PFS1E: What are your favorite high-level scenarios to run?


Pathfinder Society


Hi there. I'm trying to retire at least 1 PFS1 character before I try out PFS2, so to that end I'm going to try earning some points by running some scenarios for a change. And because a) I don't see them offered very often anymore (where I live), and b) my poor character is of high-enough level to benefit from them, I'd like to try GMing some 7-11s (or maybe a 5-9 or two).

What are some of your favorite 7-11 scenarios? Maybe there's a cool fight scene in one, or a wacky magic boot on the chronicle of another. Tell me what floats your boat, and I'll try to set up a table and run it. Thanks!

Grand Lodge 1/5

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Depends on what you are looking for in a scenario, but here are a couple of my favorites for each style.

Looking for a challenging, epic fight? "The Waking Rune" and "Salvation of the Sages" are two of the most intense and challenging scenarios that can be ran for high level players. If possible, run the lead-ups to them for maximum impact (Almost every season 4 7-11 for the The Waking Rune, Beacon Below and Ancients Anguish for Salvation of the sages.)

Looking for scenarios with a wacky final and memorable final monster? Check out "What Sleeps in Stone" Or "Of Kirin and Kraken,"

The Final bosses:
The former features what is essentially an Undead Monster Truck and the latter features an awakened Giant Squid who became a wizard.

Looking for scenarios with more roleplay and less deadliness in a fun setting? Season 10 is great at this. What Prestige is Worth" is a scenario with lots of different roleplaying opportunities and some opportunities for dark bargains and Tapestries' Trial has some really fun interactions with some NPCs who have been influencing the Society's storyline for years.

Hope these help a little bit!

Grand Lodge 4/5 Venture-Agent, Colorado—Denver aka roll4initiative

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Definitely try to do the Cult of Lissala campaign arc.


I will try running the non-epic boss fight scenarios first, and then I'll try Salvation and then Waking Rune.

roll4initiative wrote:
Cult of Lissala]Cult of Lissala campaign arc

cool cool. Could you clue me in on which scenarios those are exactly? Thank you!

The Exchange 5/5 5/5 Venture-Lieutenant, Texas—Dallas & Ft. Worth aka Belafon

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Hall of Drunken Heroes.

So much fun Roleplaying, and then a truly epic and unique fight that will make your players say “What! What! What is going on here!”

Dark Archive 5/5 5/55/5 Venture-Captain, Germany—Rhein Main South aka schattenstern

ohako wrote:

I will try running the non-epic boss fight scenarios first, and then I'll try Salvation and then Waking Rune.

roll4initiative wrote:
Cult of Lissala]Cult of Lissala campaign arc
cool cool. Could you clue me in on which scenarios those are exactly? Thank you!

3-25 (only 3-7 and not needed per se but it is the opener in my opinion), 3-26 and then all of the Season 4 7-11 (in order)

Liberty's Edge 4/5 Venture-Lieutenant, California—San Francisco Bay Area South & West

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Quote:
Looking for scenarios with more roleplay and less deadliness in a fun setting? Season 10 is great at this. What Prestige is Worth" is a scenario with lots of different roleplaying opportunities and some opportunities for dark bargains and Tapestries' Trial has some really fun interactions with some NPCs who have been influencing the Society's storyline for years.

What Prestige is Worth is pretty deadly/challenging, especially on high tier. More so than the typical scenario, at least.

I love Matt Duval scenarios and will always volunteer to run them, but they do require a longer time slot and your GM/players' A-games. Anything by Matt is on my favorites list, to be honest.

Grand Lodge 1/5

Doug Hahn wrote:
I love Matt Duval What Prestige is Worth is pretty deadly/challenging, especially on high tier. More so than the typical scenario, at least.

I didn't find it to be that challenging when I played it, (Maybe I played low tier? I can't remember, definitely a ton of roleplay though.) Every 7-11 scenario has some potential for deadliness with an unprepared or an inexperienced party, especially on high tier, so your mileage may vary.

Someone said wrote:
I love Matt Duval scenarios and will always volunteer to run them, but they do require a longer time slot and your GM/players' A-games. Anything by Matt is on my favorites list, to be honest.

Co-Sign! I'm a little biased because I'm lucky enough to live in the area where Matt GMs, but his scenarios are awesome!. They might take a little extra time and effort, but its absolutely worth it. Just don't try and run them cold. (Not that you should ever run a 7-11 scenario cold!)

Grand Lodge 4/5 Venture-Agent, Colorado—Denver aka roll4initiative

Cult of Lissala Arc:
4-07 Severing Ties
4-08 The Cultist's Kiss
4-10 Feast of Sigils
4-12 The Refuge of Time
4-20 Words of the Ancients
4-26 The Waking Rune

My group is about to finish up with Waking Rune. It has been an awesome ride. I had a PC hit 12th with 4-20 and another will hit 12th with waking rune. Had GM & Player credits with both PCs so they both got to do almost all 6 scenarios in the arc.

4/5

Really old scenarios so they may not be as difficult for new classes, but Echoes of the Everwar parts 1, 2, 3, and 4 could be another fun way to retire a character.

2/5

2-12 Below the Silver Tarn is good fun. I made a map that stretched the full length of the Storval Stairs and very much enjoyed running that (4-04).

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