Theophania Song wrote: I'm in the Pacific time zone, but I tend to keep weird hours in general so I don't think it's a prediction of when I'm online. I've been gaming for most of my adult life, and I am proud of a ton of work that I did for a game called Ars Magica, which was itself an inspiration for a lot of the mechanics that became D&D Third Edition. Ars Magica?? If you contributed to that, you should be proud. I only got to play it a handful of times, but it was so cool.
Ukter Quickmug wrote:
Yes. You have to still meet prequisites to be able to USE the feats, even if you could have access to it.
Nabor Antia wrote: Oh we got two Rangers! Is it a problem if we both have the same build as a ranged Ranger? Should I swap to doing melee? Nope. Play him how you want to play him. I'll adjust if need be. It's fine if you're an archer, and just as fine if you're wielding two weapons. They'll still be very different people, right?
Gazul Ironfist wrote:
Awww, you beat me to answering this. And just so you know, especially with this group having two Rangers, I would definitely add Goblins to that list.
Thennor wrote:
That's the wonder of PbP, right? Even in different time zones we can make it work. I'll try to keep that in mind with my posting, Thennor. Btw, I'm in Michigan, EST.
Oh, and I will make a specific request of you while you're tweaking your characters for the game and whatnot. If all of you could, using YOUR character info, obviously, come up with a character summary-line something LIKE the following (using one of my characters as example): NG Male Elf / Conjuration Wizard 1 | HP 8/8 | AC 13 (17) / T 10 / FF 13 | Fort +1 / Ref +3 / Will +3 | CMB +0 / CMD 12 | Initiative +7 | Sorcerer/Wizard Spell List | Diplomacy +5 | Perception +3 And, on your Alias's profile, post that line in the classes/levels box, that'd be awesome. It's really rather helpful to have that info immediately on hand when running a game.
Welcome, each and every one of you!
While I'll be posting some prepatory stuff from now through the weekend, the game won't go into full swing until after next week's expected multi-day shut down. (Unless it doesn't happen again, and then we'll play it by ear.)
After a good deal of going back and forth, changing my mind several times and then changing it back, having to reread submissions, and then everything else short of pulling names out of a hat...(Yes, the submissions were THAT good and the choices were THAT difficult...so much so that I upped my player count to 7 rather than the original 5 or 6 that I had planned.) Will the following adventurers kindly join me in the Discussion Thread? Aria Tanner - Half-Elf Druid
Everyone else, I sincerely wish I could have taken all of you. Honestly, there wasn't a bad choice in the bunch. All of the submissions were worthy of being chosen. Sadly, I just couldn't take all of you. Should the need arise, I plan on contacting your characters as replacement characters. A thought occurs to me that perhaps some of you could assemble yourselves as a pre-made party and see if you can pick up a wandering GM to run something for ya. The submissions are worth it. Safe travels
So I had planned to have a few days to go over things before there was any rush...and now we aren't even going down until next week. Yay? Wow, you guys have made some excellent character submissions and have made my decisions very difficult. As such, I'm taking another day or so to keep going over them, trying to find what I think will be the best fit, both personality-wise, and for balance. At worst, I'll have a final list posted by Friday morning. Hopefully before that. I've sent a couple of you messages (if you didn't get one, no worries. Just questions, not invites). Ok, back to the read-throughs. ~ PD
Daan said it well, every character has a story, indeed. That said, rarely do first level characters have stories that could be sung by bards. * shrug * Just my take on it. Now, beyond all that, this recruitment is officially CLOSED. I will announce the list of characters chosen for this AFTER the site upgrade, since most of you are unlikely to see any post I make before it goes down sometime today. I think. Good luck to all. ~ PD
So many great submissions, Core and otherwise. Gotta say that I'm pleased as well as not looking forward to having to choose amongst them. Gonna be a hard time. Especially with tonight being Halloween, I decided to extend the deadline until Sunday evening at 6pm EST to allow those with ideas that have not yet come fully to fruition to get a handle on them. (More time will be allowed for tweaking and discussion once the party members have been chosen.) I'm not going to penalize anyone for a slightly incomplete character sheet. The basics with a good feel for what and who the character is will be enough. Meanwhile, go have some fun trick-or-treating! ~ PD
First, Grumbaki, kudos on listing and assembling the submissions into categories. Much appreciated. I had planned on handling that this morning. Pleasantly surprised to find it handled already. Second, Elinnea and GM Nowruz thanks for picking up the answer for Veniir's Elephant in the Room question. Lastly, for Thennor I've looked around and can't really find any specific fixes on the internet that seem reasonable for Bullseye Shot. Without the feat taxes that moderate the feat, +4 to hit at first level is just too much, IMHO. So, here's my offer: I'd allow a character with Bullseye Shot to build up to the +4 with each level increase. +2 at first level, +3 at second, and +4 at 4th level. Otherwise, you could choose a different ranged feat in it's place. Finally, I"m really enjoying the submissions I'm seeing. Very encouraging.
Dragonslayers Wanted! Founded by a famous dragonslayer, the small town of Belhaim has become a sleepy rural community just off the beaten path, a settlement where everyone knows everyone and strangers are the talk of the town. But when Belhaim's peace and quiet is shattered by the sudden collapse of the last standing tower of its founder's castle, things quickly bloom out of control. Why were there bodies of kobolds amid the rubble? What's the sinister secret behind the strange sounds of flapping wings in the night? And what's happened to local wizard Balthus Hunclay, who's not answering knocks on his door? The collapsed tower had long been an eyesore to the cantankerous old man—could he have had something to do with its destruction? And what of the rumors of strange stirrings in nearby Dragonfen? Has Belhaim's ancient draconic nemesis returned? ******** Looking for 4 - 6 characters built with a more-or-less Classic fantasy feel. What does that mean? It means that I’d prefer Core or Base classes along with Core races. What it doesn’t mean is that I’m going to require all submissions to stick to those requirements. I’m not trying to stifle creativity. Just looking for a certain thematic bent to the game. Core classes and race entries are far more likely to be chosen by me than those that are built outside of those parameters. Any character chosen beyond those circumstances will be on a case by case basis, and I reserve the right to such decisions, should they happen. Suffice it to say, any characters chosen outside of this criteria will, in my mind, have earned consideration. Stats will be 4d6 each, drop the lowest result, arrange as you like. Full Hp at first level, Average starting wealth. (1)Trait, with the option to earn another for characters that complete their first level. (I find that helps with player retention) Background Skills and Elephant in the Room Feat rules will be in play. Archetypes would be considered on a case-to-case basis, but no guarantee. ******** Character Creation Breakdown: Starting Level: 1st Level Ability Scores: 4d6 (drop the lowest die roll) x 6 OR 20 point buy (You can decide after you roll.) Preferred Races:
Alignment:
Preferred Classes:
Skills:
Feats:
Traits:
Starting Wealth: Class average wealth for Level 1 Hit Points: Max at first level, Rolled or Half HD +1 (whichever is better) Background:
Posting Expectations:
******** I will be aiming for a reasonably balanced group…though we’ll see how that works out. Sometimes it just doesn't. We'll make do. Depending on the mix and number of applications I’ll leave this recruitment open until November 1st at 11:59pm EST.
DeathQuaker wrote: I would assume until told otherwise that the recruitment hasn't started yet as Plastic Dragon said he was planning to post a separate recruitment thread. Yep. Especially since I have some of that ol' Good News/Bad News to announce.While working on my recruitment and going over things to include, I changed my mind on the adventure I want to run. Since it's likely that this will end up being my one and only game I'm going to run here, (due to real life time constraints, bandwidth, and whatnot) I've decided not to run the Borderlands adventure, but rather to go with a mini-campaign, similar to an AP, but still technically a single module. I've owned The Dragon's Demand for several years but have never had the chance to either play or run it. And it's really quite good. It'll take the characters from 1st level up to around 7th level. So after a lot of consideration, THAT's what I'm going to run, and post a recruitment for by the end of the weekend. I apologize for any confusion or disappointment. In the long run, I think that the game will be far better for it
This conversation has given me reason to rethink this, and so when I post the recruitment in the near future, I'll probably offer it more like this:
Or something like that. Thanks, folks.
Grumbaki wrote:
I like that. Fair. Will definitely use that when I post the recruitment.
"A ruined monument to folly and ego, the Shadowed Keep stands atop an isolated bluff deep in the mist‐wreathed Arthfell Forest. Sacked by marauding goblins decades ago, the place was thought abandoned, but shadows now creep among the forest's great boles and footprints have appeared on the single, overgrown track leading to the keep. Travellers have begun to disappear with alarming regularity from the nearby road and the local folk fear some slumbering evil has claimed the ruin as its own." "Dare you brave the terrors of the Shadowed Keep to crush that which lurks within or will darkness shroud the surrounding lands?" What is it? Raging Swan Press's 1st Edition Pathfinder adventure for first level characters. An homage, but not reboot, to the classic Keep on the Borderlands. Unlike that classic module, the Shadowed Keep is a specific adventure and not a sandbox setting. What is this? This is me seeing if there's any interest in a classic-feel game for 4 - 6 characters built with more-or-less the CORE rules. Core races only, Core classes, and whatnot. (Considering some of the Base classes as well as some of the Unchained versions) Classic fantasy feel, I guess you could say. In any event, this is rookie adventurers doing what they do. Stats would be 4d6, drop the lowest result, arrange as you like. Full Hp at first level, Average starting wealth. (1)Trait, with the option to earn another for characters that complete the adventure. Background Skills and Elephant in the Room Feat rules would be in play. Archetypes would be considered on a case-to-case basis, but no guarantee. The setting Golarion, specifically in the region near the Arthfell Forest which makes up one of the most infamous woodland regions in the nation of Andoran. What this is NOT An actual recruitment, because I'm simply not prepared...yet. But I will be soon. Just wanted to see if there's anyone likely to want to play.
Currently Unnamed Human Cloistered Cleric of Sarenrae
Wait. A vampire driven storyline and it's NOT set in Ravenloft?? Could definitely be interested. Probably in a Cleric of some kind.
Thaumascourge wrote:
Same questions. :)
Concept: Elven Sage Bloodline Sorcerer (Int based), born to a long line of prestigious Wizards. He spends his youth trying in vain to somehow move past sorcery and instead master wizardry, but in the end, quite obviously, the result should never have been in doubt. Wracked with guilt and shame, as much of his own creation as that of aimed at his by his family members, he has left home to seek out his own path and (presumedly) his own place in history in the Stolen Lands...especially if the offer at Jamandi Aldori's is on the level. As a result of his upbringing and studies, he is quite well read and learned, he sees himself as much a scholar as he is a spellcaster, followed closely by counselor and advisor. I am considering Arcane Trickster for down the road, however, that is far from a definite path for him. Personally I have never played any of the variations of Kingmaker. I never wanted to spoil it, should I ever get the chance to play in it. I'm far from a new player, though I have only recently come back from an extended time away from these boards, brought on by difficult and unavoidable bits in real life that should have no reason to repeat themselves.
GM_Drake wrote:
I'm not doubting ya, but I went and confirmed it myself. What I had been reading before was a comparison between base Druids and Rangers. So, along with all the conversation about healing options that's transpired, I think I'm going to keep Khalaros as a Ranger. (Eventually he'll get access to the Warden Healing Mist spell...such as it is.) Thanks for the advice.
So, while considering the Druid vs Ranger, two things pop out at me. 1. The Ranger is MUCH tougher in the Melee combat area...an area we might be lacking. But, 2. The druid's animal companions "mature" 2 levels earlier than the Ranger's. Could be important. Looking into Ranger with Druid Dedication rather than Beastmaster, but not sure yet. For the record, NOT min/maxing here. Looking for balance that aids the party, if that makes sense. More later...
GM-Lia wrote:
On that note, I'm considering a change...c o n s i d e r i n g...not a threat here...to Druid rather than Ranger. Khalaros' primary function is the ability to survive in the wild and to help guide his companions through whatever environs they find themselves in. With Drake's suggestion regarding animal companions, I've taken that on...all of which could be covered by a Druid as well as a Ranger, as well as addressing some of the healing issues, methinks. I'm currently reading through the Druid class to see what's what. I'll get back to you on it. I'm open to opinions on it.
Myrp wrote:
Could simply be "locked away" in that shed? Maybe Myrp steals the keys to the shed? Far less likely to put anyone on alert if they simply can't find the keys. Or maybe the unicorn is hidden in a secret chamber of some sort? Or at another location altogether, using the aforementioned wagon? Besides, having the "Quest for the Clockwork Unicorn" as a thing to do for the group after our initial arc...or at least when we level up for Archetypes...that could be fun.
Archpaladin Zousha wrote:
THAT is an excellent point...
DM DoctorEvil wrote:
Depends on if you want to be Frontline fighting, I suppose. Though, in the end, I agree with Drake on this.
GM-Lia wrote:
And that's part of the fun, right? I'm a big believer in characters dealing with what comes their way, especially if it's part of their backstory. He won't be seriously ACTIVE in politics amd looking for a conflict there, but should "House" interactions come into play...so be it. GM-Lia wrote: As for Mammoth Lord, since Drake did bring it up, if I said yes to that would depend on how things go in the game. If you never encounter a mammoth, you won't be able to get one as a pet, but in general, if it makes sense narratively, I'm pretty likely to approve it No 'Mammoth Lord' on the Horizon for me. :D Still playing around with the build, though.
Working on my Half-Orc (Dromaar) Ranger, atm, and wanted to run something by ya, Lia. I'm pretty sure it'll be ok, but, how would you feel about me taking Brevic Noble as a background? I stumbled across it while looking up Brevoy, and it feels right...so long as you approve it, that is. Being less than full-blooded human, he's sort of the black sheep, and while not being chased off with pitchforks, the family is happier when he's ...elsewhere.
Still a work in progress, but here's where I'm at on him, at the moment.
Just a heads up, I think I mentioned this in the Recruitment, but just want to make sure you guys are aware, I have limited experience with PF2. I've played a lot of PF1 and 5e, but this edition, not so much. Pathbuilder definitely helps out. So in case I make dumb, obvious mistakes here or there, feel free to point them out. I don't bruise easy, but I will learn. ;)
In no particular order, as I am also occupied, but want to toss in my two coppers: 1. Agreed on what's not desirable, subject-wise. Commenting that something happened off screen in the past by the GM is fine with me, I'm an adult and the world can seem harsh, as can the evil actions of the bad-guys, but like Drake said, not stuff IN-game. 2. Ancestry Paragon: Honestly, I'm neutral on this. I've never seen it employed in a game, so I'm open to it if everyone else wants it. Could be cool. 3. I'm a fan of Free Archetypes as well, but I understand that it can sometimes feel like it's hindering good roleplay/storytelling in the place of powergaming. I'd like to keep it, since it can definitely help to customize characters so they're not cardboard cut-outs, but am fine with not, if Lia isn't comfortable with it. Maybe limiting which classes can have dedication based on what each specific character is playing? I like Drake's suggestion on this. 4. Fine without SF2 stuff. We all have more than enough to work with, I'm sure. That said, agreed, monster books are awesome. 5. Lia's style: How much discussion do you prefer between you and each particular player in planning their character goals and whatnot? Do you prefer messages back and forth or do you like being surprised in-game? 6. Something not mentioned above, but it's an in-house statement that we've always used as a guide in our home games when gauging whether something was "broken" or powergaming in nature. "If YOU can do it...if the party members can do it...then the NPCs and Bad Guys can do it." Seemed to help keep people from over-reaching too much. NOT that I'm saying that anyone here is guilty of it. LOL As an aside, APZ, I like the Kobald idea. :D ~ PD
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