Combat Gear feather token (swan boat), potion of remove blindness/deafness, wand of cure light wounds
Other Gear celestial armor, +1 gladius, +1 gladius, amulet of natural armor +1, belt of incredible dexterity +2, cloak of resistance +2, eyes of the eagle, handy haversack, ring of protection +1, grappling hook, masterwork thieves' tools, silk rope (50 ft.), 1,484 gp
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Special Abilities
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Bardic Knowledge +1 (Ex) Add +1 to all knowledge skill checks.
Danger Sense +1 (Ex) +1 bonus on reflex saves and AC against traps.
Darkvision (60 feet) You can see in the dark (black and white only).
Debilitating Injury: Bewildered -2/-4 (Ex) Foe who takes sneak attack damage takes AC pen (more vs. striker) for 1 rd.
Debilitating Injury: Disoriented -2/-4 (Ex) Foe who takes sneak attack damage takes attack pen (more vs. striker) for 1 rd.
Debilitating Injury: Hampered (Ex) Foe who takes sneak attack damage has speed halved (and can't 5 ft step) for 1 rd.
Dilettante You can make untrained Knowledge checks up to DC 15.
Evasion (Ex) If succeed on Reflex save for half dam, take none instead.
Guardbreaker (Ex) Trap sense is favored enemy bon vs. construct/ooze/undead. Stacks with other fav enemies.
Inner Flame Scorching Weapons bonus becomes +4 to saves & 1d6 fire damage (also applies to grapple).
Master Explorer +1 (Ex) Disable traps at 2x spd, OL as stand, always take 10 on Disable & Stealth.
Scorching Weapons +2 to save vs. fire attacks & spells with fire or light desc. Make metal weps do 1 fire damage.
Sneak Attack (Unchained) +3d6 Attacks deal extra dam if flank foe or if foe is flat-footed.
Surefooted (Ex) Move through difficult terrain at full speed.
Thrilling Escape (1/day) (Ex) Imm, make disable chk vs. trap just triggered to delay activation 1 rd.
Trap Sense +1 (Ex) +1 bonus on reflex saves and AC against traps.
Trap Spotter (Ex) Whenever you come within 10' of a trap, the GM secretly rolls for you to find it.
Trapfinding +2 Gain a bonus to find or disable traps, including magical ones.
Uncanny Dodge (Ex) Retain DEX bonus to AC when flat-footed.