Pathfinder Roleplaying Game: Bestiary 4 (OGL)

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Pathfinder Roleplaying Game: Bestiary 4 (OGL)
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Untold Horrors!

Confront the creatures that go bump in the night! Bestiary 4 presents hundreds of new monsters for use in the Pathfinder Roleplaying Game. Within this tome of terrors you'll find pitiless psychopomps and blood-drinking nosferatu, insectile formians and faceless nightgaunts, and even unique mythological horrors like Spring- Heeled Jack and Grendel himself. Yet not every creature need be an enemy, as mighty empyreal lords, primeval outer dragons, and valorous swan maidens enlist you in their epic battles!

Pathfinder Roleplaying Game: Bestiary 4 is the fourth indispensable volume of monsters for use with the Pathfinder Roleplaying Game and serves as a companion to the Pathfinder Roleplaying Game Core Rulebook and Pathfinder Roleplaying Game Bestiary. This imaginative tabletop game builds upon more than 10 years of system development and an Open Playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium.

Pathfinder Roleplaying Game Bestiary 4 includes:

  • More than 300 different monsters
  • Creatures from classic horror literature and monster films, including the colour out of space, elder things, and kaiju
  • New player-friendly races like changelings, kitsune, and nagaji
  • Entities of mythic might, from despotic demon lords and alien elohim to terrifying Great Old Ones—including Cthulhu!
  • New creatures you can construct, like clockworks and juggernauts
  • New familiars, animal companions, and other allies
  • New templates to help you get more life out of classic monsters
  • Appendices to help you find the right monster, including lists by Challenge Rating, monster type, and habitat
  • Expanded universal monster rules to simplify combat
  • Challenges for every adventure and every level of play
  • ... and much, much more!

ISBN-13: 978-1-60125-575-4

Other Resources: This product is also available on the following platforms:

Hero Lab Online
Fantasy Grounds Virtual Tabletop
Archives of Nethys

Note: This product is part of the Pathfinder Rulebook Subscription.

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The Horror Takes Center Stage....

5/5

This edition of the Bestiary series brings all the worst nightmares, not found in a traditional fantasy setting alive! Despite the horror feel, they work in any genre you might be playing. By far my favorite of the Bestiary series! The sheer creativity of the Paizo team explodes in this awesome collection of crazy!


An RPG Resource Review

5/5

Herein is a fine and fascinating array of monsters, most with supernatural aspects and worthy of songs and legends... indeed it is suggested that to make the most of them you should be also using the Mythic Adventures rules. Fitting adversaries for those who fancy themselves as such legendary heroes, perhaps...

The Introduction is mainly explanation of how each monster entry is presented, complete with handy icons used to enable you to tell at a glance the creature type and the terrain and climate that it favours. These are supplemented by appendices that list them by CR, terrain and so on thus enabling you to populate a chosen area with ease. Other appendices deal with special abilities and other details, including a fascinating section on monster creation, another on monster advancement and one on monsters as player-characters.

The main bulk of the book is composed of an alphabetical listing of the monsters. Each comes with a colour illustration and stat block, with plenty of detail and description to enable you to work out suitable uses for it and how it will behave when encountered by the party.

Beginning with the abaia, an eel with a strong regard for the environment which acts as guardian to a body of water... and turns quite nasty if you do not respect the lake it inhabits (it doesn't mind people who take only what they need, it is those who abuse nature that upsets them), there follows a fascinating array of creatures.

The almiraj, for example, looks like a cross between a rabbit and a unicorn, but it's no fluffy bunny! If nothing else, anything slain by its horn is turned to stone so if the poor almiraj wants to eat whatever it has attacked (it's apparently a carnivore), it has to eat its prey alive.

One of the weirdest is the colour out of space. This is an eerie radient incorporeal ooze that leaches life out of its surroundings until it reaches maturity, at which time it departs into the interstellar depths from which it came. If that's not enough for you, the Great Old Ones are here, so if you wish to combat Cthulhu or Hastur or the like, now you can... if you dare. Most have cults associated with them, details of which are also given.

If it's monsters out of legend that you want, there are beings such as Grendel, if you prefer more mundane ones there are gremlins or even giraffes! Undead too, and an alchemist's error called a hungry flesh, a giant ooze. To cap it all, how about an immortal ichor, which is an intelligent mass of blood from a dead evil deity...

This is indeed a collection of monsters rich and strange, ones whose very being deserve a song or story, never mind those that will be written when heroes defeat them in battle!


Lots of fun new monsters!

4/5

Read my full review on Of Dice and Pen.

Bestiary 4 contains over 300 new monsters. All the monster types are represented, although some more than others. There are many of the standards found in every Bestiary—new dinosaurs, devils, dragons—but also many unusual and bizarre creatures. It has provided me with lots of new options to throw at my players, and that’s always a good thing.


5/5

The Bestiary 4 for the Pathfinder Roleplaying Game has been one of the more favorites of the Bestiary series for me and I'd like to take a moment to tell you why.

To start, the Bestiary 4 has added everything from new types of fey to additional golems as well as the more prominent and popular Kaiju, Great Old Ones, and Empyreal Lords. Paizo's inclusion of these creatures that've gone on to become pop culture legends in their own right is a direct result of the designer's dedication to getting their monsters right. The Bestiary 4 is an awesome sourcebook and stands right up there with the Bestiary 3 in terms of 'fantasy verisimilitude,' hardening gamers resolve against such villainous foes as Cthulhu himself.

Not every book is a perfect image of idolatry however and the Bestiary 4 is no exception. While it's true that this book is littered with new baddies for your players to chase and new races for their characters to face, it is also bogged down with what seems to be an over-saturation of multiple page monsters. This isn't necessarily a bad thing, but it does seem as if several of these creatures could've used a proverbial trimming before being posted.

If you don't mind a bit of length though and you want more vile beasts for your players to square off against then the Bestiary 4 is yet another wonderful book to add to your collection and one that comes Five-Star recommended by your Severed Ronin.

Robert Beasley
"The Severed Ronin"


You probably know if you need this

5/5

This is a good Bestiary. I'd personally put it up with Bestiary 3, with both having a good mix of classic, mythological, and completely new monsters.

There's a bit of a horror them and a bit of a mythic theme, but neither is overwhelming. If you're looking for a whole book of mythic monsters, this isn't it. If you're worried the whole book is mythic monsters, there aren't that many in practice.

For me, the evocative flavor on the high CR creatures pushes it over the top. The demon lords, empyreals, and great old ones really feel like epic creatures.

If you're sure you don't need any more monsters... don't buy this book. That said, I wasn't sure if I needed any more monsters and was definitely impressed by this.

Short Version: These are sweet monsters, but only you know whether you want more monsters.


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Yup


Yes and the blog also said that Xoveron, Shax, Sifkesh, Nocticula, Baphomet, and Deskari would get stats in the Would Wound AP. But that has nothing to do with the Bestiary 4. Regardless of what the blog was about I still would like to know about the other creatures I mentioned more because it is what I am more interested in.


Well then you're just going to have to wait for the next blog to cover it. Today's blog was about demon lords that would be in the Bestiary and since it was on topic and coming up, they also mentioned the Worldwound demons. Maybe next week will be about other stuff. That's the best part about teasers.


Dragon78 wrote:
Yes and the blog also said that Xoveron, Shax, Sifkesh, Nocticula, Baphomet, and Deskari would get stats in the Would Wound AP. But that has nothing to do with the Bestiary 4. Regardless of what the blog was about I still would like to know about the other creatures I mentioned more because it is what I am more interested in.

Apologies. I understood your post to mean that you were lamenting the fact that a blog post about demon lords didn't also include information on kaiju, empyreal lords, and Old Ones. :)


Technically the blog was about demons lords, it just happen to mention what products will have there stats though I am surprised that the Mythic Rules book wasn't mentioned as having any.

Maybe I should have made myself more clear about what I meant, so no big.


I figured Kostchtchie would be one of the three demon lords, since his write up in Reign of Winter was a bit too early to include his mythic level stats.


I really like Pazuzu, one of my 3 favorite lord (always think is a shame its not a regular demon, like his brother Humbaba is in pathfinder) i'm happy that one got in.

Dagon is also very cool, but I like The Faceless Lord better, I really miss the slime demonlord in this...

I would also have liked the fungus demon queen.

Kostchtchie I never cared for much, don't like its impossible name.

Dark Archive

Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber
Dragon78 wrote:

Technically the blog was about demons lords, it just happen to mention what products will have there stats though I am surprised that the Mythic Rules book wasn't mentioned as having any.

Maybe I should have made myself more clear about what I meant, so no big.

The Mythic book only has Mythic versions of existing creatures, no completely new creatures.

Shadow Lodge

Enlight_Bystand wrote:
The Mythic book only has Mythic versions of existing creatures, no completely new creatures.

Source on that? If true, that's exceedingly disappointing.


I really hope the Al-mi'raj isn't a CR 1 or lower creature...

It should at least be a CR3 or higher creature, the WOlpertinger is already the low CR rabbit creature, no need to make Al-mi'raj also such a weak creature + it kills big mammals in its mythological story something a CR 1 creature can't handle.


Yeah, if that is true that would disappointing.

Designer, RPG Superstar Judge

Kthulhu wrote:
Enlight_Bystand wrote:
The Mythic book only has Mythic versions of existing creatures, no completely new creatures.
Source on that? If true, that's exceedingly disappointing.

I think you should wait to see the mythic medusa, barghest, marilith, dragons, elementals, and so on presented in Mythic Adventures before you dismiss them as "exceedingly disappointing."

Edit: Added quote so you know who I was replying to. :)


Sean K Reynolds wrote:
I think you should wait to see the mythic medusa, barghest, marilith, dragons, elementals, and so on presented in Mythic Adventures before you dismiss them as "exceedingly disappointing."

To which post is this a reply?? I don't understand it? We were talking about the Al-mi'raj CR, not about mythic creatures?

I really look forward to the mythic Marilith and especially Barghest!


I do not like Barghest, Marilith, or demons/devils in general. I am getting tired of chromatic dragons right now as well. As for elementals it depends on how they will be handled. I for one would be interested in new types of creatures or unique creatures not template and/or advanced versions.


Dragon78 getting tired of the overused Chromatic Dragons? The world must be ending! :-p

I really like that list of Sean K Reynolds mythic creatures except for the Chromatic Dragons which I was tired off early D&D 3rd edition already, I like all other dragons paizo tossed at me very much, especially the dragons from bestiary 2, I wish they get some more love in the future! The chromatic and metallic dragons had their fame and fortune.


Whereas I never get tired of dragons, so I'm tickled to see them there! Ah, the wonders of different tastes from different people. It's a wondrous thing.

Paizo, keep doing your thing! I've got your back! ;)


Sub-Creator wrote:

Whereas I never get tired of dragons, so I'm tickled to see them there! Ah, the wonders of different tastes from different people. It's a wondrous thing.

Paizo, keep doing your thing! I've got your back! ;)

Lol, but that's the fun thing, if you're on camp overused (Wolverine/Tyrion Lannister/Soccer/Scorpion & Sub-zero/Spiders (in the insect world)/Dragons and Orcs (To give some very random examples) then you're good in this world.

But if you're on camp B (like me) you have to wait for ages to see info on your favorite characters and monsters, like Unuscione/Brienne of Tarth/Vega/Mileena/Mantis/Cloud & Crystal Dragons and Quicklings (to give a small example)

:-p So the different taste from people comment works both ways ;-)


This is going to be epic


1 person marked this as a favorite.

No, I would say it is going to be Mythic;)


1 person marked this as a favorite.

I bet Cthulhu has DR 100/Boat

What happens if you drop a nuclear bomb on Cthulhu?

He reforms in 1D10 minutes, and now he's radioactive!

I cannot adequately express in human words just how much I am excited about this book (maybe I could do it in Aklo: Qwfl'gjanklc morvwafl phnglui vrf'wvl frnjk!) Lovecraftian themes, the Outer Gods and Great Old Ones, and Mythos monsters are a central element of the campaign I'm running.

And Elohim! I truly hope those really are in the book, because they perfectly fit the OTHER main theme of my campaign!

Grand Lodge

I want Frankenstein


Well Frankenstein would be a Lv10+ Alchemist, if you mean Frankenstein's monster then all you need is a flesh golem with 8 Int and class levels in Barbarian.

Grand Lodge

Dragon78 wrote:
Well Frankenstein would be a Lv10+ Alchemist, if you mean Frankenstein's monster then all you need is a flesh golem with 8 Int and class levels in Barbarian.

I was thinking of a template to make any creature a "Frankenstein"

I'm really excited about the Mummy template. Mummified cat familiar ftw.


Dark_Angel wrote:
I want Frankenstein

In Pathfinder, he goes by Alpon Caromarc. You can learn more about him in Ustalav-centric stuff.


I hope the special abilities in this one will have RP costs attached.


I really really hope there are some Gravity, Magnetic, Absorb-materials-that-it-touches-into-skin, Eyes and Sight, Mirror Jumping and Breed-armies-of-anything-it-eats powers in here! And of course all powers should be on one creature, so not a CR 20 creature with Magnetic, Gravity and Telepatic abilities, just one that focus on one of these.

Also I can't wait to learn more about the Formian, I hope they aren't 100% the same as the D&D ones.

Shadow Lodge

Alexander Augunas wrote:

I like Aeons, but I personally think that the problem with them is that it is rather difficult for the PCs to encounter one as an enemy and NOT feel like they're the villains. Aeons are basically devoted to keeping the status quo, and when a non-Evil outsider race comes to hunt you down, you feel like you're doing something wrong.

Its sort of coupled with the "Neutrality can't have nice things" problem, where Good, Evil, Law, and Chaos get TONS of spells and even Cleric domains devoted to them, and Neutrality gets nothing. Its not like there is a "Summon Aeon" spell or anything, because there's not even a Neutral descriptor to go with it.

So I'm sure that a race like the Psychopomps is much easier to design for. They have clear motivations and an entire theme to focus them behind. Being soul-carrying denizens of the Outer Planes is MUCH easier to quantify than being an absolute embodiment of Neutrality. Because what it means to be Neutral is not solidified in the game mechanics in the same way that the other alignments are.

That is until the status quo changes. The way I've always looked at Aeons is that they are to other outsiders what angels, devils, and the other outsiders are to mortals. These guys are the real deal and understand the multiverse on a level even the normal gods can't quite pull. When an aeon shows up in the abyss everyone stops and stares, when they walk into heaven angel set down their swords, and when a devil sees a wizard rocking one as a familiar he takes note fore all of them know these creatures bring tidings of grand things. To me they are as much a marker of change as they are stagnation and when s+$% needs changing they are just as likely to help it happen as stop it. When reality needs a radical restructuring it will be the aeons leading the charge rather then the proteans, azata, or demons since they themselves are an actual part of the multiverses body in a way nothing else can quite understand. In short we are the parasites of their immense body, monad the brain giving them orders and at any time they can decide to pop the pill that gets rid of a whole plane or evolve a whole new one to meet their needs. To me that is awesome. But I will admit they are probably the one outsider race that requires the most time and involvement on the GM's side to make them really work.

Finally I feel like they should seem weird and kind of unappealing to mortals their mindset just is just too far removed from ours for us to really get. To most mortals they just seem like odd creatures at best or crazy destroyers at worst. I wouldn't be surprised if someone played that many societies just classify them as angels, demons, inevitables, or whatever outsider most matches the last act they pulled on their respective homeland.

Sorry this is from way back but I'm catching up and wanted to address it.


CR 30 is going to be the cap, then? Hadn't it been heavily suggested that the Whispering Tyrant would stand a league or two above anything else in the game?

Also, for PCs with 20 levels and 10 mythic tiers, wouldn't a CR 30 encounter be standard fair? It seems like there would need to be something beyond that to fucntion as an end boss for such characters.


martinaj wrote:

CR 30 is going to be the cap, then? Hadn't it been heavily suggested that the Whispering Tyrant would stand a league or two above anything else in the game?

Also, for PCs with 20 levels and 10 mythic tiers, wouldn't a CR 30 encounter be standard fair? It seems like there would need to be something beyond that to fucntion as an end boss for such characters

I thought that same thing, actually. Perhaps the idea is that once you get to 20th level with 10 tiers you're simply the best you can possibly be without becoming a god, who are light years beyond you still.

Or, maybe the intent is that no one will ever reach 20/10? Somehow I doubt that could possibly be the design choice, so I have to believe that CR 30 is the precipice. And it's still APL +1, isn't it, since a 20/10 character via the Pathfinder system would technically be CR 29?


Sub-Creator wrote:
martinaj wrote:

CR 30 is going to be the cap, then? Hadn't it been heavily suggested that the Whispering Tyrant would stand a league or two above anything else in the game?

Also, for PCs with 20 levels and 10 mythic tiers, wouldn't a CR 30 encounter be standard fair? It seems like there would need to be something beyond that to fucntion as an end boss for such characters

I thought that same thing, actually. Perhaps the idea is that once you get to 20th level with 10 tiers you're simply the best you can possibly be without becoming a god, who are light years beyond you still.

Or, maybe the intent is that no one will ever reach 20/10? Somehow I doubt that could possibly be the design choice, so I have to believe that CR 30 is the precipice. And it's still APL +1, isn't it, since a 20/10 character via the Pathfinder system would technically be CR 29?

Umm... I may be mis-remembering things, but wasn't there a change to the equivalent values between class level & mythic tier?

In that...:
it is no longer 1 mythic tier = 1 class level (or so), but more like 2 mythic tiers = 1 class level (more or less)? So a 20/10 PC is actually more of a Character Level 25 (26? 24?) than a Character Level 30.

???

Just a thought...

Disclaimer: I may have misunderstood things as explained by one of the members of Paizo (James, perhaps?). If so, oh well. I shall just have to wait for the book itself then.

Scarab Sages

Looked at the current release date for "October 2013" this year. Does anybody know how certain is Paizo that they'll hit this release date? I'm just considering that the release of Mythic Adventures is in August, and the turn around on the next hardcover release seems pretty quick.

Could someone with Paizo comment on this? Are we really going to see this in October, or is it more realistic that we'll see this some time around December?

Paizo Employee Creative Director

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martinaj wrote:

CR 30 is going to be the cap, then? Hadn't it been heavily suggested that the Whispering Tyrant would stand a league or two above anything else in the game?

Also, for PCs with 20 levels and 10 mythic tiers, wouldn't a CR 30 encounter be standard fair? It seems like there would need to be something beyond that to fucntion as an end boss for such characters.

CR 30 is the cap, and we've always suggested that the Whispering Tyrant is above what the core can do... but that just means he's at least CR 26.

A 20th level party with 10 mythic tiers would be akin to a 20th level party facing a CR 25 encounter... an epic fight with a good chance of TPK if the party doesn't prepare.

A 20th level/10 tier party's average encounter should be CR 25, with a fair amount of CR 20–24 fights as well, with the really tough ones going above CR 25.

Paizo Employee Creative Director

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Tarrintino wrote:

Looked at the current release date for "October 2013" this year. Does anybody know how certain is Paizo that they'll hit this release date? I'm just considering that the release of Mythic Adventures is in August, and the turn around on the next hardcover release seems pretty quick.

Could someone with Paizo comment on this? Are we really going to see this in October, or is it more realistic that we'll see this some time around December?

Bestiary 4 has been at the printer for many weeks, maybe even a few months, at this point... can't remember for sure, since the weeks have been blurring together lately due to convention season stuff...

But yeah, the book's at the printers and, barring unforseen disasters and/or holdups at customs, it should be on schedule.

The proximity between it and Mythic Adventures isn't a concern, in any event, since both books' in-house stuff has been finished for quite a while.


Well hopefully there are no problems with the printers, customs, etc. because Halloween season is a great time of the year to get a hardcover bestiary.

Scarab Sages

James Jacobs wrote:
Tarrintino wrote:

Looked at the current release date for "October 2013" this year. Does anybody know how certain is Paizo that they'll hit this release date? I'm just considering that the release of Mythic Adventures is in August, and the turn around on the next hardcover release seems pretty quick.

Could someone with Paizo comment on this? Are we really going to see this in October, or is it more realistic that we'll see this some time around December?

Bestiary 4 has been at the printer for many weeks, maybe even a few months, at this point... can't remember for sure, since the weeks have been blurring together lately due to convention season stuff...

But yeah, the book's at the printers and, barring unforseen disasters and/or holdups at customs, it should be on schedule.

The proximity between it and Mythic Adventures isn't a concern, in any event, since both books' in-house stuff has been finished for quite a while.

Thanks for the quick response, James. Looking forward to the new Bestiary in October!!!

Scarab Sages

Pathfinder Battles Case Subscriber; Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber

Excuse me if this question has already been asked (I don't have time to read all the posts) will the creatures in the Bonus Bestiary that haven't made an appearace yet be in this book?


I thought all of those were already in Bestiary 3?


Indeed they are.

Scarab Sages

Pathfinder Battles Case Subscriber; Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber

You are correct. Somehow I missed what I was looking for.


Half minotaur please or nice drangborn like race to play


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well the first AP of Wrath of the Righteous reveals the three demon lords to be statted up in Bestiary 4:

Dagon, Pazuzu, Kostchtchie

Which interestingly enough, all are from mythology. which might suggest we won't see a non-mythological demon lord in a setting-neutral rulebook.

RPG Superstar 2008 Top 32

I might be mistaken, but aren't Pazuzu and Dagon both Qlippoth lords who ate a bunch of souls when proper demons showed up so they could 'join the winning side', so to speak?


So will kaiju be like dire animals and be lists on how to create them from previous creatures or stats statted up for individuals?


Ross Byers wrote:
I might be mistaken, but aren't Pazuzu and Dagon both Qlippoth lords who ate a bunch of souls when proper demons showed up so they could 'join the winning side', so to speak?

Dagon yes, Pazuzu no. Pazuzu was an obyrith (proto demon, aka qlippoth) in 3.5, but that lore didn't carry over.


Pazuzu has some relation with the Humbaba in the real myth too.


Funeral_Dirge_of_Teapots wrote:
So will kaiju be like dire animals and be lists on how to create them from previous creatures or stats statted up for individuals?

Individuals.


I have a small question, I picked up Mythic Adventures on release day (loving it BTW), but I felt like I wanted a lot more mythic monsters. I know this will have a few more, but what I'd really like to see is a mythic bestiary all by itself, hundreds of mythic creatures to unleash upon my unsuspecting party. Any chance we might see something like this in the future?


FlySkyHigh wrote:
I have a small question, I picked up Mythic Adventures on release day (loving it BTW), but I felt like I wanted a lot more mythic monsters. I know this will have a few more, but what I'd really like to see is a mythic bestiary all by itself, hundreds of mythic creatures to unleash upon my unsuspecting party. Any chance we might see something like this in the future?

I believe that Legendary Games is working on a series of such books :)


137ben wrote:
FlySkyHigh wrote:
I have a small question, I picked up Mythic Adventures on release day (loving it BTW), but I felt like I wanted a lot more mythic monsters. I know this will have a few more, but what I'd really like to see is a mythic bestiary all by itself, hundreds of mythic creatures to unleash upon my unsuspecting party. Any chance we might see something like this in the future?
I believe that Legendary Games is working on a series of such books :)

mind boggling!

Scarab Sages

This is gonna be so flippin' GREAT!!! I cannot wait!

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