|schattenstern Venture-Captain, Germany—Rhein Main South|
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I started GMing org play as I wanted to ease the burden of the regular GM at my lodge, it helped that I was a home-game GM beforehands for a long time.
As an Organizer I asked a lot of my regular players if they were interested. For weekly games I offer providing a repeatable scenario they played at my table with me as a player to help them if they have problems. If possible I seed that table with some of the easy players/helpful ones (and ask them to not use their weirdest chars)
What helped here (anecdotally) quite a bit were the RSP-boon and SF-boons with “check 1 box as a player, 2 boxes as a GM”
As a convention organizer *nothing* helped more to get someone in (and in my experience the 1st table is the important one) than the race boons of 1e/early SF where you got one shiny thing for doing one table at the convention. It also helped motivate recurring GMs WAY more than the small boost in ACP. (Especially as that boost has to be compared to a “I could also play in that slot” proposition, which would also grant increased ACP)