I agree with Taku Ooka Nin; depends on the setting.
Camels are pretty common in parts of North Africa, Middle East, and Central Asia, and finding them or the proper equipment shouldn't be terribly difficult. Now, if you tried looking for the same equipment and animals in Sweden, prepare to jump through hoops.
Wolves as mounts in Pathfinder would most likely be Normal in some regions and Exotic in others.
Mark Hoover wrote:
I found something you may like. I know it's not a longbow... but I noticed that in a lot of fantasy art Shortbows = Male and Longbows = Female. Seemed like a smug, authoratative individual.
Unrelated to the Cleric of Erastil, trying to find half-orcs that aren't green is proving difficult... as is a female half-orc with a shield. Why couldn't you be looking for a female half-orc in a cavewoman bikini?
From Drow of the Underdark.
Magic being illegal reminds me of Dragon Age. Dragon Worshipping, mage led empire enslaves and unleashes a great evil on the world. Divine prophet rises up and overthrows said empire. New Church herds magic users into complexes where they are free to practice magic in, but forbidden from leaving. The church then 'protects' said mages with mage-mashing paladins (Templars) and exploits them for magical objects/potions/spells/etc.
All mages not in a tower or escorted by paladins are considered apostates and hunted down.
Paladin : "I already know, Prince John is about to institute legal reforms that will cause local law cases to go before the courts instead of the local Barons."
Was taking to Lazarx, was just being lazy and clicking the reply button on the entire relevant conversation for convenience.
Off topic but: It is actually just Ukraine. 'The Ukraine' is something Ukrainians tend to find offensive since 'the Ukraine' was how the Russians refered to the country while it was in the USSR. Now that it is an independent nation, it is simply, Ukraine.
They could, but I feel that would be a bad strategy. You don't need them on all your vessels to achieve naval superiority. Not only that, but it primarily concentrates an incredibly useful and versitile resource into one area.
I'd say that you don't have to. Chen Tuan created the Liuhebafa martial arts style while secluded away in a cave. Plus, you can always reflavor, per GM approval.
My brother for example, RPs a tetori monk as a laid-back, greek-style wrestler that worships Genshau and was trained via the army and was just really good at hand-to-hand.
I think a lot of nations would mostly employ magical items and give certain sailors proper training (UMD) in their use. Having actual casters on board would probably be reserved for high value escorts and assault/specialized war ships.
If they were trained as sailors, I'd have casters on small, highly manueverable vessels instead of the big warships. Well, offensive casters on the small, speedy vessels, and casters like artificers or transmuters on bigger ships.
Zilfrel Findadur wrote:
Sorry for the thread jack but:
True. Going English to German I always have to rearrange words. Verb last and all that.
This kind of makes me want to roll a cleric with the Construct domain and craft (sculpture) and profession (baker). Animate them baked goods.
Governments should have the budget and resources to accomplish that.
I think there needs to be more thought put into defenses. In Golarion, sticking spellcasters on naval vessels is probably nothing new and equally creative, magical self-defense measures have most likely been created.
The OP also said Naval Combat and not specifically ship to ship combat. You could have a team of frogmen with access to Air Bubble that swim under ships and either A) leave nasty surprises, or B) do crucial repairs.
I like it. Looks interesting and fun.
Basically, you have to put more work in and be absurdly detailed in your descriptions... and somewhat repetative. After passing the painting and having it described for the 'whateverth' time, they'll partially tune it out until you say something differen't about it and they do a double take.
Setting is good. The only time I ran a horror setting was during a camping trip and everyone was literally playing in a deep dark forest in the middle of the night.
Simon Legrande wrote:
This. What's the point of having a nuclear arsenal if you aren't going to use it? MAD baby.
Deities of freedom tend to have unfavorable views towards Fate. In Greek mythology, for example, everyone in the universe has a thread of fate (Olympians included) with the exception being Tyche. Her 'symbol' was a ship's rutter because she steered her own course.
It wouldn't be hard to find that Arshea finds fate and prophecy to be chains that stiffle freedom. Might add some flavorful tension if you come across Pharasmins or any other deities/outsiders that are big on fate/prophecy.
maybe so, but such a druid might say that it is the role of enlightened beings to rise above the natural state of violence and be guardians of life.
That just screamed Buddhism to me.
Go with more of a Taoist approach. Life and Death, Violence and Peace, the universe is made up of opposing forces that can't exist without the other. You can choose to focus on one and still learn about both. You'd still have to accept both, but you don't actually have to pursue both... if that makes any sense at all.
I think Wood is a decent mystery. Elf Wood Oracle with a Longbow. Use your wood revelations with that wooden weapon and buff yourself.
Waves seems like it'd be useful as well. Seems like you could grab Water Sight and then use Obscuring Mist or something similar to your advantage.
I'd go with Outer Rifts for being worst... though I, like StreamOfTheSky, find Heavens to be a bit 'meh' overall with the only thing making it an amazing Mystery is the Color Spray of Doom revelation.
Silent Saturn wrote:
It doesn't have to exactly be Hedonism Bot... just be an android hedonist (which is definately what I want now). Which is why I kind of thought that a hedonist that finds pleasure in pain and other exilerating pursuits would work. Adventurers are always meeting people, earning loot, getting the lights beat out of them, earning patrons and so on.
A direct build of Hedonism Bot would probably have to start off filthy stinking rich and have countless attendants and would be better as a BBEG in my opinion. (Which I am going to make.)
Hadn't thought about a Conversion Inquisitor... Or a summoner with eidolon transportation.
Even more interesting RP ideas. This is both helpful and making it difficult to choose. Going to go with Calistria. The Urgathoa worshipper will be used as a BBEG at some point.
My half elf rogue was brought up in a temple to Calistria, I have tried doing the courtesan thing through in-game rp. I ended up in a Taldorian Noble's home sleeping in a puppy pile with 7 men of the nobles guard after a party (they were off duty) the other players weren't impressed in game, even when I told them that the assassins who were hired by a rival noble would have to get through the 7 guards who were in my bed and would be quite loyal to me after our shenanigans, before they could get to me, giving me time to cast shield, mage armour and then grab my swords rather than fight in the buff. Hedonism can be great fun, but only if the other players are not too prudish!
Shouldn't be a problem, I'd really only play this character at my brother's table. That group would probably find the character concept to be awesome.
I made him a warforged with the Sloth domain back in 3.5. Sloth domain removed all the penalties for being prone. Hired guys to carry me everywhere on a litter.
This made me laugh, in a good way.
The black raven wrote:
I must say that I love the idea of an Android venerating the goddess of gluttony, disease and undeath :-))
I have to say, that I love this idea as well.
Well now I have two depictions to choose from with this. A fat slug of hedonist that is the paragon of gluttony... or a more 'fit' hedonist that greatly enjoys pain, adrenaline rushes, and the more active, yet equally pleasurably moments in life. A masochist hedonist seems interesting since Pain is usually a big 'no' in the philosophy.
I knew what you were talking about, but still kept thinking about this.
Edit: Either way, looks like a cleric is the way to go. Now to choose between Calistria or Urgathoa.
First you want to take a look at the Calistra, most likely a cleric and then consider maxing out the Pain Taster prestige class. Look at the whip mastery line of feats.
That looks interesting. Calistria was a first choice and due to your suggestion right now I have three build ideas. A battle cleric/pain taster of Calistria going the whip route, a bad touch cleric of Calistria with trickery/chaos, or maybe an evangelist or theologian with the Lust domain.
Interestingly, a bad touch cleric capable of using the harm Ale variant channel would be fun. Oooh... maybe a half-elf fighter that worships Calistria and specializes in trip and disarm combat manuevers with a whip?
stuart haffenden wrote:
Maybe that is the easiest way to stop a wraith...
So, I wanted to make a CN character, and instead of going the 'usual' route associated with that particular alignment, I would like for them to be more like the indvidual posted in the link above.
I have no idea what class/race combo to choose. I was seriously contemplating a cleric of some avarice deity/outsider... But then I thought that maybe an Android PC that somehow got their 'wiring jumbled up' and went overboard with the whole "I'm alive" revelation that resulted from the 'crossing of wires' event would be interesting.
Traits, Feats, Class, Abilities, Stat Array, Race... I'm not entirely sure what would fit. A CHA build seems like it'd be a good idea, but I could easily see such a character being viewed with great distaste in many social situations. It just seems like you could go a great many different routes with this concept.
Really, suggestions would be nice so I could find a nice starting point to then make a build. Maybe this character would make an interesting BBEG.
If most of them are actors in some way or form, I imagine that it would be pretty easy to RP with them. They'll definately end up giving you hooks and what not that will make engaging them really easy. The hardest people to RP with are the ones that aren't all that 'in to it' and you, as the DM, ultimately have to fill in all the blanks and awkward silences.
Not a lot of dieties to help with what you want. There is Shyka the Many. However he/they are from the First World and has Arcane, Death, Destruction, and Madness as domains.
Shyka, Pharasma, and The Lost Prince are the only 'dieties' with a Death/Repose domain that also don't have a Good or Evil alignment attached to them that I can think of at the moment.