MMale LG Dhampir Fighter 2 | HP 22/22| AC 19 T 13 FF 16 | CMB +5, CMD 18 | F: +5, R: +3, W: +0 | Init: +3 | Perc: +2, Low Light Vision, Darkvision | Speed 30ft [20ft]| Active conditions: none
I'm not convincing anyone of anything, but it would be polite to warn them of the grave effect of the flowers.
| Speed: 20 ft| Conditions: None | Hero Points: 0/1 | | HP 20/20| AC 18 | F: +5, R: +9, W: +7 | Perception: +7 N Dwarf Rogue 1 (Thief)
Underworld Lore: 1d20 + 6 ⇒ (18) + 6 = 24 You must be careful who you play such pranks upon. Have you heard the story of Nine Fingered Sam? There was a magical ring that was taken, then lost; found, then stolen; hidden, then given. Sam and his friends though it would be great fun to sneak into the home of the rings original owner while wearing the ring. The owner didn't think it was nearly so funny. He cut off the finger with the ring on it, kept the ring, and threw the finger in the fire. That is to say, make sure everyone involved thinks your prank is funny, eh?
Male Ifrit N Unchained Rogue 5/Pathfinder Delver 3 | HP 64/64| AC 28 T 18 FF 21 | CMB +5, CMD 23 | F: +7, R: +15, W: +7 | Init: +11 | Perc: +17 | Speed 30ft | Active conditions: None |
Swim: 1d20 + 2 ⇒ (14) + 2 = 16 Zartan speaks a bit more Aquan, I hate being wet. main Attack, haste, two weapon fighting: 1d20 + 11 + 1 ⇒ (11) + 11 + 1 = 23
off hand Attack, haste, two weapon fighting: 1d20 + 11 + 1 ⇒ (8) + 11 + 1 = 20
haste Attack, haste, two weapon fighting: 1d20 + 11 + 1 ⇒ (14) + 11 + 1 = 26
well, at least the ink knows who's boss
Male Ifrit N Unchained Rogue 5/Pathfinder Delver 3 | HP 64/64| AC 28 T 18 FF 21 | CMB +5, CMD 23 | F: +7, R: +15, W: +7 | Init: +11 | Perc: +17 | Speed 30ft | Active conditions: None |
With the fog finally clearing Zartan calls back It took a dodge, a duck, a dip, a dive, and another dodge but we should be able to see in just a minute.
Male Ifrit N Unchained Rogue 5/Pathfinder Delver 3 | HP 64/64| AC 28 T 18 FF 21 | CMB +5, CMD 23 | F: +7, R: +15, W: +7 | Init: +11 | Perc: +17 | Speed 30ft | Active conditions: None |
Reflex, vs traps: 1d20 + 15 + 2 ⇒ (7) + 15 + 2 = 24 Reflex, vs traps: 1d20 + 15 + 2 ⇒ (3) + 15 + 2 = 20 Reflex, vs traps: 1d20 + 15 + 2 ⇒ (14) + 15 + 2 = 31 Reflex, vs traps: 1d20 + 15 + 2 ⇒ (10) + 15 + 2 = 27 Reflex, vs traps: 1d20 + 15 + 2 ⇒ (17) + 15 + 2 = 34 only 1 close call Zartan has no trouble avoiding beams and shutting down faces.
| Speed: 20 [25] ft| Conditions: None | Hero Points: 1/3 | | HP 73/73| AC 23 | F: +12, R: +9, W: +12 | Perception: +12 CG Human (Half-orc) Figher 5
GM Frost wrote:
Then it would have been 26 total, 17 die, 4 expert, 2 level, and 3 bulwark. Haka has a Dex mod of 0. I'll keep it in mind for future rounds.
| Speed: 30 ft| Conditions: None | Hero Points: 1/3 | | HP 86/86| AC 24 {25 w/ shield} | F: +13, R: +12, W: +11 | Perception: +11 {+1 on init} CN Human Figher 6 (archeologist dedication)
I'll defer to Mama Jawchu here. Well find another way to appease them that doesn't terrify one of our own companions.
Preliminary stats are in my profile. Still working on equipment and spells. Lvl 8 Cleric of Count Ranalc. profile: Raphael de Leon Male half-orc cleric of Count Ranalc 8 CN Medium humanoid (human, orc) Init +2; Senses darkvision 120 ft.; Perception +15 -------------------- Defense -------------------- AC 11, touch 11, flat-footed 10 (+1 Dex) hp 67 (8d8+24) Fort +10, Ref +6, Will +11 Defensive Abilities sacred tattoo[APG] -------------------- Offense -------------------- Speed 0 ft. Special Attacks channel positive energy 6/day (DC 17, 4d6) Domain Spell-Like Abilities (CL 8th; concentration +11) At will—dimensional hop (80 feet/day) 6/day—touch of darkness (4 rounds) Cleric Spells Prepared (CL 8th; concentration +11) D Domain spell; Domains Darkness, Travel (Exploration[APG] subdomain) -------------------- Statistics -------------------- Str 10, Dex 14, Con 14, Int 10, Wis 16, Cha 16 Base Atk +6; CMB +6; CMD 18 Feats Blind-fight, Fencing Grace[UI], Selective Channeling, Weapon Finesse, Weapon Focus (rapier) Traits fate's favored, seeker Skills Diplomacy +10, Perception +15, Sense Motive +10 Languages Common, Orc SQ door sight, eyes of darkness (4 rounds/day), orc blood Other Gear 33,000 gp -------------------- Special Abilities -------------------- Blind-Fight Re-roll misses because of concealment, other benefits. Cleric Channel Positive Energy 4d6 (6/day, DC 17) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect. Cleric Domain (Darkness) Granted Powers: You manipulate shadows and darkness. In addition, you receive Blind-Fight as a bonus feat. Cleric Domain (Exploration) Darkvision (120 feet) You can see in the dark (black and white only). Dimensional Hop (16 5-ft inc/day) (Sp) As a move action, teleport with no AoO to seen destination. Spend an equal distance to carry others. Door Sight (6/day) (Su) By touching a door for 1 minute, use clairvoyance on the other side. Eyes of Darkness (4 rounds/day) (Su) As a standard action, gain the ability to see in any darkness. Fencing Grace Use Dexterity on rapier damage rolls Orc Blood Half-orcs count as both humans and orcs for any effect related to race. Sacred Tattoo +1 to all saves. Selective Channeling Exclude targets from the area of your Channel Energy. Touch of Darkness (4 rounds, 6/day) (Sp) With a melee touch attack, target suffers 20% miss chance
Male CG Half-Orc (Molthuni) Warpriest of Gorum (Molthuni Arsenal Chaplain) 9 | HP 66/66| AC 25 T 11 FF 24 | CMB +12, CMD 23 | F: +13, R: +9, W: +15 | Init: +1 | Heal +11, Perc: +17, SM: +16 | Speed 20ft | Blessing (War): 7/7 | Sacred Weapon: 9/9 | Spells: 1st 6/6 2nd 5/5 3rd 4/4 | Fervor 8/8 | Reroll 1/1 | Active conditions: None
Three cheers for Navi and Dispel Magic
Male CG Half-Orc (Molthuni) Warpriest of Gorum (Molthuni Arsenal Chaplain) 9 | HP 66/66| AC 25 T 11 FF 24 | CMB +12, CMD 23 | F: +13, R: +9, W: +15 | Init: +1 | Heal +11, Perc: +17, SM: +16 | Speed 20ft | Blessing (War): 7/7 | Sacred Weapon: 9/9 | Spells: 1st 6/6 2nd 5/5 3rd 4/4 | Fervor 8/8 | Reroll 1/1 | Active conditions: None
If you think you can get us through. Besides it's easier to ask forgiveness than permission. Urzaia mutters to the rest of the group.
Male CG Half-Orc (Molthuni) Warpriest of Gorum (Molthuni Arsenal Chaplain) 9 | HP 66/66| AC 25 T 11 FF 24 | CMB +12, CMD 23 | F: +13, R: +9, W: +15 | Init: +1 | Heal +11, Perc: +17, SM: +16 | Speed 20ft | Blessing (War): 7/7 | Sacred Weapon: 9/9 | Spells: 1st 6/6 2nd 5/5 3rd 4/4 | Fervor 8/8 | Reroll 1/1 | Active conditions: None
On the way down the stairs... Sure, make me big. I usually patch myself up as I fight instead of trying to dodge. An enlarged Urzaia encourages Navi. Do it. I have the reach.
Male CG Half-Orc (Molthuni) Warpriest of Gorum (Molthuni Arsenal Chaplain) 9 | HP 66/66| AC 25 T 11 FF 24 | CMB +12, CMD 23 | F: +13, R: +9, W: +15 | Init: +1 | Heal +11, Perc: +17, SM: +16 | Speed 20ft | Blessing (War): 7/7 | Sacred Weapon: 9/9 | Spells: 1st 6/6 2nd 5/5 3rd 4/4 | Fervor 8/8 | Reroll 1/1 | Active conditions: None
It is pointy, because my lord's is pointy. It shines because some evils fear silver more than steel. It is quite heavy, but you get used to it. Plus I learned a few tricks for getting around before I left the army. Something like that. It's called a tongi. It swings like an axe, but penetrates like a trident.
NovelEnigma wrote:
Level 8 Warpriest checked in
Male CG Half-Orc (Molthuni) Warpriest of Gorum (Molthuni Arsenal Chaplain) 9 | HP 66/66| AC 25 T 11 FF 24 | CMB +12, CMD 23 | F: +13, R: +9, W: +15 | Init: +1 | Heal +11, Perc: +17, SM: +16 | Speed 20ft | Blessing (War): 7/7 | Sacred Weapon: 9/9 | Spells: 1st 6/6 2nd 5/5 3rd 4/4 | Fervor 8/8 | Reroll 1/1 | Active conditions: None
Clearly he wasn't expecting the undead to punch back
Female CG Sylph Alchemist(Mindchemist) 6 | HP 51/51| AC 16 T 13 FF 13 | CMB +4, CMD 17 | F: +10, R: +11, W: +6 | Init: +3 | Perc: +10, Darkvision | Speed 35ft | Bombs DC 18: 12/13 | Wings (minutes) 5/6| Breezekissed: 1/1 | Active conditions: None
What's that? The duplicitous one is now easily duped? Linka frowns at her fresh cut. It's probably better if you get everything wet so it matches.
Female CG Sylph Alchemist(Mindchemist) 6 | HP 51/51| AC 16 T 13 FF 13 | CMB +4, CMD 17 | F: +10, R: +11, W: +6 | Init: +3 | Perc: +10, Darkvision | Speed 35ft | Bombs DC 18: 12/13 | Wings (minutes) 5/6| Breezekissed: 1/1 | Active conditions: None
I'm just hoping it's still sucking your guts instead of mine
Female CG Sylph Alchemist(Mindchemist) 6 | HP 51/51| AC 16 T 13 FF 13 | CMB +4, CMD 17 | F: +10, R: +11, W: +6 | Init: +3 | Perc: +10, Darkvision | Speed 35ft | Bombs DC 18: 12/13 | Wings (minutes) 5/6| Breezekissed: 1/1 | Active conditions: None
Why look at that, a chance for Linka's specialty, kill it with fire
Male CN Fighter 14 | HP 157/157 | AC 33 T 16 FF 29 | CMB +17, CMD 36 | F: +15, R: +11, W: +13 | Init: +4 | Perc: +17, SM: +17 [/ooc] | Speed 30ft | Active conditions: Blur
Thrag starts to move towards the closest enemy only to bump into something that isn't there. Which a grumbled What? he flips the green and pink lenses of his spectacles into place. Lenses of Situational Sight, green and pink lenses in place for see invisibility and detect magic.
Female CG Sylph Alchemist(Mindchemist) 6 | HP 51/51| AC 16 T 13 FF 13 | CMB +4, CMD 17 | F: +10, R: +11, W: +6 | Init: +3 | Perc: +10, Darkvision | Speed 35ft | Bombs DC 18: 12/13 | Wings (minutes) 5/6| Breezekissed: 1/1 | Active conditions: None
Fiiiine, but when an attack misses you have to thank us. Also, what armor are you wearing? Your sheet says darkleaf leather lamellar, which would have an ACP of 0.
Female CG Sylph Alchemist(Mindchemist) 6 | HP 51/51| AC 16 T 13 FF 13 | CMB +4, CMD 17 | F: +10, R: +11, W: +6 | Init: +3 | Perc: +10, Darkvision | Speed 35ft | Bombs DC 18: 12/13 | Wings (minutes) 5/6| Breezekissed: 1/1 | Active conditions: None
That poor stirge only whet your appetite for slaughter, eh? I'm sure we have enough information to pick a fight if you really want to.
Female CG Sylph Alchemist(Mindchemist) 6 | HP 51/51| AC 16 T 13 FF 13 | CMB +4, CMD 17 | F: +10, R: +11, W: +6 | Init: +3 | Perc: +10, Darkvision | Speed 35ft | Bombs DC 18: 12/13 | Wings (minutes) 5/6| Breezekissed: 1/1 | Active conditions: None
Hey! Something's wrong with that pig! Bring a different pig! I want a good show!
Male CN Fighter 14 | HP 157/157 | AC 33 T 16 FF 29 | CMB +17, CMD 36 | F: +15, R: +11, W: +13 | Init: +4 | Perc: +17, SM: +17 [/ooc] | Speed 30ft | Active conditions: Blur
GM's discretion, but nothing about Wall of Ice says it blocks sound. If it does Lingering Performance may keep us inspired for a couple rounds.
Female CG Sylph Alchemist(Mindchemist) 6 | HP 51/51| AC 16 T 13 FF 13 | CMB +4, CMD 17 | F: +10, R: +11, W: +6 | Init: +3 | Perc: +10, Darkvision | Speed 35ft | Bombs DC 18: 12/13 | Wings (minutes) 5/6| Breezekissed: 1/1 | Active conditions: None
Linka wanders over to the race. After watching Tanya fall a couple times she yells out Aren't you glad you forfeited the bet for this!?
Female CG Sylph Alchemist(Mindchemist) 6 | HP 51/51| AC 16 T 13 FF 13 | CMB +4, CMD 17 | F: +10, R: +11, W: +6 | Init: +3 | Perc: +10, Darkvision | Speed 35ft | Bombs DC 18: 12/13 | Wings (minutes) 5/6| Breezekissed: 1/1 | Active conditions: None
Linka fingers the vials at her waist for a moment as she watches Sayuki take her turn. When the blade sails far wide of the target she lifts her hand away and strides to the line. making Sayuki look bad: 1d20 + 5 - 4 - 4 ⇒ (15) + 5 - 4 - 4 = 12 When her starknife in the target, if just barely, she looks to Sayuki. Lucky for you Tanya was distracted by a pretty face.
Female CG Sylph Alchemist(Mindchemist) 6 | HP 51/51| AC 16 T 13 FF 13 | CMB +4, CMD 17 | F: +10, R: +11, W: +6 | Init: +3 | Perc: +10, Darkvision | Speed 35ft | Bombs DC 18: 12/13 | Wings (minutes) 5/6| Breezekissed: 1/1 | Active conditions: None
Where are we at on the starknife throwing? Is there another round since everyone was awful or does Sayuki win with the least bad toss?
Female CG Sylph Alchemist(Mindchemist) 6 | HP 51/51| AC 16 T 13 FF 13 | CMB +4, CMD 17 | F: +10, R: +11, W: +6 | Init: +3 | Perc: +10, Darkvision | Speed 35ft | Bombs DC 18: 12/13 | Wings (minutes) 5/6| Breezekissed: 1/1 | Active conditions: None
I don't know about you guys, but I want to scout the games for tonight. Who knows what the challenges will be.
Male Ifrit; Fighter (Unbreakable) 1/Rogue (Unchained) 4/ Pain Taster 10 | HP 133(135)/135| AC 38 T 23 FF 29 | CMB +17, CMD 38 | F: +20, R: +22, W: +16 | Init: +15 | Perc: +32 (33 vs surprise / 34 vs traps) | Speed 30ft | Trap Spotter | Burning Hands 1/1 Active conditions: None
So would the ability to disable magical traps be relevant for disrupting said stones? Haste and fly stack, but haste maxes out at +30 move
Male CG Half-Orc (Molthuni) Warpriest of Gorum (Molthuni Arsenal Chaplain) 9 | HP 66/66| AC 25 T 11 FF 24 | CMB +12, CMD 23 | F: +13, R: +9, W: +15 | Init: +1 | Heal +11, Perc: +17, SM: +16 | Speed 20ft | Blessing (War): 7/7 | Sacred Weapon: 9/9 | Spells: 1st 6/6 2nd 5/5 3rd 4/4 | Fervor 8/8 | Reroll 1/1 | Active conditions: None
We'll miss you Worg. At least until Mivvy takes over the hard part.
Male Ifrit; Fighter (Unbreakable) 1/Rogue (Unchained) 4/ Pain Taster 10 | HP 133(135)/135| AC 38 T 23 FF 29 | CMB +17, CMD 38 | F: +20, R: +22, W: +16 | Init: +15 | Perc: +32 (33 vs surprise / 34 vs traps) | Speed 30ft | Trap Spotter | Burning Hands 1/1 Active conditions: None
Man, I haven't used a faction pin since I can't even remember when. Knowledge Arcana here we come
Male Ifrit; Fighter (Unbreakable) 1/Rogue (Unchained) 4/ Pain Taster 10 | HP 133(135)/135| AC 38 T 23 FF 29 | CMB +17, CMD 38 | F: +20, R: +22, W: +16 | Init: +15 | Perc: +32 (33 vs surprise / 34 vs traps) | Speed 30ft | Trap Spotter | Burning Hands 1/1 Active conditions: None
Kind of want to let the poison hit if we're waiting. Marcus has 2 scroll castings of Restoration (1,000 gp) in his pack to clear things up.
Male Ifrit; Fighter (Unbreakable) 1/Rogue (Unchained) 4/ Pain Taster 10 | HP 133(135)/135| AC 38 T 23 FF 29 | CMB +17, CMD 38 | F: +20, R: +22, W: +16 | Init: +15 | Perc: +32 (33 vs surprise / 34 vs traps) | Speed 30ft | Trap Spotter | Burning Hands 1/1 Active conditions: None
Caster level check with the healing
Male Ifrit; Fighter (Unbreakable) 1/Rogue (Unchained) 4/ Pain Taster 10 | HP 133(135)/135| AC 38 T 23 FF 29 | CMB +17, CMD 38 | F: +20, R: +22, W: +16 | Init: +15 | Perc: +32 (33 vs surprise / 34 vs traps) | Speed 30ft | Trap Spotter | Burning Hands 1/1 Active conditions: None
Let's use the oil. Save the boon. The T-Rexes can gnaw on it to make sure it stays down.
Male NG Wayang Fighter (Gloomblade) 3 | HP 31/31| AC 17 T 13 FF 15 | CMB +5, CMD 17 | F: +5, R: +3, W: +2 | Init: +2 | Perc: +7, Darkvision | Speed 20ft | Shadow Speaker: 2/4 | Active conditions: None[/ooc]
Here Seiryu, don't forget your special stone. After the group leaves Grizelda's earshot Klyto turns to Bella. Did your family know you were leaving when you left or did you vanish into the night? Because it sounds like your father might be blaming the orcs for you being missing.
Male NG Wayang Fighter (Gloomblade) 3 | HP 31/31| AC 17 T 13 FF 15 | CMB +5, CMD 17 | F: +5, R: +3, W: +2 | Init: +2 | Perc: +7, Darkvision | Speed 20ft | Shadow Speaker: 2/4 | Active conditions: None[/ooc]
Klyto looks at his bowl of broth and contemplates what he might form to swipe some of Keeyan's dumplings. A dagger? Nah. What about an iron brush? They wouldn't see it coming.
Male CG Half-Orc (Molthuni) Warpriest of Gorum (Molthuni Arsenal Chaplain) 9 | HP 66/66| AC 25 T 11 FF 24 | CMB +12, CMD 23 | F: +13, R: +9, W: +15 | Init: +1 | Heal +11, Perc: +17, SM: +16 | Speed 20ft | Blessing (War): 7/7 | Sacred Weapon: 9/9 | Spells: 1st 6/6 2nd 5/5 3rd 4/4 | Fervor 8/8 | Reroll 1/1 | Active conditions: None
I'm now picturing Kasumi, in human form, leaning over a river trying to bite fish. |