
Eric Hinkle |
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...I had to cut so much from that Sellen River article. ;_; (It's a really really really big river, you guys.)
Might we please get this extra information in a blog entry on the site? Heck, I'd love a module, or AP, or even a novel, that centered around some folks going from one end of the Sellen to the other and getting in trouble along the way.

RuyanVe |

RuyanVe wrote:Brownie Ronin?Rysky wrote:Liz Courts wrote:...I had to cut so much from that Sellen River article. ;_; (It's a really really really big river, you guys.)Ish okay Liz, we'll always love our... wait, what's the Ronin equivalent for a Gninja?I'd go for Bronin.
Ruyan.
More like Be(ing a)Ronin.
Plus: the new Wayfinder issueseems the perfect spot for publishing the cut content... *whistles*Ruyan.

RuyanVe |

Logging it the description tells meTo anyone who has this:
1. The Great Old One is Atlach-Nacha, isn´t it?
2. What are the maps about?
4. How long is the Sellen article?
3. What are the creatures in the Bestiary section?
Thanks guys (and gals)!
PDF available Nov 16
Ruyan.

Firstbourne |

Marco Massoudi wrote:Logging it the description tells meTo anyone who has this:
1. The Great Old One is Atlach-Nacha, isn´t it?
2. What are the maps about?
4. How long is the Sellen article?
3. What are the creatures in the Bestiary section?
Thanks guys (and gals)!
Product description wrote:PDF available Nov 16Ruyan.
Isn't that the date it is available for purchase?
The subscribers should have access as soon as we receive our shipping notice.
'Sani |

Oliver Veyrac wrote:Mine is still pending. Can't wait til it gets shipped. I loved the first two books. I am about halfway through DMing "the Thrushmoor Terror."Same here. I haven't started it yet because I want the info from book 3 before we finalize character creation.
Same here, I need to know the characters pasts before I get started so I can hint and foreshadow to the players who they are!

Generic Villain |
5 people marked this as a favorite. |
To anyone who has this:
1. The Great Old One is Atlach-Nacha, isn´t it?
2. What are the maps about?
4. How long is the Sellen article?
3. What are the creatures in the Bestiary section?
Thanks guys (and gals)!
It is not Atlach-Nacha - it's Tsathoggua.
Lots of boats, rivers, and what looks like a location on the Dreamlands moon.
12 pages.
Formless spawn (CR 10), Tsathoggua (CR 29), ib shade (CR 4), Thrushmoor angler (CR 8), wamp (CR 6).

Generic Villain |
1 person marked this as a favorite. |
Captain,
What about the Water Lizard?
Also, formless spawn, Ib shade and wamp, a little more details perhaps?
Secondly,
Does the article on the Sellen have anything remotely useful to either Carrion Crown or Kingmaker?
-Formless spawn: intelligent Darklands-dwelling oozes. Originate from Tsathoggua.
-Ib Shade: evil undead frog people who worship Bokrug.
-Wamp: Dreamland-dwelling, goofy looking things. Spider with a pig snout.
Sellen Article has tons of info about the River Kingdoms, but doesn't cross into the Stolen Lands. Could still see most of the encounters working well in a Kingmaker campaign.

Generic Villain |
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To those stressing about what the PCs did for Lowls in their pre-fugue days:
Anything, everything, or almost nothing. It's left intentionally vague, so that each GM can work with his/her players and come up with a satisfying past. Some suggestions are more evil than others: thugs, thieves, etc. Others are quite neutral: guards of Iris Hill or Lowls' research assistants. In the end, all that matters was that they had some connection to the Count. It could be as innocuous as the man's private valet or chef.

Generic Villain |
2 people marked this as a favorite. |
So you'd say they probably taste worse than jellyfish, GV?
I don't eat seafood so I couldn't say. It creeps me out ;)
A bit more info on the Sellen Article, which a lot of people seem interested in: it starts off with general info about climate and inhabitants, followed by a gazeteer detailing a few regions, ruins, and towns the PCs could come across. Fluff in other words. After that are some crunchy encounters, including
In my opinion the real useful stuff are the two detailed set pieces, both with maps. We get a bandit-infested watchtower and an abandoned dry dock with its share of challenges. Unlike the three barges, these note specific encounters. No unique NPCs though - all are pregenerated folks from sources like the NPC Codex. Overall a good way to spice up the NPC's waking voyage south.
Oh and totally unrelated: there's a random encounter in the Bestiary section that blew my mind. Optional obviously, but here it is in its entirety: some nightgaunts decide to drop a dead fellow adventurer on the PCs. Maybe to freak them out? But the dude is kitted out with +5 studded leather armor, a +4 belt of incredible dexterity, boots of striding and springing, and a bag of holding II with 56,000 gp. Uh, wow. Thanks nightgaunts. I'm guessing this optional encounter is meant for parties who, for whatever reason, are low on treasure. Like really, very low.

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Thomas Seitz wrote:So you'd say they probably taste worse than jellyfish, GV?I don't eat seafood so I couldn't say. It creeps me out ;)
A bit more info on the Sellen Article, which a lot of people seem interested in: it starts off with general info about climate and inhabitants, followed by a gazeteer detailing a few regions, ruins, and towns the PCs could come across. Fluff in other words. After that are some crunchy encounters, including
** spoiler omitted **
OMG that third encounter, that's something straight out of Morrowind. That's awesome! THANKIES LIZ!

'Sani |
2 people marked this as a favorite. |

Thomas Seitz wrote:So you'd say they probably taste worse than jellyfish, GV?I don't eat seafood so I couldn't say. It creeps me out ;)
A bit more info on the Sellen Article, which a lot of people seem interested in: it starts off with general info about climate and inhabitants, followed by a gazeteer detailing a few regions, ruins, and towns the PCs could come across. Fluff in other words. After that are some crunchy encounters, including
** spoiler omitted **
One important thing to keep in mind about that encounter
I'm considering adding more super awesome loot to the Dreamlands, just because I know my players won't be able to keep it, but they may enjoy having it in their dreams.

Generic Villain |
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Well maybe now I can hand out Decks of Many things just to screw with my players. ;)
That... is a really intriguing idea. Because what happens to a PC who draws the Balance card? Does his/her alignment change only for the duration of the dream, or does it persist on waking? Does the Donjon card imprison a PC in the Dream World permanently? Could the wishes of a Moon card be used to affect the waking world?
Dang, I might definitely steal your idea if I hopefully end up running Strange Aeons.

Generic Villain |
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Were I running this an introduced a deck of many things I would strongly suggest keeping those effects in the Dreamlands. However, it might be neat to let some minor aspects (especially non-mechanics things) of that slip into the real world, considering the power of the item.
To take the deck of many things idea a bit further, the demiplane encountered in the Module The Harrowing was "Originally a corner of the Dimension of Dreams." If a GM wants some extra dream fun, that's the adventure to plunder for ideas.

Liz Courts Contributor |

Generic Villain wrote:OMG that third encounter, that's something straight out of Morrowind. That's awesome! THANKIES LIZ!Thomas Seitz wrote:So you'd say they probably taste worse than jellyfish, GV?I don't eat seafood so I couldn't say. It creeps me out ;)
A bit more info on the Sellen Article, which a lot of people seem interested in: it starts off with general info about climate and inhabitants, followed by a gazeteer detailing a few regions, ruins, and towns the PCs could come across. Fluff in other words. After that are some crunchy encounters, including
** spoiler omitted **
I didn't write that third encounter with the

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Rysky wrote:I didn't write that third encounter with the ** spoiler omitted **—that's somebody else's credit!Generic Villain wrote:OMG that third encounter, that's something straight out of Morrowind. That's awesome! THANKIES LIZ!Thomas Seitz wrote:So you'd say they probably taste worse than jellyfish, GV?I don't eat seafood so I couldn't say. It creeps me out ;)
A bit more info on the Sellen Article, which a lot of people seem interested in: it starts off with general info about climate and inhabitants, followed by a gazeteer detailing a few regions, ruins, and towns the PCs could come across. Fluff in other words. After that are some crunchy encounters, including
** spoiler omitted **
Dammit, who do I have to thank around here?!?!

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Rysky wrote:Dammit, who do I have to thank around here?!?!I reckon James Jacobs and/or Todd Stewart - they're credited for the Bestiary section where the even occurs.
That would be Mark Moreland who develops the back matter of the Adventure Path. Things like bestiary introductions fall to the developer in charge of that.