Pathfinderwiki.

The spoiler from Paizocon.


Pathfinder Adventure Path, Starfinder Adventure Path Subscriber

Is is possible to get a bigger picture of the cover, like the other AP installments?


Pathfinder Adventure Path Subscriber

I'm kind of leery for this one. The last travel all around AP volume was in Serpent's Skull and I thought it was weak. Might have to wait for the review of this one. "Ecologies of" also turns me off. I haven't read an inspiring one yet.

The Exchange RPG Superstar 2010 Top 32

2 people marked this as a favorite.

Richard Pett and a creepy Mythos library in Qadira - I'm lookin gforward to reading this one (hope there are no lamia matriarchs)

Paizo Employee Developer

1 person marked this as a favorite.
carborundum wrote:

Richard Pett and a creepy Mythos library in Qadira - I'm looking forward to reading this one (hope there are no lamia matriarchs)

No worries on the lamia matriarch angle.


1 person marked this as a favorite.

Aw.. but I WANTED Wisdom damage in this book! :p ;)

Contributor

3 people marked this as a favorite.

Nope, there are 3 this time:)

Mnaaaaaaaaaaaaarrrrrrrrrrrrrrrrrrrrrrrrrrrrrr!

Silver Crusade

2 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

M'naaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaarrrrrrrrrrrrrr!


2 people marked this as a favorite.
Pathfinder Adventure Path, Roleplaying Game Subscriber
GreatKhanArtist wrote:
I'm kind of leery for this one. The last travel all around AP volume was in Serpent's Skull and I thought it was weak. Might have to wait for the review of this one. "Ecologies of" also turns me off. I haven't read an inspiring one yet.

Reign of Winter was more recent and was a pretty awesome travel AP


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Legends Subscriber; Pathfinder Tales Subscriber; Starfinder Charter Superscriber

Well, Reign of Winter was more telporting than traveing. But there was also Jade Regent.

Serpent's Skull did have its problems, but traveling wasn't one of them in my eyes.

Paizo Employee Creative Director

4 people marked this as a favorite.
Zaister wrote:

Well, Reign of Winter was more telporting than traveing. But there was also Jade Regent.

Serpent's Skull did have its problems, but traveling wasn't one of them in my eyes.

The problems that vexed Serpent's Skull have long-since been addressed (we no longer assign adventure path installments to authors we have never worked with before—if you want to write an adventure path installment for us, you have to prove you can hit deadlines and understand Pathfinder first by writing lots of other products for us), and have not been a significant issue since.

Contributor

I love the cover of this installment. It looks like me reading the rules of Cthulhu Wars (tiny black letters on a dark/dirty green background). :)


Tito,

I still want to punch Lowls in the face....

But otherwise I'm looking forward to more details as we get closer to December.

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