Pathfinder Campaign Setting: Inner Sea Races (PFRPG)

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Pathfinder Campaign Setting: Inner Sea Races (PFRPG)
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Peoples and Powers!

The peoples of the Pathfinder Campaign Setting have raised empires, mastered the greatest secrets of magic, and explored their world and beyond. Now delve into their histories, cultures, and powers with Pathfinder Campaign Setting: Inner Sea Races! Inside this book, you'll find details on all the major races that shape the Inner Sea region, from elves and dwarves to celestial-touched aasimars and subterranean drow, along with new details on a variety of rare and mysterious populations. Dive into this tome of secrets and discover:

  • In-depth discussions of the natures, histories, and cultures of all seven core races—including 12 different human ethnicities—plus races like the maniacal goblins, crow-headed tengu, fiend-blooded tieflings, and more!
  • New feats, spells, magic items, armor, and weapons for characters of all the races commonly found in the Inner Sea region.
  • A summary of the rules for building a character of any featured race, as well as alternate heritages for races with diverse origins.
  • Character traits to help you get the most out of your character's cultural history, beliefs, and backstory.
  • Glimpses of rare races hardly ever seen in the Inner Sea region!

ISBN-13: 978-1-60125-722-2

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Great resource on Golarion races

4/5

Read my full review on Of Dice and Pen.

Overall, Inner Sea Races is a very good and useful book. The first three chapters contain a wealth of information about the various races inhabiting the Inner Sea region, and although some of this information comes from previously published books, much of it has been updated and expanded upon. Importantly, it compiles all this information into one easy-to-reference book. The fourth chapter is the weakest part of the book, but there is still much in the chapter that is useful to people creating characters for the setting. The book is already a frequently referenced source for my own games and is likely to be for many other people’s games as well.


Filler, teamwork feats, repeated material, and teamwork feats.

1/5

I'm kind of iffy on buying fluff. I really don't like material I've seen before. This book is fluff that we've seen before.

The fluff isn't even that good. It's kind of bland, generic, stuff that's repeated elsewhere. There's no depth to it.

When it comes to the crunch it's teamwork feats, teamwork feats, teamwork feats... Almost NINETY PERCENT of the feats are teamwork feats. Teamwork feats start as problematic because you need someone else to take them, they get worse because they've been balanced for class features that are going to take them for free.
They're even WORSE for a race book, because you need a veritable celestial alignment of someone else with the feat AND the right positioning AND with the same build AND the same race as you.

With all the untapped potential for race related feats THATS what gets added in as crunch? You couldn't even think of one non teamwork feat per race?


INNER SEA HUMANS is more like it - Disappointing!

2/5

GOOD:
For people that don´t have the partly sold out Player Companions "xxx of Golarion", this book offers a brief overview of the different races that populate the "Inner Sea" and their history.

BAD:
This book does a very poor job of compiling all the great information from the 32 pages Player Companions into one source.
Humans get by far the most pages, with some other races barely getting mentioned. Also there is 90% flavor and 10% rules in here, of which most are unusable.

UGLY:
This book is not worth $45 or $32 for the pdf.

If you´ll buy the "Elves of Golarion" pdf for $6.99,
"Dwarves of Golarion" pdf for $7.99,
"Gnomes of Golarion" pdf for $7.99,
"Halflings of Golarion" pdf for $7.99 and
"Humans of Golarion" pdf for $7.99, you will get much more flavor and crunch.
The Players Companion: "Humans of Golarion" alone covers about a third of this Hardcover in it´s 32 pages.

I thought this volume would compile the most important parts of the 10 Players Companions (Elves, Dwarves, Gnomes, Orcs, Halflings, Humans, Goblins, Blood of Fiends, Blood of Angels & Kobolds) into one volume, but it doesn´t.


Inferior to i.e. Humans of Golarion

1/5

and thus not worth buying. If you want the crunch, you can find it for free on PF crunch websites.

In other respects, all the changed in descriptive flavor (the things upon which role-playing is based) are actually steps backwards from previous products, such as Humans of Golarion.

Which is to say: this product is actually counter-productive. It actively makes the game worse. It indeed contributes to lack of RPing in the hobby, because the focus of the changes became what was fashionable in the current year. But nobody really needs a guide that caters to their own ideology; people who are going to play their own opinions out rather than immerse themselves in a fantasy mindeset can do it without a guide.

They will probably still buy it for confirming their views. I do concede there is some entertainment value in that sense. But for people interested in RPing in a fantasy sense, you are much, much better off simply buying the earlier race guides, which are still available, and giving this one a pass.


Great background and really glad it's not full of crunch

5/5

I had cut down on my Pathfinder purchases a lot because the volume of crunch is, to my mind, becoming pointless. Pathfinder Campaign Setting material is often the main exception to that and this is a great hardback, full of considerable detail on a great many races.

As others have pointed out, humans get a lot of coverage, but it doesn't feel like a bad idea, to me; they make up the substantial majority of playable individuals in Golarion, and have the most variety (on account of being so dominant over the Inner Sea), and as this isn't a bumper book of crunch--which I'd absolutely not have bought, anyway--then to my mind it makes a lot of sense.

Stuff like this is, in my opinion, where Paizo really excels. I get that the crunch-monster needs to be fed, but for many of me that obscures what I really liked about Paizo in the first place, which is that they make really engaging campaign material.


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Dragon78 wrote:
I hope there will be some new info like were did Halflings come from, who/what created them, why are they found with humans most of the time.

Indeed, but Paizo seems to be being rather coy about that little nugget.


Jessica Price wrote:
Well, reporting back after completing the summoning ritual, and the answer was more complicated than expected, so for now, it remains at "Maybe."

That sounds mysterious and suspicious somehow.

I hope the best for the halflings.

Can still see a whole AP centered around a global halfling uprising, some catering more dark forces like Thamir Gixx, other sway to Desna and Chaldira, to save the poor misguided humans and others.


Has the new artwork been submitted to you guys yet?

Will ever race in the book get new artwork, well at every race that has a page or more of information anyway?

will all the racial feats in the book be reprints or will there be some new ones as well?

RPG Superstar 2008 Top 32

2 people marked this as a favorite.
Luthorne wrote:
Dragon78 wrote:
I hope there will be some new info like were did Halflings come from, who/what created them, why are they found with humans most of the time.
Indeed, but Paizo seems to be being rather coy about that little nugget.

That's easy. Halflings came first, humans are dire halflings.


Ross Byers wrote:
Luthorne wrote:
Dragon78 wrote:
I hope there will be some new info like were did Halflings come from, who/what created them, why are they found with humans most of the time.
Indeed, but Paizo seems to be being rather coy about that little nugget.
That's easy. Halflings came first, humans are dire halflings.

So, humans are halflings with the giant subtype?

Maybe a clan of pre-Age of Serpents halflings stumbled onto a wayward shipment of Androffan herakleophorbia IV?

Paizo Employee Creative Director

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Dragon78 wrote:
I hope there will be some new info like were did Halflings come from, who/what created them, why are they found with humans most of the time.

I do have a pretty good idea for this, but I'm not sure we're yet ready to reveal the truth. We're still being coy, in other words. We'll see if this book is the right place to reveal that bit. No promises.

Paizo Employee Creative Director

Dragon78 wrote:

Has the new artwork been submitted to you guys yet?

Will ever race in the book get new artwork, well at every race that has a page or more of information anyway?

will all the racial feats in the book be reprints or will there be some new ones as well?

We've got most, if not all, of the new artwork in. There's a LOT of new artwork, but I'm not sure every race gets new art. I suspect they might.

At this point, we're still sorting out how much of the rules will be reprints and how much will be new. I want to reprint the rules that have risen to the top—the ones that have become iconic or are important to the race or are otherwise load bearing, and not reprint the ones that weren't as popular or important and then come up with new stuff to fill those gaps, but we're still figuring that all out.


So you mean we will get the aasimar/tiefling heritages but not the "elven magic bakery";)

Have you seen the new art Mr. James Jacobs?

Will this book have any new races, monsters, animal companions, familiars, etc.?

Any chance of any new deities specific to one or more races?

Project Manager

James Jacobs wrote:
Dragon78 wrote:

Has the new artwork been submitted to you guys yet?

Will ever race in the book get new artwork, well at every race that has a page or more of information anyway?

will all the racial feats in the book be reprints or will there be some new ones as well?

We've got most, if not all, of the new artwork in. There's a LOT of new artwork, but I'm not sure every race gets new art. I suspect they might.

Every race that has an entire section to themselves gets new art. But there are spreads like "Aliens" and "Races of the Dragon Empires" that have multiple races but only one piece of art.


Q: Will there a table-like appendix (or something of the sort) that collects all the 'most important' (or interesting!) data for each (sub)race, including information like "most prevalent/common in...", "most likely to worship...", "most common languages known (up to 3)", "most common alignment", etc. (and not just 'crunchy' information like racial stat bonuses & such) in this book?

Sort of like what done for Inner Sea Gods? And kinda like that given in Races of Faerûn... Although perhaps in an easier-to-absorb-at-a-glance format? (Again, like Inner Sea Gods.)

Such a table would, at the very least, be a useful summary on the various races, rather than having to read through a paragraph of text that might, for space reasons, not even include 'equal' information for every race, particularly the less common and obscure ones.

And even if such a table couldn't include all relevant information about the different races found in the Inner Sea, it could be a means of presenting relatively detailed information on even obscure races/subraces in a rather succinct manner.

Perhaps?...

Looking forward to this product regardless.

Carry on!

--C.

Yeah, I might've repeated the same points above... It's late where I'm at! :p


If Catfolk are only getting a paragraph or so of info does this mean they are in section with other races, maybe something like races beyond the inner sea, races of Garund, or something like that?

Wich one race got to have art for Aliens? Dragon Empire? Genie-kin?

Project Manager

Dragon78 wrote:

If Catfolk are only getting a paragraph or so of info does this mean they are in section with other races, maybe something like races beyond the inner sea, races of Garund, or something like that?

Wich one race got to have art for Aliens? Dragon Empire? Genie-kin?

Catfolk and geniekin both have their own sections.

Paizo Employee Creative Director

Dragon78 wrote:

So you mean we will get the aasimar/tiefling heritages but not the "elven magic bakery";)

Have you seen the new art Mr. James Jacobs?

Will this book have any new races, monsters, animal companions, familiars, etc.?

Any chance of any new deities specific to one or more races?

I mean that we're still making those decisions. But the magic elf food stuff is unlikely to make it in; that stuff always seemed out of place to me.

I have seen most of the new art.

No new races/monsters/creature stats.

Inner Sea Gods covers the deities specific to races. We may mention some of them from that book but this is not the right book, place, or time to make new deities up.

Paizo Employee Creative Director

Dragon78 wrote:
Wich one race got to have art for Aliens? Dragon Empire? Genie-kin?

Questions like this aren't ones we'll answer now. You'll have to wait and see.

Paizo Employee Creative Director

Psiphyre wrote:

Q: Will there a table-like appendix (or something of the sort) that collects all the 'most important' (or interesting!) data for each (sub)race, including information like "most prevalent/common in...", "most likely to worship...", "most common languages known (up to 3)", "most common alignment", etc. (and not just 'crunchy' information like racial stat bonuses & such) in this book?

Sort of like what done for Inner Sea Gods? And kinda like that given in Races of Faerûn... Although perhaps in an easier-to-absorb-at-a-glance format? (Again, like Inner Sea Gods.)

Such a table would, at the very least, be a useful summary on the various races, rather than having to read through a paragraph of text that might, for space reasons, not even include 'equal' information for every race, particularly the less common and obscure ones.

And even if such a table couldn't include all relevant information about the different races found in the Inner Sea, it could be a means of presenting relatively detailed information on even obscure races/subraces in a rather succinct manner.

Perhaps?...

Looking forward to this product regardless.

Carry on!

--C.

Yeah, I might've repeated the same points above... It's late where I'm at! :p

At this point we have no plans to build a giant table like that... but once the book's through layout... if there's room and time, we'll think about it. I'd say the chances of there being a big table-like appendix are VERY low though. Don't expect one, in other words.


Jessica Price wrote:
Mordant Spire elves get mentioned, but only briefly.

Sigh.....So far...I'm getting less and less interested about this product.

Seems like everything that I was hoping it would be, has been systematically kaboshed :(

Dark Archive

Ross Byers wrote:
That's easy. Halflings came first, humans are dire halflings.

And ogres are dire humans (standard 'dire' template, extra HD, higher physical stats, a natural armor bump, just need to add some random bone spurs, a la 3.X 'dire' animal artwork, and they are good to go!), created by some mad wizard experimenting on the difference between normal animals and dire animals.

Dark Archive

So, this is looking more like it is a fluff book, not a crunch book?

Paizo Employee Creative Director

1 person marked this as a favorite.
DragoDorn wrote:
So, this is looking more like it is a fluff book, not a crunch book?

It was always intended to be more focused on the Golarion flavor of the races. Advanced Race Guide proved a LOT of crunch for the races, and we didn't want this book to just ape that one. Furthermore, Advanced Race Guide had ZERO information about these races as they exist in Golarion.

There ARE rules elements in the book. But the focus is the flavor of the races, not the rules. And the rules that DO exist are there to specifically support how the races work in Golarion.

The book is still in devleopment, but I'd say 1/3 to 1/4 of the book is rules. That can change.


James Jacobs wrote:
DragoDorn wrote:
So, this is looking more like it is a fluff book, not a crunch book?

It was always intended to be more focused on the Golarion flavor of the races. Advanced Race Guide proved a LOT of crunch for the races, and we didn't want this book to just ape that one. Furthermore, Advanced Race Guide had ZERO information about these races as they exist in Golarion.

There ARE rules elements in the book. But the focus is the flavor of the races, not the rules. And the rules that DO exist are there to specifically support how the races work in Golarion.

The book is still in devleopment, but I'd say 1/3 to 1/4 of the book is rules. That can change.

I'm REALLY OK with fluff elements...although I like a bit of both fluff and crunch...it just seems like many of the things that have either been left hanging (after brief mention) in other books...or races that have very little support....are still not going to be focused on all that much.

We have a glut of basic information on the core races...including Inner Sea specifics...but all these other elements that seem to get very little support.

Paizo Employee Creative Director

1 person marked this as a favorite.
nighttree wrote:
James Jacobs wrote:
DragoDorn wrote:
So, this is looking more like it is a fluff book, not a crunch book?

It was always intended to be more focused on the Golarion flavor of the races. Advanced Race Guide proved a LOT of crunch for the races, and we didn't want this book to just ape that one. Furthermore, Advanced Race Guide had ZERO information about these races as they exist in Golarion.

There ARE rules elements in the book. But the focus is the flavor of the races, not the rules. And the rules that DO exist are there to specifically support how the races work in Golarion.

The book is still in devleopment, but I'd say 1/3 to 1/4 of the book is rules. That can change.

I'm REALLY OK with fluff elements...although I like a bit of both fluff and crunch...it just seems like many of the things that have either been left hanging (after brief mention) in other books...or races that have very little support....are still not going to be focused on all that much.

We have a glut of basic information on the core races...including Inner Sea specifics...but all these other elements that seem to get very little support.

Keep in mind that the book IS still being developed, and things can still shift as we see where we're at. Some races will get more than they've had before. Some get less. It'll probably be the best in your case or cases like yours to wait and see how the book looks once it's out. I'm just trying to manage expectations here is all.


James Jacobs wrote:


It was always intended to be more focused on the Golarion flavor of the races. Advanced Race Guide proved a LOT of crunch for the races, and we didn't want this book to just ape that one. Furthermore, Advanced Race Guide had ZERO information about these races as they exist in Golarion.

There ARE rules elements in the book. But the focus is the flavor of the races, not the rules. And the rules that DO exist are there to specifically support how the races work in Golarion.

The book is still in devleopment, but I'd say 1/3 to 1/4 of the book is rules. That can change.

And it being a fluff book is really good and necessary!

I´m pretty sure this will help countless new players and old ones.

Surprising that catfolk get a place here though. Never heard of them being in the Inner Sea region. Would have thought even Kitsune are more likely to be there, since they could be there in secret.

Silver Crusade Contributor

Also, as someone who owns most or all of the sources this draws from, that "glut of basic information" is scattered across a variety of Player's Companions and Adventure Paths, many of which are out of print. This makes it more accessible and modernizes parts of it (even though I will be sad to see the Brightness go). I also disliked how world-neutral the ARG was.

And as someone who owns every Adventure Path that fed Inner Sea Gods, I found a ton of great content there. So, I still have decent expectations for ISR. :)


Well Catfolk can be found in both Tian Xia and Garund and the northern part of Garund is part of the Inner Sea region, so I can see them getting some love.

Designer

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Ross Byers wrote:
Luthorne wrote:
Dragon78 wrote:
I hope there will be some new info like were did Halflings come from, who/what created them, why are they found with humans most of the time.
Indeed, but Paizo seems to be being rather coy about that little nugget.
That's easy. Halflings came first, humans are dire halflings.

Close. There was an ancient humanoid race called the "Ling" that were size Tiny. Using permanent enlarge and reduce, some relationships between human and ling worked out, and the result, much like the half-elf and half-orc, was the half-ling.

Silver Crusade

Had me going there for half a second.


Mark Seifter wrote:
Ross Byers wrote:
Luthorne wrote:
Dragon78 wrote:
I hope there will be some new info like were did Halflings come from, who/what created them, why are they found with humans most of the time.
Indeed, but Paizo seems to be being rather coy about that little nugget.
That's easy. Halflings came first, humans are dire halflings.
Close. There was an ancient humanoid race called the "Ling" that were size Tiny. Using permanent enlarge and reduce, some relationships between human and ling worked out, and the result, much like the half-elf and half-orc, was the half-ling.

Hey, now, that's appropriate for the FIRST day of April, not the LAST. :)


I can't wait to find what catfolk are actually called by there own race and on Golarion in general. I hope ratfolk will get a "real" name as well.


James Jacobs wrote:
nighttree wrote:
James Jacobs wrote:
DragoDorn wrote:
So, this is looking more like it is a fluff book, not a crunch book?

It was always intended to be more focused on the Golarion flavor of the races. Advanced Race Guide proved a LOT of crunch for the races, and we didn't want this book to just ape that one. Furthermore, Advanced Race Guide had ZERO information about these races as they exist in Golarion.

There ARE rules elements in the book. But the focus is the flavor of the races, not the rules. And the rules that DO exist are there to specifically support how the races work in Golarion.

The book is still in devleopment, but I'd say 1/3 to 1/4 of the book is rules. That can change.

I'm REALLY OK with fluff elements...although I like a bit of both fluff and crunch...it just seems like many of the things that have either been left hanging (after brief mention) in other books...or races that have very little support....are still not going to be focused on all that much.

We have a glut of basic information on the core races...including Inner Sea specifics...but all these other elements that seem to get very little support.

Keep in mind that the book IS still being developed, and things can still shift as we see where we're at. Some races will get more than they've had before. Some get less. It'll probably be the best in your case or cases like yours to wait and see how the book looks once it's out. I'm just trying to manage expectations here is all.

Usually, by the time we are having discussions....that's not the case, and I'm glad to hear that there is still time for you to consider other options to include. Also...I have come to realize I tend to gravitate towards the "mystery" mentions....so I'm usually looking for the things that most people are possibly not interested in.


James Jacobs wrote:
DragoDorn wrote:
So, this is looking more like it is a fluff book, not a crunch book?

It was always intended to be more focused on the Golarion flavor of the races. Advanced Race Guide proved a LOT of crunch for the races, and we didn't want this book to just ape that one. Furthermore, Advanced Race Guide had ZERO information about these races as they exist in Golarion.

There ARE rules elements in the book. But the focus is the flavor of the races, not the rules. And the rules that DO exist are there to specifically support how the races work in Golarion.

The book is still in devleopment, but I'd say 1/3 to 1/4 of the book is rules. That can change.

I, for one, hope it changes more towards 1/6 or 1/8. Rules are not what I buy the Campaugn Setting books for.

Project Manager

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Actually, by page count, about 1/5 of the book is rules. So right between the two. :-)


1 person marked this as a favorite.
James Jacobs wrote:
The book is still in devleopment, but I'd say 1/3 to 1/4 of the book is rules. That can change.

Put my vote in for adding context to the crunch. E.g. the ARG has info on lava gnomes, but I don't know anything about lava gnomes (NOTE: I'm not saying there needs to be lava gnomes in Golarion. Just an example ;)). Crunch is nice, having canon sources to help integrate that crunch into the setting is better :)

Mark Seifter wrote:
Close. There was an ancient humanoid race called the "Ling" that were size Tiny. Using permanent enlarge and reduce, some relationships between human and ling worked out, and the result, much like the half-elf and half-orc, was the half-ling.

I had a player reincarnate as a gnome once. After a suicide and reincarnate put him as a gnome again, he just gave up and went for a permenancy'd enlarge. He looked suitably grotesque. I can't imagine enlarged lings would look anything close to attractive. What sort of sick mind would do such a thing? Damn wizards!


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Dragon78 wrote:
I can't wait to find what catfolk are actually called by there own race and on Golarion in general.

Thundereans?

:)


I like crunch but this is a campaign setting book and I am more interested in the campaign specific stuff.

I do hope there are a lot racial feats, new and old, the racial heritages, and maybe some alternate racial traits. But other then those I am fine with the book being mostly campaign information.

Dark Archive

Mark Seifter wrote:
Close. There was an ancient humanoid race called the "Ling" that were size Tiny. Using permanent enlarge and reduce, some relationships between human and ling worked out, and the result, much like the half-elf and half-orc, was the half-ling.

I thought they were 1/4 storm giant, 1/4 pixie, and 1/2 some combination of human, elf and orc?

And then there's the sticky and inappropes question of the quarterlings and three-quarterslings.


I hope some elephantfolk will finaly make it out of the Mwangi plains and make their appearance in the inner sea region.
Guess they have been in Alkenstar before, since that´s closer.

Always wanted to make a elephantfolk gunslinger, so i can reload the twf-guns with my trunk. And if there´s a misfire, you just trumpet it away.

Liberty's Edge

3 people marked this as a favorite.

Dept of Expectation Mgmt has done an excellent job letting us know what this book will NOT be. You clearly have a solid vision for this book, and I can live with that.

But I hope that, going forward beyond ISR, some notes will be taken about the sort of things many people are hoping for in a race product. I would hate for you guys to think that, "welp, we've done the 'of Golarion' books, we've done the 'Blood of' books, we've done the crunch hardcover and the fluff hardcover -- looks like we're done!"

I for one want more than these books offer, and I just want to let you know that there's demand from at least one person.


Any chance that the book will mention new races that do not have stats yet?


Pathfinder Adventure Path, Rulebook Subscriber
Hayato Ken wrote:

I hope some elephantfolk will finaly make it out of the Mwangi plains and make their appearance in the inner sea region.

Guess they have been in Alkenstar before, since that´s closer.

Always wanted to make a elephantfolk gunslinger, so i can reload the twf-guns with my trunk. And if there´s a misfire, you just trumpet it away.

Wait, what? Is this really a thing? I want this to be a thing.


I don't remember ever seeing anything about elephantfolk but if they do have them I doubt they would be a 0HD race. I can see them as a large size humanoid race with racial HD.

Paizo Employee Creative Director

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Samy wrote:

Dept of Expectation Mgmt has done an excellent job letting us know what this book will NOT be. You clearly have a solid vision for this book, and I can live with that.

But I hope that, going forward beyond ISR, some notes will be taken about the sort of things many people are hoping for in a race product. I would hate for you guys to think that, "welp, we've done the 'of Golarion' books, we've done the 'Blood of' books, we've done the crunch hardcover and the fluff hardcover -- looks like we're done!"

I for one want more than these books offer, and I just want to let you know that there's demand from at least one person.

We don't intend to stop publishing Golarion content anytime soon, so there's pretty much no chance of this. We're still publishing deity articles in Pathfinder APs, after all, even though Inner Sea Gods is out. We'll continue publishing more info about races as well as we feel the need.


We have 4+ months until release, I can't wait.


Hayato Ken wrote:

I hope some elephantfolk will finaly make it out of the Mwangi plains and make their appearance in the inner sea region.

Guess they have been in Alkenstar before, since that´s closer.

Always wanted to make a elephantfolk gunslinger, so i can reload the twf-guns with my trunk. And if there´s a misfire, you just trumpet it away.

Wait, they seriously have elephant-people in Golarion? Wow, don't know how I missed this.

Paizo Employee Creative Director

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Turns out, you missed it because we actually don't have elephant people on Golarion.

AKA: Good news! You're not crazy.


I didn't think we did but I would love a large size human shaped elephant type monster one day, especially if it is from Vudra.

Silver Crusade Contributor

I thought it was a reference to that one obscure race from Murder's Mark or Carnival of Tears or whichever module it was...

Liberty's Edge

Are Giff D&D product identity?


Yep.


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Kalindlara wrote:
I thought it was a reference to that one obscure race from Murder's Mark or Carnival of Tears or whichever module it was...

Panotti are pretty neat!


David knott 242 wrote:

Will the aasimar and tiefling ages be corrected?

And what about the too short height of the supposedly tall and thin changelings?

I'd put a note that said due to Planetouched's nature as mutants instead of a true race, their lifespans vary wildly. It would avoid invalidating any characters built with the old chart and fix the AP plotholes pretty nicely.

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