| Full Name |
Gnarl Stonespoket |
| Race |
Gnome | HP: 23/23 +1 point of burn | AC: 18 (14 Tch, 15 FF) | CMB: +0; CMD: 12 | Fort +7, Ref +6, Will +1 | Init: +3 | Perception: +5, Sense Motive: +0 | Speed 20ft | Active conditions: DR 2/Adamantine | |
| Classes/Levels |
GeoKineticist 2 |
| Gender |
M |
| Size |
S |
| Age |
54 |
| Special Abilities |
Geo |
| Alignment |
CG |
| Deity |
Abadar |
| Languages |
Common, Dwarven, Gnome, Sylvan, Terran |
| Occupation |
Miner |
| Strength |
8 |
| Dexterity |
16 |
| Constitution |
18 |
| Intelligence |
12 |
| Wisdom |
10 |
| Charisma |
10 |
About Gnarl Stonesproket
Gnarl Stonesproket
Male lava gnome geokineticist 2
CG Small humanoid (gnome)
Init +3; Senses darkvision 60 ft.; Perception +5
—————
Defense
—————
AC 18, touch 14, flat-footed 15 (+4 armor, +3 Dex, +1 size)
hp 23/22 with burn (2d8+10)
Fort +7, Ref +6, Will +1
Defensive Abilities defensive training (+4 Ac vs giant types)
Flesh of Stone DR1/Adamantine +1 with 1 burn
—————
Offense
—————
Speed 20 ft.
Melee spear +1 (1d6-1/×3)
Ranged light crossbow +5 (1d6/19-20) Feats Point-Blank Shot
Special Attacks hatred,
kinetic blast
Feats: Point-Blank Shot
Spell-Like Abilities (CL 1st; concentration +1)
1/day—dancing lights, flare (DC 10), prestidigitation, produce flame
Kineticist Wild Talents Known
Defense—flesh of stone grants DR1/Adamantine and +1 with burn
Infusions—extended range
Blasts—earth blast (1d6+5)
Utility—basic geokinesis - Sift and move 5 lbs/level
Gather Power
Burn -
—————
Statistics
—————
Str 8, Dex 16, Con 18, Int 12, Wis 10, Cha 10
Base Atk +1; CMB -1; CMD 12
Feats Point-Blank Shot
Traits: Highlander (+1 stealth, +2 in hills or rocks), Indomitable Faith (+1 Will)
Skills
Acrobatics +6,
Climb +1,
Craft (jewelry) +4,
Knowledge (dungeoneering) +8,
Linguistic +2
Perception +5,
Profession (miner) +4,
Stealth +11, 12 in hills or rocks
Languages Common, Dwarven, Gnome, Sylvan, Terran
SQ burn (1 point/round, max 7),
gather power
Gear lamellar (leather), light crossbow, spear, backpack, belt pouch, blanket, torchs(4), trail
rations(2), 47 gp, 5 sp, 6 cp
—————
Special Abilities
—————
Burn 1/round (2 nonlethal/burn, 7/day) Burn HP to gain greater effects on your wild talents.
Darkvision (60 feet) You can see in the dark (black and white only).
Defensive Training +4 Gain a dodge bonus to AC vs. monsters of the Giant subtype.
Earth Blast (Sp) Level 0; Burn 0
Extended Range Kinetic blast has range of 120ft.
Gather Power (Su) Move: reduce the burn cost of a blast by 1 or Full-round: reduce the burn cost of a blast by 2
Hatred +1 Gain a bonus to attack vs. goblinoid/reptilian humanoids.
Kinetic Blast (Sp) The kineticist can unleash her kinetic blast at a range of 30 feet at will.
Kinetic Cover - 30' total cover
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.