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I was thinking about putting together a class who heals automatically through an aura. The healing would kind of pale in comparison to magic, but would be automatic, so the player could focus on more fun things to do. I was thinking it would mostly mimic a fighter stat-wise, but more of a cleric for class features and flavor.
Skills: Like a Fighter, plus heal
Weapons and Armor Proficiency: Like a Fighter
BAB and Saves: Like a Fighter
Aura: The Life Warrior must possess an item of sentimental value belonging to the person to be affected in order for them to receive the benefits of the aura. The 30' aura heals one point of damage every round, plus one point per 5 levels.
The aura also allows a save every round to surpress the effects of adverse conditions. A save may be made every round in which a recipient remains within the aura. A success merely supresses it for that round, but it resumes if they leave the aura. Conditions that may be surpressed are determined by level as follows-
6th- Curses, Blindness/Deafness, Diseases
12th- Any Mental Condition
Additionally, the Life Warrior may heal one of the following through his aura once per round as a full round action-
4th- One point of ability damage
8th- One point of ability drain
12th- One negative level
12th- Aura grants the effects of deathward
16th- Warrior may use raise dead as a spell-like ability once per day
20th- Warrior may use mass heal by sacrifising the use of his aura for the remainder of the day
So there it is. Try not to be too critical, but input would be great.