Pathfinder Adventure Path: Rise of the Runelords Anniversary Edition (PFRPG)

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Pathfinder Adventure Path: Rise of the Runelords Anniversary Edition (PFRPG)
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In the sleepy coastal town of Sandpoint, evil is brewing. An attack by crazed goblins reveals the shadows of a forgotten past returning to threaten the town—and perhaps all of Varisia. The Rise of the Runelords Adventure Path begins with this goblin raid and takes players on an epic journey through the land of Varisia as they track a cult of serial killers, fight backwoods ogres, stop an advancing army of stone giants, delve into ancient dungeons, and finally face off against a wizard-king in his ancient mountaintop city. This hardcover compilation updates the fan-favorite campaign to the Pathfinder Roleplaying Game rules with revised and new content in more than 400 pages packed with mayhem, excitement, and adventure!

Celebrating both the fifth anniversary of the Pathfinder Adventure Path and the tenth anniversary of Paizo Publishing, this new edition expands the original campaign with new options and refined encounters throughout, incorporating 5 years of community feedback.

    The Rise of the Runelords Anniversary Edition contains:
  • All six chapters of the original Adventure Path, expanded and updated for use with the Pathfinder Roleplaying Game.
  • Articles on the major locations of Rise of the Runelords: sleepy Sandpoint, the ancient Thassilonian city of Xin-Shalast, and others.
  • Revelations on the sinister magic of Thassilon, with updated spells, magic items, and details on tracking sin points throughout the campaign.
  • A bestiary featuring eight monsters updated from the original Adventure Path, plus an all-new terror.
  • Dozens of new illustrations, never-before-seen characters, location maps, and more!

The Rise of the Runelords Anniversary Edition is not part of any subscription.

ISBN-13: 978-1-60125-436-8

FAQ:

Q: Will you be doing hardcover compilations of all of your Adventure Paths?
A: No. This is a special celebration of our very first Adventure Path on its 5th Anniversary. Several of the original volumes of Rise of the Runelords have been unavailable in print for a long time, yet it remains one of our most popular adventure paths; that circumstance presents a unique opportunity for us to expand and update it for use with the Pathfinder RPG, and to apply lessons we've learned about making Adventure Paths over the last half-decade. Our other adventure paths are largely still in print, and many of them were designed for use with the Pathfinder RPG to begin with; we have no plans to recompile them.

Q: Is there anything missing from the original AP volumes?
A: Yes—otherwise, this book would be more than 600 pages long! Some of the monsters and other things created for Rise of the Runelords are now part of the official Pathfinder RPG rules, so they're not reprinted here. The original volumes also included monster ecologies, bestiary entries, and other campaign setting material that isn't directly used in the adventure itself; those items are also not present in this collection. The Pathfinder Journal fiction featuring Eando Kline is not presented here either, but it has been compiled—along with the installments from the subsequent two Adventure Paths—as The Compass Stone, now available in ePub form. We have also replaced some of the artwork from the previous edition, and replaced the six individual introductions with one new one.

Q: What is included in the digital version?
A: In addition to the full version, the Rise of the Runelords Anniversary Edition download includes the Interactive Maps and a Lite version for reading on portable electronic devices.

Download the Web Enhancement! - (180 KB zip PDF)
Originally posted to the Paizo blog for Pathfinder Adventure Path #5.

Bring your campaign to life!
The Rise of the Runelords Mega SoundPack from Syrinscape is a complete audio solution for playing through the Rise of the Runelords Adventure Path.

Rise of the Runelords Anniversary Edition is sanctioned for use in Pathfinder Society Organized Play. The rules and Chronicle sheets for running this Adventure Path are available as a free download (438 KB zip/PDF).

Other Resources: This product is also available on the following platforms:

Hero Lab Online
Fantasy Grounds Virtual Tabletop
Roll20 Virtual Tabletop
SoundSet on Syrinscape
Archives of Nethys

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This product is non-mint. Refunds are not available for non-mint products. The standard version of this product can be found here.

Are there errors or omissions in this product information? Got corrections? Let us know at store@paizo.com.

PZO1002


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Epic introduction to Golarian, updated beautifully.

5/5

This is a beautiful update to the first Golarion based AP Paizo released. It consolidates all the volumes of the original into one easy to use book. Lots of the artwork has been updated significantly improving on many of the pieces from the original. The original stuff wasn't bad, just a big cartoony. It also updates the stats of everything using the Pathfinder 1st edition rules.

It was what kicked off the world's introduction to Golarion. This volume gave it a facelift and nice boost. My group took about 2.5 years to play through it to completion. Right around 500 hours of play. So tons of game play in it. It was the first campaign I've ever "completed" as a GM. It was only the 2nd campaign I've ever "completed" as a player or GM. I've played in dozens of other campaigns that never completed and only fizzled out. My players loved it and still talk about it and we are 1/3 of the way through Skull & Shackles having been playing it for a year.

Of all the APs Paizo has released this one likely has the most official and unofficial support for it. There are thousands of pages of fan material done for it. Paizo message boards, Facebook groups, fan pages, fan zines (Wayfinder #7 is completely devoted to it) and more have been done for it. Giving GMs unparalleled resources and support for it. It's no wonder it is one of the most popular APs they've done. I highly recommend all the additional support for it. Especially the fan stuff, it fills in lots of missing holes that just couldn't be filled in the AP itself.

I'm not sure how I feel about the construction quality of the book itself. We played for 2.5 years, but we played virtually via Fantasy Grounds with the data module for it there. A lot of my referencing and work was done through the module on the computer. I'd say in the end I only used the printed book about 1/3 the time I would have if I would have played through it in person. The binding is very loose for what I consider a small amount of usage. Other than the binding the cover itself is in good condition. I've got a feeling that had it gotten nothing but in person play and reference the binding would have fallen off by now. I'm not hard on my books, I always use the proper method of easing the binding of a new hardcover book, and I'm not rough in my handling of them. So this feels like it isn't made with the quality I would expect.

Book construction quality aside, this AP checks all the high adventure checkboxes. Wizards, dragons, goblins, magic, ancient civilizations, epic treasures, giants, ogres, dungeon crawls, sieges, wilderness exploration, haunted houses, city based stuff. You name it. This fully deserves the 5 stars I give it.


A Legendary Campaign Receives the Deluxe Package it Deserves

5/5

NO SPOILERS

I honestly don't even know where to start in reviewing this book. It was my bible for the longest campaign I've ever ran, and I've paged through its 428 pages so many times, I'm surprised my copy is in as good of shape as it is. Equalled only by the Curse of the Crimson Throne hardcover compilation, the Rise of the Runelords Anniversary Edition is the most detailed, impressive, and gorgeous presentation of a campaign I've ever seen. It's a testament to James Jacob and the wonderful visual and art design folks at Paizo for putting it together. In addition to the core adventures, the book includes an incredible array of supplementary material throughout its appendices: gazetteers, bestiaries, new magic items, and more. And interspersed throughout are full-colour, detailed maps, high-quality artwork of NPCs and monsters, handouts, useful sidebars to help the GM in running particular scenes, and more. I really can't rave enough about it.

I've already reviewed the substance of each of the six chapters of the adventure path in my reviews of issues # 1-6 of the monthly publication they originally appeared in (available on the Paizo website). This Anniversary Edition is no lazy cut & paste compilation or mere updating of the original 3.5 rules to Pathfinder. Everything has been refined, revised, polished, and packaged together to make a whole that is even better than the sum of its original parts. James Jacob read through countless posts on the forums about the original adventures and added encounters, explanations, and more to help everything flow even better. I've compared the original versions to this revised package, and with only a couple of exceptions, the revisions are a sound improvement.

As far as I'm concerned, this is the best presentation of a classic fantasy role-playing campaign available. You'll get hundreds of hours of gameplay out of it, experience characters growing from battling goblins at level 1 to battling the greatest threats the setting has to offer at level 18. It's a satisfying, meaty, epic campaign, and this Anniversary Edition does it full justice.


Also on Fantasy Grounds!

5/5

I don't understand why this is not mentioned here but by paying 60$ you get both the pdf version of the adventure as well as the Fantasy Grounds VTT plug in that saves you TONS of prepping. This adventure is excellent, with a lot of scary and funny moments and is a must-buy for all Pathfinder fans out there!


They all need this treatment

5/5

I have the original softcovers. I collected them up to the 50's and when I changed jobs money was tighter and I couldn't keep up. Recently going back to pick up some of the ones I missed I was shocked to see prices as high as 234.00 for a single softcover. There are a lot of Pathfinder fans who didnt get the softcovers when they were first released and these hardcovers are excellent as well as being affordable.

The book itself is solid. Takes up less space on my shelf, is a great first series of adventures, looks beautiful, is fun to play and is just overall well worth the money i spent on it. I will also be picking up Crimson Throne hardcover and hope they continue on and it was the adventure paths that drew me to PF in the first place.


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Paizo Employee Creative Director

The Rise of the Runelords AP had 4 things going for it that spurred the reprint.

1) It's popularity.

2) Our desire to do something big to celebrate our 10 year anniversary.

3) The original Rise of the Runelords is mostly sold out.

4) The amount of Pathfinder players who exist today is FAR more than existed during the launch 5 years ago, and reprinting Runelords lets them see what all the excitement is about.

Shadow Lodge

Pathfinder Lost Omens, Maps, Rulebook Subscriber
James Jacobs wrote:
Option 2: I believe the plan is to have a free Rise of the Runelords player's guide that'll have a few more traits plus a short player-friendly gazetteer to Varisia in it.

I hoped that would be the case.

I just missed out on getting one of the last printed copies of the old Player's guide (I was able to place an order, but by the time it came to be shipped there were none left. Sigh!)

PDFs are nice to hand out to players (and to mark up when you're running a PFS scenario), but I still prefer the feel of a professionally-bound product with a nice glossy cover.

Paizo Employee Creative Director

JohnF wrote:
James Jacobs wrote:
Option 2: I believe the plan is to have a free Rise of the Runelords player's guide that'll have a few more traits plus a short player-friendly gazetteer to Varisia in it.

I hoped that would be the case.

I just missed out on getting one of the last printed copies of the old Player's guide (I was able to place an order, but by the time it came to be shipped there were none left. Sigh!)

PDFs are nice to hand out to players (and to mark up when you're running a PFS scenario), but I still prefer the feel of a professionally-bound product with a nice glossy cover.

I'm not sure I was clear, actually... the Player's Guide for Runelords WILL be a PDF only product.

And in any event, the original Runelords Player's Guide was more like a Player's Guide to Pathfinder/Golarion than it was specifically a guide to Runelords.

Shadow Lodge

Pathfinder Lost Omens, Maps, Rulebook Subscriber
James Jacobs wrote:
I'm not sure I was clear, actually... the Player's Guide for Runelords WILL be a PDF only product.

That's what I expected; I was just saying I was glad to see there would be an updated version to go with the anniversary edition.

The comment about physical copies was just nostalgia speaking - I don't expect to see new printed versions of player's guides.

Sovereign Court

James Jacobs wrote:
Marcus Gehrcke wrote:
Just woundering, iam going to buy this great book, but are there traits /background traits in this new version?

You'll have two options for campaign traits with this book... but neither will be IN the book.

Option 1: You can use the sample campaign traits from the Advanced Player's Guide. Those traits are custom-built for a campaign that starts in Sandpoint.

Option 2: I believe the plan is to have a free Rise of the Runelords player's guide that'll have a few more traits plus a short player-friendly gazetteer to Varisia in it.

Grats Mister Jacobs, i will honor your great golins one more time, when i host The rise of the runelords again this sommer..

Scarab Sages

Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

Are the illustrations in the new edition going to be the same as in the previous uncollected Runelords? or will there be all new Art?


I believe there will be some new art.


I hope they keep the art for that Lamia Harridan, Ceoptra.

Paizo Employee Creative Director

1 person marked this as a favorite.
Stratagemini wrote:
Are the illustrations in the new edition going to be the same as in the previous uncollected Runelords? or will there be all new Art?

There's quite a bit of new art, actually.

The most significant changes were to all of the art that had a bit too much of a "cartoony" feel to it. In the first several volumes, we were still testing the waters with art style, and hadn't yet settled on a standard "look" for art styles, and as a result we had a fair amount of art in Runelords that, by compassion to what we use today, looks out of place.

All of that art's been redone.

We also redid/replaced some other art pieces that we've since re-used in the Core Rulebook, and redid/replaced all of the vertically-aligned half-page illustrations (since, for layout reasons, the vertically-aligned art ended up not working well for what Sarah wanted to do with the book).

And then we ordered new art on top of all of that to illustrate some things we never illustrated before. Like...

Spoiler:
Lonjiku. Shayless. Mammoth-riding stone giants. Leng Devices. Scarlet Walkers. Burning Manticores. Angry wendigos taking that anger out on log cabins. And more!

There's a lot of the old art though as well... we didn't replace it all.

Paizo Employee Creative Director

Dragon78 wrote:
I hope they keep the art for that Lamia Harridan, Ceoptra.

That's one of the ones we replaced, as it fell under (just barely) the "too anime/cartoony" art. Don't worry though... the new art of her is pretty dang awesome...

Dark Archive

Did you keep the one of the Kazoug atatue or is there a new version of that?


Huh? *rubs eyes* Wasn't this supposed to be shipping in June, rather than July? I thought Chinese New Year happened ony once a year...

This aside; James, I recall you stating that RotRL contains things of a level you wouldn't do again today (e.g. a group of certain ogres)... was this material de-fused to comply with Paizo's so-called family friendly policy, or did you remain true to some... disturbing material?

James Jacobs wrote:
That's one of the ones we replaced, as it fell under (just barely) the "too anime/cartoony" art.

Actually, I liked that one... when exactly did 'slightly anime-esque' becone 'unfit for role playing illustrations?'

Silver Crusade

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber
Midnight_Angel wrote:

Huh? *rubs eyes* Wasn't this supposed to be shipping in June, rather than July? I thought Chinese New Year happened ony once a year...

This aside; James, I recall you stating that RotRL contains things of a level you wouldn't do again today (e.g. a group of certain ogres)... was this material de-fused to comply with Paizo's so-called family friendly policy, or did you remain true to some... disturbing material?

James Jacobs wrote:
That's one of the ones we replaced, as it fell under (just barely) the "too anime/cartoony" art.

Actually, I liked that one... when exactly did 'slightly anime-esque' becone 'unfit for role playing illustrations?'

You go and ask all those "GET YOUR WUXIA ANIME CRAP OUT OF MY CHERISHED WESTERN MEDIEVAL FANTASY" people...


Midnight_Angel wrote:
James, I recall you stating that RotRL contains things of a level you wouldn't do again today (e.g. a group of certain ogres)... was this material de-fused to comply with Paizo's so-called family friendly policy, or did you remain true to some... disturbing material?

Methinks, that's been asked already, can't remember the answer though. I certainly hope it stays. If not I'm happy to have all of the old AP and then some sitting in my cupboard, so I can put that back in.

Ruyan.


Wow I am really disapointed to hear that her art was changed. Art, like beauty, is subjuct to the eye of the beholder. I like the old art for the Lashunta but don't care for her art in Distant worlds.


Midnight_Angel wrote:
Actually, I liked that one... when exactly did 'slightly anime-esque' becone 'unfit for role playing illustrations?'

He didn't say that, or anything near it.

They found it didn't work for what they wanted for THEIR RPG illustrations. It wasn't anywhere near a blanket statement meant to cover the industry.

Paizo Employee Creative Director

Midnight_Angel wrote:

Huh? *rubs eyes* Wasn't this supposed to be shipping in June, rather than July? I thought Chinese New Year happened ony once a year...

This aside; James, I recall you stating that RotRL contains things of a level you wouldn't do again today (e.g. a group of certain ogres)... was this material de-fused to comply with Paizo's so-called family friendly policy, or did you remain true to some... disturbing material?

James Jacobs wrote:
That's one of the ones we replaced, as it fell under (just barely) the "too anime/cartoony" art.

Actually, I liked that one... when exactly did 'slightly anime-esque' becone 'unfit for role playing illustrations?'

First: Chinese New Year had nothing to do with this book's delay. It turned out to take up more resources/time than we'd anticipated on art and layout.

Second: We didn't "defuse" anything in the adventure. It's as edgy as ever. And what I might have said was that "Rise of the Runelords" represents the limit to which we'll go... I believe we've hit that limit a few more times since then on products like the Books of the Damned or the Adventure Path or modules now and then... but now that folks are expecting Paizo to produce edgier stuff it's not as shocking.

Third: I'm not talking about "Unfit for role-playing illustrations" at all. I'm talking about "Doesn't match the style of art the art director wanted for the product." You'd have to talk to Sarah if you wanted a detailed reason why... but that reason might just be "I don't like that style and prefer a more painterly style that more closely matches the art style we use for our products today."

Dark Archive

James Jacobs wrote:


Third: I'm not talking about "Unfit for role-playing illustrations" at all. I'm talking about "Doesn't match the style of art the art director wanted for the product." You'd have to talk to Sarah if you wanted a detailed reason why... but that reason might just be "I don't like that style and prefer a more painterly style that more closely matches the art style we use for our products today."

so, no Mama graul swimsuit calendar in the offing?


Awesome, James!

To everyone concerned about the change in illustration style: You seem to know what Ceoptra looks like in the original AP - so where's the "problem"?

Ruyan.

Scarab Sages

1 person marked this as a favorite.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

Well, I for one Welcome the Changes brought by our new Artistic overlords. I like the more painterly style that paizo uses in their products today. And showing the illustrations to my players really helps with the feel of the path.

Also, A lot of the Drawings in the original path were somewhat simple, not as detailed or pretty. And if I'm buying a new version of Runelords, I'm happy to have new Art to look at so I can pick and choose what to show my players.

Grand Lodge

Chopswil, dadburnit man! I did not need that image in my skull!!! AAAaaagh! It's burned into the back of my eyes!!! >.<


You know what I'm looking forward to? The new supplementary material for Rise of the Runelords, particularly the new Rise of the Runelords Face Cards.


James Jacobs wrote:
Second: We didn't "defuse" anything in the adventure. It's as edgy as ever. And what I might have said was that "Rise of the Runelords" represents the limit to which we'll go... I believe we've hit that limit a few more times since then on products like the Books of the Damned or the Adventure Path or modules now and then... but now that folks are expecting Paizo to produce edgier stuff it's not as shocking.

Great to read that. Thanks a bunch!

James Jacobs wrote:
Third: I'm not talking about "Unfit for role-playing illustrations" at all. I'm talking about "Doesn't match the style of art the art director wanted for the product."

Understood. Sorry if my tone came across as caustic; this was not my intention.

chopswil wrote:
so, no Mama graul swimsuit calendar in the offing?

Must. Get. That. Image. Out. Of. My. Head.

Anyone got some Brain Bleach for me? Please?

Liberty's Edge

@James Jacobs: about two or three pages ago, you mentioned there might be another stealth preview around now. Any spare bones laying around that you might be able to throw our way?

Also, for the Shackled City Hardcover, there was a note inside indicating that the player handouts would be available on the website as PDFs so GMs didn't have to cut up the book. Is something similar going to be available for this hardcover? (Although, I do realize this issue is moot for those of us with access to the PDF - not everyone will have access to the PDF).

@Chris Lambertz: now that the hardcover has been sent to the printers, do you have any more info on the interactive maps?

Thanks guys!


+1 for the interactive maps! So glad, I'll get the pdf as well. With my Gimp talents steadily improving *cough*, I can finally present my groups with excellent battle maps.

+1 for another sneak preview!

Ruyan.

Paizo Employee Creative Director

HangarFlying wrote:

@James Jacobs: about two or three pages ago, you mentioned there might be another stealth preview around now. Any spare bones laying around that you might be able to throw our way?

Also, for the Shackled City Hardcover, there was a note inside indicating that the player handouts would be available on the website as PDFs so GMs didn't have to cut up the book. Is something similar going to be available for this hardcover? (Although, I do realize this issue is moot for those of us with access to the PDF - not everyone will have access to the PDF).

@Chris Lambertz: now that the hardcover has been sent to the printers, do you have any more info on the interactive maps?

Thanks guys!

Our last Gen Con deadline is next Friday, so organizing "stealth previews" and the like aren't really things I have the time or extra energy for, alas.

There'll be a PDF version of the Runelords book, which will have the handouts. Whether or not we set up a separate PDF of the handouts or interactive maps is not something I'm involved in at all.

Liberty's Edge

James Jacobs wrote:


Our last Gen Con deadline is next Friday, so organizing "stealth previews" and the like aren't really things I have the time or extra energy for, alas.

There'll be a PDF version of the Runelords book, which will have the handouts. Whether or not we set up a separate PDF of the handouts or interactive maps is not something I'm involved in at all.

Thanks!

Liberty's Edge

Two questions regarding the Karzoug Statue encounter:

Spoiler:

1) The original statue was a "Greater Stone Golem" which the AP directed GMs to look at the Monster Manual for the stats. Since there is no equivalent PF reference (that I could find), are the stats for this encounter included in the text or is this one of the creatures located in the Bestiary section?

2) All of the art, as well as the mini, for the statue shows it using the Glaive. Was the Glaive included in the stat-block of the Pathfinderized version?

Thanks!

Paizo Employee Creative Director

HangarFlying wrote:

Two questions regarding the Karzoug Statue encounter:

Spoiler:
1) The original statue was a "Greater Stone Golem" which the AP directed GMs to look at the Monster Manual for the stats. Since there is no equivalent PF reference (that I could find), are the stats for this encounter included in the text or is this one of the creatures located in the Bestiary section?

2) All of the art, as well as the mini, for the statue shows it using the Glaive. Was the Glaive included in the stat-block of the Pathfinderized version?

Thanks!

Spoiler:
1) The Karzoug Statue is presented as an advanced variant stone golem with a full stat block in the revised book. It's got some unique powers the Greater Stone Golem lacked.

2) It's glaive is basically just a slam attack—it's not technically a manufactured weapon since it's part of the statue (and since a golem lacks weapon proficiencies anyway).


Spoiler:
Is Karzoug still level 20, even with the help from the dragon? If so, is that part of the reason Viorian is given the chance to help the PCs?

Liberty's Edge

James Jacobs wrote:

** spoiler omitted **

Awesome! So basically, I should feel free to pound my players into submission with said stony glaive!

Paizo Employee Creative Director

1 person marked this as a favorite.
Mechalibur wrote:
** spoiler omitted **

Spoiler:
Karzoug is a 20th level transmuter, but he's above CR 20. He also has more than just a dragon at his side in the new climactic encounter—which is a CR 22 encounter when all is said and done, with the assumption that the PCs will be 17th level at that point.

James Jacobs wrote:
Mechalibur wrote:
** spoiler omitted **
** spoiler omitted **

Oh, me likey . . . me likey very much . . . !

=D

Liberty's Edge

Woah! More than a dragon? Hmmmmm...goblins would be glorious!

Paizo Employee Creative Director

1 person marked this as a favorite.
HangarFlying wrote:
Woah! More than a dragon? Hmmmmm...goblins would be glorious!

It's not goblins. It's a lot bigger than goblins.

Sovereign Court

James Jacobs wrote:
HangarFlying wrote:
Woah! More than a dragon? Hmmmmm...goblins would be glorious!
It's not goblins. It's a lot bigger than goblins.

Giant (simple template) Goblins!

Scarab Sages

Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

is it more Karzoug Statues?


Glaive-wielding Goblin Statues?

... okay now I've got the mental image of Karzoug as a goblin.


1 person marked this as a favorite.
JohnF wrote:

I just missed out on getting one of the last printed copies of the old Player's guide (I was able to place an order, but by the time it came to be shipped there were none left. Sigh!)

PDFs are nice to hand out to players (and to mark up when you're running a PFS scenario), but I still prefer the feel of a professionally-bound product with a nice glossy cover.

I *may* have a spare one. I think I bought five of them two years ago, and we ended up with only three players. Email me at griffin AT idworld DOT net if you still want one, and I'll check.


HangarFlying wrote:
@Chris Lambertz: now that the hardcover has been sent to the printers, do you have any more info on the interactive maps?

This project is still in my queue of things on the To Do list. This will be confirmed some time in the next couple weeks. :)


Great! Looking forward to the confirmation notice. *cheers*

Ruyan.


That´s what I get from changing job & city (and having thousand other things on my mind). I missed all this discussion completely. I do recall that the RotRL HC was just an idea on these boards, but now it nears being available. I guess I will need to go to my VFLGS and order that beast.

Can anybody tell what shipping to Europe would cost? I guess it will be probably as much as the pdf will cost. IIRC, shipping would be about 40$ or so for that much weight. Does anyone have international shipping rates handy? And, dear publishers, do you have an idea how much the pdf will be? If I had that data, I could decide whether I should preorder or not...

Dark Archive

Pathfinder Roleplaying Game Superscriber

Stebehil I believe if you put it in your cart and then advance to listing your address it will tell you the shipping before you actually complete it and buy it. So you can find out the shipping cost to you.


Dark_Mistress wrote:
Stebehil I believe if you put it in your cart and then advance to listing your address it will tell you the shipping before you actually complete it and buy it. So you can find out the shipping cost to you.

I just tried that (thanks for the reminder), and it came up at about 20$, 17$ with the shipping discount. Seeing that I get a discount on the book as well, it sums up at about 70 $. I guess that the pdf will cost more than 20$ (I´d hazard a guess that it would be 30ish), so I think preordering might be worth it. (Did the international shipping rates change during the last few years?) If I ordered it in my FLGS, I guess it would be about 60 Euro as well, I guess, and the pdf on top, so it is most probably a good deal.

Still, does paizo have an idea about the price range for the pdf? It would make my decision easier... 70$ is no small change, either.

Dark Archive

Pathfinder Roleplaying Game Superscriber

The only book they have close in size from Paizo that is not considered a core book and therefor 10 buck PDF is the old world guide and that PDF is 35 bucks. So I would guess this book is likely to be near that, but I am just guessing.


PDF prices for the non core books has usually been about 70% of the print version. So about $42 if it holds true for this book.


I personally think they could be a little cheaper, but Paizo will (and should) charge what it thinks the market will bear.

Of all sectors of the print media world, RPGs must be a really interesting one to have a commanding share. Users who favor books will really buy books, and users who favor electronic media access tend to be completists, so you you can be sure that they will want to fill out those collections. Still, I tend to think of a PDF as an advertisement for the physical book... and $42 is a pretty expensive ad.

I wouldn't mind the price lowering a bit, since I think it would lead to more impulse-driven PDF buys (from me anyway)... but I don't know if I speak for everyone or what. Either way, the fact that — as a VGT user primarily — I'm bloody grateful for a PDF sale option at all leads me to think they can price it as they please!

Liberty's Edge

42 may be the answer for everything, but I'd expect a pdf price in the range of 34.99 - 39.99. The original campaign setting book has a premium pdf price (of 34.99) and I'd expect this one to carry a price close to that.

Scarab Sages

Stefan, you mighjt be interested in the fact that the book will be translated by Ulissess Spiele, although I wouldn't know when to expect the German release.


Laschoni wrote:
42 may be the answer for everything, but I'd expect a pdf price in the range of 34.99 - 39.99. The original campaign setting book has a premium pdf price (of 34.99) and I'd expect this one to carry a price close to that.

Sure. I was just guessing based off of pricing in the past. They very well could set a lower price point. Do note that the original campaign setting book was $49.99($50) retail. So the $34.99 pdf follows the 70% model. This one is a little different as it is $59.99. I don't think they have any other $60 books. So that is where I came up with the $42. Again they may well decide to price it differently. Just wanted to point out that the campaign setting book did follow the 70% pricing model.

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