Rising Tide (Inactive)

Game Master electricjokecascade

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Sovereign Court

Human Neutral Rogue (9) / Current HP: 75/75 / AC: 21 (16 FF or T) / Active Conditions: Undetectable Alignment, Immune to Detect Thoughts & Discern Lies

Francis nods, "Of course, Sir ...? Francis lets the half question hang in the air as he unshoulders his pack, kneels to one knee, unbuckles the primary compartment, and pulls forth the letters of mark that the Lady Thanasia provided him less than an hour ago. After he hands them to the guard, he takes the opportunity to look about the room for anything out of place or worrying.

Perception: 1d20 + 12 ⇒ (8) + 12 = 20

"Forgive me, Sir Karsk, my lord." The knight doesn't seem overly distraught over not having introduced himself, however, and examines the writs methodically before nodding and handing them back.

"Welcome to Ascension, Sir Wallington. I'm pleased that the Supreme Elect has sent you to our aid. We're in dire need of it. Come. I'll lead you and your men to Palathinias' council room. She's meeting with several others as we speak to discuss the situation at hand."

Sir Karsk steps up to the archway and motions for Graystone and her men to approach. He turns then to look over his shoulder at Francis. "Will you be needing all five of your guards, or will your sergeant suffice when I present you to the priestess?"

The large room in which this conversation takes place is quite devoid of ornamentation and features beyond the burning wheel. However, here and there Francis detects chips and cuts in the rock, as of old sword blows, and even some strange, pale discolorations where the white rock has gone gray, as if it were splashed with some acid years ago that bleached it of its hue.

Sovereign Court

Human Neutral Rogue (9) / Current HP: 75/75 / AC: 21 (16 FF or T) / Active Conditions: Undetectable Alignment, Immune to Detect Thoughts & Discern Lies

Wallington relaxes ever so slightly when there are no claims of fraudulence regarding the letters of mark, and again when his guards are permitted entry. He understands that if what the temple guards have claimed is true, that they are indeed on a heightened state of alert, and the credibility of everyone will be questioned to some degree. Francis replies warmly to the inquiry, "The Sergeant will be sufficient. If it pleases you, Sir Karsk, I would ask that the other four remain close by the council chamber to help secure it against gods'-know-what the Chelaxians might send."

"That can be accommodated, my lord."

Karks's voice is rich and deep, and there's a hint of good humor there despite the vagaries of the night. As Graystone and her four guards enter the room, Karsk nods to them and turns to the door that stands beneath the burning wheel.

"Please accompany me. Mezira, you have the command in my absence." The dark skinned lady nods, and steps back out onto the landing.

Karsk then strides through the doorway, and into an atrium that is open to the air. A gallery runs along its sides, and it is through here that he leads you, past the frozen garden in the center, and then through a door far down the left side.

Karsk leads you through two rooms, each simply adorned, and then stops in a small one. A large door stands closed, but voices can be heard murmuring on the far side.

"If your four guards would be good enough to wait here, my lord, I shall announce you and the sergeant."

Sovereign Court

Human Neutral Rogue (9) / Current HP: 75/75 / AC: 21 (16 FF or T) / Active Conditions: Undetectable Alignment, Immune to Detect Thoughts & Discern Lies

Wallington stops before the small door, as implicitly instructed, and smiles genuinely, "That will do nicely. The sergeant's name is Rebecca Graystone." Wallington glaces back to the Sergeant and flashes a little more tooth, while he awaits their announcement.

Sir Karsk nods, and raises both gauntleted hands to remove his polished helm, revealing a strong, stern face of a man in his late forties, his reddish brown hair white at the temples, his beard cut close to his jawline. Fatigue has cut deep grooves into his face, but his green eyes yet burn with a vigor of a younger man.

Placing his helm beneath his arm, he knocks on the large door, then cracks it open and steps just inside. Through the crack Francis gains a hint of a large table, of a pale, silvery glow that is diffuse and soothing, and little more.

"Please excuse the interruption," says Karsk, voice taking on a new shade of deference and respect. "I have the honor of presenting Lord Francis Wallington, Official Envoy of the Supreme Elect of Andoran, and the sergeant of his guard, Rebecca Graystone."

"At long bloody last," says a resonant, female voice, confident and exasperated. "Show the envoy in, Sir Karsk. We've waited long enough as it is for his arrival."

Sir Karsk steps aside and opens the door wide, gesturing for Francis and Graystone to enter.

Within is a circular table hewn from one great slab of white marble, as thick and hard as a lower mill wheel, and whose surface is carved with elegant artistry, depicting some manner of story in a great circle along the table's inner edge.

The silvery glow comes from five torches that are set in wall sconces and which burn with a soundless and smokeless metallic flame, such that shadows are few and insubstantial.

Standing directly across from the door on the far side of the table is a tall, powerful woman, her face striking and her eyes bright with shrewd intelligence, deep wisdom, and a forceful personality. Great, feathery white wings extend from her back, and her robe marks her as a devotee of Iomedae. This, there can be no doubt, is Palasthinias.

To her left is a stocky bear of a man, his face haggard like a cliff face, his eyes sunken with fatigue and his whole body resonating with tension like a plucked violin string. A thick golden chain of office hangs around his neck.

The third figure, to Palasthinias' right, is a tall, powerfully built knight, his armor and surcoat similar to Karsk's, his helm set on the table before him, his broad face handsome, his blond hair cut short, his wide mouth pursed with consternation.

The three of them stare at Francis as he steps inside.

"Lord Wallington. It's high time the Supreme Elect saw fit to send a representative." Palasthinias' voice is just shy of being curt. "What news from the capital?"

Sovereign Court

Human Neutral Rogue (9) / Current HP: 75/75 / AC: 21 (16 FF or T) / Active Conditions: Undetectable Alignment, Immune to Detect Thoughts & Discern Lies

I do love the attention that comes from a grand introduction, but it also spoils the chance to see the half second of true reaction to my presence on the faces of those that arrived before me ...

Wallington walks in with a stern but otherwise blank expression, doing all he can to prevent himself from being read by the three formidable presences in the room.

Bluff to contest any attempts to Sense Motive on him: 1d20 + 12 ⇒ (14) + 12 = 26

He takes half a second each to study the two men, and then focuses on Palasthinias. When he speaks, he adopts a grave tone, and he keeps an eye out for the reactions that his words cause in the three before him."The Supreme Elect has come to learn that Lord Junsar has betrayed Andoran, and the Iron Keep has been invested with Chelaxian forces. If extreme measures are not taken with all haste, it is expected that, within a month, a full scale Chelaxian invasion will begin, and Ascension will be the first settlement to be tested by the full strength of the invading force. The Supreme Elect and the people of Andoran simply will not tolerate this Chelaxian aggression, and military plans are underway to reclaim the Iron Keep. However, the Supreme Elect feels that it is absolutely essential, in order to ensure the continued sovereignty and freedom of Ascension and all of Andoran people, that plans be made in case the Iron Keep is not reclaimed as swiftly as is hoped. To that end, I have come here at the behest of the Supreme Elect to ask you to join with the other settlements in this region to form a unified defensive military coalition to augment and operate in tandem with the regular forces of Andoran. This would allow the regular forces, including the Eagle Knights, to focus their efforts on retaking any ground the Chelaxians have gained, and hammering the invading force so hard that the memory of their defeat will last for generations in Chelax. The whole of Andoran is beset by enemies on all sides, an invading force bolstered by infernal demons is marching toward this most holy site, your home, and the Supreme Elect of Andoran is asking you to take up arms and join with your neighbors to help defend your country. What say you to the Supreme Elect?"

Using Rogue Talent "Charmer" a second time today to roll Diplomacy Twice and take the better result.
Dipolomacy to Convince the Council to Agree to Join the Proposed Coalition: 1d20 + 17 ⇒ (20) + 17 = 37
Dipolomacy to Convince the Council to Agree to Join the Proposed Coalition: 1d20 + 17 ⇒ (10) + 17 = 27

Using Rogue Talent "Hard to Fool" for a first time today to roll Sense Motive Twice and take the better result.
Sense Motive to Assess the Response to the Information Provided and the Proposal Proffered: 1d20 + 12 ⇒ (1) + 12 = 13
Sense Motive to Assess the Response to the Information Provided and the Proposal Proffered: 1d20 + 12 ⇒ (5) + 12 = 17

DM Rolls:
Palasthinias Sense Motive: 1d20 + 12 ⇒ (1) + 12 = 13
Golmer Sense Motive: 1d20 + 12 ⇒ (14) + 12 = 26
Delphos Sense Motive: 1d20 + 13 ⇒ (9) + 13 = 22

Golmer Bluff: 1d20 + 14 ⇒ (16) + 14 = 30

Francis' words ring with conviction and sincere entreaty. By his side, he can sense sergeant Graystone stand a little taller, as he portrays the situation in such terms that the very bleakness of their predicament is matched only by the determination of the forces arrayed against their enemies.

Palasthinias makes no effort to hide her expression; as he speaks, Francis observes a slight change in her demeanor: impatience and frustration turn into wariness and perhaps even curiosity. The knight by her side is more open in his expression: some of his tension seems to bleed away, and he nods at several points during Francis' speech, his brow furrowed, his gaze flinty and determined. Only the second man with the chain of office manages to maintain a neutral expression, such that Francis feels that he can't get a grasp of the man's position. Favorable? Skeptical? Impossible to say.

When his last words die away, Palasthinias nods her head. "Well, the Supreme Elect has seen fit to send a man with a golden tongue our way. I feel almost ready to swear allegiance to the Andoran Council all over again. No, your words are well spoken, and I am glad of your arrival. It has been a grim night, and any sign of support from Almas is appreciated."

She gestures to the man with the chain of office. "Let's get the introductions out of the way. This is Harust Golmer, Ascension's burgomeister and the man responsible for the day-to-day operations of the city. And this is Sir Delphos, a paladin of Iomedae and an old friend of mine."

Harust nods his head, while Sir Delphos gives Francis and Graystone a grim smile.

Palasthinias' wings ruffle as she stares at Francis. Her irises, he sees, are of a coppery hue, alien and beautiful. "Now, everything that you said sounded good, but let's talk specifics. You ask that we join a military coalition of our neighbors. I assume you mean Alastor, Naugrathim, perhaps even Granthelm? Are they sending reinforcements to bolster Ascension's walls? If so, when can we expect them? You also said that this coalition would bolster and operate in tandem with Andoran's regular forces. Is the Supreme Elect sending battalions? What manner of tangible support can we expect from him in the next few days?"

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