The cult of Hastur no longer threatens Thrushmoor, and now the adventurers board a riverboat to Cassomir to track down their obsessed and corrupted former employer. Along the way, they explore the Dreamlands and attempt a number of bizarre dream quests, after which the adventurers can heal their fragmented minds—but they also learn of a greater threat looming over Golarion. Can they survive the perilous Dreamlands and emerge intact or will they be stranded in a dimension of nightmares?
"Dreams of the Yellow King," a Pathfinder adventure for 7th-level characters, by Ron Lundeen.
A comprehensive gazetteer exploring the Sellen River, Avistan's most expansive waterway, including additional encounters one could run into while sailing its winding course, by Liz Courts.
A heart-pounding journey through the dark in the Pathfinder's Journal, by Wendy N. Wagner
A collection of terrifying and bizarre monsters, including an enigmatic Great Old One, by James Jacobs and Todd Stewart.
ISBN-13: 978-1-60125-899-1
"Dreams of the Yellow King" is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure Path and Chronicle sheet are available as a free download (723 kb zip/PDF).
Other Resources: This product is also available on the following platforms:
Only 2 downsides:
-getting here is basically impossible if your players burned down the mansion and with that the books they needed to do the travels, but that is a problem i need to solve myself.
-In the end of the adventure, it says "oh yeah, I hope you took your player's character sheets at level 7 and copied them, cause now you'll need them. This encounter could've been so cool! And putting a short disclaimer in the beginning of the book would've been so easy, but noooooo, it's gotta be at the end of the book, when the PC's already advanced 2 levels. That's just neglect of the reader
This part of the adventure is gorgeous! 2 lines of adventure, intertwining together however the DM wants it to happen. you can count the days they travel and make it exact, or eyeball all the encounters! Add more sea encounters from behind the book if you want too! And the dreamland parts are amazing, so much creative stuff went into there, and the RP options are amazing as well
Also, read what is written carefully. Just because the cult of Hastur no longer threatens Thrushmoor does not necessarily meant that other servants of Hastur or even Hastur himself are not threats to Thrushmoor. Alternatively, the cult of Hastur could now be threatening some new location that the player characters are expected to travel to.
Either way, I don't think the player characters would get away with saying, "We beat Hasture. What's next?"
Now the adventure just needs a run-in with a night hag who worships Alazhra the Dream Eater. ^_^
Which, as I'm sure you already know, would be a perfect CR encounter for this level 7 adventure. Slap a cleric simple class template on her for an even more challenging version.
Alahazra. Feiya. Quinn. Erasmus. Not a melee-focused class amongst them. Looks like Erasmus is going to have to spend a lot of time channeling the Champion, or else Alahazra had better learn Divine Power and Righteous Might.
Still, it's a cool idea to do an AP with such a non-combat focused quartet of Iconics.
Alahazra. Feiya. Quinn. Erasmus. Not a melee-focused class amongst them. Looks like Erasmus is going to have to spend a lot of time channeling the Champion, or else Alahazra had better learn Divine Power and Righteous Might.
Still, it's a cool idea to do an AP with such a non-combat focused quartet of Iconics.
Classic party balance is never really a thing we concern ourselves with too much when selecting what four iconics to use in an AP. What matters most (and pretty much the ONLY thing that matters) is picking the four that are thematically (art and class and personality) correct for the AP.
My money on the GREAT OLD ONE in this volume is on Atlach-Nacha, the Void Weaver by Clark Ashton Smith, because it´s a spider that weaves a giant web between the Dreamlands and the Waking World (and the alleged creator of the Leng Spiders and Scarlett Walkers?).
My money on the GREAT OLD ONE in this volume is on Atlach-Nacha, the Void Weaver by Clark Ashton Smith, because it´s a spider that weaves a giant web between the Dreamlands and the Waking World (and the alleged creator of the Leng Spiders and Scarlett Walkers?).
According to the forward in In Search of Sanity...
Spoiler:
The PCs will actually be fighting a Great Old One in this adventure. I think we can assume that they will lose this fight, which tells me it takes place in the Dreamlands.
Right now the only Dreamlands dweller with stats is Bokrug, so he's a strong contender for this encounter. Assuming Bokrug isn't the guy though, the fact that Atlach-Nacha actually lives on Earth might potentially rule her out. That said, I can't find any other Great Old One who reside in the Dreamlands except Mhar, and that is a weird case. So you may well be right.
Also worth considering: every Great Old One thus far has the ability to use the spells dream and nightmare, so in that regard anyone could be a contender.
The Sellen River article is a double-sized article. It is half gazetteer and half sample encounters that you can plug into this adventure or any adventure that occurs on the Sellen (or any river, really).
The Sellen River article is a double-sized article. It is half gazetteer and half sample encounters that you can plug into this adventure or any adventure that occurs on the Sellen (or any river, really).
The Sellen River article is a double-sized article. It is half gazetteer and half sample encounters that you can plug into this adventure or any adventure that occurs on the Sellen (or any river, really).
And it was a lot of fun to write! :D
Huh? I thought, I'd seen ... never mind.
So we get the next installment of this great AP and a gazetteer on the Sellen which shapes and defines my favorite region on Golarion. Yay!
The Sellen River article is a double-sized article. It is half gazetteer and half sample encounters that you can plug into this adventure or any adventure that occurs on the Sellen (or any river, really).
And it was a lot of fun to write! :D
Thank you for your time and effort, previously and completely unknown contributor. I'm sure the Paizo boards will be happy to see more of your contributions to come as well as seeing another bringer of fun around.