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Verteidiger's page
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How deliciously absurd!
So, I wanted to make a CN character, and instead of going the 'usual' route associated with that particular alignment, I would like for them to be more like the indvidual posted in the link above.
I have no idea what class/race combo to choose. I was seriously contemplating a cleric of some avarice deity/outsider... But then I thought that maybe an Android PC that somehow got their 'wiring jumbled up' and went overboard with the whole "I'm alive" revelation that resulted from the 'crossing of wires' event would be interesting.
Traits, Feats, Class, Abilities, Stat Array, Race... I'm not entirely sure what would fit. A CHA build seems like it'd be a good idea, but I could easily see such a character being viewed with great distaste in many social situations. It just seems like you could go a great many different routes with this concept.
Really, suggestions would be nice so I could find a nice starting point to then make a build. Maybe this character would make an interesting BBEG.
For some reason I've been interested in a 'plant themed' character lately. I've messed around with Clerics(plant), Oracles(wood), and Wizards(wood) already and have now decided to look at the Sorcerer... don't worry, the druid will be next.
Looking at the bonus spells and bloodline powers/arcana I was wondering if it would be reasonably effective as a sorcerer version of a bad touch cleric, or make some sort of whip trip self buffing build that will be *so much fun with reguards to feats(sarcasm). That last idea would most likely be a human or half-elf for weapon proficencies via bonus feat/trait.
All the paladin threads popping up made me want to actually try and make one. This is what I came up with.
20 Point Buy
lvl 3 Human Paladin
Oath of Charity/Sacred Servant of Lymnieris
Domain: Community
Str 10
Dex 14
Con 14
Int 10
Wis 10
Cha 16 (+2)
1) Fey Foundling, Dodge
3) Extra Lay on Hands
Went with Community so that I could eventually use the Unity domain power that lets the party use my saves instead of their own. Oath of Charity will also let me pick and choose mercies at the start of each day. Chose Lymnieris for RP reasons, the Community domain was an added bonus.
Standard traits for now.
I am open to suggestions; any advice on making this better would be appreciated. I was contemplating a 10, 14, 14, 12, 8, 16 array... but I wasn't sure that I wanted a wisdom penalty with this.
I don't know why, but the urge to make an Ifrit a Tetori monk randomly came to me and I can't get it of my head. I only planned to about 3rd lvl so far, but would like some thoughts/advice on how to make it decent... or if it seems like it'd be viable; especially since I've never played this class before.
20 Point Buy
Ifrit (+2 Dex, +2 Cha, -2 Wis)
Efreeti Magic, Wildfire Heart, Darkvision, Elemental Affinity (fire)
Str 16
Dex 14
Con 12
Int 10
Wis 14
Cha 9
Feats:
1) Snapping Turtle Style
3) Celestial Obedience (Falayna)
Skills:
Perception
Stealth
Climb
Escape Artist
Knowledge (Planes) only a 3 point investment.
I swapped two racial traits. Gave up Burning Hands in favor of casting Enlarge/Reduce Person 1/day, and gave up energey resistance (fire) for +4 to initiative. Celestial Obedience (Falayna) was chosen for the +4 sacred bonus to grapple checks and CMD.
By level 3, if my understanding of grappling is correct, the grapple check CMB should be:
3 (tetori lvl) + 3 (str) + 4 (sacred) = 10
Was reading the 'Chronicle of the Righteous' today and was really interested in Seramaydiel, Lady of Inspired notes. Her boons are kind of cool (in my opinion).
The first one gives you comprehend languages 3/day,
whispering wind 2/day, or sculpt sound 1/day.
The next two are the ones I want. The second lets you cast Brilliant Inspiration three times a day as if it were silenced. The third one essentially lets you make a Performance check to cast Hold Monster on any enemy within 30 feet that hears you.
Obviously, you could roll a bard, however, I am kind of partial to a sorcerer with the Maestro bloodline.
Any advice, such as possible race/class combinations would be appreciated... or any advice pertaining to make a character that spreads the word of an angelic lord to the illiterate masses through song.
I'm creating a campaign setting that is inspired by northen Italian city states during the Renaissance. (Mostly Genoa and Milan). The main kingdom (Dutchy) is filthy rich, has an abundant amount of love for Abadar and has a very small professional army.
They do have an 'army reserve/manditory service' type of scheme that in emergencies will increase their military size significantly.
Anyway, one thing I really want the Dutchy to be famous for is crossbowmen. Thematically it both fits the Abadar worship and Genoese flavor. First, is the crossbowman archetype for fighters any good? Secondly, are Pavise shields covered in any of the Pathfinder materials?
If not how would stat them? There were generally two kinds. One was a big convex, almost tower shield that was proped up by a spike or 'kickstand' that was used to provide cover. The other is a smaller version that was strapped to the Crossbowman's back... From what I've seen they turn around and kneel when reloading so that enemy fire hits the shield.
The shields also tended to be decorated in city-states' coats of arms or religious iconography.
I was thinking that the big could just be treated as portable cover, with some of the higher quality ones giving a deflection bonus. The smaller one is a bit difficult. Would it give an AC bonus against flanking attacks.
I was also thinking that some clerics could use some as holy symbols, but I'm not sure.
Hello,
Long story short, I would like to roll a summoner in a future campaign and was wondering if it'd be possible to 'design' a viable Medusa Eidolon. Obvioisly, I don't expect it to turn enemies into stone. However, frightful pressence is selectable, though I am unsure as to how useful that actually is on an eidolon.
It can be given weapon proficency (bow), and the blindsense could work with the theme since it'd have snakes growing out of it's head. (Would that require taking the Head evolution a few times, or would that just be a cosmetic aspect?)
Basically, I would just like some suggestions. I'm not entirely sure where to go with it... A bipedal base that supports with fear and archery, or a serpentine base that's more scrapperish... Slam, frightful presence, natural armor, and etc. I kind of prefer the bipedal archer atm, but I'm open to anything (within reason).
Organized Play Characters
Aliases
'Silence'
Male Catfolk HP(54/134) Sub(54/134) Class (Samurai) (10)
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Bas Reigger
Male Human Level 2 scavenger rogue / Level 3 Fighter HP 42/42 F+8/R+10/W+4 Perception+7
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Calin Moonbreeze
Male Half elf Male Half Elf Fighter 20 AC , touch 12, flat-footed 18 HP 17/24, Initiative +2
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Celen
Male Aasimar Cleric (Nethys)HP 14/14 | AC:12 T:12, F:10 | Save (F+5, R+3, W+9) | Init:+2 | Perception: +4|
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Cerian Screamingtrees
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Darry Swiftfoot
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DM The nines
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Does not play well with others
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female Tian Human Tian Female Samurai 1 HP 13/13 | AC 16, Touch 12, FF 14 | Fort +5, Ref +2. Will +0 | Init +2 Perc +0
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Kvell
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Mule the Warhorse
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Percival Asploric
Male Chelaxian Human Fighter 9 HP 75/75 subdual 75/75 AC/Touch/Flat 19/12/17 | Fort/Ref/Will +12/+6/+6 | Init +3 perception +5, climb+9, Intimidate+10,Prof. Sailor +9,Swim+8,
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Rrruh
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Male War Dog
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female Catfolk Bard 1
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