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![]() My personal opinion:
I do think that if they had priced the PDF at 19.99 almost no one would have blinked an eye. ![]()
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![]() Xenocrat wrote:
But we ARE discussing Starfinder Society. So that does not matter. As to the other point, I can see not allowing ELectrician (almost all checks would be covered by engineering), and Herbalist (As almost all checks would be covered by Life Science or Medicine). And BOTH of those are listed as allowable skills, yet Doctor, Nurse, Surgeon, Veterinarian, Pilot, and Computer Programmer are not. Either skills that disallow certain professions need to be opened up for day jobs, or Profession rules need to be relaxed. ![]()
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![]() HammerJack wrote:
Thanks for the page point out. I had not gotten that deep in the book yet. Just read the rules on repairing an item, then how it pointed to crafting rules, and the line that stuck out was how the GM set the DC. ![]()
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![]() My worry, is that there is no DCs for crafting or repairing. It just says the DCs are determined by the GM. If you get an adversarial GM, what is to stop them from setting the DC to repair a wooden shield at a 25 at 1st level. ![]()
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![]() I ran a one shot where the party killed a Lich who then possessed the party rogue thru a sword the rogue had claimed from the Lich's treasure pile.
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![]() In our W4tC game, I am playing a Lion Blade.
After killing the Senichal, I disguised myself in his clothes, and bluff past all the guards as none of them had a Perception or Sense motive high enough to worry about even rolling it. ![]()
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![]() Dracomicron wrote: With Intelligence 11, he's not great on his Expertise Talent of Computers, but by character level 4 he'll have Expert Advice and start regularly adding 1d6+2 (or more) to Aid Another hacking attempts. Bobbobs, "Have you tried turning it off and back on again?" ![]()
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![]() Heather 540 wrote:
IIRC the highest I rolled was a 14, and I had either a 6 or 4 rolled, and 2 8s. ![]()
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![]() A number of us who do not like the method the OP brought out is because we suck at rolling. I've rolled arrays of 4d6, drop the lowest and then totaled it for point buy. I've had a few in the 30s sure. Most come out in the teens (at best), and the most memorable was a -3 point buy. ![]()
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![]() For me it isn't how strong she looks. To me she looks Anorexic. Swallow eyes, tin torso that should be showing ribs,... It isn't quite this bad, but reminds me of a quote.
"Yes, I can suspend my disbelief. I just am not going to hang it by the neck until dead." ![]()
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![]() Clustered Shot lets an archer combine his damage into 1 total before applying it to the target.
Since the special effect of Clustered Shot is that all the arrows are striking the target at the same spot, would Deflect Arrows apply to the group of arrows, or just one of them? ![]()
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![]() UnArcaneElection wrote:
I will admit I am horrible at this myself, but the most fun is listening to an American try and pronounce French words correctly. ![]()
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![]() Charli Poshkettle wrote:
I wish I could up vote this more than once. ![]()
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![]() You should not have cards above the scenario level you are playing mixed into your box. So if you are playing a level 1 you should only be pulling level B and level 1 cards. Most APs tell you what tier to start pulling cards out.
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![]() I did the math when Unchained came out as I had a strength rogue then. I would have LOST versatility if I would have switched over. That is the difference between a original Rogue and U-Rogue.
Are these optimal playstyles? Not really, but this isn't a game you play to 'win" by beating everything in 1 round. ![]()
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![]() Slim Jim wrote:
Another good reason not to play an unchained rogue is if you do not want to play a Dex rogue. The original rogue could be played in multiple styles, the unchained is designed to be a dex rogue, first, last, and always.![]()
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![]() It should be changed, and not just because the word may, or may not, be used incorrectly. Almost everyone on this board has horror stories about rules lawyers twisting words to their benefit. So, we have to focus on proper dictionary definitions or things will easily get out of hand. ![]()
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![]() Raylyeh wrote: Darksol’s painful support of paladins as LStupid is really why I think the alignment letters need to be switched. The majority of the time the good/evil axis is more important than Law/chaos. Because ya with the new paladin hierarchy it’s more accurate to call them GL which might help Darksol and others with the LS Paladin problem. I have not heard Darksol state the following, but it falls in the same category on the Paladin derail. I have a Halfling Monk/Paladin, spec'd with high stealth. His modus operandi is to stealth ahead to scout the opposition so the party can do more of a surgical strike. I have had GM's tell me that paladin's can't use stealth without risking falling. ![]()
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![]() While playing "The first Mandate' I mentioned to Zo! that he might think about getting the Junk races on his network. He told me that the junk race's broadcast rights are owned by another network. I then mentioned how there is a small party of Starfinders that want to compete, and has he thought about sponsoring them to get his show mentioned on another network? GM stared at me for a minute, then didn't even have me roll for success. Instead Zo! took off, followed by his assistant, as he started calling people on 2 phones at once. Achievement unlocked! ![]()
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![]() Think of it this way. If you have never bothered to learn to swim (become trained) how can you have any chance at swimming across a river?
Or if you have never played an instrument, why should you play almost as good as someone who has spent years practicing? Or if you come from a backward tribe of barbarians who view ALL magic as evil, and practitioners should be quickly killed. Why should you have any knowledge of how magic works? ![]()
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![]() Charlie Brooks wrote:
In Pathfinder 1e, the moderately Intelligent person would have taken the Skill Focus feat, which would counter act the bonus for Intelligence from the 18. ![]()
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![]() New classes:
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![]() Someone up thread mentioned that their players didn't seem to be rolling below a 14 on the d20.
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![]() Xenocrat wrote: Yes, that's what I'm saying, and offering it as an explanation and justification, not a criticism, of the inconsistencies and contradictory rules bits. Especially contradictory reports for how the rules are being run at cons vs. what's in the book. You do realize that most of the playtest gms only had the book a few of weeks before GEncon themselves, and had to try and memorize a 400+ page document while also having a job and life outside of prepping for Gencon. This happened last year with Starfinder, and I am not surprised some GMs defaulted to old habits with the playtest.
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