Pathfinder Roleplaying Game Bestiary (OGL)

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Pathfinder Roleplaying Game Bestiary (OGL)
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Here there be monsters!

What is a hero without monsters to vanquish? This 328-page book presents hundreds of different creatures for use in the Pathfinder Roleplaying Game. Within this tome you'll find fire-breathing dragons and blood-drinking vampires, vile demons and shapechanging werewolves, sadistic goblins and lumbering giants, and so much more! Yet not all the creatures in this book are enemies, for some can serve lucky heroes as allies or advisors, be they summoned angels or capricious nymphs. And it doesn't stop there—with full rules for advancing monsters, adapting monsters to different roles, and designing your own unique creations, you'll never be without a band of hideous minions again!

The Pathfinder RPG Bestiary is the must-have companion volume to the Pathfinder RPG Core Rulebook. This imaginative tabletop game builds upon more than 10 years of system development and an Open Playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium.

The Pathfinder RPG Bestiary includes:

  • More than 350 different monsters
  • Dozens of monstrous variants to modify creatures and keep players on their toes
  • Numerous lists of monsters to aid in navigation, including lists by Challenge Rating, monster type, and habitat
  • Extensive rules for creating effective and balanced monsters
  • Rules for advancing monsters by hit dice, template, or class level
  • Universal monster rules to simplify special attacks, defenses, and qualities like breath weapons, damage reduction, and regeneration
  • More than a dozen feats tailored especially for monsters
  • Suggestions for monstrous cohorts
  • Two dozen additional animal companions
  • More than a dozen different wandering monster encounter tables
  • ... and much, much more!

Available Formats

The Pathfinder Roleplaying Game Bestiary is available as:

Hardcover ISBN: 978-1-60125-183-1

Errata
Last Updated - 9/12/2011

Note: This product is part of the Pathfinder Rulebook Subscription.

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Without Opponents, Combat Sure Wouldn't Be Much Fun!

5/5

Bestiaries are Pathfinder's version of the D&D Monster Manuals: reference books containing descriptions and stat-blocks for hundreds of new creatures for PCs to battle, bother, or befriend. They're not designed to be read cover to cover, but that's exactly what I did for this review. The Bestiary weighs in at 327 pages and contains (according to the back-cover) over 350 different monsters arranged in alphabetical order.

The book starts with a two-page Introduction, and it's actually worth reading because it explains what the (28!) different categories of information in a creature's stat block mean. It also introduces the the "Monster Icons" scheme, wherein each monster receives three different icons to visually denote its creature type, terrain, and climate. I like the idea of the icons, but I find them too small and similar to be useful, and I'm not interested in flipping back to page 5 too figure out what they mean. I'm happy just reading the corresponding entries in the stat block.

For monsters, we start with Aasimar on page 7 and run through until Zombie on page 289. This is what the book is all about, but it's a challenging thing to review as my notes are full of bits of scattered remarks about dozens of different monsters. As I can't figure out a coherent way to synthesize them, I'm going to take the unusual tack of just including them as a sort of impressionistic picture of what's in the book. Skim to the bottom for more of the review.

"A"

--aboleths are a lot tougher than CR might indicate!

--Not officially Golarion, but flavour in entries generally compatible

--backdoor cosmology with angels stuff

--really good write-up of Solar Angels

--Army Ant Swarms are pretty nasty!

--like archons--I've never really seen them used outside of summoning, when no RP is involved

--azatas: CG celestials

Bs

--cool how barghests become greater!

--bebiliths: wow, awesome art for an awesome creature!

--bugbear artwork is weird, but fascinating bit on "The Nature of Goblinoid Evil"

Cs

--creepy Choker

--good mixture of animals and various types of monsters

--a lot of classic ones, but some new ones (like chuul) as well

--like history of cyclops and flash of insight power

Ds

--dark folk and dark stalkers?!?! humanoid subtype with language--never heard of them...

--demons! Good, engaging, clear explanation

--don't argue with a balor demon!

--great stories for demons--quasit familiars taking master's souls!

--devils! emphasis on hierarchy

--a good variety of tough foes, with lots of HP and resistances

--great writeup of lemure devils

--fantastic artwork all the way through!

--Devourers are pretty nasty for their CR!

--too many dinosaurs!

--dragons! stat blocks are so long, there's very little description

--driders and drow: underused

E

--elementals

F

--familiar (no idea that was here!)

--froghemoth--really?

G

--gelatinous cubes are really dangerous!

--genies

--love Shaitan genie art

--ghosts: emphasis on story-based customization, 2 page spread

--Giants!

--fun gibbering mouthers artwork

--goblins

--golems

Hs

--half- templates

--occasionally the titles aren't the most intuitive: "Herd animal, bison" for example

--need full stats for combat-trained horses

Is

--intellect devourer--WTF!

Ks

--kytons are cool/creepy

Ls

--lamia artwork is regrettable

--lich: gotta have 'em!

--linnorms are nasty, especially curses and poison!

--lycanthrope template

Ms

--medusas, minotaurs, mimics--all the classics!

--mummy rot sure is nasty!

Ns

-- nagas look dumb

--neothelids are intriguing! need more

--nymphs have cool boons

Os

--Oni need better explanation

Ps

--good amount of player detail for pegasi

Rs

--rakhasa: a lot of potential in the right campaign

--retrievers are scary

--rust monsters!

Ss

--sea hag artwork is great! (and evil eye comatose ability!)

--shadows can be quite more lethal than CR

--touch ACs are so low because of artificial natural armor bonuses, making Alchemists and Gunslingers especially powerful

--shoggoths arent very scary for CR19

--skum have surprisingly interesting write-up

--giant slugs too goofy

Ts

--tarrasque: bad pic, underwhelming

--troglodyte pic is great!

Us

Vs

--vampires: elaborate template

--vargouille's kiss is nasty

Ws

Xs

--xills are awesome!

Zs

--zombie pic is hilarious

Hm, that was embarrassing. Sorry!

After the monster entries are a series of appendices, and these definitely add value to the book.

Appendix 1 is Monster Creation, and it offers a very thorough and clear guide to monster creation. There are a *lot* of moving parts to creating balanced monsters in Pathfinder, so this will take some time until you get the hang of it. Appendix 2 is Monster Advancement, and this is another important part of the book because it shows GMs how to adjust creatures in the book to make them more or less powerful by adding simple templates (like "Giant" or "Young") and by adding racial hit dice or class levels. Appendix 3 is the section of the book I use more than any other, and it's indispensable: Universal Monster Rules. In order to save space and avoid repetition in stat blocks, common monster abilities are fleshed out here: everything from Darkvision to Damage Reduction to Incorporeal and more. Only very, very experienced GMs should try to run creatures just from the stat blocks without remembering to double-check what their monster abilities do, precisely, in the Universal Monster Rules. The same appendix also contains creature Types and Subtypes, which are like packages of basic information that all creatures of a particular category, such as demons or animals, share. Again, this is to save space in stat blocks. Appendix 4 is very short, and provides some advice on Monsters as PCs. I've never used it. Appendix 5 is Monster Feats, though some PCs may actually legitimately use some of them like Craft Construct. If you notice that a monster has a feat you can't find in the Core Rulebook, that's probably because it's listed here. Appendices 6 and 7 list Monster Cohorts (for the Leadership feat) and Animal Companions (for druids and rangers), respectively. Appendices 8-12 are indexes that help a GM who is looking for monsters of a particular type, CR, terrain, etc. Really useful information that most people who just use online databases probably never realized was available. Finally, Appendix 14 contains Encounter Tables broken up by terrain. These include average CRs for an each table, but I still think it'd be foolish to actually roll on them: in a Hill/Mountain, region, for example, your PCs could run into CR 3 orcs or CR 12 fire giants. A party that is challenged by the former would be curb-stomped by the latter. Good random encounter table design needs to have a narrow range of CRs before they become feasible.

I'm not a huge monster guy like some people, but I definitely enjoyed reading the Bestiary and I learned a lot about the core monsters of the setting. I know there are five later books that expand the selection far more, but much of what I see in APs and PFS still draws from this book. Along with the Core Rulebook, it's safe to say that the Bestiary was one of the releases that helped to solidify Paizo's reputation as a company that publishes the highest calibre of RPG books in terms of writing quality, artwork, design, and layout. It's not indispensable since there are multiple websites that present the same information, but for ease of use (and the joy of skimming), the Bestiary is one of those books that every GM should have.


It all starts here babee

5/5

One only two books you require to jump in and play Pathfinder, it is the essential meat in the gaming stew. As important and the core rulebook is, it is nothing with out this work.

Expanded and tweaked off the OGL 3.x material, its cleaner, better organized and tweaked for the Pathfinder rules. Every hero needs a foe, every damsel in distress needs a captor, and every GM needs a source of badies to keep the group on their toes. You will find it all here, between these pages is years of destruction and mayhem.

No matter if you playing Pathfinders own setting, one of your own design and creation, or another publishers material, this is the must have companion to your CRB.


They need more monsters

5/5

not as useful as the advanced raced guide for the monsters you could play as it does have a lot. i own this and well do my best to keep it hidden from my players. they keep trying to make them fight dragons... they are lvl 5


great reference book

5/5

This book has all the monsters you would need on a starting campaine


The standard by which all monster products will be judged by.

5/5

By now, there are several Bestiaries out in print, but when this book first came out you arguably needed to own it to play the Pathfinder Roleplaying Game. Was it worth the purchase? Decide for yourself!

Crunch
When we talk about a book's crunch, we're looking at its game rules, mechanics, and similar stats. As a monster book, the Bestiary is 99% crunch, and for Paizo's first real Bestiary, it is absolutely fantastic. There isn't a whole lot you can really say about monster stat blocks; they work perfectly and there aren't any monsters that feel ridiculous for their challenge rating (CR). The book also includes several new races that are appropriate for player characters; in this book, we have aasimars, the tieflings, and drow, as well as the applicable but seldom appropriate deurgar, drow noble, and svirfneblin. The book stays true to the rules of its predecessors; when you look at a drow, you recognize it as a drow from previous games. Because of the significant power up that the core races received these classically "OP" races aren't very far out of line with your traditional player characrers, and as a result we don't see the Level Adjustment system in Pathfinder. If you're unfamiliar with the term, in older editions of Dungeons and Dragons, some races were deemed so powerful that you had to actually forgo class levels in order to be a member of the race. For example, if you wanted to play a drow, you had a LA of +1, meaning that your race counted as 1 class level when determining your party's level. This either meant you were more powerful than your friends or (and more commonly) your GM had you start at a lower level to compensate. And believe me, it is not fun to be a sorcerer of an LA race because of how far behind your party is! The racial benefits seldom made up for the loss of character levels and it was a pretty terrible mechanic all around, so good riddance.

Although the book's theme is classic monsters, Paizo manages to add its own spin on fantasy games by including weird and amazing monsters. A perfect example is the froghemoth, which is basically a giant aberrant frog-monster. As a huge Lovecraft fan, I was ecstatic to see monsters like the shoggoth creep up in Pathfinder as well. For a first Bestiary, the spread of monsters is well-chosen and you could definitely run a game with only this book if you really wanted to.

What probably amounts to the best change of all, in my opinion, is the changes to the rules for building your own monsters. These rules are difficult to comprehend and enact in other games, but the Paizo team does an excellent job of laying out step-by-step every detail in crafting your own monsters by including handy charts and tables. For a game that knew it wasn't launching with much material and that it wanted to be backwards-compatible with older products, it was a very wise choice to streamline monster-making as much as they did and its probably the best reason to keep a copy of Bestiary I in your library alongside future monster tomes. 5 /5 Stars.

Flavor
When we talk about a product's flavor, we're talking about its fiction content, its style, and its overall feel. This section is always very opinionated, because even though I whole-heartily enjoy Lovecraft and his works, there are those who don't like their minds thrust into insanity and the mere sight of a shoggoth or whatnot. When you read the Bestiary, the one thing that becomes very clear is that there simply is not much room for flavor. Most monsters get a paragraph and a half of descriptive text and a beautiful picture, but that's about it. Honestly, however, that's all this product needs. The monsters that are detailed are classic monsters, so the information provided about them tends to be enough that classic gamers can recognize the creature for what it is and new players can get a sense of wonder and learn enough about the monster to be on the same page with the veterans. The art is fabulous in this book and supplements the descriptions perfectly, even when the monster concept is weird text-wise a beautiful illustration helps to sell it to you personally.

The elephant in the room is that Pathfinder wants to have its own identity as much as it wants to follow in the footsteps of its predecessors. This means that every so often the Paizo team completely re-imagines and redefines the traits of a specific monster. Usually this happens to a relatively unknown or under used monster (we'll talk more about this in Bestiary III), but there is one monster in particular that is relatively well-known and got the Paizo makeover in a big way. That monster, which has become Paizo's mascot of sorts, is the goblin. To give a little bit of background, traditionally goblins have admittedly lacked character; they were little more than evil halflings in most settings. Paizo's very first adventure path, Rise of the Runelords, shook this up by drastically changing the image of the goblin; they were now psychotic savages who were obsessed with fire and scared of dogs and horses. They sang Children of the Corn style songs about death and murder and often filled a role as comic relief in many of the adventures they have been featured in while simultaneously managing to inspire fear and terror in many a party. In my experience, you either love or you hate the new look of goblins. Many classic gamers that I've played with deplore the "new" goblin if only for the art design; big heads, small bodies. Honestly, however, it doesn't bother me much; my gaming generation includes Warcraft's techno-suicidal goblins and Warhammer's hordes of insane, suicidal goblins; next to those, Paizo's take on the goblin fits in rather nicely.

For being limited to several paragraphs of text per monster, the Bestiary gives you everything you'd expect and more flavor-wised. Its a book of monsters that feel threatening and believable; there's nothing too dumb or too far out there unless you're a hard-core medieval traditionalist. 5 /5 Stars.

Texture
When we talk about a book's texture, we're talking about its grammar and layout, among other things. As someone who has actually sat down to try and write a bestiary, let's be clear that if there's one thing I get, its that stat blocks are HARD. They're hard to format, they're hard to standardize, they're even hard to spell check because of the sheer amount of text that a book like the Bestiary has. All of its complex jargon, half of it made of surreal naming conventions. With all this mind, if there's one place that the Bestiary is amazing, its the texture. There is almost no errors of any kind in this document. Perfect grammar. Perfect spelling conventions. Perfect formatting. Everything is perfect.

As you can see in the picture I included, the Bestiary breaks from traditional monster books in that it limits one monster page, with only a few exceptions (mostly animals and familiars). There is extreme attention to detail in the text placement, and its very impressive that the book manages to be as descriptive as it is with as little space as it has; almost every monster is illustrated, after all, so not only are you juggling stat blocks, but you're also juggling them with text descriptions and illustrations. This book is a marvel of editing and layout and nothing less. 5 /5 Stars.

Final Score & Thoughts
Crunch: 5 / 5
Flavor: 5 / 5
Texture: 5 / 5
Final Score: 5 / 5

This book does everything right. It is the shining star by which all monster-based products should be judged. For a first attempt, Paizo smashes their monster book out of the park, past all expectations. It makes me excited to start looking at the future Bestiary products.


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Liberty's Edge

Kevida wrote:
Erik Mona wrote:

Ladies and gentlemen, as of about an hour ago, the Pathfinder RPG Bestiary is AT THE PRINTER!!!

Congrats to the entire Paizo staff for helping out with this mammoth project, and to all of the great writers and artists who helped to make what I truly believe is the best monster book ever published for a fantasy RPG.

It is really, really amazing.

So, does this move the release date back to September? :::crosses fingers:::

I suppose then that the answer is "No"?

Paizo Employee CEO

Kevida wrote:
Kevida wrote:
Erik Mona wrote:

Ladies and gentlemen, as of about an hour ago, the Pathfinder RPG Bestiary is AT THE PRINTER!!!

Congrats to the entire Paizo staff for helping out with this mammoth project, and to all of the great writers and artists who helped to make what I truly believe is the best monster book ever published for a fantasy RPG.

It is really, really amazing.

So, does this move the release date back to September? :::crosses fingers:::
I suppose then that the answer is "No"?

The answer is that we don't know. Printing books and shipping them to the US is not an exact science. It can take from 6 to 8 weeks. If the printer gets the books here in six weeks, then it will be a September release. If it is 8 weeks, then the book slips to October. We won't have a good idea about which of those is right until sometime in early September.

-Lisa

Liberty's Edge

Lisa Stevens wrote:

The answer is that we don't know. Printing books and shipping them to the US is not an exact science. It can take from 6 to 8 weeks. If the printer gets the books here in six weeks, then it will be a September release. If it is 8 weeks, then the book slips to October. We won't have a good idea about which of those is right until sometime in early September.

-Lisa

Why thank you, Ms. Stevens! :-) Either way, if the Bestiary is a tenth as good as the PFRPG Beta (and by extension, the "finalized" core rules) then it will still be amazing and well worth the wait!

So, if anyone in the Paizo staff took my questions as complaining please don't think that it was. I was just curious (I have a chimp for an avatar, afterall!).


Will there be a PDF?

Paizo Employee Franchise Manager

Teodor Kalamov wrote:
Will there be a PDF?

Yes, and you get it free with your hardcover if you subscribe to the PFRPG line!

Grand Lodge

Hate to say it, but fingers crossed that it slips to October. Two $60+ shipments in a row will possibly kill me.

Paizo Employee Chief Technical Officer

DragonBelow wrote:
James Jacobs wrote:
What it probably means is that, for monsters appearing in the adventures that don't have their stats fully printed out, we'll preview those pages on paizo.com or something like that. We're not 100% sure how we'll work this out yet, but it WILL have some sort of similar solution.
Don't forget about the PFS scenarios :)

Josh tells me the August PFS Scenarios will include full stat blocks for all monsters. Hopefully it won't be an issue for the September ones.

RPG Superstar 2008 Top 32

I've removed some posts. Please do not advocate piracy on our boards, especially with intent to commit it.

Grand Lodge

Ross Byers wrote:
I've removed some posts. Please do not advocate piracy on our boards, especially with intent to commit it.

Yeah, I just clicked to edit the quotes out of mine and they were gone. Ya beat me to the punch. :-D

Dark Archive

People just don't get that if you don's support the industry - there will be no industry. Now, I understand if someone doesn't have the money - but Paizo gave a valuable gift to the community in the form of Pathfinder Beta, as well as some free adventures etc. That should be respected.


Off Topic Side Rant for No Good Reason:

nightflier wrote:
People just don't get that if you don's support the industry - there will be no industry. Now, I understand if someone doesn't have the money - but Paizo gave a valuable gift to the community in the form of Pathfinder Beta, as well as some free adventures etc. That should be respected.

Exactly...I have an Uncle that worked for a video game company that made excellent games, but as costs increased, and revenue decreased both due to the rise in piracy AND the used game market, the office was eventually reduced. He was lucky and was side-moted over to another facet of the company that works on something he says is neat, but we all know nothing can be as cool as working on video games at this particular company.

For this reason, when I can afford it, I always buy my games new, especially if I'd only be saving $5-$10 off of a $60 title. I shop and purchase from my local friendly game store (Uncle's Games represent...for those in the Northwest), and purchase Paizo product from Paizo, even though I could save some money elsewhere, I don't mind offering up a little bit more cash to support an establishment that has introduced me to both great people and great fun!


nightflier wrote:
Now, I understand if someone doesn't have the money

No dollars here, only Bulgarian money

Dark Archive

Teodor Kalamov wrote:
nightflier wrote:
Now, I understand if someone doesn't have the money
No dollars here, only Bulgarian money

Mate, I live in Serbia. You live in European Union.


nightflier wrote:
Teodor Kalamov wrote:
nightflier wrote:
Now, I understand if someone doesn't have the money
No dollars here, only Bulgarian money
Mate, I live in Serbia. You live in European Union.

The euro fonds will come in 2012, and in this crisis, everything is expensive.

Silver Crusade

Pathfinder Adventure Path Subscriber

I live in Poland, we will switch to EUR in 2012 too, life is a beach, USD-PLN exchange ratio swings like Nic Logue on a trapeze, shipments from US take 3-4 weeks and get lost sometimes, but still, despite all, Paizo gets my support. Never before I was treated so fairly by any company, never before did my feedback make any influence, never before had I my emails answered by the CEO, never before had my gaming $$$ such a great value.


Gorbacz wrote:
I live in Poland, we will switch to EUR in 2012 too, life is a beach, USD-PLN exchange ratio swings like Nic Logue on a trapeze, shipments from US take 3-4 weeks and get lost sometimes, but still, despite all, Paizo gets my support. Never before I was treated so fairly by any company, never before did my feedback make any influence, never before had I my emails answered by the CEO, never before had my gaming $$$ such a great value.

Besides.... wish I had dollars.... well, have only 20$.... or so.... wished only that the shipment would be free.... damn crisis, everything is at least 40 dollars...


Of course, if the PDF is cheap, say $10, I would gladly download it, but I always like to have a material RPG book in my hands (not that I have one, all others PDFs.... I would feel better with a material one though, I like Pathfinder Chronicles as a PDF, but I would like it more as a material one, but all are expensive, even 4th edition ain't that expensive)


Teodor Kalamov wrote:
Of course, if the PDF is cheap, say $10, I would gladly download it, but I always like to have a material RPG book in my hands (not that I have one, all others PDFs.... I would feel better with a material one though, I like Pathfinder Chronicles as a PDF, but I would like it more as a material one, but all are expensive, even 4th edition ain't that expensive)

I do not know what the present plans are for Paizo regarding the PDF-only price point for the Bestiary. I think that may largely depend on how well the PDF does (asides from the subscribers' copies) for the Core Rules. As always, until a Paizo staffer chimes in on the subject ...

Liberty's Edge

Now I am going to ask a VERY bumb question. I have this item on subscription as well as the Adventure Paths. I chose to have things shiped in groups to save shipping costs. Now my question is; if the physical item comes in but I am waiting for the other items to come in before it is shipped to me, do I still get access to the PDF at the regualr time or do I have to wat for the shipment to process?

Dark Archive

You have to wait, you get access to the PDF when the product officially ships.

Liberty's Edge

Dark_Mistress wrote:
You have to wait, you get access to the PDF when the product officially ships.

So if something officially ships on (hypothetically) the 12th of the month (whatever month that might be) but I have held off on having it shipped because I wanted to have everything that month shipped together (Let's say the other stuff doesn't ship until the 17th) because I chose to save on shipping cost, I would have to wait for the other stuff to officially ship on the 17th in order for me to access the PDF that was released on the 12th, correct?

I am not complaining I am just wanting clarification.

RPG Superstar 2008 Top 32

Kevida wrote:
Dark_Mistress wrote:
You have to wait, you get access to the PDF when the product officially ships.

So if something officially ships on (hypothetically) the 12th of the month (whatever month that might be) but I have held off on having it shipped because I wanted to have everything that month shipped together (Let's say the other stuff doesn't ship until the 17th) because I chose to save on shipping cost, I would have to wait for the other stuff to officially ship on the 17th in order for me to access the PDF that was released on the 12th, correct?

I am not complaining I am just wanting clarification.

That is correct. We also do not charge you for any products until they ship.

Liberty's Edge

Ross Byers wrote:
Kevida wrote:
Dark_Mistress wrote:
You have to wait, you get access to the PDF when the product officially ships.

So if something officially ships on (hypothetically) the 12th of the month (whatever month that might be) but I have held off on having it shipped because I wanted to have everything that month shipped together (Let's say the other stuff doesn't ship until the 17th) because I chose to save on shipping cost, I would have to wait for the other stuff to officially ship on the 17th in order for me to access the PDF that was released on the 12th, correct?

I am not complaining I am just wanting clarification.
That is correct. We also do not charge you for any products until they ship.

Okay than you for the clarification! :-)

Dark Archive

Yep as Ross said. I have had it happen to me a few times, not often and typically at most I have to wait a few days to a week. i think the longest was like 10 days. Which sucked but considering how much is saves me I find it is worth it.

Liberty's Edge

Dark_Mistress wrote:
Yep as Ross said. I have had it happen to me a few times, not often and typically at most I have to wait a few days to a week. i think the longest was like 10 days. Which sucked but considering how much is saves me I find it is worth it.

And nowadays (at least here in the U.S.) you need to save all the money that you can. Of course doing something as frivolous as subscribing to RPG material is not exactly a smart way to cut expenses! (I'm making fun of myself, by the way)

Liberty's Edge

So...the Core book PDF is being delayed until release date due to adding inernal hyperlinks and what not (genius idea, by the way). Will the Bestiary's PDF be getting the same treatment?


Pathfinder Card Game, Companion, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Charter Superscriber
Kevida wrote:
So...the Core book PDF is being delayed until release date due to adding inernal hyperlinks and what not (genius idea, by the way). Will the Bestiary's PDF be getting the same treatment?

Here's hoping :)

Scarab Sages

Kevida wrote:
Dark_Mistress wrote:
Yep as Ross said. I have had it happen to me a few times, not often and typically at most I have to wait a few days to a week. i think the longest was like 10 days. Which sucked but considering how much is saves me I find it is worth it.
And nowadays (at least here in the U.S.) you need to save all the money that you can. Of course doing something as frivolous as subscribing to RPG material is not exactly a smart way to cut expenses! (I'm making fun of myself, by the way)

But if we don't spend our money on our RPG stuff, there won't be any...that's why even through 3 1/2 months of unemployment I never let my Pathfinder subscription drop...I've had to skimp on lots of other stuff...but I support Paizo...

If you don't spend money on the places YOU love during economic downturns, they won't be there when the money returns...

Liberty's Edge

Xaaon of Xen'Drik wrote:
Kevida wrote:
Dark_Mistress wrote:
Yep as Ross said. I have had it happen to me a few times, not often and typically at most I have to wait a few days to a week. i think the longest was like 10 days. Which sucked but considering how much is saves me I find it is worth it.
And nowadays (at least here in the U.S.) you need to save all the money that you can. Of course doing something as frivolous as subscribing to RPG material is not exactly a smart way to cut expenses! (I'm making fun of myself, by the way)

But if we don't spend our money on our RPG stuff, there won't be any...that's why even through 3 1/2 months of unemployment I never let my Pathfinder subscription drop...I've had to skimp on lots of other stuff...but I support Paizo...

If you don't spend money on the places YOU love during economic downturns, they won't be there when the money returns...

Here Here!

Paizo Employee Creative Director

Kevida wrote:
So...the Core book PDF is being delayed until release date due to adding inernal hyperlinks and what not (genius idea, by the way). Will the Bestiary's PDF be getting the same treatment?

That would certainly make a lot of sense! (As in... probably so!) :)

Liberty's Edge

Yep I have had to cut back on a few things as well. Our roommate decided to move out, little one came along and is 16 months old now, and we are paying her portion of the mortgage. All three of our names are on the mortgage but it comes out to an extra $1000 my wife and I have to come up with, with the added expenses of the our little one.

But still keep supporting Pazio although I did have to cut back on the Maps subscription for now.

They just put out to great of material!

Pazio should come up with a cash for clunkers thing. :O) 4E books (clunkers) for Pazio stuff. :O) Joking but at any rate great job Pazio!

Sean

Liberty's Edge

Did it get bumped from a Sept to an October release? I'm asking bevause in the back off the PFRPG vore book it's announced as a Sept release


I'm personally hoping that this makes it in sep or my october bill will be $200, even it out to $100 and $100 or so. I have to say, its awesome that you are offering PDFs as well. I wish I got better results pulling the map images into maptool though.

Sooner is better for sure.


Paizo Superscriber; Pathfinder Companion, Pathfinder Accessories, Starfinder Society Subscriber
memorax wrote:
Did it get bumped from a Sept to an October release? I'm asking bevause in the back off the PFRPG vore book it's announced as a Sept release

Yes, it was rescheduled to October. This was after the Core Book was printed.

Liberty's Edge

James Jacobs wrote:
Kevida wrote:
So...the Core book PDF is being delayed until release date due to adding inernal hyperlinks and what not (genius idea, by the way). Will the Bestiary's PDF be getting the same treatment?
That would certainly make a lot of sense! (As in... probably so!) :)

Okay cool! I am looking forward to it!

The Exchange

Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

Looking at the list of Bestiary critters that introduces the Bonus Bestiary, it appears that the Agathions (leonal, avoral, etc.) got skipped...is this an oversight, or did they get pushed out to Bestiary 2?

Grand Lodge

I can't wait for this to come out.

Paizo Employee Creative Director

delabarre wrote:
Looking at the list of Bestiary critters that introduces the Bonus Bestiary, it appears that the Agathions (leonal, avoral, etc.) got skipped...is this an oversight, or did they get pushed out to Bestiary 2?

Agathions (along with axiomites, inevitables, proteans, daemons, demodands, and a few other planar races) are not in the Bestiary, but are very likely to show up in Bestiary 2.

The Exchange

Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
James Jacobs wrote:
Agathions (along with axiomites, inevitables, proteans, daemons, demodands, and a few other planar races) are not in the Bestiary, but are very likely to show up in Bestiary 2.

Which also explains why the abovementioned critters aren't on the core summon monster lists...but why did the genies get dropped from summon monster?

Paizo Employee Creative Director

delabarre wrote:
James Jacobs wrote:
Agathions (along with axiomites, inevitables, proteans, daemons, demodands, and a few other planar races) are not in the Bestiary, but are very likely to show up in Bestiary 2.
Which also explains why the abovementioned critters aren't on the core summon monster lists...but why did the genies get dropped from summon monster?

Because genies have powers that go beyond what a summon monster spell can do. I'm not even talking about wish, here, but things like plane shift at will and the like. They're too good for idle summoning. We wanted genies to be things that you call in with spells like planar ally and planar binding; spells that can conjure genies but take more time and cost more money to work.

The Exchange

Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
James Jacobs wrote:
Because genies have powers that go beyond what a summon monster spell can do. I'm not even talking about wish, here, but things like plane shift at will and the like. They're too good for idle summoning. We wanted genies to be things that you call in with spells like planar ally and planar binding; spells that can conjure genies but take more time and cost more money to work.

Hmm. The spell description says right on p. 352 that summoned creatures can't use conjuration, teleportation or planar travel abilities...were you worried about free food and clothes from djinni?

Paizo Employee Creative Director

delabarre wrote:
Hmm. The spell description says right on p. 352 that summoned creatures can't use conjuration, teleportation or planar travel abilities...were you worried about free food and clothes from djinni?

That's a sort of belt and suspenders situation, on one level; we wanted to cover all our bases, just in case. Although I believe that bit about limiting spell abilities was a late addition.

Honestly, I'm not sure of the rules reasons Jason took genies off the lists, but I do know the flavor reasons, and I'm okay with that: I guess the main reason was simply that we didn't want genies and summon monster/summon nature's ally spells to work together. As part of the mystique that is genie, a little—by setting it up so that you should use other spells to conjure them, it helps make them feel different.

Sovereign Court

Sharoth wrote:
DAUMN!!! ~spoken in a thick Southern drawl~

I always wondered how to spell that. And now I know! And knowing is half the battle!

Seriously, can't wait for this book.


Will the other applicable outsiders have a little sidebar to say they can be summoned using Summon Monster and which level of said spell, like will the leonal have a one line sentence even saying, you can summon the leonal with the spell Summon Monster XI as if it was on the list of summonable creatures, etc.

Paizo Employee Creative Director

vagrant-poet wrote:
Will the other applicable outsiders have a little sidebar to say they can be summoned using Summon Monster and which level of said spell, like will the leonal have a one line sentence even saying, you can summon the leonal with the spell Summon Monster XI as if it was on the list of summonable creatures, etc.

Nope; the summon monster lists are pretty much locked in.


Aw rats, so then its skewed towards the corner alignments, as their the only ones in the book.

Grand Lodge

Pathfinder Adventure Path, Companion, Rulebook Subscriber
James Jacobs wrote:
vagrant-poet wrote:
Will the other applicable outsiders have a little sidebar to say they can be summoned using Summon Monster and which level of said spell, like will the leonal have a one line sentence even saying, you can summon the leonal with the spell Summon Monster XI as if it was on the list of summonable creatures, etc.
Nope; the summon monster lists are pretty much locked in.

I would think that the direction would be to continue with sidebars in the various supplemental material that says: "For Deity X, this, this and this are substitution monsters for summon monster."

I think they did that in the SD AP for Cayden Caylen(sp).

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