Wild Elf

Zestel Cozma's page

81 posts. Organized Play character for VampByDay.


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Silver Crusade

Male Half-Elf: HP: 23/23 | AC/FF/TCH: 16/14/12 | F/R/W: +3/+3/+3 l init +2 I Per +2 Wizard (counterspell subschool, Thassalonian Specialist)

Sorry, yes, you can copy from me if you are a Wizard/magus. (Witches, please don’t eat spells out of my spellbook) I’ll get my list when I can.

Silver Crusade

Male Half-Elf: HP: 23/23 | AC/FF/TCH: 16/14/12 | F/R/W: +3/+3/+3 l init +2 I Per +2 Wizard (counterspell subschool, Thassalonian Specialist)

Zestel double moves towards the sound of the fighting
Don't have enough movement to get to the bridge

Silver Crusade

Male Half-Elf: HP: 23/23 | AC/FF/TCH: 16/14/12 | F/R/W: +3/+3/+3 l init +2 I Per +2 Wizard (counterspell subschool, Thassalonian Specialist)

Zestel appears to be waiting for something.
Ready an action. If the creature appears to regain its sight, I’ll glitterdust him, DC16

Silver Crusade

Male Half-Elf: HP: 23/23 | AC/FF/TCH: 16/14/12 | F/R/W: +3/+3/+3 l init +2 I Per +2 Wizard (counterspell subschool, Thassalonian Specialist)

Uhhh, fire off a crossbow at -8 penalty?
attack: 1d20 - 5 ⇒ (5) - 5 = 0
On the 5% chance I hit: 1d8 ⇒ 8

Silver Crusade

Male Half-Elf: HP: 23/23 | AC/FF/TCH: 16/14/12 | F/R/W: +3/+3/+3 l init +2 I Per +2 Wizard (counterspell subschool, Thassalonian Specialist)

Zestel casts protection from evil and moves forward to deliver it to the Dwarf.
+2 deflection bonus to AC and +2 resistance to saves if the creature is evil. I’m on mobile right now, can someone move me behind Drogun?

Silver Crusade

Male Half-Elf: HP: 23/23 | AC/FF/TCH: 16/14/12 | F/R/W: +3/+3/+3 l init +2 I Per +2 Wizard (counterspell subschool, Thassalonian Specialist)
Drogun wrote:
Drogun swims to the side and rolls ou of the water groaning.

Zestel does the same. Teeth chattering, he curses the fact that he didn’t memorize prestidigitation today.

”A-Anyone mem-memorize prestidigitation today? C-c-could dry our cl-cl-clothes!”

Silver Crusade

Male Half-Elf: HP: 23/23 | AC/FF/TCH: 16/14/12 | F/R/W: +3/+3/+3 l init +2 I Per +2 Wizard (counterspell subschool, Thassalonian Specialist)

Zestel Loads and fires his crossbow again at the (green) fungus thing.
Also the map seems to have disappeared from the slides section.
Attack Roll: 1d20 + 3 ⇒ (9) + 3 = 12
If hit, damage: 1d8 ⇒ 6

Silver Crusade

Male Half-Elf: HP: 23/23 | AC/FF/TCH: 16/14/12 | F/R/W: +3/+3/+3 l init +2 I Per +2 Wizard (counterspell subschool, Thassalonian Specialist)

Fire crossbow into melee: 1d20 - 1 ⇒ (3) - 1 = 2
If hit, damage: 1d8 ⇒ 1
Wow, those roles . . .

Silver Crusade

Male Half-Elf: HP: 23/23 | AC/FF/TCH: 16/14/12 | F/R/W: +3/+3/+3 l init +2 I Per +2 Wizard (counterspell subschool, Thassalonian Specialist)

Zestel climbs out and fumbles for his weapon
Move action, climb out, move action, draw crossbow

Silver Crusade

Male Half-Elf: HP: 23/23 | AC/FF/TCH: 16/14/12 | F/R/W: +3/+3/+3 l init +2 I Per +2 Wizard (counterspell subschool, Thassalonian Specialist)

1d20 ⇒ 17
Zestel manages to get his head above the water and tries to climb out of this predicament?

Silver Crusade

Male Half-Elf: HP: 23/23 | AC/FF/TCH: 16/14/12 | F/R/W: +3/+3/+3 l init +2 I Per +2 Wizard (counterspell subschool, Thassalonian Specialist)

Well, my character isn’t going to survive this . . .
Swim check 1: 1d20 + 0 ⇒ (10) + 0 = 10
Swim check 2: 1d20 + 0 ⇒ (8) + 0 = 8
Zestel barely manages to take in a big gulp of air before being thrown under the stream again.
Move forward until I run into Drogun

Silver Crusade

Male Half-Elf: HP: 23/23 | AC/FF/TCH: 16/14/12 | F/R/W: +3/+3/+3 l init +2 I Per +2 Wizard (counterspell subschool, Thassalonian Specialist)

"Oooooh, this is quickly turning into a bad ideaaaaaa!"
Strength: 1d20 + 0 ⇒ (9) + 0 = 9
Fort: 1d20 + 3 ⇒ (11) + 3 = 14
Reflex: 1d20 + 3 ⇒ (14) + 3 = 17

Silver Crusade

Male Half-Elf: HP: 23/23 | AC/FF/TCH: 16/14/12 | F/R/W: +3/+3/+3 l init +2 I Per +2 Wizard (counterspell subschool, Thassalonian Specialist)

Zestel will stand next to Drogun, who can (I believe) use the reposition combat maneuver to get me across the gap no problem.

Silver Crusade

Male Half-Elf: HP: 23/23 | AC/FF/TCH: 16/14/12 | F/R/W: +3/+3/+3 l init +2 I Per +2 Wizard (counterspell subschool, Thassalonian Specialist)

Zestel fires off his last firework
Reflex save for half and to avoid dazzled, dc15: 1d4 ⇒ 2

Silver Crusade

Male Half-Elf: HP: 23/23 | AC/FF/TCH: 16/14/12 | F/R/W: +3/+3/+3 l init +2 I Per +2 Wizard (counterspell subschool, Thassalonian Specialist)

Zestel will fire off another one of his fireworks at the nearest monster.

Snapdragon Fireworks: 1d4 ⇒ 3
DC 15 reflex save or be dazzled for one round, -1 to hit/perception

Silver Crusade

Male Half-Elf: HP: 23/23 | AC/FF/TCH: 16/14/12 | F/R/W: +3/+3/+3 l init +2 I Per +2 Wizard (counterspell subschool, Thassalonian Specialist)

Will Save+3: 1d20 + 3 ⇒ (4) + 3 = 7
Wisdom damage=1

"Well, it seems these I might be able to do something about"
As a standard action, Zestel casts snapdragon fireworks. As a move action, he'll send a firework towards the most injured one
Zestel begins weaving a spell, and sparks and bits of fire start springing fourth from his fingertips. As he does this, three dragon-shaped fireworks form around his hands and then take up residence around him. He points at the most injured enemy. One dragon streaks towards the creature and hits it.
1d4 damage: 1d4 ⇒ 1
Reflex save DC 15. If succeed, half damage. If fail, full damaged and dazzled (-1 to hit, perception) for one round.

Silver Crusade

Male Half-Elf: HP: 23/23 | AC/FF/TCH: 16/14/12 | F/R/W: +3/+3/+3 l init +2 I Per +2 Wizard (counterspell subschool, Thassalonian Specialist)

"Afraid I don't know much about Oozes . . ." Zestel says, taking a step forward. "Let's test its resistance to acid."

Acid Splash, vs flat footed touch AC
Attack Roll -8, 4 from shooting behind Drogun, 4 for shooting into melee: 1d20 - 5 ⇒ (8) - 5 = 3
If Hit: 1d3 ⇒ 3Acid damage

Silver Crusade

Male Half-Elf: HP: 23/23 | AC/FF/TCH: 16/14/12 | F/R/W: +3/+3/+3 l init +2 I Per +2 Wizard (counterspell subschool, Thassalonian Specialist)

Wand or mage armor, +4AC for an hour

Zestel walks behind Drogun. ”I’m not much of a combatant. I’ll just follow you from back here. Lead on wherever you wish.”

Silver Crusade

Male Half-Elf: HP: 23/23 | AC/FF/TCH: 16/14/12 | F/R/W: +3/+3/+3 l init +2 I Per +2 Wizard (counterspell subschool, Thassalonian Specialist)
Evariel wrote:

"And to think there are those who say my craft is revolting," the elf comments as they leave the augur.

I agree, it sounds like the Shining Deep to me.

Zestel tries to heft up his Drunken Dwarf friend.

"Yes, good, whatever. Can we get going . . . it is getting hard to lug this lug around."

Silver Crusade

Male Half-Elf: HP: 23/23 | AC/FF/TCH: 16/14/12 | F/R/W: +3/+3/+3 l init +2 I Per +2 Wizard (counterspell subschool, Thassalonian Specialist)

"C'mon Drogun" Zestel says, trying to get the dwarf drunkard to his feet.

"Look, we're passing by the meatgate to get to the duskwardens. We can grab a bite to eat there. Help you process all that booze. They have something here called . . . I think . . . a 'pita' that I've been dying to try. Then we can find the Duskwardens, and hopefully they will point us in the right direction of some undead or bug-monster that needs smashing." he says as he helps the drunk hobble along.

"He-ah, he's really quite good in battle." he says, trying to assure the rest of the team.

Silver Crusade

Male Half-Elf: HP: 23/23 | AC/FF/TCH: 16/14/12 | F/R/W: +3/+3/+3 l init +2 I Per +2 Wizard (counterspell subschool, Thassalonian Specialist)

My character is just along for the ride during this investigation as I’ve done it before and know the ‘right’ way to do it.’

Silver Crusade

Male Half-Elf: HP: 23/23 | AC/FF/TCH: 16/14/12 | F/R/W: +3/+3/+3 l init +2 I Per +2 Wizard (counterspell subschool, Thassalonian Specialist)

Since I have played this replayable before, I'll go wherever the party wants to go next. I'll aid another on gather information.

1d20 - 2 ⇒ (18) - 2 = 16

I succeed!

Silver Crusade

Male Half-Elf: HP: 23/23 | AC/FF/TCH: 16/14/12 | F/R/W: +3/+3/+3 l init +2 I Per +2 Wizard (counterspell subschool, Thassalonian Specialist)

Zestel moves over to the dwarf and helps him to his feet, stooping to give him a shoulder to lean on. "Uh, yes. We're going to go sample some of the street food in this wonderful city. Walk around. Probably-definitely leave this quarter . . . Say, while we're walking around, getting food, we should probably ask about all the weird structural damage, I mean, uh, damaged buildings, going on in the city. Probably caused by . . . uh, I'm going to say orcs. You hate orcs, right? They might be damaging this city, so we should go check it out."

Silver Crusade

Male Half-Elf: HP: 23/23 | AC/FF/TCH: 16/14/12 | F/R/W: +3/+3/+3 l init +2 I Per +2 Wizard (counterspell subschool, Thassalonian Specialist)

Hey! Boards are back!

Silver Crusade

Male Half-Elf: HP: 23/23 | AC/FF/TCH: 16/14/12 | F/R/W: +3/+3/+3 l init +2 I Per +2 Wizard (counterspell subschool, Thassalonian Specialist)

Zestel gets increasingly uncomfortable-noticeably so- around all the undead. This does not abate in the shop and he stiffens up as the Undead servant sets a glass down in front of him. It is obvious that he is using all his willpower not to shirk from the undead creature.

"Uh, yes, charmed. I'm sure. Your-or maybe your hireling's-mastery of the art is . . . impressive I guess. Never could work out Necromancy for myself. But on to the matter you brought us here for. What sort of property damage are we talking about here?"

Silver Crusade

Male Half-Elf: HP: 23/23 | AC/FF/TCH: 16/14/12 | F/R/W: +3/+3/+3 l init +2 I Per +2 Wizard (counterspell subschool, Thassalonian Specialist)

Zestel sways suddenly at the unexpected Teleport, but regains his balance and looks up at the massive walled city.

Knowledge-Local: 1d20 + 10 ⇒ (13) + 10 = 23
Knowledge-Arcana: 1d20 + 10 ⇒ (9) + 10 = 19

"Ah, Kaer Maga. Vechiul rival . . . the Old Rival." He pauses noticing several of his colleagues giving him an odd look.

"Oh, uh, sorry. I'm from Magnamar . . . we have something of an ongoing . . . economic rivalry? Yeah, I guess you could say an economic rivalry going on with Kaer Maga. Well, shall we? Won't find this "Illyakta" out here. Probably not at least . . . Anyone good at asking random strangers for information? That was a skill I never really picked up." Zestel gestugres towards the meatgate.

Zestel will follow wherever the party wants to go.

Silver Crusade

Male Half-Elf: HP: 23/23 | AC/FF/TCH: 16/14/12 | F/R/W: +3/+3/+3 l init +2 I Per +2 Wizard (counterspell subschool, Thassalonian Specialist)

Zestel gives a shiver at the mention of necromancy, but otherwise follows the group without a word, nose-deep in “Everythng you wanted to know about the planes but were too afraid to ask.”

Silver Crusade

Male Half-Elf: HP: 23/23 | AC/FF/TCH: 16/14/12 | F/R/W: +3/+3/+3 l init +2 I Per +2 Wizard (counterspell subschool, Thassalonian Specialist)
Drogun wrote:

*BELCH* can be heard through the rows of the library as well as a shuffle/stumble of feet.

An obviously drunken dwarf emerges, stumbling with a dented metal stein in hand. The dwarf wears what appears to once have been nice quilted cloth armor. Now, it is stained with all manner of stains and quite dirty. On his back is tied four small casks and he wears a sword sheathed at his belt.

"OI tHEre! Whizzsard!" he bellows belligerently, "I rEmmeMmemmber yu'! YuR Zef...Zersch...Zal.....It wUz uh Z sumthin'!" He sways quite heavily, seemingly about to spill his stein full of liquid everywhere.

In a manner that must be most strange to others, the scholarly Wizard steps forward and greets the dwarf with a nice hug.

"Oh, Drogun, nice to see an old friend. Oh, here, you've dropped your sword again. Ah, Drogun and Zestel Cozma on another mission." He subtly drops his name for the inebriated dwarf as he picks up the dwarf's dented and battered longsword and hands it back to him.. "Haven't seen you since that tower business just outside of Absolom. Think they'll be sending us to another one? I've heard there is a red-colored redoubt that is particularly notorious . . ."

Silver Crusade

Male Half-Elf: HP: 23/23 | AC/FF/TCH: 16/14/12 | F/R/W: +3/+3/+3 l init +2 I Per +2 Wizard (counterspell subschool, Thassalonian Specialist)
Evariel wrote:
Zestel are you sure Thassilonian specialist can be combined with a subschool? I didn't think they could be.

I asked on the boards, my friend who is super knowledgeable, the local Venture Lieutenant, and the Regional Coordinator for my area and they all said there was no rule specifically against it. I was a bit surprised too.

Silver Crusade

Male Half-Elf: HP: 23/23 | AC/FF/TCH: 16/14/12 | F/R/W: +3/+3/+3 l init +2 I Per +2 Wizard (counterspell subschool, Thassalonian Specialist)

Zestel Jumps slightly as he sees the hyperactive woman come up and start talking.

”Oh, uh, sorry to bother you. I was just trying to bone up on my planes knowledge. See on a recent mission I found some sort of inter-planar tear and I was woefully underequipped to study or deal with it so. . .” he gestures to the books. ”Though honestly, without a teacher, it’s been slow going. My name is Zestel, by the way, Zestel Cozma.”

Silver Crusade

Male Half-Elf: HP: 23/23 | AC/FF/TCH: 16/14/12 | F/R/W: +3/+3/+3 l init +2 I Per +2 Wizard (counterspell subschool, Thassalonian Specialist)

High in Skyreach tower a young half-Elven man of Varisian decent with numerous facial tatoos of Thassalonian script is shuffling through several tomes. He is wearing a light, airy robe without much ostentatious decoration, and his shoulder-length dirty blonde hair, normally worn slicked back, is currently frazzled from numerous frustrated fingers being run through it. The tomes including such titles as “So you want to learn about the planes,” “Planar travel 101,” and “Grundersnutt’s introductory guide to the planes.” He puts down his current book and lets out a frustrated groan.

”Ugh, why didn’t the Runeguards teach me ANY of this stuff?” he complains.

Silver Crusade

Male Half-Elf: HP: 23/23 | AC/FF/TCH: 16/14/12 | F/R/W: +3/+3/+3 l init +2 I Per +2 Wizard (counterspell subschool, Thassalonian Specialist)

Boards name: VampByDay
Character Name: Zestel Cozma
PFS #132475-27
Wizard(Thessalonian specialist-Abjuration)(Counterspell subschool) 3
1/2 elf of Varisian Decent, with obvious facial tattoos in the form of Thessalonian script.

Shenanigans:
While unlikely to come up, I have the orator feat, which lets me use:
Linguistics for diplomacy, but not gather information
Linguistics for Intimidate, but not demoralizing
Linguistics for Bluff, but not for feinting

Silver Crusade

Xukong wrote:

Care to explain why the party with the Dhampir, the Necromancer, and the Sin Wizard ISN'T the one called "Black-Half Mask"???

To be fair my ‘Sin Wizard’ is LG and trying to figure out how to ‘un-corrupt’ Sin magic and turn it back into virtue magic.

Silver Crusade

Zestel Cozma here. Just hit three and almost ready, just need to update my sheet online.

Silver Crusade

Looking to level up my lvl 2 wizard to 3 before the online convention comes up. What are the chances of someone willing to GM a low-level game of 9-09 birthright betrayed, or 9-12 shrine of the sacred tempest?

Silver Crusade

Male Half-Elf: HP: 23/23 | AC/FF/TCH: 16/14/12 | F/R/W: +3/+3/+3 l init +2 I Per +2 Wizard (counterspell subschool, Thassalonian Specialist)

Torgat-Don’t forget the living grimoire archetype, for those few spells on both the inquisitor and wizard spell lists.

Also, isn’t there a trait or something that lets wizards copy off of alchemists/investigators?

Silver Crusade

Male Half-Elf: HP: 23/23 | AC/FF/TCH: 16/14/12 | F/R/W: +3/+3/+3 l init +2 I Per +2 Wizard (counterspell subschool, Thassalonian Specialist)

It was good. I like the idea of a group getting together to trade spells, especially since some don’t always get 2 spells a level (like those with prestige classes, or investigators/alchemists). Next time, though, it might be better to run something a bit higher level, like one of the 3-7 repeatables (Tome of righteous repose or Beyond the Halflight Path). That way we there would be a chance for some higher-level spells, not just level 1.

Silver Crusade

Male Half-Elf: HP: 23/23 | AC/FF/TCH: 16/14/12 | F/R/W: +3/+3/+3 l init +2 I Per +2 Wizard (counterspell subschool, Thassalonian Specialist)

GM- I have spent 220 this game, 120 on copying spells, and 100 on a scroll at the start of the game.

Silver Crusade

Male Half-Elf: HP: 23/23 | AC/FF/TCH: 16/14/12 | F/R/W: +3/+3/+3 l init +2 I Per +2 Wizard (counterspell subschool, Thassalonian Specialist)

Ready’d action-snowball from a scroll
snowball to hit, -4 target in melee: 1d20 - 2 ⇒ (19) - 2 = 17
snowball damage: 1d6 ⇒ 2
Fort save dc 11 or staggared

Silver Crusade

Male Half-Elf: HP: 23/23 | AC/FF/TCH: 16/14/12 | F/R/W: +3/+3/+3 l init +2 I Per +2 Wizard (counterspell subschool, Thassalonian Specialist)

Yes GM. I'm a squishy wizard and that hallway looks like a whole lot of "I'm not going in there." If he kills (or poofs) the summons I expect him to come out to continue the fight. I'm out of other helpful spells.

Silver Crusade

Male Half-Elf: HP: 23/23 | AC/FF/TCH: 16/14/12 | F/R/W: +3/+3/+3 l init +2 I Per +2 Wizard (counterspell subschool, Thassalonian Specialist)

Zestel will delay until he has line of sight.

Silver Crusade

Male Half-Elf: HP: 23/23 | AC/FF/TCH: 16/14/12 | F/R/W: +3/+3/+3 l init +2 I Per +2 Wizard (counterspell subschool, Thassalonian Specialist)
Additional resources, Advanced Race Guide wrote:
Note: Alternate racial traits, racial archetypes, racial evolutions, racial feats, and racial spells are only available for characters of the associated race. Racial equipment and magic items can be purchased and used by any race as long as the specific item permits it (for example, only halflings can purchase and use solidsmoke pipeweed).

Seems like no, you have to be a Sylph to cast the spell. I will take heightened awareness from you though.

Hey, better you learn now than some jerkoff GM says you can’t play ‘cuse your character is illegal sometime down the road, right?

Silver Crusade

Male Half-Elf: HP: 23/23 | AC/FF/TCH: 16/14/12 | F/R/W: +3/+3/+3 l init +2 I Per +2 Wizard (counterspell subschool, Thassalonian Specialist)

I hate to be a negative Nancy, but I believe windy escape is a Sylph Racial Spell. And, unless some ruling has changed something recently, that means it is only available to Sylph spellcasters in PFS

Silver Crusade

Male Half-Elf: HP: 23/23 | AC/FF/TCH: 16/14/12 | F/R/W: +3/+3/+3 l init +2 I Per +2 Wizard (counterspell subschool, Thassalonian Specialist)

Zestel has no day job (yet).

Here is his spellbook (I haven’t got any new spells since my initial spells)

0-Cantrips (all except Evocation/Necromancy)
1-Mage Armor, Snowball (Save DC 15), Protection from Evil (save DC 16), Feather fall, Grease, Shield, Comprehend Languages

From Gad: Enlarge person, Vanish
From Vorima: , Jump, abundant ammunition, expeditious retreat, magic weapon, gravity bow

Tuning total: 70GP

Silver Crusade

Male Half-Elf: HP: 23/23 | AC/FF/TCH: 16/14/12 | F/R/W: +3/+3/+3 l init +2 I Per +2 Wizard (counterspell subschool, Thassalonian Specialist)

Seeing as the scroll still has 3 castings of snowball left on it. . .
Also, my bad, the save DC is 11, because I am using a scroll. Fort save on hit or be staggered 1 rnd.

ranged touch: 1d20 + 2 ⇒ (20) + 2 = 22
confirmation roll: 1d20 + 2 ⇒ (19) + 2 = 21
If hit: damage: 1d6 ⇒ 6
If confirm Extra damage: 1d6 ⇒ 3

Round 3?:

And again!
ranged touch: 1d20 + 2 ⇒ (7) + 2 = 9
If hit: damage: 1d6 ⇒ 6

Silver Crusade

Male Half-Elf: HP: 23/23 | AC/FF/TCH: 16/14/12 | F/R/W: +3/+3/+3 l init +2 I Per +2 Wizard (counterspell subschool, Thassalonian Specialist)

Zestel will cast protection from evil on Drogun (+2 saves, +2 AC vs evil) and then move back away from the bad guy (can someone put me back by the elf? My phone doesn’t like slides.)

Round 2 (when/if it becomes relevant):
I will use a move action to retrieve my scroll of snowball and cast it.

attack vs touch: 1d20 + 2 ⇒ (11) + 2 = 13
damage and DC 15 Fort save or stagger: 1d6 ⇒ 3

Silver Crusade

Male Half-Elf: HP: 23/23 | AC/FF/TCH: 16/14/12 | F/R/W: +3/+3/+3 l init +2 I Per +2 Wizard (counterspell subschool, Thassalonian Specialist)

Zestel Speaks up "Ah, I see, then I believe this scroll is yours. It won't do any of us here any good, as I don't think anyone here can use it. Well, I might be able to finagle it, but it would be risky and I wouldn't trust myself to be able to use it in a fight." Zestel offers to return the Cure Moderate wounds scroll to the wayward pathfinder.

"I think we found your other affects as well, though I'm not sure where they wondered off to."

Silver Crusade

Male Half-Elf: HP: 23/23 | AC/FF/TCH: 16/14/12 | F/R/W: +3/+3/+3 l init +2 I Per +2 Wizard (counterspell subschool, Thassalonian Specialist)

My vote is to at least look at the scrolls while the barb gets healed up, I have read magic prepared. I think the only buff we have up is my protection from evil on Drogun, and grease on him. I assumed the grease was a one-time thing, and I have another prot-evil prepared.

Silver Crusade

Male Half-Elf: HP: 23/23 | AC/FF/TCH: 16/14/12 | F/R/W: +3/+3/+3 l init +2 I Per +2 Wizard (counterspell subschool, Thassalonian Specialist)

Fort Save: 1d20 + 2 ⇒ (16) + 2 = 18

Zestel manages to keep his lunch down at the stench of the traumatic Troglodyte smell somehow.

"Blast, MORE enemies!? Well let's see if I can do what that Barbarian does"
Zestel runs into the room and casts Snowball (as he didn't cast it before) and directs it to the Troglodyte.

Attack Roll vs. touch AC: 1d20 + 2 ⇒ (2) + 2 = 4
GM Reroll, this is my one offensive spell, GM knows I have a reroll
Rerolled attack roll: 1d20 + 6 ⇒ (18) + 6 = 24
THAT'S more like it
damage: 1d6 ⇒ 3
Also, Trog must make a Fortitude save DC 15 or become staggered next round.

Round 2
If forced into melee he'll take a step back and shoot an acid splash, otherwise he'll just acid splash where he is.
To hit vs. touch: 1d20 + 2 ⇒ (5) + 2 = 7
acid damage: 1d3 ⇒ 2

Silver Crusade

Male Half-Elf: HP: 23/23 | AC/FF/TCH: 16/14/12 | F/R/W: +3/+3/+3 l init +2 I Per +2 Wizard (counterspell subschool, Thassalonian Specialist)
Venture Teller Play b'Post wrote:


RL name: Adam Kessler PFS 132475- 26. Faction: Silver Crusade
Track: fast
boon?: 1d20 ⇒ 6
boon number?: 1d4 ⇒ 4
email: degausser@hotmail.com

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