paizo.com Recent Posts by schattensternpaizo.com Recent Posts by schattenstern2024-03-27T20:30:43Z2024-03-27T20:30:43ZRe: Forums: Pathfinder Society: Briny Bolt Limited Ruling [PF2e]schattensternhttps://paizo.com/threads/rzs43ya8?Briny-Bolt-Limited-Ruling-PF2e#32024-03-09T09:40:46Z2024-03-09T09:27:21Z<p>A lot of options coming from an Adventure path tend to be limited (and unlocked via a boon for playing the AP).</p>A lot of options coming from an Adventure path tend to be limited (and unlocked via a boon for playing the AP).schattenstern2024-03-09T09:27:21ZRe: Forums/Organized Play: General Discussion: [Discussion] How do you recruit & keep GMs?schattensternhttps://paizo.com/threads/rzs43vop?Discussion-How-do-you-recruit-keep-GMs#132023-09-14T20:52:22Z2023-09-14T18:20:22Z<p>I started GMing org play as I wanted to ease the burden of the regular GM at my lodge, it helped that I was a home-game GM beforehands for a long time.</p>
<p>As an Organizer I asked a lot of my regular players if they were interested. For weekly games I offer providing a repeatable scenario they played at my table with me as a player to help them if they have problems. If possible I seed that table with some of the easy players/helpful ones (and ask them to not use their weirdest chars)
<br />
What helped here (anecdotally) quite a bit were the RSP-boon and SF-boons with “check 1 box as a player, 2 boxes as a GM”
<br />
As a convention organizer •nothing• helped more to get someone in (and in my experience the 1st table is the important one) than the race boons of 1e/early SF where you got one shiny thing for doing one table at the convention. It also helped motivate recurring GMs WAY more than the small boost in ACP. (Especially as that boost has to be compared to a “I could also play in that slot” proposition, which would also grant increased ACP)</p>I started GMing org play as I wanted to ease the burden of the regular GM at my lodge, it helped that I was a home-game GM beforehands for a long time.
As an Organizer I asked a lot of my regular players if they were interested. For weekly games I offer providing a repeatable scenario they played at my table with me as a player to help them if they have problems. If possible I seed that table with some of the easy players/helpful ones (and ask them to not use their weirdest chars)
What...schattenstern2023-09-14T18:20:22ZRe: Forums: Starfinder Society: Vehicles in Society play?schattensternhttps://paizo.com/threads/rzs42v6x&page=2?Vehicles-in-Society-play#682022-06-10T21:20:34Z2022-06-10T21:20:34Z<div class="messageboard-quotee">Zero the Nothing wrote:</div><blockquote> I cannot for the life of me figure out why the <b>Ultralight Turboglider</b> isn't SFS Legal. Can anyone give me some kinda idea about this? I don't get it. Its a powered hang glider, who cares? </blockquote><p>Looking at the other precedents the old low level flying options (before we got a lot of flying races) were under a bigger risk for a ban.
<p>That seemed to change once flying became available for a lot of races lv1 (compare limited flight of dragonkins to the full flight a lot of newer races get)</p>Zero the Nothing wrote:I cannot for the life of me figure out why the Ultralight Turboglider isn't SFS Legal. Can anyone give me some kinda idea about this? I don't get it. Its a powered hang glider, who cares?
Looking at the other precedents the old low level flying options (before we got a lot of flying races) were under a bigger risk for a ban. That seemed to change once flying became available for a lot of races lv1 (compare limited flight of dragonkins to the full flight a lot of newer...schattenstern2022-06-10T21:20:34ZRe: Forums/Organized Play: General Discussion: Paizo Blog: Organized Play Preview: 2022 Interactive Eventsschattensternhttps://paizo.com/community/blog/v5748dyo6shzw?Organized-Play-Preview-2022-Interactive-Events#62022-05-18T03:50:48Z2022-03-17T20:18:20Z<p>Well I am quite dissapointed that the specials get less and less levels.</p>
<p>I always found it fun to do them with old and trusted - high level - characters and now we get them only for low level characters.</p>Well I am quite dissapointed that the specials get less and less levels.
I always found it fun to do them with old and trusted - high level - characters and now we get them only for low level characters.schattenstern2022-03-17T20:18:20ZRe: Forums: Rules Questions: What does the biohackers genetics inhibitor mean when it says "imparting vulnerability to one type of energy"schattensternhttps://paizo.com/threads/rzs42ute?What-does-the-biohackers-genetics-inhibitor#232022-01-25T20:52:15Z2022-01-25T20:52:15Z<p>Thanks for this solution Joe</p>Thanks for this solution Joeschattenstern2022-01-25T20:52:15ZRe: Forums: Starfinder Society: Paizo Blog: Starfinder Society: The End Of Fameschattensternhttps://paizo.com/community/blog/v5748dyo6shva?Starfinder-Society-The-End-Of-Fame#162021-11-05T16:22:39Z2021-11-05T16:22:39Z<p>Thanks for the retroactive Fame.</p>
<p>The corruption boons (nanite Corruption) have a clause that allows you to spend 8 Fame to remove the corruption.
<br />
Will we get something for ACP that allows us to remove the corruption?</p>Thanks for the retroactive Fame.
The corruption boons (nanite Corruption) have a clause that allows you to spend 8 Fame to remove the corruption.
Will we get something for ACP that allows us to remove the corruption?schattenstern2021-11-05T16:22:39ZRe: Forums/Organized Play: General Discussion: A plea to Scenario Authorsschattensternhttps://paizo.com/threads/rzs43h70&page=2?A-plea-to-Scenario-Authors#782021-09-25T07:03:46Z2021-09-25T07:03:46Z<p>I think the core of the problem is also summed up great in this (very old) Extra Credits Video:
<br />
https://www.youtube.com/watch?v=QxfkWZPAUg4</p>
<p>It does not feel good even if the math works out somewhat.</p>I think the core of the problem is also summed up great in this (very old) Extra Credits Video:
https://www.youtube.com/watch?v=QxfkWZPAUg4
It does not feel good even if the math works out somewhat.schattenstern2021-09-25T07:03:46ZRe: Forums: Starfinder Society: I think I'm done running starship combat (rant)schattensternhttps://paizo.com/threads/rzs43e8h&page=2?I-think-Im-done-running-starship-combat#852021-08-06T23:09:16Z2021-08-05T10:36:42Z<p>One thing I never want to see again is the atmosphere rules, as these will just end up in everyone moving at a snakes pace.</p>One thing I never want to see again is the atmosphere rules, as these will just end up in everyone moving at a snakes pace.schattenstern2021-08-05T10:36:42ZRe: Forums: Starfinder Society: I think I'm done running starship combat (rant)schattensternhttps://paizo.com/threads/rzs43e8h&page=2?I-think-Im-done-running-starship-combat#512021-07-31T06:06:17Z2021-07-31T06:06:17Z<div class="messageboard-quotee">BigNorseWolf wrote:</div><blockquote> <div class="messageboard-quotee">Scottybobotti wrote:</div><blockquote> My comment on staying aggressive so that starship combat doesn't run over 10 rounds shouldn't be seen as a knock on the system. </blockquote>Ok,but what about the fact that only one player (the pilot) could make any use of your advice? </blockquote><p>The other players can also that advice:
</p>
For example you fist fill the pilot role and then you move to fill up gunner slots (as these kill the enemy) before even considering the other roles.</p>
<p>For a 4 player party a group of Pilot/Gunner/Gunner/Tech guy (Engeneer/Science officer) will almost always be better than a Pilot/Gunner/Captain/First mate for example (especially before level 6)</p>
<p>Which also means if your "science guy" has a decent gunnery bonus (for example +8 while having a +16 engeneering/computers) he is still better as a gunner than the other "science guy" (with +5 Gunnery and +13 engeneering/computers) So the better choice is for the first player to do the gunning and the second being the science guy as this leads to ending the combat faster.</p>
<p>You can still swap around if you REALLY need to fix that system.</p>BigNorseWolf wrote:Scottybobotti wrote: My comment on staying aggressive so that starship combat doesn't run over 10 rounds shouldn't be seen as a knock on the system.
Ok,but what about the fact that only one player (the pilot) could make any use of your advice? The other players can also that advice:
For example you fist fill the pilot role and then you move to fill up gunner slots (as these kill the enemy) before even considering the other roles.For a 4 player party a group of...schattenstern2021-07-31T06:06:17ZRe: Forums/Organized Play: General Discussion: Table Seating for 9-12 Scenarios...schattensternhttps://paizo.com/threads/rzs43dkz?Table-Seating-for-912-Scenarios#22021-05-08T06:31:59Z2021-05-08T06:31:59Z<p>If so that would be quite say, as both systems were created with the intent to "make high level playable"</p>If so that would be quite say, as both systems were created with the intent to "make high level playable"schattenstern2021-05-08T06:31:59ZRe: Forums/Organized Play: General Discussion: Table Seating for 9-12 Scenarios...schattensternhttps://paizo.com/threads/rzs43dkz?Table-Seating-for-912-Scenarios#32021-05-08T06:33:11Z2021-05-08T06:30:50Z<p>If so that would be quite sad, as both systems had the intent to make high level "playable".</p>
<p>Note: I think PF1 had a very fun highlevel gameplay.</p>If so that would be quite sad, as both systems had the intent to make high level "playable".
Note: I think PF1 had a very fun highlevel gameplay.schattenstern2021-05-08T06:30:50ZRe: Forums: Starfinder Society: Paizo Blog: Starfinder Society Update: Year 4 Program Changesschattensternhttps://paizo.com/community/blog/v5748dyo6shng?Starfinder-Society-Update-Year-4-Program-Changes#372021-04-30T07:00:07Z2021-04-30T07:00:07Z<p>I am extremely happy about the ability to convert the leftover fame to ACP, as this will help a LOT with the transition (especially for AP/GM blobs who do not know what boons they will need once created)</p>
<p>Also the system traveller boons are a great idea.</p>I am extremely happy about the ability to convert the leftover fame to ACP, as this will help a LOT with the transition (especially for AP/GM blobs who do not know what boons they will need once created)
Also the system traveller boons are a great idea.schattenstern2021-04-30T07:00:07ZRe: Forums: GM Discussion: #sfs 3-19 Rats Repentanceschattensternhttps://paizo.com/threads/rzs43civ?sfs-319-Rats-Repentance#172021-04-05T19:32:13Z2021-04-05T19:32:13Z<p>Thanks Linda</p>Thanks Lindaschattenstern2021-04-05T19:32:13ZRe: Forums: Pathfinder Society: Guide Feedback Request - Condition removalschattensternhttps://paizo.com/threads/rzs43chm?Guide-Feedback-Request-Condition-removal#82021-03-31T15:21:25Z2021-03-31T07:46:38Z<p>I agree with Tommi/Sebastian here. </p>
<p>This would not only be a QOL update but also reinforce the image of the society we want the players to have.</p>I agree with Tommi/Sebastian here.
This would not only be a QOL update but also reinforce the image of the society we want the players to have.schattenstern2021-03-31T07:46:38ZRe: Forums: Starfinder Society: Starfinder Society Guide Update [Feedback requested]schattensternhttps://paizo.com/threads/rzs43b47?Starfinder-Society-Guide-Update-Feedback#202021-03-04T00:28:16Z2021-02-20T17:46:15Z<p>As the capstoneraceboons of APs seem to just want to "limit" the boon to players who completed the AP why not allow double dipping for them and change the future versions with:
<br />
If you have a chronicle from each part of the AP (list here) you gain access to this boon.</p>
<p>I think their intent is different from preventing someone to check a box on a skittermander and a pathra boon at the same time.</p>As the capstoneraceboons of APs seem to just want to "limit" the boon to players who completed the AP why not allow double dipping for them and change the future versions with:
If you have a chronicle from each part of the AP (list here) you gain access to this boon.
I think their intent is different from preventing someone to check a box on a skittermander and a pathra boon at the same time.schattenstern2021-02-20T17:46:15ZRe: Forums: Starfinder Society: Drakes Weaponsschattensternhttps://paizo.com/threads/rzs43b4x?Drakes-Weapons#92021-02-14T06:24:21Z2021-02-12T10:27:05Z<p>As you can adjust the shields freely before combat this does not seem like the issue here.</p>As you can adjust the shields freely before combat this does not seem like the issue here.schattenstern2021-02-12T10:27:05ZRe: Forums: Product Discussion: Pathfinder Society Scenario #2-07: The Blakros Deceptionschattensternhttps://paizo.com/products/btq0251q/discuss?Pathfinder-Society-Scenario-207-The-Blakros-Deception#222020-12-28T18:19:24Z2020-12-28T18:19:24Z<div class="messageboard-quotee">Cordell Kintner wrote:</div><blockquote> Another issue in the scenario: •• spoiler omitted •• </blockquote><p>This is something that should not happen as it is a clear copy paste error which should be immediatly clear if someone reads over the encounter.Cordell Kintner wrote:Another issue in the scenario: ** spoiler omitted **
This is something that should not happen as it is a clear copy paste error which should be immediatly clear if someone reads over the encounter.schattenstern2020-12-28T18:19:24ZRe: Forums: Pathfinder Society: Adventure writing: Could you avoid giving the Unique trait to named NPCs?schattensternhttps://paizo.com/threads/rzs439l8?Adventure-writing-Could-you-avoid-giving-the#102020-12-25T06:52:16Z2020-12-25T06:52:16Z<p>For example the Mastermind rogue looses its racked (effectively) if a lot of enemies are unique.</p>For example the Mastermind rogue looses its racked (effectively) if a lot of enemies are unique.schattenstern2020-12-25T06:52:16ZRe: Forums: Pathfinder Society: Adventure writing: Could you avoid giving the Unique trait to named NPCs?schattensternhttps://paizo.com/threads/rzs439l8?Adventure-writing-Could-you-avoid-giving-the#92021-01-06T13:13:55Z2020-12-25T06:47:14Z<p>The problem is, that creatures whose only "unique" thing is the name they got get the unique tag, which causes problems with abilities that rely on recall knowledge.</p>
<p>PF2 also still has the old recall knowlegde problem of:
<br />
"Oh this newly born red dragon might be identifiable by the villagers it attackes"
<br />
"after 500 Years terroriszing the village noone can even know they are a terrorized by a RED dragon but they only get critfails on recalling it"</p>The problem is, that creatures whose only "unique" thing is the name they got get the unique tag, which causes problems with abilities that rely on recall knowledge.
PF2 also still has the old recall knowlegde problem of:
"Oh this newly born red dragon might be identifiable by the villagers it attackes"
"after 500 Years terroriszing the village noone can even know they are a terrorized by a RED dragon but they only get critfails on recalling it"schattenstern2020-12-25T06:47:14ZRe: Forums: Playtest General Discussion: Paizo Blog: Starfinder Precog Playtest Closes Soon!schattensternhttps://paizo.com/community/blog/v5748dyo6shia?Starfinder-Precog-Playtest-Closes-Soon#122020-12-23T06:00:58Z2020-12-22T10:00:36Z<p>Sad to hear the class loosing the one thing that made it an interesting caster.</p>Sad to hear the class loosing the one thing that made it an interesting caster.schattenstern2020-12-22T10:00:36ZRe: Forums: Starfinder Society: Paizo Blog: Nova Qualifications Updateschattensternhttps://paizo.com/community/blog/v5748dyo6shfs?Nova-Qualifications-Update#22020-10-29T20:18:07Z2020-10-29T20:14:28Z<p>Nice to see the change.</p>
<p>Do VL/VC get bonus novas for running Perplexity? This would greatly ease the burden on the few (if any) 4Nova GMs outside of America.
<br />
As far as I know there are 2 4 Nova GMs in all of continental Europe, while if the bonus would count we would have a far better GM-pool.</p>Nice to see the change.
Do VL/VC get bonus novas for running Perplexity? This would greatly ease the burden on the few (if any) 4Nova GMs outside of America.
As far as I know there are 2 4 Nova GMs in all of continental Europe, while if the bonus would count we would have a far better GM-pool.schattenstern2020-10-29T20:14:28ZRe: Forums: Pathfinder Society: How does the Fluent in Cyclops boon work?schattensternhttps://paizo.com/threads/rzs437mz?How-does-the-Fluent-in-Cyclops-boon-work#492020-10-22T19:22:06Z2020-10-22T19:21:18Z<p>@Gary I would advise against that solution as I have seen this causeing problems in the reporting system in PF1 (especially the scenario being marked as a replay) after you reported to a "wrong number" and fixed it afterwards, it still was counted as being "played" for both players.</p>
<p>So this could cause unintended consequences further down the line.</p>@Gary I would advise against that solution as I have seen this causeing problems in the reporting system in PF1 (especially the scenario being marked as a replay) after you reported to a "wrong number" and fixed it afterwards, it still was counted as being "played" for both players.
So this could cause unintended consequences further down the line.schattenstern2020-10-22T19:21:18ZRe: Forums: Pathfinder Society: Expected levels of success.schattensternhttps://paizo.com/threads/rzs436ow?Expected-levels-of-success#442020-09-20T06:06:52Z2020-09-20T06:06:52Z<p>Jared one of the bigger Problems is, that we have FAR too many skillchallanges that either force you to roll or expect mathematically that everyone can roll (with a reasonable chance at a sucess/crit sucess) to succeed and a lot of these only give you options you need to be trained in (and not saves/perception)</p>
<p>This could be fixed somewhat with hirelings but is bad gamedesign (which I express in all reviews for these scenarios. So now you are telling players "here I take away the thing that allowed you to lessen the impact of designdecissions that you do not like".
<br />
Also the sentence " In the course of completing a scenario, the PCs are likely to acquire all 10 Treasure Bundles as part of overcoming challenges and inspecting their surroundings. " reads to me as a non native speaker that if everything goes "normal" you get full rewards and the sentences afterward suggest that if you fail hard you might get less treasure.
<br />
And this is how it also was in PF1/SFS so it is not wierd for people having this expectation. Also some kind of anecdotal information: Players react FAR worse to loosing money than to loosing out the second sucess/prestige/fame.</p>Jared one of the bigger Problems is, that we have FAR too many skillchallanges that either force you to roll or expect mathematically that everyone can roll (with a reasonable chance at a sucess/crit sucess) to succeed and a lot of these only give you options you need to be trained in (and not saves/perception)
This could be fixed somewhat with hirelings but is bad gamedesign (which I express in all reviews for these scenarios. So now you are telling players "here I take away the thing that...schattenstern2020-09-20T06:06:52ZRe: Forums: Pathfinder Society: Paizo Blog: Organized Play Table Adjustmentsschattensternhttps://paizo.com/community/blog/v5748dyo6shci?Organized-Play-Table-Adjustments#62020-08-22T20:57:40Z2020-08-21T18:37:28Z<p>Well it would be nice if the solution to the 3-player table would be something that is not a hardmode, as this leaves the players in a bind, if they are not that comfortable with the extra challange:
<br />
Either they suck it up cause they want to play or they speak up and noone gets to play (which might lead to peer pressure)</p>Well it would be nice if the solution to the 3-player table would be something that is not a hardmode, as this leaves the players in a bind, if they are not that comfortable with the extra challange:
Either they suck it up cause they want to play or they speak up and noone gets to play (which might lead to peer pressure)schattenstern2020-08-21T18:37:28ZRe: Forums: GM Discussion: PF2 1-19 The Iolite Squadschattensternhttps://paizo.com/threads/rzs430xo?PF2-119-The-Iolite-Squad#122020-07-13T20:31:50Z2020-06-07T05:40:45Z<p>As can be seen in my review of the scenario I completely agree with the three posters above me.</p>
<p>Mike I think you did a good job with making the hobgoblins feel "there" but not useless or overbearing.</p>As can be seen in my review of the scenario I completely agree with the three posters above me.
Mike I think you did a good job with making the hobgoblins feel "there" but not useless or overbearing.schattenstern2020-06-07T05:40:45ZRe: Forums: Pathfinder Society: New Table Size Limitschattensternhttps://paizo.com/threads/rzs4319k&page=3?New-Table-Size-Limit#1052020-05-18T08:24:40Z2020-05-16T06:21:30Z<div class="messageboard-quotee">BigNorseWolf wrote:</div><blockquote> The key is a reasonable dm to player ratio. If you have DMs with prepped ish scenarios it doesn't matter how many people show up until you run out of flat rolling surfaces. </blockquote><p>The problem in a lot of 1 table locations is that there is no second table available...BigNorseWolf wrote:The key is a reasonable dm to player ratio. If you have DMs with prepped ish scenarios it doesn't matter how many people show up until you run out of flat rolling surfaces.
The problem in a lot of 1 table locations is that there is no second table available...schattenstern2020-05-16T06:21:30ZRe: Forums: Pathfinder Society: Paizo Blog: February Update— Achievement Points , Stars, Novas, Spotlights and Conventions!schattensternhttps://paizo.com/community/blog/v5748dyo6sh3w&page=3?February-Update-Achievement-Points-Stars#1072020-02-11T10:44:42Z2020-02-08T10:35:34Z<div class="messageboard-quotee">Michael Sayre wrote:</div><blockquote> <div class="messageboard-quotee">pauljathome wrote:</div><blockquote> <div class="messageboard-quotee">Michael Sayre wrote:</div><blockquote> The overall rewards for everyone have increased. </blockquote><p>Uh,that's not really true. [...]
</p>
</blockquote><p>Sure it is. Did you get three race boons a year just for GMing regularly on your way to 5 stars before? Because now if you're an active GM you do, plus your bonus points for convention GMing. If you do 7+ slots at a major con, you get an ancestry boon's worth of points plus a free rebuild and three free resurrections. And if you don't want/need an uncommon ancestry you've got e.g. many lifetimes' worth of free resurrections.
<p>At the end of the day this is one of the most generous programs we've ever had. The World Guide is a core assumption. Every weekly player gets enough points for a new ancestry over the course of the year and a twice-monthly GM who GMs a con can clear three. A highly active GM who runs weekly games and attends multiple cons might clear a year with 6 or more. And that'll apply to every GM, not just the ones who make it to GenCon or get lucky on an RSP roll. </blockquote><p>Sry Michael this is just wrong. First there are no major conventions with the highest scaling in continental europe as of now, second there was a very big benefit of doing multiple smaller conventions in the old system that is no longer in the new system. (For example in 2018 I got over 12 race boons for running around 24 tables at conventions. Which is not possible in the new system)
</p>
So while I like the new system this is just not true as the system is massively worse for GMs attending multiple conventions (remember running 1 slot at a convention gets you an PF1/SFS race boon).
<br />
One upside I can see with the prices that an regular PLAYER gets enough ACP per season to get all his characters as raceboon characters if he does not purchase anything else (with an equivalentof 30 scenarios per season you gain 120 ACP from just playing everything -> and you will have mostly 1 "main" character per season as this puts the character into the "semi-retirenment" range of level 11+.</p>Michael Sayre wrote:pauljathome wrote: Michael Sayre wrote: The overall rewards for everyone have increased.
Uh,that's not really true. [...]
Sure it is. Did you get three race boons a year just for GMing regularly on your way to 5 stars before? Because now if you're an active GM you do, plus your bonus points for convention GMing. If you do 7+ slots at a major con, you get an ancestry boon's worth of points plus a free rebuild and three free resurrections. And if you don't want/need an...schattenstern2020-02-08T10:35:34ZRe: Forums: Pathfinder Society: What is the level range of play for PFS2?schattensternhttps://paizo.com/threads/rzs42xg7?What-is-the-level-range-of-play-for-PFS2#352020-02-07T20:00:27Z2020-02-07T20:00:27Z<div class="messageboard-quotee">Lyoto Machida wrote:</div><blockquote> <div class="messageboard-quotee"> Alexander Lenz wrote:</div><blockquote>(as there is quite a bit GM shortage/domotiivation to GM PF2 over SFS)</blockquote>May I ask why? Don't you get a chronicle sheet for the adventure to apply to your own character in both settings? So why would there be less interest? Is it harder to prepare Or is there just a lot of starfinder around your area? (Don't get me wrong, Starfinder is great, I'm just curious why there's less motivation for PF2E) </blockquote><p>Most of the GMs have more interest in SF, and while they play PF2 they are not motivated to prep and GM scenarios for it.
</p>
Also there is a BIG aversion against running cold so if there are 7 players it is hard to convince them to prepare it beforehand (especially if they might not need it if there are no randoms showing up.)</p>Lyoto Machida wrote: Alexander Lenz wrote:(as there is quite a bit GM shortage/domotiivation to GM PF2 over SFS)
May I ask why? Don't you get a chronicle sheet for the adventure to apply to your own character in both settings? So why would there be less interest? Is it harder to prepare Or is there just a lot of starfinder around your area? (Don't get me wrong, Starfinder is great, I'm just curious why there's less motivation for PF2E) Most of the GMs have more interest in SF, and while they...schattenstern2020-02-07T20:00:27ZRe: Forums: Pathfinder Society: What is the level range of play for PFS2?schattensternhttps://paizo.com/threads/rzs42xg7?What-is-the-level-range-of-play-for-PFS2#232020-02-06T20:45:01Z2020-02-06T20:45:01Z<div class="messageboard-quotee">Quote:</div><blockquote>That should give the GM the ability to properly slot a 6-player group into a "high end low subtier" scaling without having e.g. a party composed primarily of level 2 characters suddenly finding that they need to deal with level 5+ monsters. </blockquote><p>That is a good start, but as a player I see a LOT of 7 player tables (as there is quite a bit GM shortage/domotiivation to GM PF2 over SFS) so addressing 7-player tables would alos be nice.
</p>
These tables work fine in "normal" encounters but they can fold in single enemy (mostly boss) encounters.</p>Quote:That should give the GM the ability to properly slot a 6-player group into a "high end low subtier" scaling without having e.g. a party composed primarily of level 2 characters suddenly finding that they need to deal with level 5+ monsters.
That is a good start, but as a player I see a LOT of 7 player tables (as there is quite a bit GM shortage/domotiivation to GM PF2 over SFS) so addressing 7-player tables would alos be nice.
These tables work fine in "normal" encounters but they can...schattenstern2020-02-06T20:45:01ZRe: Forums: Pathfinder Society: PFS1E: What are your favorite high-level scenarios to run?schattensternhttps://paizo.com/threads/rzs42wq9?PFS1E-What-are-your-favorite-highlevel#62020-01-17T16:40:52Z2020-01-17T16:40:52Z<div class="messageboard-quotee">ohako wrote:</div><blockquote><p> I will try running the non-epic boss fight scenarios first, and then I'll try Salvation and then Waking Rune. </p>
<div class="messageboard-quotee">roll4initiative wrote:</div><blockquote>Cult of Lissala]Cult of Lissala campaign arc</blockquote>cool cool. Could you clue me in on which scenarios those are exactly? Thank you! </blockquote><p>3-25 (only 3-7 and not needed per se but it is the opener in my opinion), 3-26 and then all of the Season 4 7-11 (in order)ohako wrote:I will try running the non-epic boss fight scenarios first, and then I'll try Salvation and then Waking Rune.
roll4initiative wrote:Cult of Lissala]Cult of Lissala campaign arc
cool cool. Could you clue me in on which scenarios those are exactly? Thank you! 3-25 (only 3-7 and not needed per se but it is the opener in my opinion), 3-26 and then all of the Season 4 7-11 (in order)schattenstern2020-01-17T16:40:52ZRe: Forums: Pathfinder Society: Delays in adding sanctioned character options to Organized Play Foundation websiteschattensternhttps://paizo.com/threads/rzs42w3p?Delays-in-adding-sanctioned-character-options#302020-01-01T07:47:28Z2020-01-01T07:47:28Z<div class="messageboard-quotee">Ferious Thune wrote:</div><blockquote>Unfortunately, I think that generally removes the early access to the content. Paizo staff may be able to look at the books early, but the VOs can’t. So part of the process is delayed until the books are released, which slows the whole thing down. </blockquote><p>There are ways for the AR-team to get earlier access to the books than the "normal" VOs and subscribers, how much earlier varies from book to book.Ferious Thune wrote:Unfortunately, I think that generally removes the early access to the content. Paizo staff may be able to look at the books early, but the VOs can’t. So part of the process is delayed until the books are released, which slows the whole thing down.
There are ways for the AR-team to get earlier access to the books than the "normal" VOs and subscribers, how much earlier varies from book to book.schattenstern2020-01-01T07:47:28ZRe: Forums: Starfinder Society: Some of these DCs in SFS are getting out of handschattensternhttps://paizo.com/threads/rzs42v5z&page=2?Some-of-these-DCs-in-SFS-are-getting-out-of-hand#542019-12-08T14:48:15Z2019-12-08T08:04:46Z<div class="messageboard-quotee">BigNorseWolf wrote:</div><blockquote> <div class="messageboard-quotee">Thurston Hillman wrote:</div><blockquote> <div class="messageboard-quotee">BigNorseWolf wrote:</div><blockquote>Multiple checks don't miss any: in PFS1 this was something that made me wonder if the writers failed statistics or just hate players. If there's any chance of missing a check requiring multiple checks dramatically increases the chance of failure. </blockquote><p>Please avoid attacking our writers for their perceived competency or dubious morals.
<p></blockquote>My bad, thats a fair bit harsher than I intended. </blockquote><p>While this is formulated harshly the statistical truth still stands, if you have to make three consecutive checks to achieve something, even if you can make the check on a 5 you still have nearly a 50% (0.8•0.8•0.8=.512=51,2% success chance).
</p>
NOT STARFINDER: There were some very, very bad cases with this in Pathfinder 1, especially if you encountered multiple enemies with a passive AOE-effect like Auras that made the encounter exponentially more difficult. For example in the lowtier the enemies were 3 mummies (3 DC 16 Will Saves to not be paralyzed) while in the hightier there were 8 (which lead to a lot of very nasty situations)
<br />
This example shows that repeating (or a lot/everyone must succeed) checks are statistically far more difficult even if the bar is set very low. Additionally these situations might work somewhat in lv 1-4 scenarios where untrained characters can roll but in higher level scenarios you can get an auto fail if you require everyone to roll (for example the party has 1 specialist).</p>
<p>I recently got a LOT of complaints from some of my players that computers is very harshly penalized in this way, as you have to do the same computers DC (except the few “here is the keycard/password reminder”) than the engineering check for the same result in a lot of cases, but for computers you often need to do 2 to 3 checks to get the same result you would have gotten with one engineering check.</p>
<div class="messageboard-quotee">Lau Bannenberg wrote:</div><blockquote> <div class="messageboard-quotee">Matt2VK wrote:</div><blockquote> What's scary is pull up a pregen and try to make some of those DCs. </blockquote><p>When I helped playtest scenarios, we used L1 pregen parties to see if they could at least survive and succeed at the primary success condition.
<p>But I don't believe, really don't believe, that this is being done with higher level scenarios. </blockquote><p>I think this is the most important part, if the pregens cannot succeed with a reasonable chance of success we will alienate players. Especially if you have weekly/biweekly tables even the newer players will play everything and will play pregens in the high subtiers, so they should not feel like dead weight.
</p>
A solution for this would be to balance the success rate (for primary/secondary mission relevant checks) for characters with average attributes (in the 12-14 range for 1-4, 14-16 in 5-9 and 16-18 in 10+) with full skill ranks (and maybe the Class skill bonus but not the Bonus you get from your class (as not everyone gets it) or skill focus (this should make you better and not be needed to keep up))
<br />
This is especially important as you can not guarantee everyone plays a class that gets a class bonus at all (soldier) or in the skills that are relevant for the mission.</p>
<p>If the check is just for flavor/background/foreshadowing/reducing avoiding (reasonable) damage you can do something that challenges the specialists to reward them.</p>BigNorseWolf wrote:Thurston Hillman wrote: BigNorseWolf wrote:Multiple checks don't miss any: in PFS1 this was something that made me wonder if the writers failed statistics or just hate players. If there's any chance of missing a check requiring multiple checks dramatically increases the chance of failure.
Please avoid attacking our writers for their perceived competency or dubious morals. My bad, thats a fair bit harsher than I intended. While this is formulated harshly the statistical...schattenstern2019-12-08T08:04:46ZRe: Forums: Pathfinder Society: Is this a fair way to give out Hero Points?schattensternhttps://paizo.com/threads/rzs42va1?Is-this-a-fair-way-to-give-out-Hero-Points#122019-12-06T11:55:44Z2019-12-06T11:55:44Z<p>My solution is simple, after 2 or 3 encounters (halfway through the scenario) everyone gets a heropoint (this way everyone gets the point and there are no discussions about favoritism.)</p>My solution is simple, after 2 or 3 encounters (halfway through the scenario) everyone gets a heropoint (this way everyone gets the point and there are no discussions about favoritism.)schattenstern2019-12-06T11:55:44ZRe: Forums: GM Discussion: GM technology tablet v Laptopschattensternhttps://paizo.com/threads/rzs42trb?GM-technology-tablet-v-Laptop#72019-11-01T16:23:21Z2019-11-01T16:23:21Z<p>I am using a combination of a surface and printed out statblocks and it works.</p>
<p>For GM-screens, I think the new PF2 landscape screen is a godsend.</p>I am using a combination of a surface and printed out statblocks and it works.
For GM-screens, I think the new PF2 landscape screen is a godsend.schattenstern2019-11-01T16:23:21ZRe: Forums: GM Discussion: What can I run for a Con/Fair? Max. 1.5-2hrs and reportableschattensternhttps://paizo.com/threads/rzs42tdg?What-can-I-run-for-a-ConFair-Max-152hrs-and#42019-10-24T15:35:30Z2019-10-24T15:35:30Z<p>What system are you looking for (PF1/PF2/SF)?</p>
<p>Additionally did you ask your local VO about supporting the event? The title of the event sounds very German(ish). (Especially bavarian)</p>
<p>Also what kind of event is it exactly?</p>What system are you looking for (PF1/PF2/SF)?
Additionally did you ask your local VO about supporting the event? The title of the event sounds very German(ish). (Especially bavarian)
Also what kind of event is it exactly?schattenstern2019-10-24T15:35:30ZRe: Forums: Pathfinder Society: Paizo Blog: Centaurs, Ogres, and Monks, Oh My!schattensternhttps://paizo.com/community/blog/v5748dyo6sgxn?Centaurs-Ogres-and-Monks-Oh-My#392019-09-28T18:46:08Z2019-09-28T18:46:08Z<div class="messageboard-quotee">Michael Sayre wrote:</div><blockquote> <div class="messageboard-quotee">Sebastian Hirsch wrote:</div><blockquote> <div class="messageboard-quotee">GM Lamplighter wrote:</div><blockquote> <div class="messageboard-quotee">Rysky wrote:</div><blockquote> We really need to take care of that Cheliax problem. </blockquote>Indeed. </blockquote>Might be time to think big, the Society is bound to have a doomsday device or two they could loan for this purpose. </blockquote>If we were a little more or a little less responsible, we'd find a ritual to drop the Blakros Museum directly on top of House Thrune and let a bunch of problems solve each other. </blockquote><p>Even as someone who is not against cheliax I am for every solution to PERMANENTLY solve the museum situation.Michael Sayre wrote:Sebastian Hirsch wrote: GM Lamplighter wrote: Rysky wrote: We really need to take care of that Cheliax problem.
Indeed. Might be time to think big, the Society is bound to have a doomsday device or two they could loan for this purpose. If we were a little more or a little less responsible, we'd find a ritual to drop the Blakros Museum directly on top of House Thrune and let a bunch of problems solve each other. Even as someone who is not against cheliax I am for every...schattenstern2019-09-28T18:46:08ZRe: Forums: Pathfinder Society: Goblins and disruptive playschattensternhttps://paizo.com/threads/rzs42qel?Goblins-and-disruptive-play#182020-02-05T18:15:55Z2019-08-26T16:25:32Z<p>Well of the goblins I had at my table 2 were pyromanics that got an infamy warning during the session and one was a "mechanical character" so the race was choosen for purely mechanical reasons and did not come into play.</p>
<p>I still think it was a BIG mistake to make goblins player characters without a lot and well written in world reasons as to why they are no longer kill on sight. It does not help that my first contact with Goblins in Pathfinder was Rise of the Runelords 1 aka "Why we have to kill goblins".</p>Well of the goblins I had at my table 2 were pyromanics that got an infamy warning during the session and one was a "mechanical character" so the race was choosen for purely mechanical reasons and did not come into play.
I still think it was a BIG mistake to make goblins player characters without a lot and well written in world reasons as to why they are no longer kill on sight. It does not help that my first contact with Goblins in Pathfinder was Rise of the Runelords 1 aka "Why we have to...schattenstern2019-08-26T16:25:32ZRe: Forums: Pathfinder Society: Reporting 2nd ed games?schattensternhttps://paizo.com/threads/rzs42pog?Reporting-2nd-ed-games#392019-08-22T17:19:20Z2019-08-22T17:19:20Z<div class="messageboard-quotee">Quote:</div><blockquote>...then I seriously doubt it represents 1/4 of the community...</blockquote><p>Auke, Nils, Benoit, Dave are 4 RVCs that are (mostly) active in europe, exactly 1/4th of the available RVCs and so at least 4 RVCs would have to work exclusively on exceptions for their premium conventions.
<div class="messageboard-quotee">Quote:</div><blockquote>Sorry, just saying let's try to stick to verifiable numbers. </blockquote><p>The three biggest events in continental europe I have numbers of (I do not have conctact to the French so there might be one convention I am missing) AB-Con, Confusion and Gardencon all have less than 75 tables.
<p>So if for your region 5-6 events meet the criteria how about a rule like "The biggest 5 (or 6) events in an RVCs region + events specifically chosen by the RVC to promote organized play are premium conventions"</p>
<p>This is just a quick and dirty suggestion as I have no access to the numbers of the other RVCs.</p>
<div class="messageboard-quotee">Quote:</div><blockquote>Ask me again next year and I may be able to tell you precisely which events ranking high in tables counts.</blockquote><p>While this might be interesting this still creates a big problem for the smaller regions as they will never get to these big table counts.
</p>
It might be also the case that in europe there is a differenct convention culture. I am helping in organizing the one of the 4 big RPG-conventions in Germany and we have around 1500 Attendants, with quite a lot of them being there for tabletops and not RPGs, so if we get 100 to organized play (which has also competition by the organized play for DSA, which is a quite big RPG in Germany) we are quite lucky.</p>Quote:...then I seriously doubt it represents 1/4 of the community...
Auke, Nils, Benoit, Dave are 4 RVCs that are (mostly) active in europe, exactly 1/4th of the available RVCs and so at least 4 RVCs would have to work exclusively on exceptions for their premium conventions. Quote:Sorry, just saying let's try to stick to verifiable numbers.
The three biggest events in continental europe I have numbers of (I do not have conctact to the French so there might be one convention I am missing)...schattenstern2019-08-22T17:19:20ZRe: Forums: Pathfinder Society: Reporting 2nd ed games?schattensternhttps://paizo.com/threads/rzs42pog?Reporting-2nd-ed-games#352019-08-22T16:50:02Z2019-08-22T16:50:02Z<div class="messageboard-quotee">Quote:</div><blockquote>If we simply leave it at RVC discretion, there will be a lot of questions as to what parameters they are using to determine which event gets designated and which doesn't. In more than one discussion I was involved in the subject of tier 1 came up as a possible toggle for premier status.</blockquote><p>How many of these came form persons out of high density areas (like America)?
<p>As I asked eralier how many (non premium+ (so paizoconUK and UK-Games Expo) 75+ table conventions are there in Europe (which is now the sphere of 4? RVCs)</p>
<p>So you want an whole continent to work on a "exception" basis? Maybe just use a rule that also fits for at least 1/4th of the system.
<br />
<div class="messageboard-quotee">Quote:</div><blockquote>I gave you the answer-talk to your RVC about it. </blockquote><p>I did.Quote:If we simply leave it at RVC discretion, there will be a lot of questions as to what parameters they are using to determine which event gets designated and which doesn't. In more than one discussion I was involved in the subject of tier 1 came up as a possible toggle for premier status.
How many of these came form persons out of high density areas (like America)? As I asked eralier how many (non premium+ (so paizoconUK and UK-Games Expo) 75+ table conventions are there in Europe (which...schattenstern2019-08-22T16:50:02ZRe: Forums: Pathfinder Society: Reporting 2nd ed games?schattensternhttps://paizo.com/threads/rzs42pog?Reporting-2nd-ed-games#312019-08-22T16:30:05Z2019-08-22T16:29:19Z<p>So to put it in friendlier words:
<br />
Please consider that there is currently no 75+ table convention in the whole of continental europe and that means all of continental europe will have only one speed to get ACP as there is also no premium+ convention there.</p>
<p>So if this gets implemented as you suggested you tell all players in continetal europe that there is no difference (regarding ACP) between going to a convention or GMing for your buddies at home.</p>
<p>You can also look at James Hargraves post who is raising similar concerns.</p>So to put it in friendlier words:
Please consider that there is currently no 75+ table convention in the whole of continental europe and that means all of continental europe will have only one speed to get ACP as there is also no premium+ convention there.
So if this gets implemented as you suggested you tell all players in continetal europe that there is no difference (regarding ACP) between going to a convention or GMing for your buddies at home.
You can also look at James Hargraves post...schattenstern2019-08-22T16:29:19ZRe: Forums: Pathfinder Society: Reporting 2nd ed games?schattensternhttps://paizo.com/threads/rzs42pog?Reporting-2nd-ed-games#282019-08-22T16:16:17Z2019-08-22T16:16:17Z<div class="messageboard-quotee">Quote:</div><blockquote>...and don't be surprised if they don't have an immediate answer as we are still figuring out exactly how the new system will work. Tonya is still traveling quite a bit which makes communication slower.</blockquote><p>So why are these things not decided BEFORE a system launches? It is not that PF2s release happened outr of nowehre.
<p>And are these numbers you told us final or are they a work in progress?</p>Quote:...and don't be surprised if they don't have an immediate answer as we are still figuring out exactly how the new system will work. Tonya is still traveling quite a bit which makes communication slower.
So why are these things not decided BEFORE a system launches? It is not that PF2s release happened outr of nowehre. And are these numbers you told us final or are they a work in progress?schattenstern2019-08-22T16:16:17ZRe: Forums: Pathfinder Society: Reporting 2nd ed games?schattensternhttps://paizo.com/threads/rzs42pog?Reporting-2nd-ed-games#262019-08-25T05:12:50Z2019-08-22T16:12:08Z<div class="messageboard-quotee">Quote:</div><blockquote> Please don't shoot the messenger•. </blockquote><p>Thanks for completely ignoring the raised concerns bob.
<div class="messageboard-quotee">Quote:</div><blockquote> If you want to be involved in the community and give back to all the awesome GMs who run for you, by running games for others, great, go to a convention and earn a trunk-load of AcP in a few short days. </blockquote><p>How do I do that?
</p>
1.) As I wrote earlier there is NO convention that qualifies under this system.
<br />
2.) I get more ACP for running 2 tables in the time it takes me to drive to a con and gm 1 table there (if I look for the next premium + convention there is still no relation between effort needed and output in ACP.</p>
<div class="messageboard-quotee">Quote:</div><blockquote>Rewards/boons are icing on the cake and shouldn't be the end-all, be-all, of the reason someone attends an event. Some will disagree with me and that's fine.</blockquote><p>As someone who has to do conventions (with less than 75 tables) I will have no incentive for my GMs to show up.Quote:Please don't shoot the messenger*.
Thanks for completely ignoring the raised concerns bob. Quote:If you want to be involved in the community and give back to all the awesome GMs who run for you, by running games for others, great, go to a convention and earn a trunk-load of AcP in a few short days.
How do I do that?
1.) As I wrote earlier there is NO convention that qualifies under this system.
2.) I get more ACP for running 2 tables in the time it takes me to drive to a con and gm 1...schattenstern2019-08-22T16:12:08ZRe: Forums: Pathfinder Society: Reporting 2nd ed games?schattensternhttps://paizo.com/threads/rzs42pog?Reporting-2nd-ed-games#232019-08-22T15:19:56Z2019-08-22T15:19:56Z<div class="messageboard-quotee">Quote:</div><blockquote><p>Premier conventions are spotlight events probably at the tier 1 (75+ tables) level. In addition to more vouchers, the value of the AcP goes up per the Guide. As I understand it, these events must be designated by the RVC and approved by Tonya. As the Premier Event Coordinator, I may be involved in that approval process and will be working with Tonya and the event organizer to make sure the event is classified correctly so the participants receive the correct AcP values. AFAIK the Paizo system will have to be manually notified about these events so it can trigger the higher rate of AcP. Generally, 1-2 Paizo staff members will be present at these events.</p>
<p>Premier Plus conventions are significant spotlight events that generally include direct sponsorship from Paizo. Currently, this includes Gen Con, PaizoCon (US), Origins, Pax Unplugged, and UK Games Expo. These events receive an even higher AcP value (see the Guide) as well as perks such as volunteer t-shirts, physical product support, and other bonuses. Numerous Paizo staffs generally attend these events.</blockquote><p>Bob please list me the number of events in the last 5 years in continental europe that would quailfy as a premium event. This aproach is b$%&&%~!, as it encoureages something I would be happy to get rid off: Cheesing your tablecount upwards. And there are a lot of ways that can be used to inflate your table count.
<p>So the "benefit" of the system that events get more ACP will not be available on a continent because the limits are stupidly high. Additionally with the boons being retracted to the ACP system there is literally no incentive left for anyone to GM at a normal convention as they get the same number of ACPs (read: boons) as if they would run the game non publicly in their cellar for their friends. So I strongly recommend to not limit premium above anything that was not already a convention becasue if not this will lead to a lot of conventions dying becasue there is no incentive to GM on a convention.</p>Quote:Premier conventions are spotlight events probably at the tier 1 (75+ tables) level. In addition to more vouchers, the value of the AcP goes up per the Guide. As I understand it, these events must be designated by the RVC and approved by Tonya. As the Premier Event Coordinator, I may be involved in that approval process and will be working with Tonya and the event organizer to make sure the event is classified correctly so the participants receive the correct AcP values. AFAIK the Paizo...schattenstern2019-08-22T15:19:56ZForums: GM Discussion: 1-01 Absalom Initiationschattensternhttps://paizo.com/threads/rzs42o9r?101-Absalom-Initiation#12021-07-18T11:20:10Z2019-08-04T09:13:11Z<p>For the area B5 encounter, what is the savebonus of Tavvar and her aides?</p>For the area B5 encounter, what is the savebonus of Tavvar and her aides?schattenstern2019-08-04T09:13:11ZRe: Forums/Pathfinder Second Edition: General Discussion: Paizo Blog: Pathfinder Second Edition Launches NOW!schattensternhttps://paizo.com/community/blog/v5748dyo6sgt6?Pathfinder-Second-Edition-Launches-NOW#82019-08-01T14:37:46Z2019-08-01T14:37:46Z<p>And where is the guide for organized play?</p>
<p>Or a functioning link to the pregens?</p>And where is the guide for organized play?
Or a functioning link to the pregens?schattenstern2019-08-01T14:37:46ZRe: Forums: GM Discussion: Can encounters give partial rewards?schattensternhttps://paizo.com/threads/rzs42my4?Can-encounters-give-partial-rewards#122019-07-17T05:51:37Z2019-07-17T05:51:37Z<p>@BigNorseWolf: There are some scenarios where you do not get a specific item the boss was usiing on the chronicle if they manage for flee (mostly semicharged wands) but you still get full GPs for the encounter. (You might not fulfill part of the secondary sucess conditions if that happens)
<br />
But even then this is more of a rare case and beating the boss so he flees will give the same rewards than killing him most of the time (and if not it is specifically written in the scenario -> For Example: If BigBad manages to escape cross the wand of greater Invis (4 charges) and the wand of dimension door (1 charge) from the chronicle)</p>@BigNorseWolf: There are some scenarios where you do not get a specific item the boss was usiing on the chronicle if they manage for flee (mostly semicharged wands) but you still get full GPs for the encounter. (You might not fulfill part of the secondary sucess conditions if that happens)
But even then this is more of a rare case and beating the boss so he flees will give the same rewards than killing him most of the time (and if not it is specifically written in the scenario -> For Example:...schattenstern2019-07-17T05:51:37ZRe: Forums: GM Discussion: SFS #1-39: The Herald's Warschattensternhttps://paizo.com/threads/rzs42kxw?SFS-139-The-Heralds-War#92019-06-21T15:48:17Z2019-06-21T15:48:17Z<p>Regarding the "Scaling Encounter A" sidebar, does gunnery count as skill check? (As gunnery can also be a BAB+Dex check)</p>Regarding the "Scaling Encounter A" sidebar, does gunnery count as skill check? (As gunnery can also be a BAB+Dex check)schattenstern2019-06-21T15:48:17ZRe: Forums/Lost Omens Campaign Setting: General Discussion: Paizo Blog: Absalom and Starstone Isleschattensternhttps://paizo.com/community/blog/v5748dyo6sgnt?Absalom-and-Starstone-Isle#252019-07-27T00:47:07Z2019-05-29T20:54:49Z<div class="messageboard-quotee">Quote:</div><blockquote><p>Pathfinder Society members might recognize her as a slightly less windswept Janira Gavix.
</p>
</blockquote><p>How did she get rid of her shadow corruption?Quote:Pathfinder Society members might recognize her as a slightly less windswept Janira Gavix.
How did she get rid of her shadow corruption?schattenstern2019-05-29T20:54:49ZRe: Forums: Starfinder Society: Starfinder Boon Trading Threadschattensternhttps://paizo.com/threads/rzs2uj6o&page=6?Starfinder-Boon-Trading-Thread#2732019-05-29T18:41:27Z2019-05-29T18:41:27Z<div class="messageboard-quotee">Quote:</div><blockquote><br />
<br />
Have: Alien Associates
<br />
Free Agent x 2
<br />
Inside Manufacturer
<br />
Hauler Bot
<br />
Emergency Resupply x 2
<br />
Society Rebuilder
<br />
Free Captains
<br />
Manifold Host (Minor Faction)
<br />
Second Seekers Roheas (Minor Faction)
<br />
Damai/Quorlu/Vertani
<br />
Formian/Ikeshti
<br />
Draelik/Witchwyrd</p>
<p>Want: Uplifted Bear
<br />
</blockquote><p>PM sentQuote:Have: Alien Associates
Free Agent x 2
Inside Manufacturer
Hauler Bot
Emergency Resupply x 2
Society Rebuilder
Free Captains
Manifold Host (Minor Faction)
Second Seekers Roheas (Minor Faction)
Damai/Quorlu/Vertani
Formian/Ikeshti
Draelik/WitchwyrdWant: Uplifted Bear
PM sentschattenstern2019-05-29T18:41:27ZRe: Forums: GM Discussion: #10-04: Reaver's Roarschattensternhttps://paizo.com/threads/rzs42aqe&page=2?1004-Reavers-Roar#592019-03-18T20:45:24Z2019-03-18T20:44:52Z<p>My advice is talk about the great T-Rex chase (from the season 6 adventure) with the players before unning this scenario: They will immediately know what to do and not even think about challanging this poor helpless little creature. It worked when I played and both times I gmed it. </p>
<p>The only "downside" is that the final fight is completely and utterly underwhelming for the buildup.</p>My advice is talk about the great T-Rex chase (from the season 6 adventure) with the players before unning this scenario: They will immediately know what to do and not even think about challanging this poor helpless little creature. It worked when I played and both times I gmed it.
The only "downside" is that the final fight is completely and utterly underwhelming for the buildup.schattenstern2019-03-18T20:44:52ZRe: Forums: Play-by-Post Discussion: GM Silbeg's 5-00 Siege of the Diamond City (14-15) DiscussionVenture Captain Elric (alias of schattenstern)https://paizo.com/campaigns/v5748p75ivk23/discussion&page=7#3152019-02-20T11:27:08Z2019-02-20T11:27:08Z<p>Well as this was my first play by post I hope the learing pains were not too bad^^.</p>
<p>It was a very fun game and a grat opportunity to play one of my seekers again.</p>Well as this was my first play by post I hope the learing pains were not too bad^^.
It was a very fun game and a grat opportunity to play one of my seekers again.Venture Captain Elric (alias of schattenstern)2019-02-20T11:27:08ZRe: Forums: Play-by-Post: GM Silbeg's 5-00 Siege of the Diamond City (14-15)Venture Captain Elric (alias of schattenstern)https://paizo.com/campaigns/v5748p75ivk23/gameplay&page=10#4582019-02-19T05:20:29Z2019-02-19T05:20:29Z<p>Well lets take another bite:</p>
<p><span class="messageboard-dice"><b>T-Rex 1:</b></span> <span class="messageboard-dice">1d20 + 22 + 2 ⇒ (14) + 22 + 2 = 38</span> for <span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">4d6 + 26 + 2 + 18 ⇒ (2, 4, 1, 5) + 26 + 2 + 18 = 58</span> and <span class="messageboard-dice"><b>sonic:</b></span> <span class="messageboard-dice">1d6 ⇒ 5</span> and <span class="messageboard-dice"><b>grapple:</b></span> <span class="messageboard-dice">1d20 + 34 + 2 ⇒ (6) + 34 + 2 = 42</span></p>
<p><span class="messageboard-dice"><b>T-Rex 2:</b></span> <span class="messageboard-dice">1d20 + 22 + 2 - 2 ⇒ (19) + 22 + 2 - 2 = 41</span> for <span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">4d6 + 26 + 2 - 2 ⇒ (1, 6, 4, 6) + 26 + 2 - 2 = 43</span> and <span class="messageboard-dice"><b>sonic:</b></span> <span class="messageboard-dice">1d6 ⇒ 3</span> and <span class="messageboard-dice"><b>grapple:</b></span> <span class="messageboard-dice">1d20 + 34 + 2 - 2 ⇒ (13) + 34 + 2 - 2 = 47</span></p>
<p><span class="messageboard-dice"><b>Confirm T-Rex 2:</b></span> <span class="messageboard-dice">1d20 + 22 + 2 - 2 ⇒ (15) + 22 + 2 - 2 = 37</span> for <span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">4d6 + 26 + 2 - 2 ⇒ (4, 1, 1, 2) + 26 + 2 - 2 = 34</span> and a 2d6 bleed</p>
<p>Elric himself flies 40ft straight up.</p>Well lets take another bite:
[dice=T-Rex 1]1d20+22+2[/dice] for [dice=damage]4d6+26+2+18[/dice] and [dice=sonic]1d6[/dice] and [dice=grapple]1d20+34+2[/dice]
[dice=T-Rex 2]1d20+22+2-2[/dice] for [dice=damage]4d6+26+2-2[/dice] and [dice=sonic]1d6[/dice] and [dice=grapple]1d20+34+2-2[/dice]
[dice=Confirm T-Rex 2]1d20+22+2-2[/dice] for [dice=damage]4d6+26+2-2[/dice] and a 2d6 bleed
Elric himself flies 40ft straight up.Venture Captain Elric (alias of schattenstern)2019-02-19T05:20:29ZRe: Forums: Play-by-Post: GM Silbeg's 5-00 Siege of the Diamond City (14-15)Venture Captain Elric (alias of schattenstern)https://paizo.com/campaigns/v5748p75ivk23/gameplay&page=9#4492019-02-18T05:21:00Z2019-02-18T05:21:00Z<p>Elric moves down a bit and casts a <i>persitant Glitterdust</i> (with Spell Perfection) on the remaining Marilith.</p>
<p>After that the T-Rexes try to devour it:</p>
<p><span class="messageboard-dice"><b>Bite 1:</b></span> <span class="messageboard-dice">1d20 + 22 + 2 ⇒ (1) + 22 + 2 = 25</span> for <span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">4d6 + 26 + 18 + 2 ⇒ (4, 4, 5, 1) + 26 + 18 + 2 = 60</span> and <span class="messageboard-dice"><b>grapple:</b></span> <span class="messageboard-dice">1d20 + 34 + 2 ⇒ (7) + 34 + 2 = 43</span></p>
<p><span class="messageboard-dice"><b>Bite 2:</b></span> <span class="messageboard-dice">1d20 + 22 + 2 - 2 ⇒ (15) + 22 + 2 - 2 = 37</span> for <span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">4d6 + 26 + 18 + 2 ⇒ (1, 1, 6, 3) + 26 + 18 + 2 = 57</span> and <span class="messageboard-dice"><b>grapple:</b></span> <span class="messageboard-dice">1d20 + 34 + 2 ⇒ (3) + 34 + 2 = 39</span></p>
<p><span class="messageboard-dice"><b>Bite 3:</b></span> <span class="messageboard-dice">1d20 + 22 + 2 - 2 ⇒ (9) + 22 + 2 - 2 = 31</span> for <span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">4d6 + 26 - 2 + 2 ⇒ (2, 4, 4, 2) + 26 - 2 + 2 = 38</span> and <span class="messageboard-dice"><b>grapple:</b></span> <span class="messageboard-dice">1d20 + 34 - 2 + 2 ⇒ (2) + 34 - 2 + 2 = 36</span></p>
<p><span class="messageboard-dice"><b>Bite 4:</b></span> <span class="messageboard-dice">1d20 + 22 + 2 - 2 ⇒ (17) + 22 + 2 - 2 = 39</span> for <span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">4d6 + 26 - 2 + 2 ⇒ (3, 5, 4, 2) + 26 - 2 + 2 = 40</span> and <span class="messageboard-dice"><b>grapple:</b></span> <span class="messageboard-dice">1d20 + 34 - 2 + 2 ⇒ (15) + 34 - 2 + 2 = 49</span></p>Elric moves down a bit and casts a persitant Glitterdust (with Spell Perfection) on the remaining Marilith.
After that the T-Rexes try to devour it:
[dice=Bite 1]1d20+22+2[/dice] for [dice=damage]4d6+26+18+2[/dice] and [dice=grapple]1d20+34+2[/dice]
[dice=Bite 2]1d20+22+2-2[/dice] for [dice=damage]4d6+26+18+2[/dice] and [dice=grapple]1d20+34+2[/dice]
[dice=Bite 3]1d20+22+2-2[/dice] for [dice=damage]4d6+26-2+2[/dice] and [dice=grapple]1d20+34-2+2[/dice]
[dice=Bite 4]1d20+22+2-2[/dice] for...Venture Captain Elric (alias of schattenstern)2019-02-18T05:21:00ZRe: Forums: Play-by-Post Discussion: GM Silbeg's 5-00 Siege of the Diamond City (14-15) DiscussionVenture Captain Elric (alias of schattenstern)https://paizo.com/campaigns/v5748p75ivk23/discussion&page=6#2972019-02-17T17:53:00Z2019-02-17T17:45:52Z<p>@GM Blake:
<br />
Why did the Tyrannosaurs need to save against the Unholy aura? They have the celestrial template but they are still neutral. And unholy aura only deals the STR-damage against good creatures:
<br />
<div class="messageboard-quotee">Quote:</div><blockquote>If a good creature succeeds on a melee attack against a warded creature, the offending attacker takes 1d6 points of Strength damage (Fortitude negates).</blockquote><p>Additionally has the marilith a special ability that allows him to make a full attack after taking a standart action (taking over the grapple)?
<div class="messageboard-quotee">Quote:</div><blockquote>If you are grappled, you can attempt to break the grapple as a <b>standard action</b> by making a combat maneuver check (DC equal to your opponent’s CMD; this does not provoke an attack of opportunity) or Escape Artist check (with a DC equal to your opponent’s CMD). If you succeed, you break the grapple and can act normally. Alternatively, if you succeed, you can become the grappler, grappling the other creature (meaning that the other creature cannot freely release the grapple without making a combat maneuver check, while you can).</blockquote><p>And shouldn´t the Hezrou roll twice against the persistant Glitterust?@GM Blake:
Why did the Tyrannosaurs need to save against the Unholy aura? They have the celestrial template but they are still neutral. And unholy aura only deals the STR-damage against good creatures:
Quote:If a good creature succeeds on a melee attack against a warded creature, the offending attacker takes 1d6 points of Strength damage (Fortitude negates).
Additionally has the marilith a special ability that allows him to make a full attack after taking a standart action (taking over the...Venture Captain Elric (alias of schattenstern)2019-02-17T17:45:52ZRe: Forums: Play-by-Post Discussion: GM Silbeg's 5-00 Siege of the Diamond City (14-15) DiscussionVenture Captain Elric (alias of schattenstern)https://paizo.com/campaigns/v5748p75ivk23/discussion&page=6#2962019-02-17T14:58:02Z2019-02-17T14:58:02Z<p>The T-Rex can also be summoned 5ft west and still be able to do all the stuff in my post so no redo would be necessary if I need to reposition him.</p>The T-Rex can also be summoned 5ft west and still be able to do all the stuff in my post so no redo would be necessary if I need to reposition him.Venture Captain Elric (alias of schattenstern)2019-02-17T14:58:02ZRe: Forums: Play-by-Post Discussion: GM Silbeg's 5-00 Siege of the Diamond City (14-15) DiscussionVenture Captain Elric (alias of schattenstern)https://paizo.com/campaigns/v5748p75ivk23/discussion&page=6#2922019-02-17T07:49:55Z2019-02-17T07:49:55Z<p>If any of our frontliners wishes to be teleported into battle next turn just tell it to me. The number of T-rexes (and the lack of space to get to the frontlines) has suprised myself.</p>If any of our frontliners wishes to be teleported into battle next turn just tell it to me. The number of T-rexes (and the lack of space to get to the frontlines) has suprised myself.Venture Captain Elric (alias of schattenstern)2019-02-17T07:49:55ZRe: Forums: Play-by-Post: GM Silbeg's 5-00 Siege of the Diamond City (14-15)Venture Captain Elric (alias of schattenstern)https://paizo.com/campaigns/v5748p75ivk23/gameplay&page=9#4382019-02-17T07:47:21Z2019-02-17T07:44:04Z<p>Elric looks at the Demons and thinks for a moment.</p>
<p><span class="messageboard-dice"><b>Knowledge Twins:</b></span> <span class="messageboard-dice">1d20 + 31 ⇒ (6) + 31 = 37</span><b>"These are mariliths: leaders of Abyssal hordes and queens of Abyssal nations, the dreaded mariliths serve demon lords as governesses, advisors, and even lovers, yet their brilliance as tacticians makes them most sought after as generals and commanders of armies. The most powerful mariliths serve no one, and instead command ravenous fiendish legions. Additionally they _______________"</b></p>
<p><span class="messageboard-dice"><b>Knowledge Frog Demon:</b></span> <span class="messageboard-dice">1d20 + 31 ⇒ (4) + 31 = 35</span><b>"This is a hezrou: quite intelligent, a hezrou can fairly be said to waste its intellect. They prefer the simple pleasures—slumber, the thrill of torture, the bliss of feasting on a living meal, or the joy of feeling something beautiful breaking and crumbling in a clenched fist. This one appears to be quite subservient. Additioanlly they __________________________</b></p>
<p>Elric opens with a quickened (by spell perfection) <i>persistant glitterdust (DC 24)</i> on the Frog Demon and the blue twin. Then he says: <b>"Well it worked against the last 2 big ones so why not try it a third time"</b> After this sentence Elric uses his arcane Bond to cast <i> Summon monster 8</i> to summon <span class="messageboard-dice"><b>Celestrial Tyrannosaurs:</b></span> <span class="messageboard-dice">1d3 + 1 ⇒ (3) + 1 = 4</span> <span class="messageboard-dice"><b>Fortitude agaisnt 23:</b></span> <span class="messageboard-dice">1d20 + 19 ⇒ (3) + 19 = 22</span> for <span class="messageboard-dice"><b>Nonleathal:</b></span> <span class="messageboard-dice">1d6 ⇒ 1</span></p>
<p><span class=messageboard-ooc>The T-Rexes 1 and 2 will smite the red marilith and attack it, the T-Rexes 3 and 4 will smite the blue one and attack it. The +18 damage is from the smite.</span></p>
<p><span class="messageboard-dice"><b>Bite 1:</b></span> <span class="messageboard-dice">1d20 + 22 ⇒ (5) + 22 = 27</span> for <span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">4d6 + 26 + 18 ⇒ (2, 4, 5, 3) + 26 + 18 = 58</span> and a <span class="messageboard-dice"><b>grapple:</b></span> <span class="messageboard-dice">1d20 + 34 ⇒ (14) + 34 = 48</span></p>
<p><span class="messageboard-dice"><b>Bite 2:</b></span> <span class="messageboard-dice">1d20 + 22 ⇒ (17) + 22 = 39</span> for <span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">4d6 + 26 + 18 ⇒ (2, 3, 5, 5) + 26 + 18 = 59</span> and a <span class="messageboard-dice"><b>grapple:</b></span> <span class="messageboard-dice">1d20 + 34 ⇒ (12) + 34 = 46</span></p>
<p><span class="messageboard-dice"><b>Bite 3:</b></span> <span class="messageboard-dice">1d20 + 22 ⇒ (9) + 22 = 31</span> for <span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">4d6 + 26 + 18 ⇒ (5, 1, 3, 3) + 26 + 18 = 56</span> and a <span class="messageboard-dice"><b>grapple:</b></span> <span class="messageboard-dice">1d20 + 34 ⇒ (2) + 34 = 36</span></p>
<p><span class="messageboard-dice"><b>Bite 4:</b></span> <span class="messageboard-dice">1d20 + 22 ⇒ (14) + 22 = 36</span> for <span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">4d6 + 26 + 18 ⇒ (5, 4, 4, 3) + 26 + 18 = 60</span> and a <span class="messageboard-dice"><b>grapple:</b></span> <span class="messageboard-dice">1d20 + 34 ⇒ (15) + 34 = 49</span></p>Elric looks at the Demons and thinks for a moment.
[dice=Knowledge Twins]1d20+31[/dice]"These are mariliths: leaders of Abyssal hordes and queens of Abyssal nations, the dreaded mariliths serve demon lords as governesses, advisors, and even lovers, yet their brilliance as tacticians makes them most sought after as generals and commanders of armies. The most powerful mariliths serve no one, and instead command ravenous fiendish legions. Additionally they _______________"
[dice=Knowledge Frog...Venture Captain Elric (alias of schattenstern)2019-02-17T07:44:04ZRe: Forums: Play-by-Post: GM Silbeg's 5-00 Siege of the Diamond City (14-15)Venture Captain Elric (alias of schattenstern)https://paizo.com/campaigns/v5748p75ivk23/gameplay&page=9#4342019-02-16T17:22:10Z2019-02-16T17:22:10Z<p><span class=messageboard-ooc>CLW rolls:</span></p>
<p><span class="messageboard-dice"><b>CLW:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (3) + 1 = 4</span>
<br />
<span class="messageboard-dice"><b>CLW:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (7) + 1 = 8</span>
<br />
<span class="messageboard-dice"><b>CLW:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (2) + 1 = 3</span>
<br />
<span class="messageboard-dice"><b>CLW:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (4) + 1 = 5</span>
<br />
<span class="messageboard-dice"><b>CLW:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (4) + 1 = 5</span></p>
<p><span class="messageboard-dice"><b>CLW:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (3) + 1 = 4</span>
<br />
<span class="messageboard-dice"><b>CLW:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (3) + 1 = 4</span>
<br />
<span class="messageboard-dice"><b>CLW:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (6) + 1 = 7</span>
<br />
<span class="messageboard-dice"><b>CLW:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (6) + 1 = 7</span>
<br />
<span class="messageboard-dice"><b>CLW:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (4) + 1 = 5</span></p>
<p><span class="messageboard-dice"><b>CLW:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (6) + 1 = 7</span>
<br />
<span class="messageboard-dice"><b>CLW:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (3) + 1 = 4</span>
<br />
<span class="messageboard-dice"><b>CLW:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (6) + 1 = 7</span>
<br />
<span class="messageboard-dice"><b>CLW:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (6) + 1 = 7</span>
<br />
<span class="messageboard-dice"><b>CLW:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (8) + 1 = 9</span></p>
<p>The rest of the healing will be taken care of by the <i>infernal healing</i>.</p>
<p><span class=messageboard-ooc> That means Elric is ready after another 1 1/2 minutes.</span></p>CLW rolls:
[dice=CLW]1d8+1[/dice]
[dice=CLW]1d8+1[/dice]
[dice=CLW]1d8+1[/dice]
[dice=CLW]1d8+1[/dice]
[dice=CLW]1d8+1[/dice]
[dice=CLW]1d8+1[/dice]
[dice=CLW]1d8+1[/dice]
[dice=CLW]1d8+1[/dice]
[dice=CLW]1d8+1[/dice]
[dice=CLW]1d8+1[/dice]
[dice=CLW]1d8+1[/dice]
[dice=CLW]1d8+1[/dice]
[dice=CLW]1d8+1[/dice]
[dice=CLW]1d8+1[/dice]
[dice=CLW]1d8+1[/dice]
The rest of the healing will be taken care of by the infernal healing.
That means Elric is ready after another 1 1/2 minutes.Venture Captain Elric (alias of schattenstern)2019-02-16T17:22:10ZRe: Forums: Play-by-Post Discussion: GM Silbeg's 5-00 Siege of the Diamond City (14-15) DiscussionVenture Captain Elric (alias of schattenstern)https://paizo.com/campaigns/v5748p75ivk23/discussion&page=6#2822019-02-16T14:40:50Z2019-02-16T14:40:50Z<p>Well if we are operating on this kind of scale I will use CLW and Infernal healing in tandem to patch myself up.</p>Well if we are operating on this kind of scale I will use CLW and Infernal healing in tandem to patch myself up.Venture Captain Elric (alias of schattenstern)2019-02-16T14:40:50ZRe: Forums: Play-by-Post Discussion: GM Silbeg's 5-00 Siege of the Diamond City (14-15) DiscussionVenture Captain Elric (alias of schattenstern)https://paizo.com/campaigns/v5748p75ivk23/discussion&page=6#2782019-02-16T12:16:16Z2019-02-16T12:16:16Z<p>Candi you are not the only one confuesed, especially with us being able to use 10/min buffs but not minute buffs I was thinking about more time between the encounters.</p>
<p><span class=messageboard-ooc>But maybe this is my experinece GMing multitables projected onto this scenario as in most multitables there is at least 10 minutes between encounters, mostly more if you get to choose which one to take. (The exception here are "wave" encounters but this does not seem like one.)</span></p>Candi you are not the only one confuesed, especially with us being able to use 10/min buffs but not minute buffs I was thinking about more time between the encounters.
But maybe this is my experinece GMing multitables projected onto this scenario as in most multitables there is at least 10 minutes between encounters, mostly more if you get to choose which one to take. (The exception here are "wave" encounters but this does not seem like one.)Venture Captain Elric (alias of schattenstern)2019-02-16T12:16:16ZRe: Forums: Play-by-Post: GM Silbeg's 5-00 Siege of the Diamond City (14-15)Venture Captain Elric (alias of schattenstern)https://paizo.com/campaigns/v5748p75ivk23/gameplay&page=9#4292019-02-16T12:12:32Z2019-02-16T12:12:07Z<p><b>"No problem, you can have it, I do not need a repeat of what happened the last fight in the next combat."</b></p>
<p>Elric casts <i>Stoneskin</i> on Candi.</p>"No problem, you can have it, I do not need a repeat of what happened the last fight in the next combat."
Elric casts Stoneskin on Candi.Venture Captain Elric (alias of schattenstern)2019-02-16T12:12:07ZRe: Forums: Play-by-Post Discussion: GM Silbeg's 5-00 Siege of the Diamond City (14-15) DiscussionVenture Captain Elric (alias of schattenstern)https://paizo.com/campaigns/v5748p75ivk23/discussion&page=6#2762019-02-16T06:24:05Z2019-02-16T06:24:05Z<p><span class=messageboard-ooc>Slim, out of character I know them, I even was at one of the shows once.</span></p>Slim, out of character I know them, I even was at one of the shows once.Venture Captain Elric (alias of schattenstern)2019-02-16T06:24:05ZRe: Forums: Play-by-Post: GM Silbeg's 5-00 Siege of the Diamond City (14-15)Venture Captain Elric (alias of schattenstern)https://paizo.com/campaigns/v5748p75ivk23/gameplay&page=9#4262019-02-16T05:41:16Z2019-02-16T05:40:52Z<p><b>"Slim, forgive me my ignorance, but who is that?"</b></p>
<p>While speaking htese words Elric recasts his <i>False Life</i> <span class="messageboard-dice"><b>Temporary HP:</b></span> <span class="messageboard-dice">1d10 + 10 ⇒ (2) + 10 = 12</span></p>"Slim, forgive me my ignorance, but who is that?"
While speaking htese words Elric recasts his False Life [dice=Temporary HP]1d10+10[/dice]Venture Captain Elric (alias of schattenstern)2019-02-16T05:40:52ZRe: Forums: Play-by-Post: GM Silbeg's 5-00 Siege of the Diamond City (14-15)Venture Captain Elric (alias of schattenstern)https://paizo.com/campaigns/v5748p75ivk23/gameplay&page=9#4172019-02-15T17:25:34Z2019-02-15T17:23:55Z<p><span class=messageboard-ooc>After Elric gets at least 10 points of effective healing from Candi (or anyone else) (You can use my wands of CLW to heal me if you want):</span> Elric will use his Wand of Infernal Healing to get himself back to full HP (-13 charges after the initial healing)</p>After Elric gets at least 10 points of effective healing from Candi (or anyone else) (You can use my wands of CLW to heal me if you want): Elric will use his Wand of Infernal Healing to get himself back to full HP (-13 charges after the initial healing)Venture Captain Elric (alias of schattenstern)2019-02-15T17:23:55ZRe: Forums: Play-by-Post Discussion: GM Silbeg's 5-00 Siege of the Diamond City (14-15) DiscussionVenture Captain Elric (alias of schattenstern)https://paizo.com/campaigns/v5748p75ivk23/discussion&page=6#2622019-02-15T16:43:17Z2019-02-15T16:38:00Z<p>Elric had a false life active before with 20 HP (casted in post 344) so he started with 157/137 HP.</p>
<p>This got reduced by the round 1 attack to 50 with 20 NL damage, and the explosion reduced it to 0 with 20 NL damage.</p>
<p>And even with your calculation he would have lived because of his <i>rune of life</i> which allows him to survive until -23 HP (from Waking rune)</p>Elric had a false life active before with 20 HP (casted in post 344) so he started with 157/137 HP.
This got reduced by the round 1 attack to 50 with 20 NL damage, and the explosion reduced it to 0 with 20 NL damage.
And even with your calculation he would have lived because of his rune of life which allows him to survive until -23 HP (from Waking rune)Venture Captain Elric (alias of schattenstern)2019-02-15T16:38:00ZRe: Forums: Play-by-Post Discussion: GM Silbeg's 5-00 Siege of the Diamond City (14-15) DiscussionVenture Captain Elric (alias of schattenstern)https://paizo.com/campaigns/v5748p75ivk23/discussion&page=6#2522019-02-15T05:20:27Z2019-02-15T05:20:27Z<p>Well my coin has saved me, but I am not able to heal myself (or others at the moment. (I need an effective 10 HP heal before being able to heal myself))</p>Well my coin has saved me, but I am not able to heal myself (or others at the moment. (I need an effective 10 HP heal before being able to heal myself))Venture Captain Elric (alias of schattenstern)2019-02-15T05:20:27ZRe: Forums: Play-by-Post: GM Silbeg's 5-00 Siege of the Diamond City (14-15)Venture Captain Elric (alias of schattenstern)https://paizo.com/campaigns/v5748p75ivk23/gameplay&page=9#4082019-02-15T05:16:13Z2019-02-15T05:16:13Z<p><span class=messageboard-ooc>Elric uses his coin reroll</span></p>
<p><span class="messageboard-dice"><b>Reflex:</b></span> <span class="messageboard-dice">1d20 + 16 + 5 ⇒ (15) + 16 + 5 = 36</span></p>
<p>Which leads Elric to be unconcious with 0HP and nonleathal damage.</p>
<p>The summoned creatures... </p>
<p><span class="messageboard-dice"><b>T-Rex 1:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (6) + 12 = 18</span>
<br />
<span class="messageboard-dice"><b>T-Rex 1:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (13) + 12 = 25</span>
<br />
<span class="messageboard-dice"><b>T-Rex 1:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (12) + 12 = 24</span>
<br />
<span class="messageboard-dice"><b>T-Rex 1:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (1) + 12 = 13</span></p>
<p>Should expire anyways before the next encounter starts.</p>Elric uses his coin reroll
[dice=Reflex]1d20+16+5[/dice]
Which leads Elric to be unconcious with 0HP and nonleathal damage.
The summoned creatures...
[dice=T-Rex 1]1d20+12[/dice]
[dice=T-Rex 1]1d20+12[/dice]
[dice=T-Rex 1]1d20+12[/dice]
[dice=T-Rex 1]1d20+12[/dice]
Should expire anyways before the next encounter starts.Venture Captain Elric (alias of schattenstern)2019-02-15T05:16:13ZRe: Forums: Play-by-Post: GM Silbeg's 5-00 Siege of the Diamond City (14-15)Venture Captain Elric (alias of schattenstern)https://paizo.com/campaigns/v5748p75ivk23/gameplay&page=8#3862019-02-14T16:59:41Z2019-02-14T16:59:41Z<p><b>"Well it worked aganist your oversized grunt, so why shouldn´t it work against you"</b></p>
<p>With these words Elric casts <i>Summon Monster 8</i> <span class="messageboard-dice"><b>Fortitude against DC 23:</b></span> <span class="messageboard-dice">1d20 + 19 ⇒ (12) + 19 = 31</span> for <span class="messageboard-dice"><b>T-Rexes:</b></span> <span class="messageboard-dice">1d3 + 1 ⇒ (3) + 1 = 4</span></p>
<p>After this elric moves 20ft up in the air and calls out happily: <b>"Well this went better, FETCH."</b></p>
<p><span class=messageboard-ooc>All Tyrannosaurs will smite and I will include the +18 damage into the calculation as there is a good reason to believe that the Balor leading the charge against Nerosyan is evil.</span></p>
<p><span class="messageboard-dice"><b>Bite Tyrannosaur 1:</b></span> <span class="messageboard-dice">1d20 + 22 + 3 ⇒ (18) + 22 + 3 = 43</span> for <span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">4d6 + 26 + 3 + 18 ⇒ (2, 6, 6, 6) + 26 + 3 + 18 = 67</span> and a <span class="messageboard-dice"><b>grapple:</b></span> <span class="messageboard-dice">1d20 + 34 + 3 ⇒ (7) + 34 + 3 = 44</span></p>
<p><span class="messageboard-dice"><b>Bite Tyrannosaur 2:</b></span> <span class="messageboard-dice">1d20 + 22 + 3 + 2 ⇒ (3) + 22 + 3 + 2 = 30</span> for <span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">4d6 + 26 + 3 + 18 ⇒ (5, 1, 2, 1) + 26 + 3 + 18 = 56</span> and a <span class="messageboard-dice"><b>grapple:</b></span> <span class="messageboard-dice">1d20 + 34 + 3 + 2 ⇒ (15) + 34 + 3 + 2 = 54</span></p>
<p><span class="messageboard-dice"><b>Bite Tyrannosaur 3:</b></span> <span class="messageboard-dice">1d20 + 22 + 3 + 2 ⇒ (6) + 22 + 3 + 2 = 33</span> for <span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">4d6 + 26 + 3 + 18 ⇒ (3, 5, 2, 4) + 26 + 3 + 18 = 61</span> and a <span class="messageboard-dice"><b>grapple:</b></span> <span class="messageboard-dice">1d20 + 34 + 3 + 2 ⇒ (12) + 34 + 3 + 2 = 51</span></p>
<p><span class="messageboard-dice"><b>Bite Tyrannosaur 4:</b></span> <span class="messageboard-dice">1d20 + 22 + 3 + 2 ⇒ (5) + 22 + 3 + 2 = 32</span> for <span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">4d6 + 26 + 3 + 18 ⇒ (3, 1, 2, 2) + 26 + 3 + 18 = 55</span> and a <span class="messageboard-dice"><b>grapple:</b></span> <span class="messageboard-dice">1d20 + 34 + 3 + 2 ⇒ (15) + 34 + 3 + 2 = 54</span></p>"Well it worked aganist your oversized grunt, so why shouldn´t it work against you"
With these words Elric casts Summon Monster 8 [dice=Fortitude against DC 23]1d20+19[/dice] for [dice=T-Rexes]1d3+1[/dice]
After this elric moves 20ft up in the air and calls out happily: "Well this went better, FETCH."
All Tyrannosaurs will smite and I will include the +18 damage into the calculation as there is a good reason to believe that the Balor leading the charge against Nerosyan is evil.
[dice=Bite...Venture Captain Elric (alias of schattenstern)2019-02-14T16:59:41ZRe: Forums: Play-by-Post: GM Silbeg's 5-00 Siege of the Diamond City (14-15)Venture Captain Elric (alias of schattenstern)https://paizo.com/campaigns/v5748p75ivk23/gameplay&page=8#3792019-02-14T05:07:47Z2019-02-14T05:08:13Z<p><b>"Fine Obsidian, but if we go after it we should prepare ourself for the worst...</p>
<p>It is still a Demon that needs to die."</b></p>"Fine Obsidian, but if we go after it we should prepare ourself for the worst...
It is still a Demon that needs to die."Venture Captain Elric (alias of schattenstern)2019-02-14T05:08:13ZRe: Forums: Play-by-Post Discussion: GM Silbeg's 5-00 Siege of the Diamond City (14-15) DiscussionVenture Captain Elric (alias of schattenstern)https://paizo.com/campaigns/v5748p75ivk23/discussion&page=5#2242019-02-13T20:33:01Z2019-02-13T20:31:24Z<p>Have Fun.</p>Have Fun.Venture Captain Elric (alias of schattenstern)2019-02-13T20:31:24ZRe: Forums: Play-by-Post: GM Silbeg's 5-00 Siege of the Diamond City (14-15)Venture Captain Elric (alias of schattenstern)https://paizo.com/campaigns/v5748p75ivk23/gameplay&page=8#3732019-02-13T19:21:09Z2019-02-13T19:20:46Z<p><b>"I think we are not very well equipped to fight a balor, I recommend killing the other generals. My vote stands with going for the Twins."</b></p>"I think we are not very well equipped to fight a balor, I recommend killing the other generals. My vote stands with going for the Twins."Venture Captain Elric (alias of schattenstern)2019-02-13T19:20:46ZRe: Forums: Play-by-Post: GM Silbeg's 5-00 Siege of the Diamond City (14-15)Venture Captain Elric (alias of schattenstern)https://paizo.com/campaigns/v5748p75ivk23/gameplay&page=8#3652019-02-13T18:02:25Z2019-02-13T18:02:25Z<p><b>"I am still for the Sibilant Twins."</b></p>"I am still for the Sibilant Twins."Venture Captain Elric (alias of schattenstern)2019-02-13T18:02:25ZRe: Forums: Play-by-Post: GM Silbeg's 5-00 Siege of the Diamond City (14-15)Venture Captain Elric (alias of schattenstern)https://paizo.com/campaigns/v5748p75ivk23/gameplay&page=8#3632019-02-13T16:48:31Z2019-02-13T16:48:31Z<p><span class=messageboard-ooc>As Slim is too far away, please ignore the sonic damage.</span></p>As Slim is too far away, please ignore the sonic damage.Venture Captain Elric (alias of schattenstern)2019-02-13T16:48:31ZRe: Forums: Play-by-Post Discussion: GM Silbeg's 5-00 Siege of the Diamond City (14-15) DiscussionVenture Captain Elric (alias of schattenstern)https://paizo.com/campaigns/v5748p75ivk23/discussion&page=5#2162019-02-13T14:01:28Z2019-02-13T14:01:28Z<p>Candi, I did make some space for you, but I thought the haste would be more effective against a creature with a nasty fear effect (not that the summoned creature would run away immediately (as it would be a far lesser summon as the T-Rexes)). I hope it helped anyways.</p>Candi, I did make some space for you, but I thought the haste would be more effective against a creature with a nasty fear effect (not that the summoned creature would run away immediately (as it would be a far lesser summon as the T-Rexes)). I hope it helped anyways.Venture Captain Elric (alias of schattenstern)2019-02-13T14:01:28ZRe: Forums: Play-by-Post: GM Silbeg's 5-00 Siege of the Diamond City (14-15)Venture Captain Elric (alias of schattenstern)https://paizo.com/campaigns/v5748p75ivk23/gameplay&page=8#3622019-02-13T13:50:20Z2019-02-13T13:50:20Z<p><span class=messageboard-ooc>If I understand Candis post in the discussion channel correctly it is my turn now.</span></p>
<p>Elric moves up a bit, then he casts <i>Haste</i> on both Tyrannosaurs and on Obsidean.</p>
<p>Both Tyrannosaurs will attack afterward with the benefit of haste:</p>
<p><span class="messageboard-dice"><b>Tyrannosaur 1 bite:</b></span> <span class="messageboard-dice">1d20 + 22 + 1 + 2 ⇒ (6) + 22 + 1 + 2 = 31</span> for <span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">4d6 + 26 + 18 + 2 ⇒ (6, 1, 6, 5) + 26 + 18 + 2 = 64</span> and <span class="messageboard-dice"><b>grapple:</b></span> <span class="messageboard-dice">1d20 + 34 + 1 + 2 ⇒ (15) + 34 + 1 + 2 = 52</span> and <span class="messageboard-dice"><b>sonic:</b></span> <span class="messageboard-dice">1d6 ⇒ 2</span></p>
<p><span class="messageboard-dice"><b>Tyrannosaur 1 bite:</b></span> <span class="messageboard-dice">1d20 + 22 + 1 + 2 ⇒ (17) + 22 + 1 + 2 = 42</span> for <span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">4d6 + 26 + 18 + 2 ⇒ (5, 2, 6, 1) + 26 + 18 + 2 = 60</span> and <span class="messageboard-dice"><b>grapple:</b></span> <span class="messageboard-dice">1d20 + 34 + 1 + 2 ⇒ (4) + 34 + 1 + 2 = 41</span> and <span class="messageboard-dice"><b>sonic:</b></span> <span class="messageboard-dice">1d6 ⇒ 4</span></p>
<p><span class="messageboard-dice"><b>Tyrannosaur 2 bite:</b></span> <span class="messageboard-dice">1d20 + 22 + 1 - 2 + 2 ⇒ (20) + 22 + 1 - 2 + 2 = 43</span> for <span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">4d6 + 26 + 18 + 2 ⇒ (1, 5, 2, 1) + 26 + 18 + 2 = 55</span> and <span class="messageboard-dice"><b>grapple:</b></span> <span class="messageboard-dice">1d20 + 34 + 1 - 2 + 2 ⇒ (5) + 34 + 1 - 2 + 2 = 40</span> and <span class="messageboard-dice"><b>sonic:</b></span> <span class="messageboard-dice">1d6 ⇒ 1</span></p>
<p><span class="messageboard-dice"><b>Tyrannosaur 2 bite:</b></span> <span class="messageboard-dice">1d20 + 22 + 1 - 2 + 2 ⇒ (20) + 22 + 1 - 2 + 2 = 43</span> for <span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">4d6 + 26 + 18 + 2 ⇒ (1, 1, 3, 4) + 26 + 18 + 2 = 55</span> and <span class="messageboard-dice"><b>grapple:</b></span> <span class="messageboard-dice">1d20 + 34 + 1 - 2 + 2 ⇒ (20) + 34 + 1 - 2 + 2 = 55</span> and <span class="messageboard-dice"><b>sonic:</b></span> <span class="messageboard-dice">1d6 ⇒ 2</span></p>
<p>Confirmation rolls</p>
<p><span class="messageboard-dice"><b>Tyrannosaur 2 bite 1:</b></span> <span class="messageboard-dice">1d20 + 22 + 1 - 2 + 2 ⇒ (10) + 22 + 1 - 2 + 2 = 33</span> for <span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">4d6 + 26 + 18 + 2 ⇒ (6, 2, 3, 6) + 26 + 18 + 2 = 63</span> as well as a 2d6 Bleed</p>
<p><span class="messageboard-dice"><b>Tyrannosaur 2 bite 2:</b></span> <span class="messageboard-dice">1d20 + 22 + 1 - 2 + 2 ⇒ (3) + 22 + 1 - 2 + 2 = 26</span> for <span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">4d6 + 26 + 18 + 2 ⇒ (4, 6, 5, 1) + 26 + 18 + 2 = 62</span> as well as a 2d6 Bleed</p>If I understand Candis post in the discussion channel correctly it is my turn now.
Elric moves up a bit, then he casts Haste on both Tyrannosaurs and on Obsidean.
Both Tyrannosaurs will attack afterward with the benefit of haste:
[dice=Tyrannosaur 1 bite]1d20+22+1+2[/dice] for [dice=damage]4d6+26+18+2[/dice] and [dice=grapple]1d20+34+1+2[/dice] and [dice=sonic]1d6[/dice]
[dice=Tyrannosaur 1 bite]1d20+22+1+2[/dice] for [dice=damage]4d6+26+18+2[/dice] and [dice=grapple]1d20+34+1+2[/dice]...Venture Captain Elric (alias of schattenstern)2019-02-13T13:50:20ZRe: Forums: Play-by-Post Discussion: GM Silbeg's 5-00 Siege of the Diamond City (14-15) DiscussionVenture Captain Elric (alias of schattenstern)https://paizo.com/campaigns/v5748p75ivk23/discussion&page=5#2122019-02-13T06:08:46Z2019-02-13T06:07:50Z<p>The Fear will save is only once or every turn?</p>
<p>Also how long is the shaken? (Or do you tell us when it is over?)</p>
<p>And good to know with the threaten, from our local meta every character is using spiked gauntlets to always threaten.</p>The Fear will save is only once or every turn?
Also how long is the shaken? (Or do you tell us when it is over?)
And good to know with the threaten, from our local meta every character is using spiked gauntlets to always threaten.Venture Captain Elric (alias of schattenstern)2019-02-13T06:07:50ZRe: Forums: Play-by-Post: GM Silbeg's 5-00 Siege of the Diamond City (14-15)Venture Captain Elric (alias of schattenstern)https://paizo.com/campaigns/v5748p75ivk23/gameplay&page=8#3562019-02-12T20:36:03Z2019-02-12T20:31:39Z<p><b>"Now it is time to have some... fun."</b> Elric says while thinking what the hell he is fighting now. <span class="messageboard-dice"><b>Knowledge Planes:</b></span> <span class="messageboard-dice">1d20 + 31 ⇒ (9) + 31 = 40</span></p>
<p>Then he casts <i>Summon Monster 8</i> to summon <span class="messageboard-dice"><b>Celestrial Tyrannosaurs:</b></span> <span class="messageboard-dice">1d3 + 1 ⇒ (1) + 1 = 2</span></p>
<p><b>"Well this is less than I expected... But FETCH"</b></p>
<p>The Tyrannosaurs will smite the enemy and both will try to take a bite out of him.</p>
<p><span class="messageboard-dice"><b>Bite Tyrannosaur 1:</b></span> <span class="messageboard-dice">1d20 + 22 ⇒ (1) + 22 = 23</span> for <span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">4d6 + 26 ⇒ (2, 2, 5, 3) + 26 = 38</span> +18 from the smite for 56 damage and a <span class="messageboard-dice"><b>grapple:</b></span> <span class="messageboard-dice">1d20 + 34 ⇒ (3) + 34 = 37</span></p>
<p><span class="messageboard-dice"><b>Bite Tyrannosaur 2:</b></span> <span class="messageboard-dice">1d20 + 22 + 2 ⇒ (15) + 22 + 2 = 39</span> for <span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">4d6 + 26 ⇒ (2, 2, 1, 5) + 26 = 36</span> +18 from the smite for 54 damage and a <span class="messageboard-dice"><b>grapple:</b></span> <span class="messageboard-dice">1d20 + 34 + 2 ⇒ (13) + 34 + 2 = 49</span></p>
<p>After this I will try to communicate the results of my knowledge check.</p>"Now it is time to have some... fun." Elric says while thinking what the hell he is fighting now. [dice=Knowledge Planes]1d20+31[/dice]
Then he casts Summon Monster 8 to summon [dice=Celestrial Tyrannosaurs]1d3+1[/dice]
"Well this is less than I expected... But FETCH"
The Tyrannosaurs will smite the enemy and both will try to take a bite out of him.
[dice=Bite Tyrannosaur 1]1d20+22[/dice] for [dice=damage]4d6+26[/dice] +18 from the smite for 56 damage and a [dice=grapple]1d20+34[/dice]
...Venture Captain Elric (alias of schattenstern)2019-02-12T20:31:39ZRe: Forums: Play-by-Post Discussion: GM Silbeg's 5-00 Siege of the Diamond City (14-15) DiscussionVenture Captain Elric (alias of schattenstern)https://paizo.com/campaigns/v5748p75ivk23/discussion&page=4#1942019-02-12T05:08:56Z2019-02-12T05:07:16Z<p>@ Silbeg:</p>
<p>No I meant Eyes of the void... I have no Idea what went wrong with the post (I counted down the correct spells but wrote down the wrong one... (should not write a post after the time I nomaly go to sleep)</p>@ Silbeg:
No I meant Eyes of the void... I have no Idea what went wrong with the post (I counted down the correct spells but wrote down the wrong one... (should not write a post after the time I nomaly go to sleep)Venture Captain Elric (alias of schattenstern)2019-02-12T05:07:16ZRe: Forums: Play-by-Post: GM Silbeg's 5-00 Siege of the Diamond City (14-15)Venture Captain Elric (alias of schattenstern)https://paizo.com/campaigns/v5748p75ivk23/gameplay&page=7#3442019-02-11T21:06:14Z2019-02-11T21:06:14Z<p><b>"I vote for the Sibliant Twins, using the discordance of the enemies against themseves seems like a god way to progress this battle. Also they seem to be the primary target anyways."</b></p>
<p>After this speech Elric will cast a few spells on himself (Echolocation, Glitterdust, False Life <span class="messageboard-dice"><b>Temporary HP:</b></span> <span class="messageboard-dice">1d10 + 10 ⇒ (10) + 10 = 20</span> and Hightened Awareness)</p>
<p><span class=messageboard-ooc>Elric will trigger the Hightened Awareness for a +4 Initiative the next time initiative is rolled.</span></p>"I vote for the Sibliant Twins, using the discordance of the enemies against themseves seems like a god way to progress this battle. Also they seem to be the primary target anyways."
After this speech Elric will cast a few spells on himself (Echolocation, Glitterdust, False Life [dice=Temporary HP]1d10+10[/dice] and Hightened Awareness)
Elric will trigger the Hightened Awareness for a +4 Initiative the next time initiative is rolled.Venture Captain Elric (alias of schattenstern)2019-02-11T21:06:14ZRe: Forums: Play-by-Post: GM Silbeg's 5-00 Siege of the Diamond City (14-15)Venture Captain Elric (alias of schattenstern)https://paizo.com/campaigns/v5748p75ivk23/gameplay&page=7#3202019-02-09T05:19:25Z2019-02-09T05:19:25Z<p><b>"Lets make this quick."</b></p>
<p>Elric moves up and then casts a <i>disintegrate</i> at the wall obsidean walked through. If he sees an enemy or enemies afterwards he will cast a persistant <i>glitterdust</i> (DC 24) (quickened with spell perfection) afterwards so it hits the most enemies possible.</p>"Lets make this quick."
Elric moves up and then casts a disintegrate at the wall obsidean walked through. If he sees an enemy or enemies afterwards he will cast a persistant glitterdust (DC 24) (quickened with spell perfection) afterwards so it hits the most enemies possible.Venture Captain Elric (alias of schattenstern)2019-02-09T05:19:25ZRe: Forums: Play-by-Post: GM Silbeg's 5-00 Siege of the Diamond City (14-15)Venture Captain Elric (alias of schattenstern)https://paizo.com/campaigns/v5748p75ivk23/gameplay&page=6#2852019-02-06T06:05:04Z2019-02-06T06:05:04Z<p><b>"Dust would suggest that he was not here for quite a while..."</b></p>"Dust would suggest that he was not here for quite a while..."Venture Captain Elric (alias of schattenstern)2019-02-06T06:05:04ZRe: Forums: Play-by-Post: GM Silbeg's 5-00 Siege of the Diamond City (14-15)Venture Captain Elric (alias of schattenstern)https://paizo.com/campaigns/v5748p75ivk23/gameplay&page=6#2692019-02-04T17:27:02Z2019-02-04T17:08:26Z<p><b>"Feel free to take it Candi. I agree we should look for the Venture captain now."</b></p>
<p><span class=messageboard-ooc>I just copied the damage so i copied the sonic with it, sry.</span></p>"Feel free to take it Candi. I agree we should look for the Venture captain now."
I just copied the damage so i copied the sonic with it, sry.Venture Captain Elric (alias of schattenstern)2019-02-04T17:08:26ZRe: Forums: Play-by-Post: GM Silbeg's 5-00 Siege of the Diamond City (14-15)Venture Captain Elric (alias of schattenstern)https://paizo.com/campaigns/v5748p75ivk23/gameplay&page=6#2632019-02-04T05:38:53Z2019-02-04T05:38:53Z<p>The avoral focusses on he Half-Elf again:</p>
<p><span class="messageboard-dice"><b>Claw:</b></span> <span class="messageboard-dice">1d20 + 1 + 2 + 18 ⇒ (2) + 1 + 2 + 18 = 23</span> for <span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">2d6 + 5 + 2 ⇒ (2, 3) + 5 + 2 = 12</span> and <span class="messageboard-dice"><b>sonic:</b></span> <span class="messageboard-dice">1d6 ⇒ 4</span>
<br />
<span class="messageboard-dice"><b>Claw:</b></span> <span class="messageboard-dice">1d20 + 1 + 2 + 18 ⇒ (6) + 1 + 2 + 18 = 27</span> for <span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">2d6 + 5 + 2 ⇒ (2, 2) + 5 + 2 = 11</span> and <span class="messageboard-dice"><b>sonic:</b></span> <span class="messageboard-dice">1d6 ⇒ 2</span>
<br />
<span class="messageboard-dice"><b>Wing:</b></span> <span class="messageboard-dice">1d20 + 1 + 2 + 12 ⇒ (7) + 1 + 2 + 12 = 22</span> for <span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">2d6 + 2 + 2 ⇒ (3, 5) + 2 + 2 = 12</span> and <span class="messageboard-dice"><b>sonic:</b></span> <span class="messageboard-dice">1d6 ⇒ 3</span>
<br />
<span class="messageboard-dice"><b>Wing:</b></span> <span class="messageboard-dice">1d20 + 1 + 2 + 12 ⇒ (2) + 1 + 2 + 12 = 17</span> for <span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">2d6 + 2 + 2 ⇒ (4, 3) + 2 + 2 = 11</span> and <span class="messageboard-dice"><b>sonic:</b></span> <span class="messageboard-dice">1d6 ⇒ 2</span></p>
<p>The tiger holds up the grapple:</p>
<p><span class="messageboard-dice"><b>Grapple:</b></span> <span class="messageboard-dice">1d20 + 25 + 5 + 2 ⇒ (19) + 25 + 5 + 2 = 51</span></p>
<p>and deals the bite and rake damage:
<br />
<span class="messageboard-dice"><b>bite:</b></span> <span class="messageboard-dice">2d6 + 10 + 2 ⇒ (5, 5) + 10 + 2 = 22</span> and <span class="messageboard-dice"><b>sonic:</b></span> <span class="messageboard-dice">1d6 ⇒ 5</span>
<br />
<span class="messageboard-dice"><b>Claw:</b></span> <span class="messageboard-dice">1d20 + 2 + 20 - 2 ⇒ (20) + 2 + 20 - 2 = 40</span> for <span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">2d4 + 10 + 2 ⇒ (3, 2) + 10 + 2 = 17</span> and <span class="messageboard-dice"><b>sonic:</b></span> <span class="messageboard-dice">1d6 ⇒ 3</span>
<br />
<span class="messageboard-dice"><b>Claw Confirm:</b></span> <span class="messageboard-dice">1d20 + 2 + 20 - 2 ⇒ (17) + 2 + 20 - 2 = 37</span> for <span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">2d4 + 10 + 2 ⇒ (1, 2) + 10 + 2 = 15</span> and <span class="messageboard-dice"><b>sonic:</b></span> <span class="messageboard-dice">1d6 ⇒ 1</span>
<br />
<span class="messageboard-dice"><b>Claw:</b></span> <span class="messageboard-dice">1d20 + 2 + 20 - 2 ⇒ (13) + 2 + 20 - 2 = 33</span> for <span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">2d4 + 10 + 2 ⇒ (1, 1) + 10 + 2 = 14</span> and <span class="messageboard-dice"><b>sonic:</b></span> <span class="messageboard-dice">1d6 ⇒ 1</span></p>
<p>Elric himself moves down to the civilain fallen into the water (move action) and will use dimensional step (standard action) (20ft•2) to teleport him onto the evacuation ship.</p>The avoral focusses on he Half-Elf again:
[dice=Claw]1d20+1+2+18[/dice] for [dice=damage]2d6+5+2[/dice] and [dice=sonic]1d6[/dice]
[dice=Claw]1d20+1+2+18[/dice] for [dice=damage]2d6+5+2[/dice] and [dice=sonic]1d6[/dice]
[dice=Wing]1d20+1+2+12[/dice] for [dice=damage]2d6+2+2[/dice] and [dice=sonic]1d6[/dice]
[dice=Wing]1d20+1+2+12[/dice] for [dice=damage]2d6+2+2[/dice] and [dice=sonic]1d6[/dice]
The tiger holds up the grapple:
[dice=Grapple]1d20+25+5+2[/dice]
and deals the bite and rake...Venture Captain Elric (alias of schattenstern)2019-02-04T05:38:53ZRe: Forums: Play-by-Post Discussion: GM Silbeg's 5-00 Siege of the Diamond City (14-15) DiscussionVenture Captain Elric (alias of schattenstern)https://paizo.com/campaigns/v5748p75ivk23/discussion&page=4#1532019-02-03T18:42:42Z2019-02-03T18:42:42Z<p>Well I have 2 kineticists, 1 semiretired catastrophe of an aether kineticist that is just... BAD (level 7) and a air kineticist (Level 6) and I see the VAST difference system masery makes when building this class.</p>
<p>And I have no idea what they thaught at paizo with some options for the kineticist. (Especially anything that allows more then 1 attack per turn or some of the really nasty utility wild talents that are just insane and scenariobreaking.)</p>
<p>And I agree that some characters just "turn out" to be strong, but some of the nastiest build are happening when you apply a lot of AP/GM credits at once.</p>
<p>Emerald spire was especially nasty for this as it leads to a ready to play level 12 character with an WBL that is just... out of bounds if you use GM-credit.</p>Well I have 2 kineticists, 1 semiretired catastrophe of an aether kineticist that is just... BAD (level 7) and a air kineticist (Level 6) and I see the VAST difference system masery makes when building this class.
And I have no idea what they thaught at paizo with some options for the kineticist. (Especially anything that allows more then 1 attack per turn or some of the really nasty utility wild talents that are just insane and scenariobreaking.)
And I agree that some characters just "turn...Venture Captain Elric (alias of schattenstern)2019-02-03T18:42:42ZRe: Forums: Play-by-Post Discussion: GM Silbeg's 5-00 Siege of the Diamond City (14-15) DiscussionVenture Captain Elric (alias of schattenstern)https://paizo.com/campaigns/v5748p75ivk23/discussion&page=3#1412019-02-02T17:36:25Z2019-02-02T17:36:25Z<p>I am not a great expert on grappling, but as I understand it, you get the 2 rakes as part of sucessfully maintaining the grapple.</p>
<p>If Candi is correct I will gladly take the extra attacks^^.</p>I am not a great expert on grappling, but as I understand it, you get the 2 rakes as part of sucessfully maintaining the grapple.
If Candi is correct I will gladly take the extra attacks^^.Venture Captain Elric (alias of schattenstern)2019-02-02T17:36:25ZRe: Forums: Play-by-Post: GM Silbeg's 5-00 Siege of the Diamond City (14-15)Venture Captain Elric (alias of schattenstern)https://paizo.com/campaigns/v5748p75ivk23/gameplay&page=5#2502019-02-02T08:23:44Z2019-02-02T08:23:44Z<p>I just saw the crit on the 2nd claw so here is the additional damage:</p>
<p><span class="messageboard-dice"><b>Crit Claw 2:</b></span> <span class="messageboard-dice">2d4 + 10 + 2 ⇒ (2, 1) + 10 + 2 = 15</span></p>I just saw the crit on the 2nd claw so here is the additional damage:
[dice=Crit Claw 2]2d4+10+2[/dice]Venture Captain Elric (alias of schattenstern)2019-02-02T08:23:44ZRe: Forums: Play-by-Post: GM Silbeg's 5-00 Siege of the Diamond City (14-15)Venture Captain Elric (alias of schattenstern)https://paizo.com/campaigns/v5748p75ivk23/gameplay&page=5#2492019-02-02T06:28:11Z2019-02-02T06:28:11Z<p>The Avoral makes a full attack against the half elf:</p>
<p><span class=messageboard-ooc>+2 for bardic Performance, +1 for higher ground</span></p>
<p><span class="messageboard-dice"><b>Claw:</b></span> <span class="messageboard-dice">1d20 + 2 + 1 + 18 ⇒ (12) + 2 + 1 + 18 = 33</span> for <span class="messageboard-dice"><b>damage Claw:</b></span> <span class="messageboard-dice">2d6 + 5 + 2 ⇒ (6, 1) + 5 + 2 = 14</span> and <span class="messageboard-dice"><b>Sonic:</b></span> <span class="messageboard-dice">1d6 ⇒ 1</span>
<br />
<span class="messageboard-dice"><b>Claw:</b></span> <span class="messageboard-dice">1d20 + 2 + 1 + 18 ⇒ (10) + 2 + 1 + 18 = 31</span> for <span class="messageboard-dice"><b>damage Claw:</b></span> <span class="messageboard-dice">2d6 + 5 + 2 ⇒ (4, 3) + 5 + 2 = 14</span> and <span class="messageboard-dice"><b>Sonic:</b></span> <span class="messageboard-dice">1d6 ⇒ 2</span>
<br />
<span class="messageboard-dice"><b>Wing:</b></span> <span class="messageboard-dice">1d20 + 2 + 1 + 12 ⇒ (13) + 2 + 1 + 12 = 28</span> for <span class="messageboard-dice"><b>damage Wing:</b></span> <span class="messageboard-dice">2d6 + 2 + 2 ⇒ (1, 1) + 2 + 2 = 6</span> and <span class="messageboard-dice"><b>Sonic:</b></span> <span class="messageboard-dice">1d6 ⇒ 5</span>
<br />
<span class="messageboard-dice"><b>Wing:</b></span> <span class="messageboard-dice">1d20 + 2 + 1 + 12 ⇒ (2) + 2 + 1 + 12 = 17</span> for <span class="messageboard-dice"><b>damage Wing:</b></span> <span class="messageboard-dice">2d6 + 2 + 2 ⇒ (1, 6) + 2 + 2 = 11</span> and <span class="messageboard-dice"><b>Sonic:</b></span> <span class="messageboard-dice">1d6 ⇒ 3</span> </p>
<p>The tiger tries to maintain the grapple:
<br />
<span class="messageboard-dice"><b>Grapple:</b></span> <span class="messageboard-dice">1d20 + 25 + 5 + 2 ⇒ (17) + 25 + 5 + 2 = 49</span>
<br />
As this most likely succeeds he will make the Bite as well as his rake attacks:
<br />
<span class=messageboard-ooc>As I see the damage of the smite did not work so I will not post it here, if it works this is an additional 14 damage per hit.</span>
<br />
<span class="messageboard-dice"><b>Bite:</b></span> <span class="messageboard-dice">1d20 + 20 - 2 + 2 ⇒ (5) + 20 - 2 + 2 = 25</span> for <span class="messageboard-dice"><b>damage Bite:</b></span> <span class="messageboard-dice">2d6 + 10 + 2 ⇒ (6, 2) + 10 + 2 = 20</span> and <span class="messageboard-dice"><b>Sonic:</b></span> <span class="messageboard-dice">1d6 ⇒ 1</span>
<br />
<span class="messageboard-dice"><b>Claw:</b></span> <span class="messageboard-dice">1d20 + 20 - 2 + 2 ⇒ (1) + 20 - 2 + 2 = 21</span> for <span class="messageboard-dice"><b>damage Claw:</b></span> <span class="messageboard-dice">2d4 + 10 + 2 ⇒ (2, 2) + 10 + 2 = 16</span> and <span class="messageboard-dice"><b>Sonic:</b></span> <span class="messageboard-dice">1d6 ⇒ 3</span>
<br />
<span class="messageboard-dice"><b>Claw:</b></span> <span class="messageboard-dice">1d20 + 20 - 2 + 2 ⇒ (20) + 20 - 2 + 2 = 40</span> for <span class="messageboard-dice"><b>damage Claw:</b></span> <span class="messageboard-dice">2d4 + 10 + 2 ⇒ (3, 1) + 10 + 2 = 16</span> and <span class="messageboard-dice"><b>Sonic:</b></span> <span class="messageboard-dice">1d6 ⇒ 1</span> </p>
<p>Elric himself moves 40f feet into the sky (double move for ascending), the fly check for this is <span class="messageboard-dice"><b>Fly against 20:</b></span> <span class="messageboard-dice">1d20 + 23 + 4 + 8 ⇒ (7) + 23 + 4 + 8 = 42</span></p>The Avoral makes a full attack against the half elf:
+2 for bardic Performance, +1 for higher ground
[dice=Claw]1d20+2+1+18[/dice] for [dice=damage Claw]2d6+5+2[/dice] and [dice=Sonic]1d6[/dice]
[dice=Claw]1d20+2+1+18[/dice] for [dice=damage Claw]2d6+5+2[/dice] and [dice=Sonic]1d6[/dice]
[dice=Wing]1d20+2+1+12[/dice] for [dice=damage Wing]2d6+2+2[/dice] and [dice=Sonic]1d6[/dice]
[dice=Wing]1d20+2+1+12[/dice] for [dice=damage Wing]2d6+2+2[/dice] and [dice=Sonic]1d6[/dice]
The tiger tries...Venture Captain Elric (alias of schattenstern)2019-02-02T06:28:11ZRe: Forums: Play-by-Post Discussion: GM Silbeg's 5-00 Siege of the Diamond City (14-15) DiscussionVenture Captain Elric (alias of schattenstern)https://paizo.com/campaigns/v5748p75ivk23/discussion&page=3#1382019-02-01T06:42:08Z2019-02-01T06:42:08Z<p>I think the tiger only took 12 instead of 32 damage as he has a DR 10/evil. (Or are the spiked gauntlets counting as evil?)</p>
<p>And stay warm.</p>I think the tiger only took 12 instead of 32 damage as he has a DR 10/evil. (Or are the spiked gauntlets counting as evil?)
And stay warm.Venture Captain Elric (alias of schattenstern)2019-02-01T06:42:08ZRe: Forums: Play-by-Post Discussion: GM Silbeg's 5-00 Siege of the Diamond City (14-15) DiscussionVenture Captain Elric (alias of schattenstern)https://paizo.com/campaigns/v5748p75ivk23/discussion&page=3#1352019-01-31T12:50:47Z2019-01-31T12:50:47Z<p>@Candi: The avoral should show the location of the half elf if there is nothing wierd preventing it.</p>
<p>And I also love the Glitterdust spell (it is the most prepared spell on Elric and he was built for Summon Monster primarily).</p>@Candi: The avoral should show the location of the half elf if there is nothing wierd preventing it.
And I also love the Glitterdust spell (it is the most prepared spell on Elric and he was built for Summon Monster primarily).Venture Captain Elric (alias of schattenstern)2019-01-31T12:50:47ZRe: Forums: Play-by-Post: GM Silbeg's 5-00 Siege of the Diamond City (14-15)Venture Captain Elric (alias of schattenstern)https://paizo.com/campaigns/v5748p75ivk23/gameplay&page=5#2302019-01-30T21:27:46Z2019-01-30T21:15:11Z<p><span class=messageboard-ooc>The avoral is not grappled as he has 31 CMD because of augment summoning)</span></p>
<p><b>"There is a half elf in the crowd"</b> shouts the Avoral, while using empowered magic missiles on the elf to mark his position.</p>
<p><span class="messageboard-dice"><b>Magic Missile:</b></span> <span class="messageboard-dice">5d4 + 5 ⇒ (4, 1, 2, 4, 3) + 5 = 19</span> 28 damage</p>
<p>After this attack the avoral moves above the half elf he forund in crowd 3. <span class=messageboard-ooc>Please move him there as I can not see which space the hald elf is in.</span> <b>"He is just below me now"</b></p>
<p>After this Elric opens with a quickened (with Spell perfection) persistant Glitterdust (DC 24 Will) on the 3 dwarfes, then he casts a Summon Monster 6 (with Acadamae graduate to reduce the casting time) <span class="messageboard-dice"><b>Fortitude DC 21:</b></span> <span class="messageboard-dice">1d20 + 19 ⇒ (12) + 19 = 31</span> to summon a celestiral dire Tiger behind the dwarfes and lets it punce the purple dwarf while activating its smite Evil.<span class=messageboard-ooc>I will need a pawn for it.</span></p>
<p><span class="messageboard-dice"><b>Bite:</b></span> <span class="messageboard-dice">1d20 + 22 ⇒ (9) + 22 = 31</span> for <span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">2d6 + 10 ⇒ (4, 3) + 10 = 17</span> +14 Damage if he is evil and <span class="messageboard-dice"><b>Grapple:</b></span> <span class="messageboard-dice">1d20 + 25 ⇒ (13) + 25 = 38</span>
<br />
<span class="messageboard-dice"><b>Claw:</b></span> <span class="messageboard-dice">1d20 + 22 ⇒ (18) + 22 = 40</span> for <span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">2d4 + 10 ⇒ (4, 2) + 10 = 16</span> +14 Damage if he is evil and<span class="messageboard-dice"><b>Grapple:</b></span> <span class="messageboard-dice">1d20 + 25 ⇒ (16) + 25 = 41</span>
<br />
<span class="messageboard-dice"><b>Claw:</b></span> <span class="messageboard-dice">1d20 + 22 ⇒ (2) + 22 = 24</span> for<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">2d4 + 10 ⇒ (2, 3) + 10 = 15</span> +14 Damage if he is evil and<span class="messageboard-dice"><b>Grapple:</b></span> <span class="messageboard-dice">1d20 + 25 ⇒ (16) + 25 = 41</span>
<br />
<span class="messageboard-dice"><b>Rake:</b></span> <span class="messageboard-dice">1d20 + 22 ⇒ (18) + 22 = 40</span> for<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">2d4 + 10 ⇒ (1, 2) + 10 = 13</span> +14 Damage if he is evil
<br />
<span class="messageboard-dice"><b>Rake:</b></span> <span class="messageboard-dice">1d20 + 22 ⇒ (16) + 22 = 38</span> for<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">2d4 + 10 ⇒ (2, 4) + 10 = 16</span> +14 Damage if he is evil</p>The avoral is not grappled as he has 31 CMD because of augment summoning)
"There is a half elf in the crowd" shouts the Avoral, while using empowered magic missiles on the elf to mark his position.
[dice=Magic Missile]5d4+5[/dice] 28 damage
After this attack the avoral moves above the half elf he forund in crowd 3. Please move him there as I can not see which space the hald elf is in. "He is just below me now"
After this Elric opens with a quickened (with Spell perfection) persistant...Venture Captain Elric (alias of schattenstern)2019-01-30T21:15:11ZRe: Forums: Play-by-Post Discussion: GM Silbeg's 5-00 Siege of the Diamond City (14-15) DiscussionVenture Captain Elric (alias of schattenstern)https://paizo.com/campaigns/v5748p75ivk23/discussion&page=3#1272019-01-30T05:19:11Z2019-01-30T05:19:11Z<p>Is there a good way to use empower in a macro or do I need to multiply manually?</p>Is there a good way to use empower in a macro or do I need to multiply manually?Venture Captain Elric (alias of schattenstern)2019-01-30T05:19:11ZRe: Forums: Play-by-Post: GM Silbeg's 5-00 Siege of the Diamond City (14-15)Venture Captain Elric (alias of schattenstern)https://paizo.com/campaigns/v5748p75ivk23/gameplay&page=5#2262019-01-30T05:18:35Z2019-01-30T05:18:35Z<p>The Avoral uses an Empowered Magic Missil on the 4 targets (1 on every dwarf, 2 for the half elf.) while shouting: <b>"There are inflitrators"</b></p>
<p>Damage for blue:<span class="messageboard-dice"><b>Magic Missile:</b></span> <span class="messageboard-dice">1d4 + 1 ⇒ (1) + 1 = 2</span> 3 Damage
<br />
Damage for oragne:<span class="messageboard-dice"><b>Magic Missile:</b></span> <span class="messageboard-dice">1d4 + 1 ⇒ (2) + 1 = 3</span> 4 Damage
<br />
Damge for purple:<span class="messageboard-dice"><b>Magic Missile:</b></span> <span class="messageboard-dice">1d4 + 1 ⇒ (4) + 1 = 5</span> 5 damage
<br />
Damage for the half elf:<span class="messageboard-dice"><b>Magic Missile:</b></span> <span class="messageboard-dice">2d4 + 2 ⇒ (2, 2) + 2 = 6</span> 9 Damage</p>
<p><span class=messageboard-ooc>The avoral has 11 rounds remaining because of summoners charm.</span></p>The Avoral uses an Empowered Magic Missil on the 4 targets (1 on every dwarf, 2 for the half elf.) while shouting: "There are inflitrators"
Damage for blue:[dice=Magic Missile](1d4+1)[/dice] 3 Damage
Damage for oragne:[dice=Magic Missile](1d4+1)[/dice] 4 Damage
Damge for purple:[dice=Magic Missile](1d4+1)[/dice] 5 damage
Damage for the half elf:[dice=Magic Missile](2d4+2)[/dice] 9 Damage
The avoral has 11 rounds remaining because of summoners charm.Venture Captain Elric (alias of schattenstern)2019-01-30T05:18:35ZRe: Forums: Play-by-Post Discussion: GM Silbeg's 5-00 Siege of the Diamond City (14-15) DiscussionVenture Captain Elric (alias of schattenstern)https://paizo.com/campaigns/v5748p75ivk23/discussion&page=3#1262019-01-29T20:03:45Z2019-01-29T19:59:57Z<p>For the map:</p>
<p>Where are the refugees?
<br />
Which is our boat?</p>
<p>And I will need a pawn for the Agathion (as well as a hight indicator)</p>For the map:
Where are the refugees?
Which is our boat?
And I will need a pawn for the Agathion (as well as a hight indicator)Venture Captain Elric (alias of schattenstern)2019-01-29T19:59:57ZRe: Forums: Play-by-Post: GM Silbeg's 5-00 Siege of the Diamond City (14-15)Venture Captain Elric (alias of schattenstern)https://paizo.com/campaigns/v5748p75ivk23/gameplay&page=5#2162019-01-29T05:36:11Z2019-01-29T05:36:11Z<p>Elric looks at the masses, thinks for a short ammount and begins casting a Summon Monster 7 to conjure an Avoral Agathion.<span class=messageboard-ooc>(Added to the list with expanded Summon Monster)</span></p>
<p>Once the Agathion is summoned, Elric turns to him and tells him: <b>"Please scan these refugees for any kind of magically disguised intruder or shapechanged Demon. We do not want succubi to be mixxed into a group of helpless refugees."</b></p>
<p><span class=messageboard-ooc>The Avoral uses his innate True Seeing/See invisibility/Detect Magic and his +23 perception (and +15 Sense Motive) to look for any kind of disguises or polymorphes.</span></p>Elric looks at the masses, thinks for a short ammount and begins casting a Summon Monster 7 to conjure an Avoral Agathion.(Added to the list with expanded Summon Monster)
Once the Agathion is summoned, Elric turns to him and tells him: "Please scan these refugees for any kind of magically disguised intruder or shapechanged Demon. We do not want succubi to be mixxed into a group of helpless refugees."
The Avoral uses his innate True Seeing/See invisibility/Detect Magic and his +23 perception...Venture Captain Elric (alias of schattenstern)2019-01-29T05:36:11ZRe: Forums: Play-by-Post: GM Silbeg's 5-00 Siege of the Diamond City (14-15)Venture Captain Elric (alias of schattenstern)https://paizo.com/campaigns/v5748p75ivk23/gameplay&page=5#2062019-01-28T16:13:06Z2019-01-28T16:13:06Z<p><b>"Do you need only guarding done? Or do you also need help with the repairs?"</b></p>"Do you need only guarding done? Or do you also need help with the repairs?"Venture Captain Elric (alias of schattenstern)2019-01-28T16:13:06ZRe: Forums: Play-by-Post: GM Silbeg's 5-00 Siege of the Diamond City (14-15)Venture Captain Elric (alias of schattenstern)https://paizo.com/campaigns/v5748p75ivk23/gameplay&page=5#2022019-01-28T12:06:05Z2019-01-28T12:02:33Z<p><b>"I have it prepared once for emergencies."</b></p>
<p>With these words Elric also flies towards the ship.</p>
<p><span class=messageboard-ooc>You can see the prepared spells on the profile page of Elric.</span></p>"I have it prepared once for emergencies."
With these words Elric also flies towards the ship.
You can see the prepared spells on the profile page of Elric.Venture Captain Elric (alias of schattenstern)2019-01-28T12:02:33ZRe: Forums: Play-by-Post: GM Silbeg's 5-00 Siege of the Diamond City (14-15)Venture Captain Elric (alias of schattenstern)https://paizo.com/campaigns/v5748p75ivk23/gameplay&page=4#1912019-01-27T17:39:39Z2019-01-27T17:39:39Z<p><b>"I still think we should stop the invading demons outside the city."</b></p>"I still think we should stop the invading demons outside the city."Venture Captain Elric (alias of schattenstern)2019-01-27T17:39:39ZRe: Forums: Play-by-Post: GM Silbeg's 5-00 Siege of the Diamond City (14-15)Venture Captain Elric (alias of schattenstern)https://paizo.com/campaigns/v5748p75ivk23/gameplay&page=4#1882019-01-27T07:17:49Z2019-01-27T07:17:49Z<p><b>"Then back to Nerosyan it is. Please all hold hands, so noone gets left here alone."</b></p>
<p>After this Elric begins casting <i>Teleport</i> once the formation is ready.</p>"Then back to Nerosyan it is. Please all hold hands, so noone gets left here alone."
After this Elric begins casting Teleport once the formation is ready.Venture Captain Elric (alias of schattenstern)2019-01-27T07:17:49ZRe: Forums: Play-by-Post: GM Silbeg's 5-00 Siege of the Diamond City (14-15)Venture Captain Elric (alias of schattenstern)https://paizo.com/campaigns/v5748p75ivk23/gameplay&page=4#1812019-01-26T17:52:48Z2019-01-26T17:51:47Z<p>Elric turns to the party: <b>"Well we got the mounts from Jorsal so why not give them to these agents that will need them more than us? If we need to get back to the city fast I can teleport us so we do not necessarly need them."</b></p>Elric turns to the party: "Well we got the mounts from Jorsal so why not give them to these agents that will need them more than us? If we need to get back to the city fast I can teleport us so we do not necessarly need them."Venture Captain Elric (alias of schattenstern)2019-01-26T17:51:47ZRe: Forums: Play-by-Post: GM Silbeg's 5-00 Siege of the Diamond City (14-15)Venture Captain Elric (alias of schattenstern)https://paizo.com/campaigns/v5748p75ivk23/gameplay&page=4#1752019-01-25T22:08:34Z2019-01-25T22:08:08Z<p><b>"Maybe we can diplomatically convince them to move with us regardless of the suggestion? If this fails I can also try to get rid of that enchantment."</b></p>"Maybe we can diplomatically convince them to move with us regardless of the suggestion? If this fails I can also try to get rid of that enchantment."Venture Captain Elric (alias of schattenstern)2019-01-25T22:08:08ZRe: Forums: Pathfinder Society: 2 new VLs for the Rhein-Main area, GermanyAlexander Lenz (alias of schattenstern)https://paizo.com/threads/rzs2sd5v?2-new-VLs-for-the-RheinMain-area-Germany#72015-06-18T05:38:37Z2015-06-18T05:38:37Z<p>Thank you all and especially the Rhein/Main - Frankfurt lodge who gave me a very nice place to play in a period where i would otherwise only GM. Now that that problem is solved i will happiely give back to the community and try to unburden some of our GMs so that they can see the other side of the table from time to time. (Even when they spend most of the time cursing their dice or the targeting of the monsters...)</p>Thank you all and especially the Rhein/Main - Frankfurt lodge who gave me a very nice place to play in a period where i would otherwise only GM. Now that that problem is solved i will happiely give back to the community and try to unburden some of our GMs so that they can see the other side of the table from time to time. (Even when they spend most of the time cursing their dice or the targeting of the monsters...)Alexander Lenz (alias of schattenstern)2015-06-18T05:38:37ZRe: Forums: Pathfinder Society: Shortest Scenarios?Alexander Lenz (alias of schattenstern)https://paizo.com/threads/rzs2scds?Shortest-Scenarios#62015-06-10T05:10:06Z2015-06-10T05:10:06Z<p>My fastest Module (not scenario) was Emerald Spire Lv 4 (we needed like 7 rounds of Combat and less than an hour realtime)</p>
<p>My fastest scenario was Assault on the Kingdom of the impossible but i think if you run something from season 0-1 with some halfway optimised chars it should be very fast.</p>My fastest Module (not scenario) was Emerald Spire Lv 4 (we needed like 7 rounds of Combat and less than an hour realtime)
My fastest scenario was Assault on the Kingdom of the impossible but i think if you run something from season 0-1 with some halfway optimised chars it should be very fast.Alexander Lenz (alias of schattenstern)2015-06-10T05:10:06ZRe: Forums: GM Discussion: Is this guideline for GMs an actual rule?Alexander Lenz (alias of schattenstern)https://paizo.com/threads/rzs2sbwk?Is-this-guideline-for-GMs-an-actual-rule#352015-06-06T04:30:46Z2015-06-06T04:30:46Z<p>I also can only recomend the talking to you players part -> While i am quite a powergamer myself the constant talk with my players and GMs led to the question of my wizard: "Do you want support or summoning" (He is purely build for conjuration but I will swich focus to support when we have 6+ players or I know I have competent players on my table) The most memorable Situation was as my VC told me in my fist game under him "I know you will play a slumberwitch but please consider you are the one Lv 6 playing down to tier 3-4 it would help the enjoiment of everyone at the table if you tone down a bit."</p>
<p>My Problem with suboptimal characters is that i learned the hard way in my first scenarios what happens if noone on the table is able to carry his weight in combat or able to make the Diplomacychacks in the scenario. That is the reason why I have no hesitation to build very competent characters who have easyly the option to make many necessary skillchecks (mostly one of the social skills Diplo/Bluff/Intimidate) and are able to dominate a combat if necessary. But if I am asked to tone down the characters are able to (other spells/not using the ugliest combos).</p>I also can only recomend the talking to you players part -> While i am quite a powergamer myself the constant talk with my players and GMs led to the question of my wizard: "Do you want support or summoning" (He is purely build for conjuration but I will swich focus to support when we have 6+ players or I know I have competent players on my table) The most memorable Situation was as my VC told me in my fist game under him "I know you will play a slumberwitch but please consider you are the...Alexander Lenz (alias of schattenstern)2015-06-06T04:30:46ZRe: Forums: GM Discussion: Is this guideline for GMs an actual rule?Alexander Lenz (alias of schattenstern)https://paizo.com/threads/rzs2sbwk?Is-this-guideline-for-GMs-an-actual-rule#102015-06-05T15:44:03Z2015-06-05T15:44:03Z<p>In my opinion it happens rather often that the players invalidate the tactics so that the gm has to improvise. One thing that happens often is "... uses his ranged attacks against the party" but he is in close combat after the first round. But i have to agree that we as GMs should follow the tactics as much as possible and if the tactic states DO NOT USE ABILITY X than you should never use it.</p>
<p>We have the right to give the players small bonuses +-2 to their skillchecks based upon how they roleplay but it is very important to not chnge the actual DCs or statistics becuase the scenario should be the same no matter who GMs it. There are many storys of GMs who have changed the scenario which lead to a tpk or much more ressources used so this is not appreciated.</p>In my opinion it happens rather often that the players invalidate the tactics so that the gm has to improvise. One thing that happens often is "... uses his ranged attacks against the party" but he is in close combat after the first round. But i have to agree that we as GMs should follow the tactics as much as possible and if the tactic states DO NOT USE ABILITY X than you should never use it.
We have the right to give the players small bonuses +-2 to their skillchecks based upon how they...Alexander Lenz (alias of schattenstern)2015-06-05T15:44:03ZRe: Forums: Pathfinder Society: "Chronicle fishing". What is it, and why it is a bad thing?Alexander Lenz (alias of schattenstern)https://paizo.com/threads/rzs2sbkp&page=2?Chronicle-fishing-What-is-it-and-why-it-is-a#542015-06-02T13:43:04Z2015-06-02T13:43:04Z<p>I think it is worng to preread ONLY to get information about the chronicle but at least in our region the Gm will sometimes say: "This scenario would be great for you ..." This might be because of an recurring enemy, an boon or the general theme so it does not spoil anything but helps to get the rewards to the right characters (sideffect the chars fit the scenario much better.)</p>I think it is worng to preread ONLY to get information about the chronicle but at least in our region the Gm will sometimes say: "This scenario would be great for you ..." This might be because of an recurring enemy, an boon or the general theme so it does not spoil anything but helps to get the rewards to the right characters (sideffect the chars fit the scenario much better.)Alexander Lenz (alias of schattenstern)2015-06-02T13:43:04ZRe: Forums: Pathfinder Society: Technology items from chronicle sheets in CoreAlexander Lenz (alias of schattenstern)https://paizo.com/threads/rzs2sbjn?Technology-items-from-chronicle-sheets-in-Core#22015-06-02T05:17:41Z2015-06-02T05:17:41Z<p>In my opinion they should be able to use it, but it would be nice to hear something official because if someone buys one of the more expensive tecitens and is told that is illegal that coulb de a huge blow to the character.</p>In my opinion they should be able to use it, but it would be nice to hear something official because if someone buys one of the more expensive tecitens and is told that is illegal that coulb de a huge blow to the character.Alexander Lenz (alias of schattenstern)2015-06-02T05:17:41ZRe: Forums: Pathfinder Society: Paizo Blog: Year of the SerpentAlexander Lenz (alias of schattenstern)https://paizo.com/community/blog/v5748dyo5lhjk?Year-of-the-Serpent#82015-06-01T19:21:30Z2015-06-01T19:21:30Z<p>Just like I thaught, but this is definetifly the opponent our lodge will love because we are playing the Aspissaga/Tapestryarc at the moment and they liked the aspisstuff in season 6 very much.</p>Just like I thaught, but this is definetifly the opponent our lodge will love because we are playing the Aspissaga/Tapestryarc at the moment and they liked the aspisstuff in season 6 very much.Alexander Lenz (alias of schattenstern)2015-06-01T19:21:30ZRe: Forums: Pathfinder Society: New PFS GM with GM credit questions.Alexander Lenz (alias of schattenstern)https://paizo.com/threads/rzs2saln?New-PFS-GM-with-GM-credit-questions#32015-05-23T14:23:59Z2015-05-23T14:23:59Z<p>1.) GMcredit is a normal chronicle with full xp/pp/gold and you get to choose which boons you want (factionboons only if you are in the faction)</p>
<p>2.) No</p>
<p>3.) The party do not need to be all slow or all fast and what your party does does NOT affect your chronicle in any way</p>
<p>4.) You run a PREGEN (or let a player run one) and there is no extra credit</p>
<p>5.) There is only one downside i know of, you cannot complete any factionrewards other than the gming one from the factioncards and you might not be able to get one specific boon that is called out in the scenario [Spoiler omitted]</p>1.) GMcredit is a normal chronicle with full xp/pp/gold and you get to choose which boons you want (factionboons only if you are in the faction)
2.) No
3.) The party do not need to be all slow or all fast and what your party does does NOT affect your chronicle in any way
4.) You run a PREGEN (or let a player run one) and there is no extra credit
5.) There is only one downside i know of, you cannot complete any factionrewards other than the gming one from the factioncards and you might not...Alexander Lenz (alias of schattenstern)2015-05-23T14:23:59ZRe: Forums: Pathfinder Society: Deity lip-service and reskinningAlexander Lenz (alias of schattenstern)https://paizo.com/threads/rzs2s96h?Deity-lipservice-and-reskinning#312015-05-09T04:15:49Z2015-05-09T04:15:49Z<p>I would not have a problem with that but maybe that comes from playing with a VL who fanaticly tries to get the (non divine casters) to worship his Eidolon as a God of Fluffyness and "all cute things" -> As long as everyone at the table is ok with that i do not see a problem if there is you can remain silent because you do not get anything mechanicly from this. Not to say that I play with a Paladin of Erastil since 4 Levels and must ask every Scenario what god he worships because it could be any "good god wiht something to do with nature/boats" so i do not think it is THAT relevant to know the exact god of a divine class -> Heck there is even a seperatist archetype for those wierdo Clerics.</p>
<p>And because of Crossovers: After seeing someone playing Sara Kerrigan (Starcraft) as an Eidolon of his (pretty nonexistant) summoner and that contributing much to the fun of the table i have no problem with crossovers.</p>
<p>But all in all as long you do not disturb the table with it do it if it makes the game more fun.</p>I would not have a problem with that but maybe that comes from playing with a VL who fanaticly tries to get the (non divine casters) to worship his Eidolon as a God of Fluffyness and "all cute things" -> As long as everyone at the table is ok with that i do not see a problem if there is you can remain silent because you do not get anything mechanicly from this. Not to say that I play with a Paladin of Erastil since 4 Levels and must ask every Scenario what god he worships because it could be...Alexander Lenz (alias of schattenstern)2015-05-09T04:15:49ZRe: Forums: Pathfinder Society: New VL for Mainz, GermanyAlexander Lenz (alias of schattenstern)https://paizo.com/threads/rzs2s8vj?New-VL-for-Mainz-Germany#72015-05-05T19:33:56Z2015-05-05T19:33:56Z<p>Gratulation, wenn du was in der Gegend organisierst frag einfach.^^</p>Gratulation, wenn du was in der Gegend organisierst frag einfach.^^Alexander Lenz (alias of schattenstern)2015-05-05T19:33:56ZRe: Forums: Pathfinder Society: Rules on players damaging other players changed ?Alexander Lenz (alias of schattenstern)https://paizo.com/threads/rzs2s7z9&page=2?Rules-on-players-damaging-other-players-changed#622015-05-05T07:13:24Z2015-05-05T07:13:24Z<p>My call about invisibility and AOEs is that if you are going invis and do not telling the party where youll end up you will get the AOE without speaking against it, becuase the caster has no way to see you or take you out without metagaming. That said, I am mostly the one in the AOE -> yesterday the wizard began casting sleep, the enemys dropped a darkness and i moved to one of them and killed him so when the wizard fired the sleep to the place where it would have reached the two enemys last round it got me (failed save) and en enemy (made his save) and the whole table agreed to that was how it is handled if you fire an AOE blindly (or cant see your teammembers otherwise).</p>My call about invisibility and AOEs is that if you are going invis and do not telling the party where youll end up you will get the AOE without speaking against it, becuase the caster has no way to see you or take you out without metagaming. That said, I am mostly the one in the AOE -> yesterday the wizard began casting sleep, the enemys dropped a darkness and i moved to one of them and killed him so when the wizard fired the sleep to the place where it would have reached the two enemys last...Alexander Lenz (alias of schattenstern)2015-05-05T07:13:24ZRe: Forums: Pathfinder Society: Rules on players damaging other players changed ?Alexander Lenz (alias of schattenstern)https://paizo.com/threads/rzs2s7z9&page=2?Rules-on-players-damaging-other-players-changed#552015-05-07T20:07:43Z2015-04-30T05:45:49Z<p>As a player an Gm I have always seen it handeled the way -> You ask if it is ok, if yes fire if no do another thing.</p>
<p>I first got in contact with this rule in a scenario where you fight a Troop (much uglyer swarm with automatic ranged dmg) where my only option was to include a already downed Character in an AOE to get the troop down to kill it before it would TPK us -> Our GM said it would be ok because ALL players at the table agreed to it including the downed player. The result was the downed Player was at -Con+1 and survived barely becuase of a shield other and the troop went down so that the party could survive.</p>
<p>Second great encounter was with my Swashbuckler who said to our blaster: "Nuke me (with Refsaves) if you would get more Enemys with it" (I had an Refsave about over 20 and a kind of evasion (MANY multiclassing)) It was kinda ironic, that i rolled two times a 1 to evade him (and took the dmg without complains (but laughing with the table) -> But it got absolutly hilarious when he got dominated later and was ordered to nuke our party: Because of his actions earlier (he always had me in his AOE) our GM let him place his AOE so that the Big Bad was also included. (Hey you nuke your allys all the time^^)</p>
<p>And the third encounter was where I was scouting (invisible) and gave the Group the Attacksignal and moved back in (while invis) and got cought up in the black tnetacles of the witch because she placed it where it would be most usefull (and wihtout asking me because she had no option th know that I was in the radius) It took me out for a potion of the encounter but teached our groop that invis must be used with communication or at least preperation.</p>
<p>So I think this rule should be used carefully and if noone is activly trying to fight PC vs PC you should allow it if they are ok with it.</p>As a player an Gm I have always seen it handeled the way -> You ask if it is ok, if yes fire if no do another thing.
I first got in contact with this rule in a scenario where you fight a Troop (much uglyer swarm with automatic ranged dmg) where my only option was to include a already downed Character in an AOE to get the troop down to kill it before it would TPK us -> Our GM said it would be ok because ALL players at the table agreed to it including the downed player. The result was the...Alexander Lenz (alias of schattenstern)2015-04-30T05:45:49ZRe: Forums: Pathfinder Society: Proposal: Please fix the "XP/PP/GM star credit" disparity between scenarios and Thornkeep/Emerald SpireAlexander Lenz (alias of schattenstern)https://paizo.com/threads/rzs2s7tm?Proposal-Please-fix-the-XPPPGM-star-credit#172015-04-28T04:51:58Z2015-04-28T04:51:58Z<p>As someone who gms Emerald Spire, I must say the time to prep/run ES is much less than run/prep 3 pfs Scenarios, but that is also the case with We be goblins, where a clever GM could potentially farm his fist Star in under a day because the TPK by achemist is legal and incharakter for this scenario. I think it is much easyer to say all modules count as 3XP/4PP/2ToC becuase it would otherwise open a con of worms -> But i must say it feels wierd how fast you get your ToC if you master Emerald Spire and some Mods.</p>As someone who gms Emerald Spire, I must say the time to prep/run ES is much less than run/prep 3 pfs Scenarios, but that is also the case with We be goblins, where a clever GM could potentially farm his fist Star in under a day because the TPK by achemist is legal and incharakter for this scenario. I think it is much easyer to say all modules count as 3XP/4PP/2ToC becuase it would otherwise open a con of worms -> But i must say it feels wierd how fast you get your ToC if you master Emerald...Alexander Lenz (alias of schattenstern)2015-04-28T04:51:58ZRe: Forums: Pathfinder Society: Paizo Blog: Society UnchainedAlexander Lenz (alias of schattenstern)https://paizo.com/community/blog/v5748dyo5lheb?Society-Unchained#242015-04-27T19:19:14Z2015-04-27T19:19:14Z<p>Ok, this is pretty much the announcement i have expected after reading the Book for the first time, i am a bit sad about the "loss" of the old summoner but i appeciate the grandfathering. (Especially for my -1)</p>Ok, this is pretty much the announcement i have expected after reading the Book for the first time, i am a bit sad about the "loss" of the old summoner but i appeciate the grandfathering. (Especially for my -1)Alexander Lenz (alias of schattenstern)2015-04-27T19:19:14ZRe: Forums: GM Discussion: Monsters in scenariosAlexander Lenz (alias of schattenstern)https://paizo.com/threads/rzs2s7c3?Monsters-in-scenarios#142015-04-23T11:41:57Z2015-04-23T11:41:57Z<p>I think the previewtext should be everything you know before the scenario, maybe this is because we read tthem while signing up on warhorn but i appreciate if our GM says bevore the game: "this scenario would be grat for your ...." or "You realy should play this scenario with a charackter that knows ... (the blackros/ recurring Big bad)" But there should no list of enemies per scenario in the net becuase there will be people who abuse it -> I know that they likely can cheat with GM-prep but with more options there will be more temptation.</p>I think the previewtext should be everything you know before the scenario, maybe this is because we read tthem while signing up on warhorn but i appreciate if our GM says bevore the game: "this scenario would be grat for your ...." or "You realy should play this scenario with a charackter that knows ... (the blackros/ recurring Big bad)" But there should no list of enemies per scenario in the net becuase there will be people who abuse it -> I know that they likely can cheat with GM-prep but...Alexander Lenz (alias of schattenstern)2015-04-23T11:41:57ZRe: Forums: Pathfinder Society: Can GMs for PFS turn players away just because they feel like it?Alexander Lenz (alias of schattenstern)https://paizo.com/threads/rzs2s7cm?Can-GMs-for-PFS-turn-players-away-just#452015-04-23T11:35:31Z2015-04-23T11:35:31Z<p>The prep is realy easyer with preregistered characters -> especially if you know the APL</p>
<p>And mastering many modules it is very clear that some of them are just not fun if you have too many players (either because of it is too easy or the characters have literaly no place to move)
<br />
Another Reason I could understand ist the space -> some games may be able to seat 7 (or any other number) of players but it is so cramped that you cant even roll a dice or place your bnotes on the table without hindering any other player.</p>The prep is realy easyer with preregistered characters -> especially if you know the APL
And mastering many modules it is very clear that some of them are just not fun if you have too many players (either because of it is too easy or the characters have literaly no place to move)
Another Reason I could understand ist the space -> some games may be able to seat 7 (or any other number) of players but it is so cramped that you cant even roll a dice or place your bnotes on the table without...Alexander Lenz (alias of schattenstern)2015-04-23T11:35:31ZRe: Forums: GM Discussion: A Frank Discussion on Character AuditsAlexander Lenz (alias of schattenstern)https://paizo.com/threads/rzs2s5m8?A-Frank-Discussion-on-Character-Audits#302015-04-15T14:01:39Z2015-04-15T14:01:39Z<p>I ask only for things that seem "odd", but that is mostly how some mechanics of an obscure Archetype or Class I have not played are handled. We have nearly none fullaudits in our area, I have checked some Lv1 Chars with Attributes that seemed too low and correctet them but we only ask if you have the book in question. This is a huge help for myself if I show up to a gameday or evening and have 4+ Chars with me so i would need to pack all hardcovers and many softcovers to cover all things for them.
<br />
For my own characters I do an "audit" everytime i use a new Charactersheet and it is not unusual to find your skillpoints a bit off (mostly to low... that human bonus)</p>
<p>But as some other posters already said, it helps if you play with a smaller group of people and talk outgame about the chars, so that mistakes are either not made or corrected very quickly (my own -2 used a racial not legal which was correctet the fist time I told the group about the concept.
<br />
As a rule of thumb, on cons i would be a bit warier (additional recources seems to be a often ignored document) but for my regular groups i trust them and will only audit for scenariorelevant stuff like carrying capacity for an recent scenario where the mcguffin was quite heavy and youll need to run with it.</p>I ask only for things that seem "odd", but that is mostly how some mechanics of an obscure Archetype or Class I have not played are handled. We have nearly none fullaudits in our area, I have checked some Lv1 Chars with Attributes that seemed too low and correctet them but we only ask if you have the book in question. This is a huge help for myself if I show up to a gameday or evening and have 4+ Chars with me so i would need to pack all hardcovers and many softcovers to cover all things for...Alexander Lenz (alias of schattenstern)2015-04-15T14:01:39ZRe: Forums: Pathfinder Society: You know you're in trouble when you get to the table and...Alexander Lenz (alias of schattenstern)https://paizo.com/threads/rzs2qnjr&page=32?You-know-youre-in-trouble-when-you-get-to-the#15792015-04-07T07:44:55Z2015-04-07T07:44:55Z<p>After my game yesterday I would say the Lv2 uplaying character decides to buff himself offensively and says I can ignore these little Aoos and used Actions to lower his AC...</p>After my game yesterday I would say the Lv2 uplaying character decides to buff himself offensively and says I can ignore these little Aoos and used Actions to lower his AC...Alexander Lenz (alias of schattenstern)2015-04-07T07:44:55ZRe: Forums: Advice: what's the best healer?Alexander Lenz (alias of schattenstern)https://paizo.com/threads/rzs2s4h0?whats-the-best-healer#222015-04-02T16:44:15Z2015-04-02T16:44:15Z<p>You can use fey foundling (+2 per dice but only for yourself) in combination with shield other/lifelink.</p>
<p>My own PFS-Healer is a dualcursed Aasimar Lifeoracle (FCB for channel) with Fey foundling/Misfortune (rerolls)/Battelcry (More rerolls AFTER the save is failed)/Fateful chanel. This gets quite asurd when i can heal the whole group, get them to roll twice (on one roll) and if they fail a save they can reroll if they have failed it. Misfortune is for Critnegation or forcing to reroll 1s on skills.</p>
<p>So in my opinion there is no better Healer than an lifeoracle because you dont only heal but also improve the saves of your allys massively and ist very nice to say to an enemy who critted "Reroll"</p>You can use fey foundling (+2 per dice but only for yourself) in combination with shield other/lifelink.
My own PFS-Healer is a dualcursed Aasimar Lifeoracle (FCB for channel) with Fey foundling/Misfortune (rerolls)/Battelcry (More rerolls AFTER the save is failed)/Fateful chanel. This gets quite asurd when i can heal the whole group, get them to roll twice (on one roll) and if they fail a save they can reroll if they have failed it. Misfortune is for Critnegation or forcing to reroll 1s on...Alexander Lenz (alias of schattenstern)2015-04-02T16:44:15ZRe: Forums: GM Discussion: PFS - Emerald Spire Preperation QuestionsAlexander Lenz (alias of schattenstern)https://paizo.com/threads/rzs2rz38?PFS-Emerald-Spire-Preperation-Questions#362015-04-01T10:41:49Z2015-04-01T10:41:49Z<p>So here the prep for level 3 and 4: [Spoiler omitted]</p>
<p>First I have to say level 3 was very fun to run while the group (led by my VL)tried and managed to trump (with 23 rounds) the ingame time (30 rounds) set up while one of my current players was gming for me, my VC and some other people at a convention. It was not very challanging (expept maybe the beast in the cells) but one of the funniest points was the Bloodrager identifing the Wight and saying: "What ... do you want to kill us?" It gets up, eats the Aoo, crit, confirmed = Bloodrager 1: Wight 0.</p>
<p>After the Level my VC asked if we had enough time to run the 4th Level (we had approx 2h left) to which one of my players replied that this is more than enough time and that it will be very easy. So one of the players changed from his Boltace to his Arcane Tricster (in making) and we started. After the briefing they were set to kill the trogs, won the initiative and killed the trog that should greet them before it could react. The rest of this 7 rounds of Combat were mostly the players woundering if thes should not be the new 1-2 replayable and laughing at what should be their "opponents". It was fun to watch but it was very disappointing to master an adventure where the enemys are total crap and a joke against 1st levlers and only be able to hit on a nat 20.</p>
<p>In my opinion The 4th level should be the first level because it was by far the easiest level thus far. To get this even remotly interesting all of the trogs should get alt least 2 Class levels AND some better tactics. The conflict with the total crap sucess conditions was a bit lessened because they were never greeted in the first place but in my opinion ther schould never be such an sucess condition in a module (or the option to "win" a module by rolling 1 diplomacy chek)
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All in all that level will be the easiest and safest 3 XP/4800 GM or even 1XP/1600GM you will ever get in society play. The only reasonable point to run this level outside the fact "We want the whole Spire" is if you get an TPK early or midscenario and all Players want to play something beacause ths scenario can reasonably run in about an hour.</p>So here the prep for level 3 and 4: [Spoiler omitted]
First I have to say level 3 was very fun to run while the group (led by my VL)tried and managed to trump (with 23 rounds) the ingame time (30 rounds) set up while one of my current players was gming for me, my VC and some other people at a convention. It was not very challanging (expept maybe the beast in the cells) but one of the funniest points was the Bloodrager identifing the Wight and saying: "What ... do you want to kill us?" It...Alexander Lenz (alias of schattenstern)2015-04-01T10:41:49Z