Tirisfal |
Tirisfal wrote:How's the Tyrant?Cool. No giant surprises, but he delivers. Wizard 20 Mythic Lich (Variant) at CR 26 / MR 10. He's got the Horns (I'm glad to see those didn't get missed), can animate dead with a touch, has no limit to the number of undead he can raise and control, and his phylactery was hidden away by Urgathoa beyond the sight of the gods.
Wow, that's awesome!
I had no idea that Urgathoa had taken such a canon interest in the Tyrant although I was already writing about that outside of canon...
Did he get some new artwork? I'm a sucker for the art in these books :D
Mikaze |
Yep, with some zombie groupies hugging all over 'im. :)
Also, he makes undead just by bumping into corpses.
While I have mixed feelings about some of the art in the book(particularly the Oliphaunt considering the original artwork it was following), I gotta say the Dark Comet's appearance has me very excited about seeing the Void Dragon entry in Bestiary 4(yep, it's a bit of a stealth preview, kinda!). Dem multiple sets of eyes...
Also, Jatembe's history, even if half of it is alleged, is badass. The Ydersius theory is exactly the sort of thing you'd read about RL folk heroes doing. :)
The Block Knight |
Well, calling one outta two ain't bad.
EDIT: Though it appears now I'll have to wait even longer to learn just how Geb managed to turn an entire army to stone (it sure as heck wasn't by using Mythic Flesh to Stone as I initially hoped). Perhaps we'll see Geb in whatever future supplement also gives us Nex.
EDIT the second: In response to your spoiler. . .
Lawful GM |
Questions!:
1. The Mythic NPC's are these, as far as I know.
Arazni
Kortash Kain
Oliphaunt
Whispering Tyrant
Jatambe
Dark Comet
Ahriman
Star Titan
??? (who is this)
Rank them from highest to lowest in terms of CR
2. Is the Oliphaunt a biped or quadruped?
3. Is Jatambe Magayamban Archivist and where has he been?
4. What was the Tyrant doing for 2000 years before he made his debut?
5. Which mythic path did Kortash the mystic theurge spring for (archmage or hierophant)?
6. Does Ahriman still have a bottomless pit in his mouth?
7. What class is Arazni and do the stats represent her old form or her new one?
8. How many of these characters can I realistically build as a PC (even an evil PC) which don't rely on unique abilities (like Baba Yaga's Queen of Witches that gives her wizard spells).
Benchak the Nightstalker RPG Superstar 2010 Top 8 |
While I have mixed feelings about some of the art in the book(particularly the Oliphaunt considering the original artwork it was following), I gotta say the Dark Comet's appearance has me very excited about seeing the Void Dragon entry in Bestiary 4(yep, it's a bit of a stealth preview, kinda!). Dem multiple sets of eyes...
Sweet! I dont think they had the void dragon art when I was writing her, so I'm wicked psyched to get my contributor copy so I can see what she looks like :D
Evil Midnight Lurker |
1: ??? = Frost Giant Jarl Gnargorak.
Tar-Baphon = CR 26/MR 10
Oliphaunt = CR 30
Arazni = CR 26/MR 8
Gnargorak = CR 25/MR 8
Jatembe = CR 24/MR 6
Agmazar = CR 26
Ahriman = CR 26
Kortash = CR 23/MR 6
Raskineya = CR 16/MR 6
2: Quad.
3: no, Wiz 20/Arch 6
4: being dead while his extremely high-powered lichcraft ritual happened
5: heirophant
6: yes
7: wiz 20/marsh 8, current form
8: Arazni and Kortash seem doable, Jatembe and Tar-Baphon both have unique abilities, the others are monsters
James Jacobs Creative Director |
1 person marked this as a favorite. |
Nice.
Though I do find it slightly odd that out of 9 entities, 4 of them are sitting at CR 26. Not sure if this was a case of parallel design or if it was planned that way. I figured there would be a bit more of a spread at the higher CR range. Even just one at CR 27 to 29.
At this point... we're mostly reserving the CRs of 26 and higher for the REALLY outlandish and powerful NPCs and monsters, and much above 26 is really the realm of demigods and super-powerful creatures (like kaiju).
Remember, a level 20, tier 10 NPC is a CR 24 creature, so that's kinda the glass ceiling for flat-out normal mythic humanoids with class levels.
Lawful GM |
More questions!
1. Jatambe, Tyrant and Arazni are all wizards. What specialisation are they or are they universalists?
2. How does Jatambe get a statblock if he's dead?
3. What are Jatambe's unique powers? Is it a "know druid spells" like Baba Yaga?
4. How smart (Int etc) is the Oliphaunt?
5. What is the Oliphaunt's alignment?
6. What cleric domains and bloodline does Kortash have?
Alleran |
8: Arazni and Kortash seem doable, Jatembe and Tar-Baphon both have unique abilities, the others are monsters
What are the unique abilities of Jatembe? I would expect increased point-buy and possibly PC wealth.
Also, how does one go about summoning the Oliphaunt? Are there any guidelines given for doing that?
Evil Midnight Lurker |
1. Arazni - universalist, Jatembe - universalist, Tar-Baphon - necromancer.
2. Jatembe's fate is unknown, and he has the immortality arcane discovery.
3. Yes - he has an enhanced version of the divine knowledge archmage path ability, giving him eight druid spells for only one "pick" of the ability.
4/5. Int 14, CN.
6. Undead and Thought, wildblooded undead (sanguine).
Lawful GM |
Is it annoying that I want more?
1. Do the Oliphaunt and Star Titan have any spell likes? What are their STR's?
2. Does Jatambe's enhanced ability count as a path ability or is it a unique power? Does he have any other unique tricks that can't be emulated?
3. What are Jatambe's 8 Druid spells? Anything I can't emulate with Magayamban Archivist (Level 8 and 9 Druid spells).
4. Is the Jarl Barbarian or Fighter and what is the exact level?
5. What schools did Tar-Baphon prohibit?
6. How old is raskineya?
7. What is the highest level spells Kortash and cast on each side?
8. How useful is Wizard Marshal to Arazni as undead don't get morale? Does she have a cohort?
9. Is Ahriman's bottomless pit/dominate trick still his trump card?
Evil Midnight Lurker |
Just these few more and then someone else can take over, I really should be asleep now. >.<
1. Oliphaunt - str 44, constant - air walk, freedom, true seeing; at will - greater shout; 3/day - transmute rock to mud. Agmazar - str 47, constant- freedom of movement, 3/day - quickened circle of death, empowered horrid wilting, waves of exhaustion.
(Both have much greater and much much weirder powers, but you just asked for their spell-likes.)
2. It's a path ability, enhanced by powerful allies - that and a few permanent druid spells cast on him are covered under the blanket ability "Gifts of the Teachers." Frankly, it looks like the PCs in Wrath will be picking up unique powers of their own; this is more a GM special award than anything PCs "can't have."
3. Barkskin, call lightning, entangle, forest friend, lesser restoration, plant growth, speak with animals, and speak with plants.
4. Ranger 12, marshal 8.
5. Enchantment and illusion, but he has Perfect Necromancer - this replaces the mythic lich template's enhanced spellcasting ability, has the slot-easing benefits of Harmonious Mage, and COMPLETELY REMOVES THE HIT DICE CAPS AND NUMBER OF INDIVIDUAL CAPS ON THE AMOUNT OF UNDEAD HE CAN CONTROL. Holy CRAP. Also, it lets him always succeed on concentration checks.
6. Adult. Exact years not given.
7. 8th cleric, 7th sorcerer.
8. I'm not sure. She doesn't have the Leadership feat, but is dual-pathed into archmage. Of special note, she is still a demigoddess with Divine Source (Evil, Nobility [Leadership subdomain], Protection [Defense subdomain]).
9. Bottomless Maw is one heck of a trump indeed, but there are some convenient ways to nullify it and even turn it against him. (Major holy spells in there will give him indigestion.)
Evil Midnight Lurker |
Also, what are Jatembe's ability scores and mythic path abilities/feats? He's pretty much what I'm most interested in from the whole book, so this is a point of importance for me.
(Additionally, has he used wish spells to boost his abilities in any particular way?)
Str 14, Dex 16, Con 18, Int 41, Wis 24, Cha 22. Jatembe is not specifically called out as having used wishes (neither is Tar-Baphon, whose Int is only 36), whereas Arazni is noted to have created and used multiple stat tomes.
Feats: Augment Summoning, Extend Spell, Fast Learner, Greater Spell Penetration, Heighten Spell, Improved Initiative, Maximize Spell, Mythic Spell Lore (2), Quicken Spell, Scribe Scroll, Silent Spell, Spell Focus (conjuration), Spell Focus (evocation), Spell Penetration, Still Spell, Toughness
SQ: abundant casting, amazing initiative, arcane bond (ring of continuation), crafting mastery, exceptional wealth, gifts of the teachers, immortality arcane discovery, Jatembe’s divine knowledge, perfect preparation, permanent spells, rapid preparation, recuperation
Evil Midnight Lurker |
From Gifts of the Teachers, augmented mythic barkskin, mind blank, and shapechange. From his own efforts, arcane sight, darkvision, see invisibility, and telepathic bond (once with each of his Ten Magic Warriors). He is under the effect of a contingency that causes dimension door to come into effect if he’s brought below 80 hit points.
I don't think there's anything special about the ring other than his arcane bond with it.
Dragon78 |
I am a little disappointed that the star titan is an undead not a construct but still cool none the less.
The dark comet has starflight, breathless, immune to cold, insanity, confusion, sleep and paralysis, dragon blood(1d8 cold damage), if swallowed whole creatures begin to suffocate plus 2d8 cold damage and see in darkness.
LazarX |
As you know, the hardcover rulebook line is setting neutral as a principle. So it's a little bit hard to create specific monsters that don't belong anywhere.
It's "setting neutral" with a caveat in that the bulk of any hardcover book is intended to be in line with the flagship world of Golarion as it exists in it's "present". It may include some material that doesn't fit, but Golarion compatibility will always be a top priority.
Alexander Augunas Contributor |
Remember, a level 20, tier 10 NPC is a CR 24 creature, so that's kinda the glass ceiling for flat-out normal mythic humanoids with class levels.
Interesting. I would have guessed that the glass ceiling would have been CR 25 because you could easily justify many of these high-powered NPCs as having PC wealth.
Generic Villain |
I would like to revisit my answer as to "What's on the cover" after actually getting Mythic Realms. I believe it's a three-way battle between the iconics, undead, and a normal (not-undead) purple worm in the Black Desert. That's a fairly complicated setup, but after reading the Black Desert entry, it actually makes sense. It's also hard to tell that the cover illustration is taking place in a subterannean desert, but upon closer inspection, they are in fact standing on sand.
Generic Villain |
How tall is the Oliphaunt?
Ahriman is a kaiju? What kaiju related abilities does it have? How big is the guy?
The Oliphaunt's space/reach is 80 feet. However, as for how large it is, I can't really say. The problem I have is that the Spindlehorn is thousands of feet tall, and was built so that the Oliphaunt's summoner could "look it in the eye," but it obviously isn't actually thousands of feet tall.
Ahriman is not a kaiju, he's a Huge div. The kaiju abilities are not given - we'll have to wait for B4 to drop. They have a special quality called "massive," but no idea what it does.
The Block Knight |
The Block Knight wrote:Nice.
Though I do find it slightly odd that out of 9 entities, 4 of them are sitting at CR 26. Not sure if this was a case of parallel design or if it was planned that way. I figured there would be a bit more of a spread at the higher CR range. Even just one at CR 27 to 29.
At this point... we're mostly reserving the CRs of 26 and higher for the REALLY outlandish and powerful NPCs and monsters, and much above 26 is really the realm of demigods and super-powerful creatures (like kaiju).
Remember, a level 20, tier 10 NPC is a CR 24 creature, so that's kinda the glass ceiling for flat-out normal mythic humanoids with class levels.
That's the answer I suspected. Thanks.
Generic Villain |
So in the Valashmei Jungle section, we find there's an island covered in fungus that takes over one's mind while also granting great physical power. The fungal infestation is centered on a meteor's crater, and the author takes the time to note that, while some of the mold-infested people worship the Demon Lord Cyth-V'sug, it's unknown if he has anything to do with the place.
When I read this I immediately thought of Xhamen-Dor, the Great Old One detailed first in Wake of the Watcher. Xhamen-Dor is a fungal abomination that arrived on Golarion via meteor and takes over its hosts by infesting them. However I realized this couldn't be - Xhamen-Dor is specifically said to now reside at the bottom of a lake, and its infested become undead.
So now we have the mindslaver mold (an infestation from the First World detailed in Land of the Linnorm Kings), Xhamen-Dor, and whatever's going on in the Valashmei Jungle. Three mold-themed menaces that take over their hosts, each unrelated to the other. Oh and there's the afforementioned funguy Cyth-V'Sug, yellow musk creepers, pod people (confirmed for Bestiary 4), vegepygmies and their russet mold, myceloids and their nasty combination infestation/procreation... geez, plants and fungi sure do enjoy enslaving people in Pathfinder world. But for real, I think this trope has been explored enough.
Sauce987654321 |
Sauce987654321 wrote:How tall is the Oliphaunt?
Ahriman is a kaiju? What kaiju related abilities does it have? How big is the guy?
The Oliphaunt's space/reach is 80 feet. However, as for how large it is, I can't really say. The problem I have is that the Spindlehorn is thousands of feet tall, and was built so that the Oliphaunt's summoner could "look it in the eye," but it obviously isn't actually thousands of feet tall.
Ahriman is not a kaiju, he's a Huge div. The kaiju abilities are not given - we'll have to wait for B4 to drop. They have a special quality called "massive," but no idea what it does.
So does any of the flavor text it has mention anything on that topic? Was the part you mentioned in its text? Can it be judged from the artwork? I mean, they could make it more than a thousand feet in height if they really wanted, because monster's spaces were never good a representing it (25 HD Sea Serpent is 300 feet long at a 30-ft. space).
What are the special abilities does the Oliphant have? Sorry for all the questions, lol. I just would really like to know more about the creature.
Mark Moreland Developer |
I am rather disappointed with the Starstone. (Edit: maybe not so much?)
** spoiler omitted **
Dragon78 |
The Star Titan is immune to ability, damage ability drain, cold, death effects, disease, energy drain, fear, and undead traits. It has resistance 30 vs acid, fire, electricity, sonic, and negative energy plus is vulnerable to fire. Interesting they would give it all these immunities and negative energy resistance when it is an undead.
Interesting that it was created by the people of Verces and makes you wonder if they have created other Kaiju and what else they can do.
Evil Midnight Lurker |
The Star Titan is immune to ability, damage ability drain, cold, death effects, disease, energy drain, fear, and undead traits. It has resistance 30 vs acid, fire, electricity, sonic, and negative energy plus is vulnerable to fire. Interesting they would give it all these immunities and negative energy resistance when it is an undead.
Interesting that it was created by the people of Verces and makes you wonder if they have created other Kaiju and what else they can do.
Remember it didn't start as an undead, this is just its fallback emergency mode.
Evil Midnight Lurker |
The aboleths grabbed a huge rock from the Diaspora containing what sounds a lot like a fragment of the Eoxian planet-buster weapon and aimed it at Azlant. The Azlanti moon goddess moved the moon out of its orbit to try to intercept the rock, killing herself in the process but smashing the rock into smaller meteors; then her consort, a god of magic, burned his own power out to nullify the aboleths' control over the meteors. So the strike wasn't nearly as devastating as it could have been, and a combination of aboleth glyph magic, two self-sacrificing gods, and whatever was at the heart of the original rock became the Starstone.
Robert Brookes RPG Superstar 2014 Top 4 |
Robert Brookes RPG Superstar 2014 Top 4 |
Evil Midnight Lurker |
Holy crap really? Its part of the Eoxian doomsday weapon?
That was my idea for it!
Yesssss.
Well, it might be. The part about the rock being from the Diaspora was from another book, here it says: "Their magic reached far beyond the lands of Golarion, stretching into the depths of space to the very fringes of reality. There, in a place devoid of warmth and light, they found a body of star-born poison and metal, the drifting corpse of an unborn planet, a weapon for murdering worlds. Their power wrapped around this star-forged blade, and drew it to Golarion."
Todd Stewart Contributor |