|The Rot Grub|
The frilled heritage for the lizard folk gives you the Threatening Approach activity: 2 actions to Stride "to be adjacent to a foe" which lets you Demoralize the foe, with a success giving it the frightened 2 condition.
My player is using this as a Braggart Swashbuckler, and started his turn adjacent to a foe after using his finisher on a previous turn. He does "Threatening Approach" to walk 10 feet AWAY from the enemy and approaches the enemy again, thus getting an attempt to Demoralize a foe and possibly regaining panache.
I am allowing it, but I want to know if this strikes anyone as possibly overpowered?
Also, I have to say I would like clearer guidelines on what players would need to be doing during Exploration Mode to gain panache at the beginning of combat. Is the expectation that swashbucklers can start most battles with panache? I've been allowing this player to use Threatening Approach after battle starts in order to be able to roll Intimidate for initiative. However, I now notice that the Panache text description says that they gain panache if they roll initiative due to actions they take BEFORE an encounter. So I'm inclined to have him walk around strutting, perhaps with his lizard frills out, picking a fight.