
Justin Franklin |

With a significant portion of the primer dedicated to races and gods (essentially reprints from the gazetteer) what portion and content in the primer is dedicated to delicious freshness?
I would assume a layout very similar to the Inner Sea Primer (although with the first section being up to page 17 instead of 23 (since there are only 28 regions in the Dragon Empires, instead of 38). I would guess 5 pages for the races (maybe 6 with the title page). And then the 2 page sections for Faith, Magic, Combat, and Social. And that should be about what is in the book. (James will be by in a bit to tell me I don't know what I am talking about. )

Urath DM |

Will there be feats that help merge 2 classes together?example: I'm playing a Ninja/Monk with monastic legacy in the Jade Regent Campaign. Are there any other feats coming out that could be used to bump up certain abilities?
I would be surprised if there were, unless the idea was that one or more of the Dragon Empires has a strong tradition for melding the two classes. The Players Companions are meant for Golarion-specific content mostly, and the kind of feat you're describing would be most useful in the RPG line of books, I think.

Phim Kooj Koi |
Dragon78 wrote:I, on the other hand am very interested in asian cultures/mythologies, as well as many other cultures. I like when fantasy games incorporate real world myths and cultures.Eh, it's just too played-out for me. I'm already in an L5R campaign.
It's interesting you'd say that, because when it comes to Japanese and to a lesser extent Chinese stuff, I'd agree. It's the fact that this book/series seems to realize there's other parts of Asia that pulls me in. In particular I'm interested in the Cambodian, Vietnamese and Indonesian inspired areas. That, I don't think is nearly as thoroughly mined at this point.

Jeff de luna |

Hive.Star wrote:It's interesting you'd say that, because when it comes to Japanese and to a lesser extent Chinese stuff, I'd agree. It's the fact that this book/series seems to realize there's other parts of Asia that pulls me in. In particular I'm interested in the Cambodian, Vietnamese and Indonesian inspired areas. That, I don't think is nearly as thoroughly mined at this point.Dragon78 wrote:I, on the other hand am very interested in asian cultures/mythologies, as well as many other cultures. I like when fantasy games incorporate real world myths and cultures.Eh, it's just too played-out for me. I'm already in an L5R campaign.
I completely agree. They are basically unexplored territory for RPGs.

ThatEvilGuy |

Better shapechanging abilities like turning into any humaniod not just one version there stuck with, more than likely. maybe there will be ones for better spell like abilities.
Probably better spell-like abilities, as impressive as dancing lights is. What? I have no clue. I'd hope that there were other options, in mythology they could possess folk but I don't know how that would translate into a feat.

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Okay off the top of my head Kitsune tricks:
Glowing with Fox-Fire
Possessing People
Exorcism (if serving Inari)
Speaking in Tongues (multitude of languages)
Feed off the life force of people.
Illusions
They have been know to have fox-fists which allow them to control people. (mind control rock/paper/scissors...I kid you not.)
Truly great foxes were known to change the heavens or rewrite time...but we'll leave that for Epic level shall we?
Interestingly enough Fox Wives were know to bear their husbands children (who were human) but turned out to have Fox like powers.

ThatEvilGuy |

Okay off the top of my head Kitsune tricks:
Glowing with Fox-Fire
Possessing People
Exorcism (if serving Inari)
Speaking in Tongues (multitude of languages)
Feed off the life force of people.
IllusionsThey have been know to have fox-fists which allow them to control people. (mind control rock/paper/scissors...I kid you not.)
Truly great foxes were known to change the heavens or rewrite time...but we'll leave that for Epic level shall we?
Interestingly enough Fox Wives were know to bear their husbands children (who were human) but turned out to have Fox like powers.
Time stop as a spell like ability usable 3/day for a feat sounds very reasonable.

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A shame that there wasn't a Wu Jen archetype...
I know that you can 'sort of' do one as an elementalist, but I find that is a bit too focused.
As far as I can tell "Wu Jen" is something that Gygax created for D&D. I've not been able to find a real-world genesis for the name.
Which is why there are other Asia-flavored archetypes called by different names in Ultimate Magic for wizards.

Jeff de luna |

Mike Dowd wrote:A shame that there wasn't a Wu Jen archetype...
I know that you can 'sort of' do one as an elementalist, but I find that is a bit too focused.
As far as I can tell "Wu Jen" is something that Gygax created for D&D. I've not been able to find a real-world genesis for the name.
Which is why there are other Asia-flavored archetypes called by different names in Ultimate Magic for wizards.
Wu (see here) means Magician or Shaman.
Jen = person.
Hence, Gygax's coinage actually doesn't need the "Jen" part.

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James Jacobs wrote:Mike Dowd wrote:A shame that there wasn't a Wu Jen archetype...
I know that you can 'sort of' do one as an elementalist, but I find that is a bit too focused.
As far as I can tell "Wu Jen" is something that Gygax created for D&D. I've not been able to find a real-world genesis for the name.
Which is why there are other Asia-flavored archetypes called by different names in Ultimate Magic for wizards.
Wu (see here) means Magician or Shaman.
Jen = person.
Hence, Gygax's coinage actually doesn't need the "Jen" part.
Fair enough... my point was, though, that there's not really a "wu jen" in history or mythology like there is samurai or ninja.

Gururamalamaswami |

Jeff de luna wrote:Fair enough... my point was, though, that there's not really a "wu jen" in history or mythology like there is samurai or ninja.James Jacobs wrote:Mike Dowd wrote:A shame that there wasn't a Wu Jen archetype...
I know that you can 'sort of' do one as an elementalist, but I find that is a bit too focused.
As far as I can tell "Wu Jen" is something that Gygax created for D&D. I've not been able to find a real-world genesis for the name.
Which is why there are other Asia-flavored archetypes called by different names in Ultimate Magic for wizards.
Wu (see here) means Magician or Shaman.
Jen = person.
Hence, Gygax's coinage actually doesn't need the "Jen" part.
That Gary...he sure had a gift for nomenclature. Fighter...Magic-user...and wu jen apparently means...magic-user. :)

Jeff de luna |

Jeff de luna wrote:Fair enough... my point was, though, that there's not really a "wu jen" in history or mythology like there is samurai or ninja.James Jacobs wrote:Mike Dowd wrote:A shame that there wasn't a Wu Jen archetype...
I know that you can 'sort of' do one as an elementalist, but I find that is a bit too focused.
As far as I can tell "Wu Jen" is something that Gygax created for D&D. I've not been able to find a real-world genesis for the name.
Which is why there are other Asia-flavored archetypes called by different names in Ultimate Magic for wizards.
Wu (see here) means Magician or Shaman.
Jen = person.
Hence, Gygax's coinage actually doesn't need the "Jen" part.
True, and the "Wu" of folklore and tradition itself is probably best represented as an Oracle.

ThatEvilGuy |

~Does the I-Can't-Wait-Dance~
22 more days! I'm highly anticipating the white-haired witch archetype and the kitsune feats! Witchy-rogue (or rogue-y witch?) and a trickster race. Stats aren't optimal but is the flavor awesome?
Too far away! The book will decide whether the kitsune I'm designing will be a sorcerer or witch.
~Nrrrrrrr...

Steelfiredragon |
James Jacobs wrote:True, and the "Wu" of folklore and tradition itself is probably best represented as an Oracle.Jeff de luna wrote:Fair enough... my point was, though, that there's not really a "wu jen" in history or mythology like there is samurai or ninja.James Jacobs wrote:Mike Dowd wrote:A shame that there wasn't a Wu Jen archetype...
I know that you can 'sort of' do one as an elementalist, but I find that is a bit too focused.
As far as I can tell "Wu Jen" is something that Gygax created for D&D. I've not been able to find a real-world genesis for the name.
Which is why there are other Asia-flavored archetypes called by different names in Ultimate Magic for wizards.
Wu (see here) means Magician or Shaman.
Jen = person.
Hence, Gygax's coinage actually doesn't need the "Jen" part.
or the witch

Colin McComb Contributor |

~Does the I-Can't-Wait-Dance~
22 more days! I'm highly anticipating the white-haired witch archetype and the kitsune feats! Witchy-rogue (or rogue-y witch?) and a trickster race. Stats aren't optimal but is the flavor awesome?
Too far away! The book will decide whether the kitsune I'm designing will be a sorcerer or witch.
~Nrrrrrrr...
Is the flavor awesome? Of course the flavor's awesome!
On the other hand, my avatar is a vrock. What do I know about flavor?

Berselius |

Okay off the top of my head Kitsune tricks:
Glowing with Fox-Fire
Possessing People
Exorcism (if serving Inari)
Speaking in Tongues (multitude of languages)
Feed off the life force of people.
IllusionsThey have been know to have fox-fists which allow them to control people. (mind control rock/paper/scissors...I kid you not.)
Truly great foxes were known to change the heavens or rewrite time...but we'll leave that for Epic level shall we?
Interestingly enough Fox Wives were know to bear their husbands children (who were human) but turned out to have Fox like powers.
Or gaining the ability to transform into a large, huge, or gargantuan fox with a certain amount of tails on it in order to rend their foes limb from limb. ^_~

ThatEvilGuy |

Ack! Too many High CHA characters in the Jade Regent campaign I'm going to be playing in. (Aasimar cleric, ninja, summoner) so kitsune sorcerer is out.
The Yokai Hunter. Perhaps the answer is obvious, but would it be, uhhh, problematic to take for this adventure path or even a good idea from a usefulness standpoint in general?

doctor_wu |

James Jacobs wrote:True, and the "Wu" of folklore and tradition itself is probably best represented as an Oracle.Jeff de luna wrote:Fair enough... my point was, though, that there's not really a "wu jen" in history or mythology like there is samurai or ninja.James Jacobs wrote:Mike Dowd wrote:A shame that there wasn't a Wu Jen archetype...
I know that you can 'sort of' do one as an elementalist, but I find that is a bit too focused.
As far as I can tell "Wu Jen" is something that Gygax created for D&D. I've not been able to find a real-world genesis for the name.
Which is why there are other Asia-flavored archetypes called by different names in Ultimate Magic for wizards.
Wu (see here) means Magician or Shaman.
Jen = person.
Hence, Gygax's coinage actually doesn't need the "Jen" part.
With the deaf curse?Joke explained

Robert Jordan |

Basic overview, as I don't want to overreach and post more than should be, one gives you a full fox form small size and everything. Another lets you shapeshift as a swift action. The last one lets you pounce if you swap to kitsune form during the charge. Now mind you these feats do have pre-requisites.

Matrixryu |

Basic overview, as I don't want to overreach and post more than should be, one gives you a full fox form small size and everything. Another lets you shapeshift as a swift action. The last one lets you pounce if you swap to kitsune form during the charge. Now mind you these feats do have pre-requisites.
Pounce during a shapeshift? Wow, I'm definitely going to get that for my kitsune ninja, muhahaha... (assuming I don't have to go too far out of the way for the prereqs)
Gahh, I want to read this book so badly, but for some reason it hasn't shown up in my downloads yet.

Golden-Esque |

Basic overview, as I don't want to overreach and post more than should be, one gives you a full fox form small size and everything. Another lets you shapeshift as a swift action. The last one lets you pounce if you swap to kitsune form during the charge. Now mind you these feats do have pre-requisites.
So, you swap to Fox Form with your feat, then charge someone as an inconspicuous fox and then BOOM! Full attack with a katana or whatever to the face. That's pretty effin' sweet.

Robert Jordan |

The sword saint is a Samurai archetype. You lose your mount and the mount oriented class features for Iaijutsu Strike which, by my reading, works with your challenge feature and does not replace it. However just like the old Iaijutsu gotta draw your blade from the sheath and it has some reasonable drawback to it's very sweet bonus damage. You get a couple abilities that build upon Iaijutsu Strike.
The Oni Bloodline is intriguing it's definitely a Enchantment oriented bloodline and it's Arcana revolves around casting charm or compulsion spells. It's Powers are a very interesting kit and their first level reusable ability is pretty awesome imo. Things in this kit do fit the theme with form altering, gaseous form, Oni esque healing, and it's Capstone definitely fits the theme of the class. Their bonus spells are all things that tie well with the Oni themes we've seen so far. Some elemental spells, some status stuff, and a few charm/compulsiony things. The feats also fit pretty well in the "Hi I'm an Oni" feel of the bloodline. The thing to keep in mind is that the Yais that we've seen all correlate to a Giant type, ie Fire Yai and Fire Giant, I don't consider it exact matches as I believe Oni tend to have some spell likes.
But yeah there's a kinda basic overview.

SquishyPoetFromBeyondTheStars |

The sword saint is a Samurai archetype. You lose your mount and the mount oriented class features for Iaijutsu Strike which, by my reading, works with your challenge feature and does not replace it. However just like the old Iaijutsu gotta draw your blade from the sheath and it has some reasonable drawback to it's very sweet bonus damage. You get a couple abilities that build upon Iaijutsu Strike.
The Oni Bloodline is intriguing it's definitely a Enchantment oriented bloodline and it's Arcana revolves around casting charm or compulsion spells. It's Powers are a very interesting kit and their first level reusable ability is pretty awesome imo. Things in this kit do fit the theme with form altering, gaseous form, Oni esque healing, and it's Capstone definitely fits the theme of the class. Their bonus spells are all things that tie well with the Oni themes we've seen so far. Some elemental spells, some status stuff, and a few charm/compulsiony things. The feats also fit pretty well in the "Hi I'm an Oni" feel of the bloodline. The thing to keep in mind is that the Yais that we've seen all correlate to a Giant type, ie Fire Yai and Fire Giant, I don't consider it exact matches as I believe Oni tend to have some spell likes.
But yeah there's a kinda basic overview.
Awesome, I wasn't sure which way they'd go with the Sword Saint I was half expecting something like the 3rd Samurai with self enchanting swords, but it sounds pretty cool.
Super excited about the Oni bloodline that is just what I've been waiting for for a character of mine.
Thank You, I'm definitely getting this book.