GM Michael's Falcons Hollow Chronicles

Game Master Dread

Falcons Hollow on Roll 20

Disease Total Death- 20 (12 from Lumber Consortium)
Experience Tracker: Current Level 1: 2014 Next Level (2nd): 2000

Current Date: 15th Rova 1710 AR 5:30 PM(days adventuring 16)

Loot

watch:
1-5 Helgash & Tark 1-Cathoris
2-+Thallin
3-+Kronk
4+Straug
5+Alexander
--Falkwyn


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Cathoris AC:17 (FF:14/T:13) CMD: 17 (+2 v. trip) HP:24/24 Saves-FO:4 RE:2 WL:6 1st Adept/2nd Staff Magus M Human Defenses: None Spells Adept 0:3/3 1st:1/1 Magus 1st: 3/3 HeroPoints:2

If Kronk takes the chain shirt, then I’ll take the lamellar leather. I’ll also take the wand. As far as I know, I’m the only one who can use it without needing to roll.


1. Catching Cape: (1xuse. 1 min of concealment 20% miss chance ranged attacks. swift action.)---all can use

2. Ioun Torch: (floating continual flame around head. or in pocket.)----all can use. (Cathoris and Thallin get most benefit from)

3. MW Chain Shirt---Kronk
4. MW Lamellar Leather----Cathoris
5. MW Lamellar Cuiress----Any who can wear Light Armor.
6. Composite Bow +1 Strength----any who can use martial weapon
7. Doses of Habsalura x3 (brewed into tea. restores 1d4 spell slots if drank within 15 minutes. then loses potency )---Thallin at least 1. Cathoris and Straug can use as well
8. MW Longsword---any who can use martial weapon
9. MW Heavy Crossbow----any who can use simple weapon
10. Wand of Cure Light 10 charges.---(Cathoris) Thallin and Straug could also use

just so folks know.


Falkwyn AC:16 (FF:13/T:13)CMD:14 HP: 19/19 Saves-FO:+3 RE:+5 WL:+4 1st Expert1/Ranger1 M Half-Elf Defenses: +2 vs Enchantment, immune: magic sleep limited abilities: N/A HeroPoints:2

I think it goes without saying that Falkwyn would like the Composite Bow. While he would be interested in the Lamellar Cuiress, mostly due to the lack of Dex penalty and it's uniqueness, if someone else wants it or can use it, feel free. (He would leave his studded leather in it's place.)

As for the Cape, I might suggest that for Alex, sort of as a status symbol due to it's silver lining? :)


Male Image of Alexander Half-elf Aristocrat 1/rogue (phantom theif) 2 HP: 27/27| AC: 17(18) T:13 FF:14(15)| CMD: 16| Fort: +2 | Ref: +6 | Will: +5| Init: +3| perception: +10HPs:1/3

None of it really suits alex, the cape could prove useful. Though, using it at the right time would be the trick. and technically he could use the heavy crossbow, before closing to melee where he is designed to be.


AC:17 | (FF:16/T:11) | CMD:15 | HP:21/21 | Saves-FO:+7 RE:+1 WL:+4 | 1 Warpriest/1 Warrior Dwarf | Defenses: +2 vs poison/spells, DR 1/- vs creatures and damage of fire type | Limited abilities: Fire Strike 3/3 Hero Points: 1/3

Ok guys loot table is updated. Only things not spoken for is the MW Longsword and the Ioun Torch.

Straug will take a pass on this loot so long as he can catch a heal from Cathoris or get a dose of that tea from Thallin if/when needed.

Cathoris or Thallin should claim the Ioun Torch and someone needs to carry the MW longsword if nobody claims it, still worth a pretty penny. I'm cool to have Straug lug it around. Not sure how or if we are doing encumbrance.


Thallin, human commoner/occultist; 12/12 HP; AC:19 (FF:16/T:14) CMD: 15; Saves-FO:+2 RE:+3 WL:+2 1st Commoner/1st Occultist M Human Defenses: N/A limited abilities: Focus Powers 2/4, HeroPoints:2

I'll happily take the ioun torch unless Cathoris wants it.


Cathoris AC:17 (FF:14/T:13) CMD: 17 (+2 v. trip) HP:24/24 Saves-FO:4 RE:2 WL:6 1st Adept/2nd Staff Magus M Human Defenses: None Spells Adept 0:3/3 1st:1/1 Magus 1st: 3/3 HeroPoints:2

Does either Straug or Thal want the wand? I’m preparing at least on cure light wounds each day.

Thal can take the Ioun torch.

I can carry the sword. Keep it as an extra option.


AC:17 | (FF:16/T:11) | CMD:15 | HP:21/21 | Saves-FO:+7 RE:+1 WL:+4 | 1 Warpriest/1 Warrior Dwarf | Defenses: +2 vs poison/spells, DR 1/- vs creatures and damage of fire type | Limited abilities: Fire Strike 3/3 Hero Points: 1/3

Sure I’ll take the wand. I’ll update the table i think we are settled then!


Male Human (Taldan) Commoner 1 / Brawler 1 | HP 10/15 | AC 17 TO 13 FF 15 | F +3 R +4 W +1 | CMD 18 | Init +2 | Perc +6* (+8) DV | Hero 2/3

If anyone needs help because of encumbrance, Kronk is strong enough to help carry stuff, so feel free to throw it to the cook-mule :)


My Understanding. correct me if Im wrong.

Alex---Catching Cape, MW Heavy Crossbow
Kronk---MW Chain Shirt
Thallin---Ioun Torch, 2 Doses of Habsalura
Straug---Wand of Cure Light 10 charges. Dose of Habslaura
Falkwyn---MW Lamellar Cuiress, Composite Bow +1 Strength
Cathoris---MW Lamellar Leather, MW Longsword

1. Catching Cape: (1xuse. 1 min of concealment 20% miss chance ranged attacks. swift action.)
2. Ioun Torch: (floating continual flame around head. or in pocket.)
3. MW Chain Shirt
4. MW Lamellar Leather
5. MW Lamellar Cuiress
6. Composite Bow +1 Strength
7. Doses of Habsalura x3 (brewed into tea. restores 1d4 spell slots if drank within 15 minutes. then loses potency )---Thallin at least 1. Cathoris and Straug can use as well
8. MW Longsword
9. MW Heavy Crossbow
10. Wand of Cure Light 10 charges.


Falkwyn AC:16 (FF:13/T:13)CMD:14 HP: 19/19 Saves-FO:+3 RE:+5 WL:+4 1st Expert1/Ranger1 M Half-Elf Defenses: +2 vs Enchantment, immune: magic sleep limited abilities: N/A HeroPoints:2

Seems right to me. :)


AC:17 | (FF:16/T:11) | CMD:15 | HP:21/21 | Saves-FO:+7 RE:+1 WL:+4 | 1 Warpriest/1 Warrior Dwarf | Defenses: +2 vs poison/spells, DR 1/- vs creatures and damage of fire type | Limited abilities: Fire Strike 3/3 Hero Points: 1/3

Yes sorry thats right thanks to whoever updated the loot table! I'll leave it up a couple more days to let everyone get this stuff in their char sheets and then ill purge the list.


Cathoris AC:17 (FF:14/T:13) CMD: 17 (+2 v. trip) HP:24/24 Saves-FO:4 RE:2 WL:6 1st Adept/2nd Staff Magus M Human Defenses: None Spells Adept 0:3/3 1st:1/1 Magus 1st: 3/3 HeroPoints:2

I added on my stuff to my sheet, and I added the studded leather to the loot tracker to sell next time.

Also, Straug, I like your post about Cathoris falling into a suit of armor. Hilarious!


I'm very sorry to have to do this, but effective immediately, I am pulling out of all my games. I don't want to, but to put it simply, I have been out of action for awhile anyway, primarily because I caught Covid from a guy at work and it very nearly landed me in the hospital.

I'm technically on the mend, but I have no energy, have body aches, and have trouble concentrating. As it is, even as I'm starting to recover, I also have walking pneumonia, and while I'm taking antibiotics for that as well, I am utterly exhausted all the time.

I know eventually I'll recover and will probably want to come back to this site, but for now, I'm not reliable for pretty much anything on any given day considering my physical state goes up and down so much. I know you guys are cool enough to understand, but I still feel guilty, so let me once again apologize, and say it was a blast roleplaying with you.

Falkwyn/PD


No worries. I pray you get better and heal up completely.

Rest well friend.


AC:17 | (FF:16/T:11) | CMD:15 | HP:21/21 | Saves-FO:+7 RE:+1 WL:+4 | 1 Warpriest/1 Warrior Dwarf | Defenses: +2 vs poison/spells, DR 1/- vs creatures and damage of fire type | Limited abilities: Fire Strike 3/3 Hero Points: 1/3
Plastic Dragon wrote:

I'm very sorry to have to do this, but effective immediately, I am pulling out of all my games. I don't want to, but to put it simply, I have been out of action for awhile anyway, primarily because I caught Covid from a guy at work and it very nearly landed me in the hospital.

I'm technically on the mend, but I have no energy, have body aches, and have trouble concentrating. As it is, even as I'm starting to recover, I also have walking pneumonia, and while I'm taking antibiotics for that as well, I am utterly exhausted all the time.

I know eventually I'll recover and will probably want to come back to this site, but for now, I'm not reliable for pretty much anything on any given day considering my physical state goes up and down so much. I know you guys are cool enough to understand, but I still feel guilty, so let me once again apologize, and say it was a blast roleplaying with you.

Falkwyn/PD

Oh man this is a huge bummer this is my first (and only so far) play by post experience and I'm having such blast with it. Part of that is finding the right crew, and based on my perusal of some of the other adventure threads in progress that can be hard to do. So Straug will miss you man hope to run into you around the Hollow sometime! All the best for your health get all the rest you need and get well!


Cathoris AC:17 (FF:14/T:13) CMD: 17 (+2 v. trip) HP:24/24 Saves-FO:4 RE:2 WL:6 1st Adept/2nd Staff Magus M Human Defenses: None Spells Adept 0:3/3 1st:1/1 Magus 1st: 3/3 HeroPoints:2

That sounds awful PD. Rest and heal up. It’s been a pleasure playing with you, and I hope to see you on the boards again soon!


Male Image of Alexander Half-elf Aristocrat 1/rogue (phantom theif) 2 HP: 27/27| AC: 17(18) T:13 FF:14(15)| CMD: 16| Fort: +2 | Ref: +6 | Will: +5| Init: +3| perception: +10HPs:1/3

Get well soon, and get plenty of rest! Don't forget to drink plenty of water.


So heres my plan about Falkwyn.

A. Ive put the call out for a replacement player.

B. If one of you know of someone whod be a good fit for us, you can invite him/her

C. Ill NPC Falkwyn until theres a good break point for him.

D. Push come to shove, we can always run with just 5 after he 'leaves' and still be fine.


Thallin, human commoner/occultist; 12/12 HP; AC:19 (FF:16/T:14) CMD: 15; Saves-FO:+2 RE:+3 WL:+2 1st Commoner/1st Occultist M Human Defenses: N/A limited abilities: Focus Powers 2/4, HeroPoints:2

We will miss you horribly, Falkwyn! Hope you are back more solidly on your feet soon and feeling like a real human again and everything!


AC:17 | (FF:16/T:11) | CMD:15 | HP:21/21 | Saves-FO:+7 RE:+1 WL:+4 | 1 Warpriest/1 Warrior Dwarf | Defenses: +2 vs poison/spells, DR 1/- vs creatures and damage of fire type | Limited abilities: Fire Strike 3/3 Hero Points: 1/3
GMMichael wrote:

So heres my plan about Falkwyn.

A. Ive put the call out for a replacement player.

B. If one of you know of someone whod be a good fit for us, you can invite him/her

C. Ill NPC Falkwyn until theres a good break point for him.

D. Push come to shove, we can always run with just 5 after he 'leaves' and still be fine.

I’ll just put this out there. Ultimately I’m cool with whatever GM decides on this but I’d be cool without a backfill. We have great chemistry as a group so far and someone new might throw off the mix why risk it if not needed. Also when Falkwyn comes back to the boards and assuming he wants to jump in again his spot is open for him.

Again having said that if GM wants some fresh blood I’m cool with that too and will do what i can to make the new player feel part of the group.


Straug Fireborn wrote:


I’ll just put this out there. Ultimately I’m cool with whatever GM decides on this but I’d be cool without a backfill. We have great chemistry as a group so far and someone new might throw off the mix why risk it if not needed. Also when Falkwyn comes back to the boards and assuming he wants to jump in again his spot is open for him.

Again having said that if GM wants some fresh blood I’m cool with that too and will do what i can to make the new player feel part of the group.

I appreciate that, and If I dont get someone who I feel will be a good fit, I wont add someone to just add someone.

By nature of the npc level, the party is a little stronger than average anyway. I do like the synergy and post-ability of 6 in this game though. Keeps things flowing nicely.

And knowing what I know about the direction Im leading and the modules ahead...it would be helpful to have the 6th player.


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Thanks for the kind words, Straug. I miss you guys already.

If somehow, you guys don't find a replacement, or are somehow in need of another player when I'm feeling better I'd be more than happy to return to this game. Of all the pbp stuff I've done around here, this is my favorite. It feels almost like a tabletop game, and that's the highest compliment I can give it. You rock, Dread.

That being said, I'm not egotistical enough to want you guys to wait around on me, either, and I'd hate to hold your game up any more than I already have. I already feel bad enough for that.


well if and when make sure you message me PD. Youre always welcome in any of my games.


Thank you, sir. I will.


AC:17 | (FF:16/T:11) | CMD:15 | HP:21/21 | Saves-FO:+7 RE:+1 WL:+4 | 1 Warpriest/1 Warrior Dwarf | Defenses: +2 vs poison/spells, DR 1/- vs creatures and damage of fire type | Limited abilities: Fire Strike 3/3 Hero Points: 1/3
GMMichael wrote:

And knowing what I know about the direction Im leading and the modules ahead...it would be helpful to have the 6th player.

Enough said haha.


Thallin, human commoner/occultist; 12/12 HP; AC:19 (FF:16/T:14) CMD: 15; Saves-FO:+2 RE:+3 WL:+2 1st Commoner/1st Occultist M Human Defenses: N/A limited abilities: Focus Powers 2/4, HeroPoints:2

Also a big fan of having Falkwyn back eventually by "saving his seat" or by adding him as a 6th :=)


ok Helgash will be joining us. Ill let him introduce himself. Ill work him into the story at the current location, after all he does live in the Darkwood, and youve been banging on a cauldron. ;

I know How Im going to work Falkwyn out, but his character will be around and if PD ever comes back Ill bring him back on board.


Helgash make sure you fill out the combat stat block for my summaries.

Helgash AC:??(FF:??/T:??)CMD:?? HP: ??/?? Saves-FO:?? RE:?? WL:?? 1st Expert/1st Inquisitor {archetype} M Half-Orc Defenses: ???? N/A HeroPoints:2

Tark AC:??(FF:??/T:??)CMD:?? HP: ??/?? Saves-FO:?? RE:?? WL:?? Animal Companion ?? Wolf Defenses:????


AC:17 | (FF:16/T:11) | CMD:15 | HP:21/21 | Saves-FO:+7 RE:+1 WL:+4 | 1 Warpriest/1 Warrior Dwarf | Defenses: +2 vs poison/spells, DR 1/- vs creatures and damage of fire type | Limited abilities: Fire Strike 3/3 Hero Points: 1/3

Welcome to The Hollow, Helgash!


Thank you for the invitation and the welcome GMMichael and Straug - good to be on board for this one, and looking forward to a great game.

Stat blocks as follows:

Helgash AC: 17 (FF:14 T:13) [19/16/13 with Shield] CMD:15 HP: 16/16 Saves-FO:5 RE:5 WL:8 1st Expert/1st Inquisitor {archetype} M Half-Orc Defenses: (not sure here - nothing in particular I think) N/A HeroPoints:2

Tark AC:17 (FF:15 T:12) CMD: 14 (18 vs. trip) HP: 17/17 Saves-FO:5 RE:5 WL:1 Animal Companion 2HD Wolf Defenses: Scent (Ex) Detect opponents within 15+ feet by sense of smell.

HP Helgash: 1d8 ⇒ 5
HP Tark: 1d8 ⇒ 5

As average as can be.


Thallin, human commoner/occultist; 12/12 HP; AC:19 (FF:16/T:14) CMD: 15; Saves-FO:+2 RE:+3 WL:+2 1st Commoner/1st Occultist M Human Defenses: N/A limited abilities: Focus Powers 2/4, HeroPoints:2

Welcome to the crew, Helgash and Tark :=)


Helgash- heres your invite to roll20

Invitiation to Roll20 Darkmoon Vale game


Male Human (Taldan) Commoner 1 / Brawler 1 | HP 10/15 | AC 17 TO 13 FF 15 | F +3 R +4 W +1 | CMD 18 | Init +2 | Perc +6* (+8) DV | Hero 2/3

Hi guys! Posting it on all my pbps.

Our offshore team at work is very affected by the pandemic at the moment and with the fiscal year approaching to an end, our reduced capacity is terribly affecting my time. For the next several weeks it will likely impact me in such way that I simply won't be able to keep up with the forums, things normalizing only as we start approaching mid June.

For the games where I play, GMs please feel free to bot the characters. If you don't desire to bot me for so long, I completely understand, apologize for the late notice and wish you all the best of fun. If you hold me around, though, I should be back after this storm.

For the games where I host, my sincerest apologies to the players - I won't let you hanging so if you stick around until my return we will give it continuation as normal. Otherwise, please message me and once I'm back I'll recruit replacements.

To everybody, I'm sorry for the late notice and I hope we will continue playing together once I'm back!

Cheers,

Archlich


Sad to hear that Kronk - was looking forward to tasting your cooking ;)

Hope all turns out for the best,


Thallin, human commoner/occultist; 12/12 HP; AC:19 (FF:16/T:14) CMD: 15; Saves-FO:+2 RE:+3 WL:+2 1st Commoner/1st Occultist M Human Defenses: N/A limited abilities: Focus Powers 2/4, HeroPoints:2

We can just NPC that Kronk roams around throwing himself between Thal and enemies since my poor, fragile boy has been dropped a couple times already ;=)

Seriously, though, I hope the temporary work increase and chaos is a very brief temporary and you can be back to peaceful, relaxed life as usual as quickly as possible.


no worries Kronk, I dont drop folks easily from games. Only at there request or if they are gone for a Looooong time. Take care of what you have to...return ready to pound some things.


Falkwyn AC:16 (FF:13/T:13)CMD:14 HP: 19/19 Saves-FO:+3 RE:+5 WL:+4 1st Expert1/Ranger1 M Half-Elf Defenses: +2 vs Enchantment, immune: magic sleep limited abilities: N/A HeroPoints:2

1. Welcome Helgash! * waves *
2. I feel for you, Gronk. * hugs *
3. And I'll be back. Too good of a game and group NOT to...


Will advance the game today


Falkwyn AC:16 (FF:13/T:13)CMD:14 HP: 19/19 Saves-FO:+3 RE:+5 WL:+4 1st Expert1/Ranger1 M Half-Elf Defenses: +2 vs Enchantment, immune: magic sleep limited abilities: N/A HeroPoints:2

Hey, folks. How's everyone?


The prodigal son returns? :D


Falkwyn AC:16 (FF:13/T:13)CMD:14 HP: 19/19 Saves-FO:+3 RE:+5 WL:+4 1st Expert1/Ranger1 M Half-Elf Defenses: +2 vs Enchantment, immune: magic sleep limited abilities: N/A HeroPoints:2

Soon-ish.
Whenever Michael fits him back in...since Falkwyn is on a "secret mission". No worries Helgash, won't be stepping on your toes when I do.


All good here Falkwyn ;)


Havent forgot you Falkwyn, trying to figure out a good place to bring you back. Thats believable.

The group has 4 choices here.

1. Go in the well. (Ironsoot Mushrooms grow where Iron filings are)
2. Go in the tower
3. Go in the northern door
4. go through the main doors.


Falkwyn AC:16 (FF:13/T:13)CMD:14 HP: 19/19 Saves-FO:+3 RE:+5 WL:+4 1st Expert1/Ranger1 M Half-Elf Defenses: +2 vs Enchantment, immune: magic sleep limited abilities: N/A HeroPoints:2

I'm good, Michael. Patiently reading along, enjoying the story.
I was the one who needed to step away, so whenever you deem it best, Falkwyn will be ready.


Helgash you have to join the game. Then I have to attach your name to Helgash's icon. Do the first part down below and post you are Helgash so I don't have to figure it out ;)

https://app.roll20.net/join/8971056/5c7DkQ

Ok for some reason setting this url link isn't liked so copy and paste it


Done ;)


Ill give Cathoris and Straug til tomorrow then bot them


Sounds good. Hope all is well on their end.


AC:17 | (FF:16/T:11) | CMD:15 | HP:21/21 | Saves-FO:+7 RE:+1 WL:+4 | 1 Warpriest/1 Warrior Dwarf | Defenses: +2 vs poison/spells, DR 1/- vs creatures and damage of fire type | Limited abilities: Fire Strike 3/3 Hero Points: 1/3

Oh shoot Ive been waiting for Kronk to go before I post I've been checking in on it a few times today lol. I know anyone bold can go but Ive been waiting for everyone before me in the order to go because it might inform my choices. I guess thats holding everyone up though so I'll stop doing that sorry fellas! Expect my post shortly!

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