Pathfinder Player Companion: Dragon Empires Primer (PFRPG)

3.60/5 (based on 10 ratings)
Pathfinder Player Companion: Dragon Empires Primer (PFRPG)
Show Description For:
Non-Mint

Add Print Edition $10.99

Add PDF $7.99

Non-Mint Unavailable

Facebook Twitter Email

The distant continent of Tian Xia rests on the opposite side of the world from the Inner Sea region, and it shows. From the treacherous jungles of naga-ruled Nagajor to the sorcerous kingdom of Dtang Ma, and from the trackless and unforgiving deserts of Shaguang to the wondrous city of Goka, countless opportunities can be found for any character or adventure in amazingly expansive Tian Xia. While the extensive Dragon Empires Gazetteer unveils dozens of the mystical continent’s secrets, the Dragon Empires Primer provides information pertinent to creating characters for campaigns set in this vast and diverse region. This volume of Pathfinder Player Companion provides players and Game Masters alike with all of the settingspecific traits and trappings they need to customize and play characters in the Dragon Empires.

    Inside this Pathfinder Player Companion, you’ll find:
  • Overviews of all of Tian Xia’s nations, including important details for players to integrate into their characters’ backstories and new character traits for every region to give characters boons that further tie them to their homelands.
  • Rules for Tian Xia’s five most prominent races: the shapeshifting kitsune, ophidian nagaji, transmigratory samsarans, avian tengus, and shadowy wayangs.
  • Four new archetypes with distinctly Tian flavors, including the lotus geisha (bard), sword saint (samurai), white-haired witch (witch), and yokai hunter (ranger).
  • New feats for combative characters that bolster prowess in martial arts and swordplay.
  • An extensive look at the gods and philosophies of the Dragon Empires, as well as rules for the moon subdomain.
  • A new bloodline for sorcerers tainted with oni blood, and a new school of magic for wizards who wish to harness the power of the mysterious void.
  • New rules mechanics for establishing and maintaining one’s honor in the Dragon Empires.

This Pathfinder Player Companion works best with the Pathfinder Roleplaying Game or the 3.5 version of the world’s oldest fantasy roleplaying game, but can be easily incorporated into any fantasy world.

Written by Tim Hitchcock and Colin McComb

Each bimonthly 32-page Pathfinder Companion contains several player-focused articles exploring the volume’s theme as well as short articles with innovative new rules for social, magic, religious, and combat-focused characters, as well as traits to better anchor the player to the campaign.

ISBN-13: 978-1-60125-386-6

Note: This product is part of the Pathfinder Player Companion Subscription.

Product Availability

Print Edition:

Available now

Ships from our warehouse in 1 to 5 business days.

PDF:

Fulfilled immediately.

Non-Mint:

Unavailable

This product is non-mint. Refunds are not available for non-mint products. The standard version of this product can be found here.

Are there errors or omissions in this product information? Got corrections? Let us know at store@paizo.com.

PZO9421


See Also:

6 to 10 of 10 << first < prev | 1 | 2 | next > last >>

Average product rating:

3.60/5 (based on 10 ratings)

Sign in to create or edit a product review.

Inspiring and a great start to a larger world

5/5

This is a review of the Dragon Empires Primer. I like it a lot, and I didn’t expect to. Please read on.

To understand the above, you need to know that overall I am not a huge fan of Asian-themed gaming. I grew up on Saturday afternoon poorly-dubbed martial arts movies that weren’t neat, just ridiculous. Oriental Adventures for AD&D was good, but it didn’t really inspire or convey any mood to me. Sacrilegious at it may seem I tried to like and read the old Kara-Tur boxed set and kept falling asleep.

On the other hand I have all of Miyazaki’s animated films on DVD, and Crouching Tiger Hidden Dragon and I adore them. Also, the way Xena introduced Asian elements throughout the series and in her background really struck a chord with me too. Maybe it’s the fact that these are not loaded with cheese (from what I recall of similar films of the 70’s and 80’s).

So, as a Paizo subscriber I let Jade Regent take its place on my shelf with a light reading of each volume. The Dragon Empires Gazetteer was glanced through and looked amazing, but I had other things to read. I also skipped over the Asian weapons section in Ultimate Combat.

That brings us to the Primer. It’s beautiful to behold, a high quality of presentation as always. The interior front cover has the area map in full color with area names, major locations and borders shown. The intro immediately set me at ease. In plain words it set up what I was about to read, and an overview of how they view the Dragon Empires land and its people. Without the extra info in the Gazetteer, It read quick and to the point. It is the player’s version of setting and so contains no spoiler info. There is a handful or errors in the book but I didn’t really feel they detracted from the overall usefulness.

It is laid out in familiar fashion to those who have the Inner Sea Guide and Gazetteer. In the very beginning is a section on new races complete with stats, and an overview on the human ethnicities found in the region. Each nation or territory is then covered in a half-page column with a symbol, basic stats, summary description of the area, and a couple of traits to take. I expected to find a couple areas of interest and found myself getting more interested the more I read. The entries kept getting better. I was excited to get to the next one to see what was in store and was not disappointed.

To be frank, it’s because the places are weird enough but easily grasped with strong themes you can immediately latch onto. As a GM it got my mind going multiple times. Many of the entries are fantastic without being wacky or bizarre, and there is also a sense there are plenty of common folk and situations too without every place being alien. More importantly they feel like places I’d like to adventure in, not treat as background info only. A gritty Hobgoblin land, dark and foreboding Naga territory, a spirit-haunted wood akin to Princess Mononoke and a celestial nation of aasimar are just a sampling of what you’ll find here. It’s fantastic enough and Golarion-centric so I didn’t feel any intimidation regarding my overall knowledge gap on ancient oriental culture!

The Combat section has 10 new feats themed to the area’s style that will make monk players quite happy. There’s also a new Samurai order. The Faith section gives a paragraph on each of the deities of the realm. A handful of favorites from the Inner Sea region make the port (like Lamashtu, Desna, Pharasma and Irori), as well as a host of original ones with appropriate names and themes. There are also four new archetypes to help round out characters that deserve praise.

The Magic Section has the Sorcerer Oni bloodline and the Void elemental school for Wizards, with a new spell. The Social section has a spread and easy rules for tracking honor points for your character and the benefits or consequences thereof.

I figured I’d like the crunch, but the nations section was easily my favorite, and I didn’t see it coming. What a surprise. Not only do I feel the book is just what I needed to finally really get into the setting but I can’t wait to read the Gazetteer and to run the Ruby Phoenix Tournament adventure! My hat is off to writers Tim Hitchcock and Colin McComb. If it made a believer of a skeptic like me I’m sure fans of the genre will embrace what Paizo’s done to the other side of Golarion.


Very good, but too few

4/5

I was looking for the book because I just starting the Jade Regent AP, and I have to say that it's a good addition.

While I like the new content (regional traits, archetypes) I feel a little bit underwhelmed : the content is good, but it is not much.

There is a lack of racial traits / favored class options, and we receive the too few archetypes (I would like to see at least several for ninja and samurai)

Take a look at my full review at Rpg.Org


Kitsune Ninja strike

5/5

I like the asian flavor stuff along with flavors from other countries. So I was happy about to get this one for the Oni bloodline, several very useful traits, some interesting archtypes, and a few feats. thought the book was worth it, my main complaint was that there wasn't room for more.


Good, with errors

4/5

I didn't get the Gazetteer for the same reasons that the previous reviewer dinged this entry. I looked at it and saw some nice fluff but little meat...

This book is nice and meaty, yes there's errors, they do slip in sometimes, we all know that, so I'm not dinging it too hard for those errors. It's still better than Adventurer's Armory.

Check out the full review on my blog:


A Second Oriental Appetizer

3/5

As many people did, I purchased the Dragon Empire's Gazetteer and simply ate it up, loving every plot, mechanic, race variant and expansion it had to offer and thoroughly pleased. It left me wanting even more of the oriental flavour still lingering in my mouth. My intrigue towards the mystical land of Tian Xia now peaked, I eagerly anticipated the release of the Dragon Empire's Primer a month or so later.

Inside I found about 60% of the content in the Dragon Empire's Primer was available in the Gazetteer. Now I know that the Gazette is suppose to be bite sized chunks of the deliciousness that is the Campaign Setting and Primer, but I couldn't help but feel a little underwhelmed. I liken the experience to a man going to a fancy diner and sifting through the mountains of salad to try to excavate his steak dinner, only to find it in disappointingly small proportions. That said this is of course the view at first glance, after having some time to, chew the fat as it were, I found a plethora of engaging and alluring concepts, the new regional traits in particular give the once unknown Tian Xia almost as much character and depth as the Inner Sea which we have known and love.

The new archetypes, Sword Saint, White Haired Witch, Lotus Geisha and Yokai Hunter gave new scope to having a rich oriental feeling character. Though, I found that none of the above archetypes were unable to be created from creative character building with the existing content. Sure they tidied it up, wrapped a ribbon around it and made it so we wouldn't sacrifice a limb to make them. But there is a crumb of disillusionment when one is looking for the "new" content and finds the polished old stuff. That said, what's "new" is highly over rated and polishing existing concepts and ideas is a need that will always want satisfying.

As for Magic expansion the Void School and Moon Domains seem interesting, but I personally haven't gone into them enough to really elaborate more. While play testing the Oni Bloodline I defiantly felt it had a Chilaxian feel to me. This is good in a way, and bad in others. One new spell that's it, and a Samurai Order that outline's the edicts but no new abilities.

The new playable races are enthralling, though I am literally pulling hairs out trying to find miniatures for them, the Kitsune(fox people), Nagaji(snake people), Tengu (crow people) *note who don't say "Doom Doom", Wayang (Shadow Goblins) and Samsaran (Living Reincarnated people) are all very tempting to play. However at the end of it, I wanted that little more, a few more Race Traits for any of the aforementioned races or favored class options, Racial feats for someone other than the Kitsune. But alas I suppose we shall wait to see if Advanced Race Guide has anything on the matter.

While loosely on the topic of Feats, the feats available from this book seemed really, really geared towards monks. A smorgasbord of monk ki feats, Stunning fist feats, Quivering Palm feats. Don't get me wrong monks don't get enough love, what with their bonus feats, unarmed strike tree, combat manoeuvre specialties, style feats...-_- I would love to have seen a lot more geared towards either the social, religious or magical eccentricities of Tian Xia shown through the feats rather than the 2.5 non monk feats. Even more stuff expanding on the Honor System would have been great.

Somewhat of a recent development, there are a lot of errors in the actual rules for the Dragon Primer. I strongly recommend checking the boards while using this book.

The last point of mention is the honor system, which I look forward to trying outside of a play test environment very soon. Fundamentally you earn honor, while levelling and performing honorable deeds in game. You then spend those points like gold on boons and favours from the NPCs, great concept but when you hit 0 you take a -2 on your Will and on all Charisma based checks. What really happens with that? Honor, the new credit system, this guy overdrew on honor so here is a 10% fine on all your charisma and will based assets and we expect your honor to rise within the next 5-10 business days or else we'll send a Nagaji honor collector.

In summary, Buy the Dragon Primer, but if you have the Dragon Empire Gazetteer don't break the bank over it. The Dragon Primer as a Player Companion falls short of its distant cousin the Inner Sea Primer in terms of social, magic, faith traits and features, it is still a delicious and succulent second appetizer for the Tian Xia setting, it has a lot of inspiring ideas that players and GMs alike can use to bring the magic of Tian Xia to your table. Even if you're still left wondering where are my steak and mash potatoes.


6 to 10 of 10 << first < prev | 1 | 2 | next > last >>
51 to 100 of 312 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | next > last >>

chrids wrote:
can't wait to see the kitsune, love me some shapechangers.

What the Sheet Phantom said!

Oh, and when it says "details on five new races", does that mean we'll get the full racial write-ups in this book, or will it just be a teaser?


James Jacobs wrote:
Steelfiredragon wrote:

whats the dference between this one and the gazzateer(sorry for my spelling)

I want one of them, which ever has the write ups for the races..

its the gazateer that I wantright?

They'll both have the info for the races. The Gazetteer (which is aimed primarily at GMs) will have a bit more info, but the Primer (which is aimed primarily at players, not GMs) will have a bit of the flavor text and all of the rules for the new races.

Ah, never mind my previous comment, I should have just read a little more first. D'oh!

Paizo Employee Creative Director

LoreKeeper wrote:

You do realize that the Lotus Geisha could refer to the position. Obviously a bard archetype that emphasizes yoga in its performances.

HA! nope.

It's mostly called the "Lotus Geisha" becasue we wanted a vaguely Asian-themed word to differentiate the archetype from the generic geisha that appears in Ultimate Magic (which doesn't really do what I felt a geisha should do—the Lotus Geisha has a much stronger focus on enhancing enchantment effects, for one...).


Mmm... I wonder if the Lotus Geisha or normal gaisha might be appropreate to play a goze, inspired by Sara, from Samurai Champloo. Or perhaps there is some other way to do it.


Pathfinder Companion, Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

I really hope this book has some martial arts style feats or some combat feats that are good for polearm-wielding characters.

I reached this desire after just trying to find appropriate feats for a polearm/reach weapon -using Inquisitor for PFS and reviewing Ultimate Combat and the other Pathfinder books I have and only finding one in Faiths of Purity for worshipers of Shelyn. Beyond that and the Fighter archetype there doesn't seem to be much for polearm or reach weapon users that aren't Fighters.


James Jacobs wrote:
LoreKeeper wrote:

You do realize that the Lotus Geisha could refer to the position. Obviously a bard archetype that emphasizes yoga in its performances.

HA! nope.

It's mostly called the "Lotus Geisha" becasue we wanted a vaguely Asian-themed word to differentiate the archetype from the generic geisha that appears in Ultimate Magic (which doesn't really do what I felt a geisha should do—the Lotus Geisha has a much stronger focus on enhancing enchantment effects, for one...).

Out of interest, is the "drunken monk" touched on again in the new Dragon Empires content? I think of it as one of the most recognized tropes for the setting - so maybe like the lotus geisha a reprisal exists for it.

Paizo Employee Creative Director

LoreKeeper wrote:
James Jacobs wrote:
LoreKeeper wrote:

You do realize that the Lotus Geisha could refer to the position. Obviously a bard archetype that emphasizes yoga in its performances.

HA! nope.

It's mostly called the "Lotus Geisha" becasue we wanted a vaguely Asian-themed word to differentiate the archetype from the generic geisha that appears in Ultimate Magic (which doesn't really do what I felt a geisha should do—the Lotus Geisha has a much stronger focus on enhancing enchantment effects, for one...).

Out of interest, is the "drunken monk" touched on again in the new Dragon Empires content? I think of it as one of the most recognized tropes for the setting - so maybe like the lotus geisha a reprisal exists for it.

We've done some "drunken master" stuff already for monks in the Advanced Player's Guide (the "drunken master" monk archetype appears on page 110 of that book), and so we didn't really feel the need to do much more—especially with space taken up by some things that really haven't been covered all that well specifically for Tian Xia.


When will we see the final cover art?

Paizo Employee Creative Director

Dragon78 wrote:
When will we see the final cover art?

Good question! Can't say for sure. I don't make those decisions.


Yay more Witch stuff - the Witch is my favorite class & one of the reasons i left 4E for Pathfinder.

i hope there is a photo for the White Haired Witch too :)

Excited for the book.

Is there any way we can request Feiya avatar photo to be added? She doesnt have an avatar photo :(


Can you reveal what other archetypes will be in the primer? I'm hoping for one monk archetype - it's just so appropriate for the region.

Paizo Employee Creative Director

LoreKeeper wrote:

Can you reveal what other archetypes will be in the primer? I'm hoping for one monk archetype - it's just so appropriate for the region.

Not yet.... but soon, hopefully! (Although I have revealed that one of the four is the lotus geisha, a bard archetype... and I think I've revealed that another is the white-haired witch, a witch archetype that starts to blur the line a little between witch and rogue.)


James Jacobs wrote:
Not yet.... but soon, hopefully! (Although I have revealed that one of the four is the lotus geisha, a bard archetype... and I think I've revealed that another is the white-haired witch, a witch archetype that starts to blur the line a little between witch and rouge.)

So its an ironically named archetype then? ;)


Pathfinder Companion, Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber
James Jacobs wrote:
LoreKeeper wrote:

Can you reveal what other archetypes will be in the primer? I'm hoping for one monk archetype - it's just so appropriate for the region.

Not yet.... but soon, hopefully! (Although I have revealed that one of the four is the lotus geisha, a bard archetype... and I think I've revealed that another is the white-haired witch, a witch archetype that starts to blur the line a little between witch and rouge.)

The names of all four were announced in the previews of "Faiths of Corruption": Lotus Geisha, Sword Saint, Spirit Hunter, and the White-Haired Witch. We just don't know what classes the Sword Saint and Spirit Hunter go to.

Paizo Employee Creative Director

LoreKeeper wrote:
James Jacobs wrote:
Not yet.... but soon, hopefully! (Although I have revealed that one of the four is the lotus geisha, a bard archetype... and I think I've revealed that another is the white-haired witch, a witch archetype that starts to blur the line a little between witch and rouge.)

So its an ironically named archetype then? ;)

Lame.

FORTUNATELY not enough time had passed and I was able to change that error!

Paizo Employee Creative Director

Ashanderai wrote:
The names of all four were announced in the previews of "Faiths of Corruption": Lotus Geisha, Sword Saint, Spirit Hunter, and the White-Haired Witch. We just don't know what classes the Sword Saint and Spirit Hunter go to.

OH! Cool; glad I wasn't half-remembering something we hadn't announced yet!

In that case... I don't see a problem pulling the curtain back a tad more:

Lotus Geisha: bard archetype
White-Haired Witch: witch archetype
Sword Saint: samurai archetype
Yokai Hunter: ranger archetype (note the name change from "spirit hunter!")

No monk archetypes, in other words. There's some kung fu type feats though!


Pathfinder Companion, Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber
James Jacobs wrote:
Ashanderai wrote:
The names of all four were announced in the previews of "Faiths of Corruption": Lotus Geisha, Sword Saint, Spirit Hunter, and the White-Haired Witch. We just don't know what classes the Sword Saint and Spirit Hunter go to.

OH! Cool; glad I wasn't half-remembering something we hadn't announced yet!

In that case... I don't see a problem pulling the curtain back a tad more:

Lotus Geisha: bard archetype
White-Haired Witch: witch archetype
Sword Saint: samurai archetype
Yokai Hunter: ranger archetype (note the name change from "spirit hunter!")

No monk archetypes, in other words. There's some kung fu type feats though!

Awesome! I am glad to see an official Samurai archetype come into the game.

I knew that with a name that included the word, "hunter", that the Spirit Hunter - now Yokai Hunter - would be either a ranger or inquisitor archetype. Too bad it isn't for the inquisitor though. I haven't been too thrilled with any of that class's archetypes so far.

I was hoping that the witch archetype would add a tad bit of monk and martial arts to the witch's abilities. I hope the archetype doesn't disappoint - I don't like any of the witch archetypes so far and it is probably my favorite class; right there with magus and alchemist.


That is pretty epic though! The APG's cavalier didn't move me much - but the samurai alternate archetype has been great for me thus far:

Not for Jade Regent players still in part 1:

I GM this one for my players and have adapted the samurai resolve ability to remain standing on negative hitpoints for the undead Tsutamu such that he could keep going once he reached 0 hit points. He even managed to drop the target of his challenge to regain one resolve, allowing him to remain standing one more turn. It became a very memorable finale to the marsh arc with the players having to pull together in creative ways to get through the encounter.

Also I've got a very enjoyable (samurai) character with a cheesy over-the-top background that gets himself into trouble on a regular basis. Due to his background he's sworn to protect a particular party member; and he drops whatever he's doing whenever she's in trouble. This has led to some great moments making unlikely leaps (in heavy armor) and running away from boss-fights to help his sworn-charge against a minion.


I can't wait to find out about the four new player races and more about the Tengu.

Also the Oni bloodline for Sorcerers sound very interesting to me

I would still like to see martial art achtypes for all of the classes one day.

Shadow Lodge

James Jacobs wrote:
Ashanderai wrote:


Sword Saint: samurai archetype

Will Samurai's be getting more orders?

Paizo Employee Creative Director

dartnet wrote:
Will Samurai's be getting more orders?

Not really... There IS a new order called the "Order of the Black Daimyo" but it gets no new powers—it basically uses the normal samurai order but changes flavor text a little—these are lawful evil samurai who fight more for battle and sword glory than they do for anything else.


Nice new cover.


I love the cover art for the Dragon Empires series. It's as if the artist have just been waiting for the opportunity to do this kind of thing.

December... it's not thaaaat far away.

Dark Archive

Neat cover.


Is that suposed to be a Samurai or an Oni?


Dragon78 wrote:
Is that suposed to be a Samurai or an Oni?

Maybe it's Samurai Oni? Toho Studios used to have a Samurai Joker...


It's obviously a pirate, who pilfered some samurai's stuff.


Or an Oni blooded Tiefling pirate that stole a samurai's equipment.

Dark Archive

I guess I'm in the minority when I say I'm not terribly interested in an Asian-themed setting. I hope Paizo puts out some other campaign content too.

Contributor

Hive.Star wrote:
I guess I'm in the minority when I say I'm not terribly interested in an Asian-themed setting. I hope Paizo puts out some other campaign content too.

That is the plan—check out our upcoming Player Companion books here or the Campaign Setting material here!


I, on the other hand am very interested in asian cultures/mythologies, as well as many other cultures. I like when fantasy games incorporate real world myths and cultures.

Dark Archive

Dragon78 wrote:
I, on the other hand am very interested in asian cultures/mythologies, as well as many other cultures. I like when fantasy games incorporate real world myths and cultures.

Eh, it's just too played-out for me. I'm already in an L5R campaign.


Pathfinder Companion, Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber
Dragon78 wrote:
I, on the other hand am very interested in asian cultures/mythologies, as well as many other cultures. I like when fantasy games incorporate real world myths and cultures.

Me, too.


The cover art in all its glory


Heine Stick wrote:
The cover art in all its glory

Oh yeah!


Just noticed that the preorder date got moved back to January. Shame I'm really looking foreword to this book.

On a side question does any one know (or willing to share) if there are any Ninja archetypes in this book?

Paizo Employee Creative Director

SquishyPoetFromBeyondTheStars wrote:
On a side question does any one know (or willing to share) if there are any Ninja archetypes in this book?

Nope; there's 4 archetypes in the book—one for bards, one for samurai, one for witches, and one for rangers.

Owner - House of Books and Games LLC

James Jacobs wrote:
SquishyPoetFromBeyondTheStars wrote:
On a side question does any one know (or willing to share) if there are any Ninja archetypes in this book?
Nope; there's 4 archetypes in the book—one for bards, one for samurai, one for witches, and one for rangers.

Wait a sec ... I thought Ninja was an archetype, and that's why PCs couldn't multiclass rogue/ninja!

Now it's a full base class?


Pathfinder Companion, Maps Subscriber; Pathfinder Roleplaying Game Superscriber
gbonehead wrote:
James Jacobs wrote:
SquishyPoetFromBeyondTheStars wrote:
On a side question does any one know (or willing to share) if there are any Ninja archetypes in this book?
Nope; there's 4 archetypes in the book—one for bards, one for samurai, one for witches, and one for rangers.

Wait a sec ... I thought Ninja was an archetype, and that's why PCs couldn't multiclass rogue/ninja!

Now it's a full base class?

Actually it is an Alternate Class, so it is a bit of a grey area.

Paizo Employee Creative Director

gbonehead wrote:
James Jacobs wrote:
SquishyPoetFromBeyondTheStars wrote:
On a side question does any one know (or willing to share) if there are any Ninja archetypes in this book?
Nope; there's 4 archetypes in the book—one for bards, one for samurai, one for witches, and one for rangers.

Wait a sec ... I thought Ninja was an archetype, and that's why PCs couldn't multiclass rogue/ninja!

Now it's a full base class?

Where did I say ninja's a base class?

Ninja is still an archetype. As is samurai.

You can have an archetype for an archetype. We've done one already for the antipaladin, for example.

Paizo Employee Creative Director

2 people marked this as a favorite.
Justin Franklin wrote:
gbonehead wrote:
James Jacobs wrote:
SquishyPoetFromBeyondTheStars wrote:
On a side question does any one know (or willing to share) if there are any Ninja archetypes in this book?
Nope; there's 4 archetypes in the book—one for bards, one for samurai, one for witches, and one for rangers.

Wait a sec ... I thought Ninja was an archetype, and that's why PCs couldn't multiclass rogue/ninja!

Now it's a full base class?

Actually it is an Alternate Class, so it is a bit of a grey area.

Only real difference between "Archetype" and "Alternate class" is that an "Alternate class" gets its own art by Wayne Reynolds and gets all of its abilities plugged in for you on a table.


Pathfinder Companion, Maps Subscriber; Pathfinder Roleplaying Game Superscriber
James Jacobs wrote:
Justin Franklin wrote:
gbonehead wrote:
James Jacobs wrote:
SquishyPoetFromBeyondTheStars wrote:
On a side question does any one know (or willing to share) if there are any Ninja archetypes in this book?
Nope; there's 4 archetypes in the book—one for bards, one for samurai, one for witches, and one for rangers.

Wait a sec ... I thought Ninja was an archetype, and that's why PCs couldn't multiclass rogue/ninja!

Now it's a full base class?

Actually it is an Alternate Class, so it is a bit of a grey area.
Only real difference between "Archetype" and "Alternate class" is that an "Alternate class" gets its own art by Wayne Reynolds and gets all of its abilities plugged in for you on a table.

But if you make an archetype for an alternate class can it only replace abilities from the original class then?

Paizo Employee Creative Director

Justin Franklin wrote:
James Jacobs wrote:
Justin Franklin wrote:
gbonehead wrote:
James Jacobs wrote:
SquishyPoetFromBeyondTheStars wrote:
On a side question does any one know (or willing to share) if there are any Ninja archetypes in this book?
Nope; there's 4 archetypes in the book—one for bards, one for samurai, one for witches, and one for rangers.

Wait a sec ... I thought Ninja was an archetype, and that's why PCs couldn't multiclass rogue/ninja!

Now it's a full base class?

Actually it is an Alternate Class, so it is a bit of a grey area.
Only real difference between "Archetype" and "Alternate class" is that an "Alternate class" gets its own art by Wayne Reynolds and gets all of its abilities plugged in for you on a table.
But if you make an archetype for an alternate class can it only replace abilities from the original class then?

Nope. A samurai archetype has to be a samurai. A ninja archetype would have to be a ninja.

These types of archetypes are going to be VERY rare. So far, I believe that there's only 2, maybe 3 in existence, of which only 1 has yet been published.


I am more interested in the Oni bloodline then the archtypes anyway.

I still would like to see martial arts style archtypes for every class one day.

Well even though it got pushed back at least it is only about a month wait between this and Gazeteer.

I would also like to hardcover books like the innersea guide done for the other continents some day.


Dragon78 wrote:

I am more interested in the Oni bloodline then the archtypes anyway.

Well, if you simply must have a game-balanced Oni bloodline for sorcerers, then Rite Publishing has one in their Wyrd of Questhaven PDF. It's also in their big In the Company of Monsters PDF, along with about a thousand other amazing gameable tidbits.

And hey, right now they're on sale!


I am not a fan of third party products, in fact the only one I got for 3.5 was the Tome of horrors I.

I hope it is early january when it comes out.


James Jacobs wrote:
dartnet wrote:
Will Samurai's be getting more orders?
Not really... There IS a new order called the "Order of the Black Daimyo" but it gets no new powers—it basically uses the normal samurai order but changes flavor text a little—these are lawful evil samurai who fight more for battle and sword glory than they do for anything else.

You may have just convinced me to make a rival for a certain cocky, self absorbed, chaotic good Taldan cavalier of the cockatrice that one of my players is playing in my Jade Regent game.


will the gods be in this??

Contributor

Steelfiredragon wrote:
will the gods be in this??

Yes, as well as in Dragon Empires Gazetteer.


With a significant portion of the primer dedicated to races and gods (essentially reprints from the gazetteer) what portion and content in the primer is dedicated to delicious freshness?

51 to 100 of 312 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | next > last >>
Community / Forums / Paizo / Product Discussion / Pathfinder Player Companion: Dragon Empires Primer (PFRPG) All Messageboards

Want to post a reply? Sign in.