Glad the season is over. Love Capaldi but wasnt a fan of Mr pink and maybe the Dr becomes less of a jerk. The master and her plan reminded me of something the joker would do in batman and was disapointing. Favorite episode was the orient express Did love the knod to the classics and unlike the Dr the painting brought a smile to my face.
i dont see a full repeal but i do see some major changes (removing the medical device tax) etc. I dont see any changes to immigration. I think the threats of i have a pen/phone are over. I think the threats werent real to begin with though as he could have done this before Demococrats are going to have to make major changes to party. Debby Wasserman Schultz is gone/fired by early next year. Message is going to jobs jobs jobs. Harry Reid is truly going to regret the nuclear option. Going to be really interesting to watch Elizabeth Warren and how senate democrats react to her Repulicans now have to work on a PR campaign to win over more independents and moderate democrats. Having more governors on board will help along with more women republican senators/governors Gone is the talk of the Redskins logo change and other issues that have no bearing on the day to day lives of regular americans. Gone is the talk that the republican brand is finished and wont win another major election. Gone is the talk that radical republican like Scott Walker can win and stay in power. Gone is once blue it never changes to purple or red (massachusetts, Illinois). Gone for now is is the smugness/overconfidence of Biden/Reid/Pelosi etc.
I expect Bruce to have a more active role and maybe he starts some training (More of a clark kent in smallville).Hes going to have to leave the mansion at some point. Going to disagree on Penguin/Victor/Etc. The mob angle right now is what is carrying this show. No doubt the penguin grows and the Riddler is introduced.There are so many cool villians that can be introduced and im hoping Gordon grows into something similiar to the Nolan movies.
We are currently 5th level party 2 rangers
last night we fought a flaming skull and the battle was difficult and some previous battles have also been difficult.Campaign is a low level magic campaign and as of now most of us have a +1 weapon Things that i have noticed that are not overpowered saving throws- dc is moderate AC-at 5th level most acs are around 15? even with say mage armor its easier to get hit . hard to get above that as a rogue with high dex? sneak attack rogue-3d6+ damage is good but not always overpowering wizard attacks-i find myself using magic missile a lot and often in a higher slot. my wizard is a necromancer and other than flavor it hasnt been a factor in game. Fireball is usefull but you have to be careful of when to use it halfling cleric-using cure wounds at higher slot. has some other nice spells but at 5th level not super effective against moderate undead things i found to be more effective characters with higher speed-they can cover more ground and are slightly more effective in closing with enemies further away (hurts dwarves). Can take dwarves an extra action to close with an enemy barbarians/rangers and i assume fighters-more hit points and more attacks. maybe its me but i dont feel my wizard would stand a chance against them
based on the trailer it appears thats theres a ultron that gets smashed by "superior ultron"? Any chance that Black panther gets introduced if the villian is Klaw? I havent heard any rumors of a panther movie but he is tied to the storyline? based on the old avengers cartoon series at one point hulk goes crazy due to a device being put into his ear. I have a theory on thats why the others could be hunting him?
Im an old school DR Who fan and i had high hopes for this doctor. He looks the part, acts the part (at times) but in my opinion these have been weak scripts/stories. The constant attacks about what Clara is wearing and who her boyfriend is are not why i watch this show. We seem to be spending 2 much time on the lives of companions (outside of the tardis). I also feel this doctors hasnt been as challenged as past doctors but maybe that changes in future episodes.
questionbased on miniatures (such as giant being huge sized?) any other changes that will make it more difficult to use older miniatures was more detail given about other races such as (duergar) as possible player races?Do drow enemies have more racial bonus spells than players, etc. Any new creatures introduce that could be new fan favorites? Especially low level encounter
I liked it. Its not an A+ show such as something that would be on cable but i liked it better than the Shield/smallville/Green arrow. Was the pill guy someone? Some of the dialogue was bad and some of the city shots looked a little fake Penguin A+ Gordons wife A Alfred A Cops B (waiting on Gordon moustache and not 100% sold on actor as Gordon) Falcone B (Not enough screen time yet but i like the actor) Fish and gang B (better than i thought ) young Wayne- C- (Didnt like acting or actions) Story- C (suprised at amount of violence but lots of cheese and confused on almost all bad guys motives. Did like Cameos and potential)
I volunteered last night to roll up a rogue for a game in 2 weeks but i have some questions. 1) how does advantage/disadvantage work for a rogue? What should my rogue do to best prepare for it. 2) Optimal weapons for a rogue? 3) Is there any real advantage for an assasin under level 10? Im torn between a trickster and an assassin. 4) Speed was a factor last night for my dwarf mage as i basically missed a turn due to enemys being 2 far away for spells. This allowed the rangers and barbarian to get into the action before me. What race are the fastest rogues? 5) Any tricks such as poison/traps for rogues to use?
question on last dalek episode? Why did he turn down the request? Also after watching episode 1 i thought the possible "big Bad" was going to create a team to go after the Dr but now i'm not sure whats going on First time ive ever felt sorry for a Dalek! I for one love Daleks so i hope we see them once more this season. would love a Davros reunion and a return trip to Skaro. the dalek shield/damage resist thing is all over the place
sometimes i dont understand the complainging about Moffat. I loved the 50th anniversary episode. Somehow the convinced Tom Baker to come back to Dr Who and to see him in an episode again was beyond expectations! The show is more popular than ever. Its not water cooler talk like Walking Dead or Game of thrones but im running into more and more people who have dr who merchandise and like the show. the other night there was a show after that interviewed some of cast etc similiar to Talking Dead (same host) and that was great! Now dont love everything hes done but i understand why hes done it. Theres been less depth to the show as i believe they tried to appeal to casual fans/bandwagon fans. they need quick stories with lots of flash to boost ratings especially a younger audience. It does shock me though that they didnt go young this time
ok my thoughts with players handbook so far rogues can use magic-called the trickster. If you want a rogue/magic user thats the way to go. Cant comment on difference between bard and rogue but will later this week. As an experienced gamer it was quick and painless to roll up a forest gnome rogue. finesse style weapons allow a dagger weilding rogue to be as accurate as a fighter in combat. Have not used backstab yet Fighters level 1-you chose your playstyle right there. Want the benefit of 2 weapons then done as early as level one. Want to be a specialized archer (done) want to be a shield maiden (done). You done need multi feats to get what you want. love the optional feats instead of ability increases. quality of book is best yet of any (1st-5th)edition. Was good to get group back to D&D after losing interest fast in 4th edition. We had moved onto Star wars for last 2 years and nobody wanted to invest time/money into pathfinder campaign (wasnt my decision to make).
for those of you who live outside the US and in Europe do you believe most are waiting for action from United States? Are your leaders going to do anything such as speak up at UN? Do you think US sanctions will work? If the US believes in any way that Russia is behind this then why haven't we done things such as closed embassy's in Russia? Is there any outrage of what happened with the plane?
so how long before Steve Rogers become Captain America again and Thor becomes a man again? At one time wasnt Thor also a Shazam type character where a kid got to become thor? Is this just a 6 month publicity stunt to add more characters to a bloated universe and both Steve/original Thor return before the next movie? I havent read comics in years but is Peter Parker still spiderman and/or are there still clones with alternate spidermen? Same goes with Hulk. Arenet there a bunch of them now including a red she hulk and a blue hulk plus 2-3 other people with hulk like powers and some hulk kids from other planets? Same with multiple wolverines?
So the thread has gotten a little off topic For those of you who are against this what are your thoughts on the First Amendment in regards to religion? If you truly believe IUD is murder then why should you have to pay for it. Cant these same people just go to planned parenthood? Rush Limbaugh: you want your boss out of your sex life but you want him/her to pay for it?
Saw the movie this weekend and i give it a D+ Good things
Action wasnt as crazy and i could tell who the good guys were Bad
the 17 is the new 18 was disturbing the lack of classic transformers. Hound isnt the Hound from the old tv show and im not sure if the other 2 good guys (not named Bubblebee/Optimus) were transformers from classic cartoon? the plot-Still confused on so many things Dinobots-Glad to see them but what were they? Lore-Destroyed Acting/script-was awful. From the bad guys comebacks to the father/daghter fights to the high wire tension
There are times the show is good and then there are other times i cant stand it. Some decent special effects, good acting/back and forth with the older cast but the plot has some holes in it and it strays alot into the teen angle more than i want it to. its about a c-/c quality show but that just my opinion. I wished they had gone a little darker
About Dara ShadeshardVital Stats:
Height: 4’ Weight: 155 lbs Age: 54 Speed: 20 Ft HP: 31/31 Eye Color: Brown Hair Color: Red Skin Color: Tan Traits:
Deft Dodger: Growing up in a rough neighborhood or a dangerous environment has honed your senses. You gain a +1 trait bonus on Reflex saves. Veiled Disciple: Trained in espionage, you're skilled at passing messages and staying on task. You gain a +1 trait bonus on Bluff checks made to pass secret messages and a +1 trait bonus on saving throws against charm and compulsion effects. Saves:
Fort: +2 Ref: +8 Will: +2 | +1 vs Charm & Compulsion, +1 vs Traps, +5 vs Cold Weather Trained Skills:
Acrobatics: +2 (0 Ranks + 2 Dex) Appraise: +2 (0 Ranks + 2 Int) (+2 to assess Non-magic metal and gemstones) Bluff: +6 (3 Ranks + 3 Class) (+1 to pass secret messages) Climb: +8 (3 Ranks + 3 Class + 2 Str) Craft (Bows): +9 (2 Ranks + 3 Class + 2 Int + 2 Any-Tool) Diplomacy: +0 (2 Ranks + 3 Class) Disable Device: +15 (5 Ranks + 3 Class + 3 Dex + 2 MW Tools + 2 Trapfinding) Disguise: +6 (3 Ranks + 3 Class) Escape Artist: +2 (0 Ranks + 2 Dex) Fly: +2 (0 Ranks + 2 Dex) Heal: +1 (0 Ranks + 1 Wis) Intimidate: +5 (2 Ranks + 3 Class) Knowledge (Arcana): +5 (3 Ranks + 2 Int) Knowledge (Religion): +7 (5 Ranks + 2 Int) Lore (Cult of Raven): +8 (3 Ranks + 3 Class + 2 Int) Perception: +9 (5 Ranks + 3 Class + 1 Wis) (+2 to Locate Traps, +1 vs being Surprised by a foe, +2 to notice unusual stonework) Ride: +2 (0 Ranks + 2 Dex) Sense Motive: +9 (5 Ranks + 3 Class + 1 Wis) Sleight of Hand: +11 (5 Rank + 3 Class + 2 Dex) Spellcraft: +7 (5 Ranks + 2 Int) Stealth: +11 (5 Ranks + 3 Class + 3 Dex) Survival: +3 (2 Ranks + 1 Wis) Swim: +2 (0 Ranks + 2 Str) Use Magic Device: +8 (5 Ranks + 3 Class) Feat:
Light Armor Pro Rogue Weapon Pro Simple Weapon Pro Weapon Finesse Point-Blank Shot Precise Shot Far Shot Special Abilities:
Finesse Training (Dagger) – Gain Weapon Finesse as a bonus feat, 3rd level select a Finesse Weapon to a Dex to damage. Sneak Attack (3d6) Trapfinding – Add ½ level to Perception and Disable Device. Evasion – No damage on successful save. Danger Sense +1 – Gain bonus to Reflex vs Traps, Dodge AC vs Traps, and Perception vs Surprise from foe. Minor Magic (Mage Hand): At will spell-like ability with a CL equal to Rogue Level. Slow and Steady Darkvision Defensive Training Dwarven Weapon Training Greed Hatred Stability Stonecunning Magic Resistant SR 5 + Level Deadly Range +10: Increase distance one can make a sneak attack. Debilitating Injury: Successful Sneak Attack damage can cause penalty for 1 round. Additional successful attacks extend duration by one round. Bewildered - Take -2 to AC. Take additional -2 to AC against Rogue that caused injury. Disoriented - Take -2 to Attack Rolls. Additional -2 Attack vs Rogue. Hampered - Half Target speed (Min 5 ft). Also can't take 5-foot Step. Uncanny Dodge: Retain Dex to AC when Flat-Footed. Rogue's Edge (Disable Device): 5 Ranks - Reduce time to Disable Traps or Open Lock one step by taking -5 Penalty. Steps: 2d4 Rounds, 1d4 Rounds, 1 Round, Standard Action, Move Action, Swift Action. Combat:
Init: +2 AC: 17 | 13 Tch | 14 FF Attack Bonus: +3 Melee: +5 Ranged: +6 CMB: +5 CMD: 18 | 15 FF +2 Shortbow | +8 Ranged | Damage: 1d6+2 | Crit: x3 | P | 60' Range MW Dagger (Main hand) | +7 Melee and Range (+3 when Dual Wielded)| Damage: 1d4+3 | Crit: 19-20/x2 | P/S | 10’ Range | Spring-Loaded Wrist Sheath MW Dagger (Off hand) | +7 Melee and Range (-1 when Dual Wielded)| Damage: 1d4+3 (1d4+1 Dual) | Crit: 19-20/x2 | P/S | 10’ Range | Spring-Loaded Wrist Sheath, Hollow Pommel (MW Thieves Tools) Dagger (Main hand) | +6 Melee and Range (+2 when Dual Wielded)| Damage: 1d4+3 | Crit: 19-20/x2 | P/S | 10’ Range Dagger (Off hand) | +6 Melee and Range (-2 when Dual Wielded)| Damage: 1d4+3 (1d4+1 Dual)| Crit: 19-20/x2 | P/S | 10’ Range MW Shortbow | +5 Ranged | Damage: 1d6 | Crit: x3 | P | 60’ Range
Equipment and Possessions:
Light Load: 0 - 66 Med Load: 67 - 133 Hvy Load: 134 - 200 MW Backpack (24 lbs)
Belt Pouch (2.5 lbs)
Belt Pouch (1 Lbs)
Cold Weather Outfit (7 lbs) Wrist Sheath (Spring-Loaded)
Wrist Sheath (Spring-Loaded)
Darkleaf cloth Lemellar (Leather) Armor
Total Weight: 63 lbs Money: 0 PP | 65 GP
Background:
Dara Shadeshard, daughter of Hilda Stonecask and thief-turned-locksmith Korgo Shadeshard. At an early age, Dara was always able to get into anything she wished. A talent she inherited from her Father, her Mother would always say. As she got older, her keen eye turned into another talent, archery. A skill that her uncle, Choztu, greatly encouraged her to develop. And under his guidance, she did. When she came of age, Dara decided to join Abbhen's military. During basic training, her capability for infiltration earned her notice with the Anti-Cult Taskforce, a government sanctioned group waging a shadow war against the various cults that appear in Abbhen. Most of which the general public doesn't know about. She found she had a natural gift for the work. Dara's induction into the Taskforce didn't go so smoothly however. As a prerequisite, she had to learn a bit of magic. Like many Dwarves of Abbhen, she had her reservations about magic, but that wasn't what was stopping her from learning the simple trick. What was stopping her was the discovery of a rare Dwarven power that made her innately resistant to magic. It took time, but she was finally able to overcome the ability and learn a simple telekinetic spell. Over the next several years, Dara had infiltrated several cults enclaves. Most, were harmless, but some proved to be quite troublesome. One in particular, the Cult of Raven proved quite difficult to root out once and for all. Every time they thought it was completely destroyed, another enclave would be discovered. Recent years had been quiet, which was good because a someone new had joined the family, Alaina Steele. The two hit it right off and became more like sisters than cousins. When the time came for Alaina to leave, Dara wanted to make sure her 'little sister' would be safe. So she requested some well deserved time off. However, having heard about recent events in Southtown, her superiors quickly turned it into a mission for the Dwarf, revealing Marcus' true reason why he had left, and ordered her to keep an eye on Alaina in case powers began to manifest, but not to tell her. They would send word ahead to the Altiendel Military expecting her arrival. Dara left not knowing if she should disobey orders and tell Alaina, or keep silent and pray she never found out. Tracked Resources:
Arrows: 37/40 Dagger: 2/2 MW Dagger: 2/2 Trail Rations: 2/2 |