Valeros

Nemoris's page

711 posts. Alias of Nihill.


RSS

1 to 50 of 711 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6

I'm going to run over the window that has line of site into the room (I think this needs an acrobatics check and then will attack any enemies that are visible:

Acrobatics Roll: 1d20 + 17 ⇒ (2) + 17 = 19

Single attack: 1d20 + 24 ⇒ (8) + 24 = 32 Damage: 1d8 + 19 ⇒ (4) + 19 = 23 Miss:1d100 ⇒ 83 Crit: 1d20 + 24 ⇒ (1) + 24 = 25


Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6

Another set of attacks (30 arrows left):

Attack: 1d20 + 22 ⇒ (8) + 22 = 30 Damage: 2d8 + 38 ⇒ (8, 8) + 38 = 54 Miss:1d100 ⇒ 56 Crit: 1d20 + 22 ⇒ (20) + 22 = 42
Attack: 1d20 + 22 ⇒ (19) + 22 = 41 Damage: 1d8 + 19 ⇒ (7) + 19 = 26 Miss:1d100 ⇒ 71 Crit: 1d20 + 22 ⇒ (8) + 22 = 30
Attack: 1d20 + 22 ⇒ (12) + 22 = 34 Damage: 1d8 + 19 ⇒ (7) + 19 = 26 Miss:1d100 ⇒ 26 Crit: 1d20 + 22 ⇒ (11) + 22 = 33
Attack: 1d20 + 17 ⇒ (9) + 17 = 26 Damage: 1d8 + 19 ⇒ (7) + 19 = 26 Miss:1d100 ⇒ 96 Crit: 1d20 + 17 ⇒ (9) + 17 = 26
Attack: 1d20 + 12 ⇒ (7) + 12 = 19 Damage: 1d8 + 19 ⇒ (5) + 19 = 24 Miss:1d100 ⇒ 38 Crit: 1d20 + 12 ⇒ (7) + 12 = 19

Asssuming the crit is deflected, or misses, if not total damage is:
26 vs AC 31+ (no confirmation)
26 + 3d8 + 57 ⇒ 26 + (2, 2, 4) + 57 = 91 vs AC 30


Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6

More attacks at the vamp (assuming I make my saves!)

Fort save vs. Stunning Fist: 1d20 + 16 ⇒ (15) + 16 = 31 . I'm pretty sure that I don't need to make the slam save based on our slack conversation

Attack: 1d20 + 22 ⇒ (3) + 22 = 25 Damage: 2d8 + 38 ⇒ (3, 8) + 38 = 49 Miss:1d100 ⇒ 81 Crit: 1d20 + 22 ⇒ (20) + 22 = 42
Attack: 1d20 + 22 ⇒ (12) + 22 = 34 Damage: 1d8 + 19 ⇒ (2) + 19 = 21 Miss:1d100 ⇒ 62 Crit: 1d20 + 22 ⇒ (6) + 22 = 28
Attack: 1d20 + 22 ⇒ (13) + 22 = 35 Damage: 1d8 + 19 ⇒ (4) + 19 = 23 Miss:1d100 ⇒ 1 Crit: 1d20 + 22 ⇒ (6) + 22 = 28
Attack: 1d20 + 17 ⇒ (18) + 17 = 35 Damage: 1d8 + 19 ⇒ (4) + 19 = 23 Miss:1d100 ⇒ 43 Crit: 1d20 + 17 ⇒ (12) + 17 = 29
Attack: 1d20 + 12 ⇒ (12) + 12 = 24 Damage: 1d8 + 19 ⇒ (6) + 19 = 25 Miss:1d100 ⇒ 72 Crit: 1d20 + 12 ⇒ (2) + 12 = 14

Down to 36 silver arrows. Also down 21 hp.


Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6

More silver arrows (I am down to 42 left) for the vampire:

Attack: 1d20 + 22 ⇒ (14) + 22 = 36 Damage: 2d8 + 38 ⇒ (1, 3) + 38 = 42 Miss:1d100 ⇒ 41 Crit: 1d20 + 22 ⇒ (20) + 22 = 42
Attack: 1d20 + 22 ⇒ (14) + 22 = 36 Damage: 1d8 + 19 ⇒ (1) + 19 = 20 Miss:1d100 ⇒ 19 Crit: 1d20 + 22 ⇒ (13) + 22 = 35
Attack: 1d20 + 22 ⇒ (8) + 22 = 30 Damage: 1d8 + 19 ⇒ (5) + 19 = 24 Miss:1d100 ⇒ 63 Crit: 1d20 + 22 ⇒ (15) + 22 = 37
Attack: 1d20 + 17 ⇒ (13) + 17 = 30 Damage: 1d8 + 19 ⇒ (4) + 19 = 23 Miss:1d100 ⇒ 84 Crit: 1d20 + 17 ⇒ (4) + 17 = 21
Attack: 1d20 + 12 ⇒ (11) + 12 = 23 Damage: 1d8 + 19 ⇒ (8) + 19 = 27 Miss:1d100 ⇒ 54 Crit: 1d20 + 12 ⇒ (2) + 12 = 14


Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6

5 foot step NE away from the vamp, if I can without provoking an AoO (and if there's someplace I can go, I can't remember if I needed an acrobat roll per round or not, or if my only place to go is back inside??)

Acrobatics: 1d20 + 17 ⇒ (2) + 17 = 19

Full round attack on the vampire, silver arrows, believe she should be flanked and denied dex:

Attack: 1d20 + 22 ⇒ (5) + 22 = 27 Damage: 2d8 + 36 ⇒ (6, 6) + 36 = 48 Miss:1d100 ⇒ 8 Crit: 1d20 + 22 ⇒ (5) + 22 = 27
Attack: 1d20 + 22 ⇒ (8) + 22 = 30 Damage: 1d8 + 18 ⇒ (3) + 18 = 21 Miss:1d100 ⇒ 44 Crit: 1d20 + 22 ⇒ (11) + 22 = 33
Attack: 1d20 + 22 ⇒ (10) + 22 = 32 Damage: 1d8 + 18 ⇒ (1) + 18 = 19 Miss:1d100 ⇒ 95 Crit: 1d20 + 22 ⇒ (3) + 22 = 25
Attack: 1d20 + 17 ⇒ (6) + 17 = 23 Damage: 1d8 + 18 ⇒ (1) + 18 = 19 Miss:1d100 ⇒ 19 Crit: 1d20 + 17 ⇒ (5) + 17 = 22
Attack: 1d20 + 12 ⇒ (5) + 12 = 17 Damage: 1d8 + 18 ⇒ (6) + 18 = 24 Miss:1d100 ⇒ 29 Crit: 1d20 + 12 ⇒ (5) + 12 = 17


Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6

Yep, improved snapshot, I threaten up to 15 feet, combat reflexes, all of that. I also have a +17 in acrobatics, I can't remember if I have to roll that (can I fail on a 1 still?)
Acrobatics roll: 1d20 + 17 ⇒ (6) + 17 = 23
AoO: Attack: 1d20 + 22 ⇒ (2) + 22 = 24 Damage: 1d8 + 18 ⇒ (3) + 18 = 21 Miss:1d100 ⇒ 9 Crit: 1d20 + 22 ⇒ (2) + 22 = 24


Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6

hey all!
Nemoris will try to move to get a good shot on Helcine and/or the Pale woman.
I may be entirely misreading the map, but it looks like I could move just 10 feet or so to the east and have good line of sight.
I don't think I have a way to get into range of anyone and make a full attack, so it'll probably just be one arrow this round

Attack on Helcine
silver arrow magic weapon for DR:
Attack: 1d20 + 22 ⇒ (14) + 22 = 36 Damage: 1d8 + 18 ⇒ (8) + 18 = 26 Miss:1d100 ⇒ 15 Crit: 1d20 + 18 ⇒ (11) + 18 = 29


Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6

Hey all! I'm still alive. Trying to catch up on a hundred posts or so :)

I'll spend a bit of time topping off my special arrows, but really I'd like to try and get my armor and weapon up to a +3 as well, maybe snag a better ring or cloak. Is there a rough idea on how much the split should be? I saved all of my gold from the last trip because we didn't have enough time to craft upgrades, so I'm sitting on a big extra already!


Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6

Well done! Anything else we need to accomplish here? Is Fario ok?


Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6
Sama'el Val'varen wrote:
Ok so fireball won't set anything on fire, so looking into other ideas, anyone have any oil?

I am carrying two flasks of lamp oil, and I'm happy to set some stuff on fire!

If we decide to just jump in, I'd like to make sure we have a way to jump out if stuff gets nasty. Outside of that, if it's been more than a few hours since we faced down the angry crowds I will recast longstrider, draw my bow and be ready to attack!


Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6

Sounds good to me, I'll cast longstrider, draw my bow and be ready for a fight. If it's helpful, I can also take a few seconds and check and see if anyone has been moving in and out of the building at least via the ground.


Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6

I'll cast longstrider on myself in round 1, and will be looking to see if I can get to some kind of high ground. Worst case maybe I can climb a building that has a good vantage point?


Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6

Nemoris will wearily raise his head, and talk for the first time since the last fight. I also agree, I won't be spending any money to resurrect Todd. I do thank you all for aiding me though. I would request that we all rest in the same location, even this new Dalamus and Nowzai. We have had a few too many surprise encounters, and I don't think anyone who's split off will survive on their own if they are attacked.

Also, if we had one less person this last day or two, I doubt any of us would be here now. I *<cough>* am hardly here as is. Nowzai, I know that you keep your own council, but I'd ask you to stay with us at least for the night before you go to research. I also think Morkoth is the last place we should stay. If we do not all want to stay in the vault, let's pick an inn at random and have Dalamus procure lodgings, then sneak in 1-2 at a time so it's less obvious.

I have subtracted my 1335g, and thanks again guys for chipping in! Seriously, I think splitting up the party now is really dumb. Let's at least spend the night in the same place, until most of us are rested up.


Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6

ouch

Fort saves: 1d20 + 13 ⇒ (11) + 13 = 24
1d20 + 13 ⇒ (1) + 13 = 14

that puts me at -11 con, dropping my con to 3 and taking 66 hp if I'm 'mathing' right :) This guy hits me again and I'm done.

Pray and fire off another round of attacks at the wraith:

Attack: 1d20 + 19 ⇒ (17) + 19 = 36 Damage: 1d8 + 38 ⇒ (4) + 38 = 42 Miss:1d100 ⇒ 14 Crit: 1d20 + 19 ⇒ (20) + 19 = 39
Attack: 1d20 + 19 ⇒ (16) + 19 = 35 Damage: 1d8 + 19 ⇒ (2) + 19 = 21 Miss:1d100 ⇒ 68 Crit: 1d20 + 19 ⇒ (6) + 19 = 25
Attack: 1d20 + 14 ⇒ (6) + 14 = 20 Damage: 1d8 + 19 ⇒ (8) + 19 = 27 Miss:1d100 ⇒ 87 Crit: 1d20 + 14 ⇒ (3) + 14 = 17
Attack: 1d20 + 9 ⇒ (17) + 9 = 26 Damage: 1d8 + 19 ⇒ (6) + 19 = 25 Miss:1d100 ⇒ 96 Crit: 1d20 + 9 ⇒ (13) + 9 = 22
Attack: 1d20 + 19 ⇒ (2) + 19 = 21 Damage: 1d8 + 19 ⇒ (8) + 19 = 27 Miss:1d100 ⇒ 9 Crit: 1d20 + 19 ⇒ (16) + 19 = 35


Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6

I'll prioritize Ike if I can see him (and don't know that he's an illusion). +2/+2 on all attacks against him if he is human. If not, then then Devil and last the Wraith:

Round 7:

Attack: 1d20 + 19 ⇒ (7) + 19 = 26 Damage: 2d8 + 38 ⇒ (7, 1) + 38 = 46 Miss:1d100 ⇒ 53 Crit: 1d20 + 19 ⇒ (5) + 19 = 24
Attack: 1d20 + 19 ⇒ (16) + 19 = 35 Damage: 1d8 + 19 ⇒ (1) + 19 = 20 Miss:1d100 ⇒ 52 Crit: 1d20 + 19 ⇒ (6) + 19 = 25
Attack: 1d20 + 14 ⇒ (2) + 14 = 16 Damage: 1d8 + 19 ⇒ (7) + 19 = 26 Miss:1d100 ⇒ 85 Crit: 1d20 + 14 ⇒ (15) + 14 = 29
Attack: 1d20 + 9 ⇒ (18) + 9 = 27 Damage: 1d8 + 19 ⇒ (6) + 19 = 25 Miss:1d100 ⇒ 17 Crit: 1d20 + 9 ⇒ (16) + 9 = 25
Attack: 1d20 + 19 ⇒ (15) + 19 = 34 Damage: 1d8 + 19 ⇒ (8) + 19 = 27 Miss:1d100 ⇒ 100 Crit: 1d20 + 19 ⇒ (7) + 19 = 26

Round 8:

Attack: 1d20 + 19 ⇒ (9) + 19 = 28 Damage: 2d8 + 38 ⇒ (5, 3) + 38 = 46 Miss:1d100 ⇒ 55 Crit: 1d20 + 19 ⇒ (20) + 19 = 39
Attack: 1d20 + 19 ⇒ (11) + 19 = 30 Damage: 1d8 + 19 ⇒ (2) + 19 = 21 Miss:1d100 ⇒ 57 Crit: 1d20 + 19 ⇒ (18) + 19 = 37
Attack: 1d20 + 14 ⇒ (16) + 14 = 30 Damage: 1d8 + 19 ⇒ (4) + 19 = 23 Miss:1d100 ⇒ 17 Crit: 1d20 + 14 ⇒ (17) + 14 = 31
Attack: 1d20 + 9 ⇒ (15) + 9 = 24 Damage: 1d8 + 19 ⇒ (5) + 19 = 24 Miss:1d100 ⇒ 22 Crit: 1d20 + 9 ⇒ (12) + 9 = 21
Attack: 1d20 + 19 ⇒ (15) + 19 = 34 Damage: 1d8 + 19 ⇒ (1) + 19 = 20 Miss:1d100 ⇒ 34 Crit: 1d20 + 19 ⇒ (6) + 19 = 25


Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6

With Sam yelling to ignore the Cleric, I'll switch my attacks to the bone devil.


Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6

I'll attack Ike this round (again +2 hit and damage if he is human):

Attack: 1d20 + 19 ⇒ (6) + 19 = 25 Damage: 2d8 + 38 ⇒ (2, 4) + 38 = 44 Miss:1d100 ⇒ 52 Crit: 1d20 + 19 ⇒ (15) + 19 = 34
Attack: 1d20 + 19 ⇒ (2) + 19 = 21 Damage: 1d8 + 19 ⇒ (6) + 19 = 25 Miss:1d100 ⇒ 43 Crit: 1d20 + 19 ⇒ (1) + 19 = 20
Attack: 1d20 + 14 ⇒ (20) + 14 = 34 Damage: 1d8 + 19 ⇒ (7) + 19 = 26 Miss:1d100 ⇒ 38 Crit: 1d20 + 14 ⇒ (17) + 14 = 31
Attack: 1d20 + 9 ⇒ (14) + 9 = 23 Damage: 1d8 + 19 ⇒ (8) + 19 = 27 Miss:1d100 ⇒ 44 Crit: 1d20 + 9 ⇒ (17) + 9 = 26
Attack: 1d20 + 19 ⇒ (15) + 19 = 34 Damage: 1d8 + 19 ⇒ (2) + 19 = 21 Miss:1d100 ⇒ 50 Crit: 1d20 + 19 ⇒ (11) + 19 = 30

Possible Crit at AC 31 or 33 for human: 26 + 3d8 + 57 ⇒ 26 + (5, 6, 6) + 57 = 100 (+8 if human)


Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6

Reflex Save: 1d20 + 12 ⇒ (11) + 12 = 23 -- take only 23 damage from fire (down to 92)

I'll attack the priest in round 3, and if I'm able to hit, then again in round 4 (+2 to hit and damage if he is human), I can also take a 5 foot step if that will remove cover, etc.:

Round 3:
Attack: 1d20 + 19 ⇒ (20) + 19 = 39 Damage: 2d8 + 38 ⇒ (2, 3) + 38 = 43 Miss:1d100 ⇒ 77 Crit: 1d20 + 19 ⇒ (2) + 19 = 21
Attack: 1d20 + 19 ⇒ (2) + 19 = 21 Damage: 1d8 + 19 ⇒ (5) + 19 = 24 Miss:1d100 ⇒ 9 Crit: 1d20 + 19 ⇒ (4) + 19 = 23
Attack: 1d20 + 14 ⇒ (7) + 14 = 21 Damage: 1d8 + 19 ⇒ (2) + 19 = 21 Miss:1d100 ⇒ 70 Crit: 1d20 + 14 ⇒ (10) + 14 = 24
Attack: 1d20 + 9 ⇒ (6) + 9 = 15 Damage: 1d8 + 19 ⇒ (6) + 19 = 25 Miss:1d100 ⇒ 37 Crit: 1d20 + 9 ⇒ (4) + 9 = 13
Attack: 1d20 + 19 ⇒ (15) + 19 = 34 Damage: 1d8 + 19 ⇒ (6) + 19 = 25 Miss:1d100 ⇒ 54 Crit: 1d20 + 19 ⇒ (17) + 19 = 36

If my arrows are still being deflected around him, I'l target the wraith in round 4 (unless I don't have LoS, etc and then move on to the next highest priority target)
Round 4:
Attack: 1d20 + 19 ⇒ (3) + 19 = 22 Damage: 2d8 + 38 ⇒ (7, 3) + 38 = 48 Miss:1d100 ⇒ 27 Crit: 1d20 + 19 ⇒ (18) + 19 = 37
Attack: 1d20 + 19 ⇒ (17) + 19 = 36 Damage: 1d8 + 19 ⇒ (1) + 19 = 20 Miss:1d100 ⇒ 10 Crit: 1d20 + 19 ⇒ (11) + 19 = 30
Attack: 1d20 + 14 ⇒ (6) + 14 = 20 Damage: 1d8 + 19 ⇒ (1) + 19 = 20 Miss:1d100 ⇒ 3 Crit: 1d20 + 14 ⇒ (18) + 14 = 32
Attack: 1d20 + 9 ⇒ (12) + 9 = 21 Damage: 1d8 + 19 ⇒ (8) + 19 = 27 Miss:1d100 ⇒ 22 Crit: 1d20 + 9 ⇒ (20) + 9 = 29
Attack: 1d20 + 19 ⇒ (1) + 19 = 20 Damage: 1d8 + 19 ⇒ (4) + 19 = 23 Miss:1d100 ⇒ 53 Crit: 1d20 + 19 ⇒ (15) + 19 = 34


Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6

I'm working on my round 1 with Tike, is the map up to date for round 2? I'm trying to figure out where I should go and who I should attack :)


Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6

Init: 1d20 + 5 ⇒ (8) + 5 = 13

Full round attack on the scorpion:

Attack: 1d20 + 19 ⇒ (5) + 19 = 24 Damage: 2d8 + 38 ⇒ (2, 6) + 38 = 46 Miss:1d100 ⇒ 29 Crit: 1d20 + 19 ⇒ (13) + 19 = 32
Attack: 1d20 + 19 ⇒ (6) + 19 = 25 Damage: 1d8 + 19 ⇒ (5) + 19 = 24 Miss:1d100 ⇒ 10 Crit: 1d20 + 19 ⇒ (8) + 19 = 27
Attack: 1d20 + 14 ⇒ (12) + 14 = 26 Damage: 1d8 + 19 ⇒ (2) + 19 = 21 Miss:1d100 ⇒ 26 Crit: 1d20 + 14 ⇒ (10) + 14 = 24
Attack: 1d20 + 9 ⇒ (8) + 9 = 17 Damage: 1d8 + 19 ⇒ (4) + 19 = 23 Miss:1d100 ⇒ 34 Crit: 1d20 + 9 ⇒ (11) + 9 = 20
Attack: 1d20 + 19 ⇒ (11) + 19 = 30 Damage: 1d8 + 19 ⇒ (2) + 19 = 21 Miss:1d100 ⇒ 94 Crit: 1d20 + 19 ⇒ (2) + 19 = 21

As a reminder, each round my arrows only take DR once (i.e. total the damage from all hits before applying that opponent’s damage reduction.)


Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6

Did we heal to full after the big fight in the alley? I may still be down a good chunk of hitpoints from that.

I'll check for tracks and see if I can help find stuff :)

Survival: 1d20 + 18 ⇒ (19) + 18 = 37
Perception: 1d20 + 17 ⇒ (13) + 17 = 30


Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6

Sorry all, came down with a cold and just sort of dropped off the face of the earth! I'm back now and should be able to keep up. Thanks for killing stuff with Nemoris for me Tike :)


Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6

1d20 + 5 ⇒ (12) + 5 = 17

I'll do a full round of attacks on the priest (-2 to hit or damage if he is not human):

Attack: 1d20 + 19 ⇒ (11) + 19 = 30 Damage: 2d8 + 38 ⇒ (3, 7) + 38 = 48 Miss:1d100 ⇒ 58 Crit: 1d20 + 19 ⇒ (16) + 19 = 35
Attack: 1d20 + 19 ⇒ (17) + 19 = 36 Damage: 1d8 + 19 ⇒ (7) + 19 = 26 Miss:1d100 ⇒ 19 Crit: 1d20 + 19 ⇒ (7) + 19 = 26
Attack: 1d20 + 14 ⇒ (2) + 14 = 16 Damage: 1d8 + 19 ⇒ (2) + 19 = 21 Miss:1d100 ⇒ 4 Crit: 1d20 + 14 ⇒ (7) + 14 = 21
Attack: 1d20 + 9 ⇒ (12) + 9 = 21 Damage: 1d8 + 19 ⇒ (5) + 19 = 24 Miss:1d100 ⇒ 79 Crit: 1d20 + 7 ⇒ (14) + 7 = 21


Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6

Raising Jenya
Is it bad I just want to shoot him?

Take care of your actions Bishop, you are not behaving like a devote or holy leader, but like someone who is out of his depth. You do not seem to be helping the situation here, but instead making it worse. Perhaps you look to further your own gains?

Will Save: 1d20 + 6 ⇒ (11) + 6 = 17

Crafting
I can't craft much myself, but if someone wants a bow or arrows, I'm happy to make one. I'll refill on arrows, should just take me 3-4 days to craft another 100 regular arrows and 50 of the silvered and cold iron (I don't have my crafting spreadsheet here, but I'll roll those up and post the exact times and costs asap).

I also can't remember if there was someone in town that could enchant weapons and/or armor. Did I have to travel to the other town when I bumped up my bow last time?

If Sam has time, what I'm really looking for is gloves of dueling, or an upgrade on my belt of physical strength. I have cash for both/either! :)


Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6

I'll certainly contribute to getting the materials needed to resurrect Jenya. She fell fighting beside us, we can do no less.

[ooc]You know I'm not upright, especially if we can threaten or fight our way into getting a diamond, I'm in![/ooc}


Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6

I am back! But I would have done just what Sam did, so I'll let it ride. Sorry for the delay on my account :)


Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6

I loved my spiked chain knockdown guy :)


Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6

Round 2 || Initiative ? || 38/115 hp || AC: 28 (T:18 FF:23) F13 / R12 / W6

Not sure if I get DR against the horc, will assume that I do, and subtract 10 from each damage roll. If not, I'm pretty low :)

Full attack on caster, rest of the arrows into the half dragon (at -2/-2) if the caster dies:

Attack: 1d20 + 17 ⇒ (17) + 17 = 34 Damage: 2d8 + 38 ⇒ (3, 6) + 38 = 47 Miss:1d100 ⇒ 23 Crit: 1d20 + 17 ⇒ (4) + 17 = 21
Attack: 1d20 + 17 ⇒ (18) + 17 = 35 Damage: 1d8 + 19 ⇒ (2) + 19 = 21 Miss:1d100 ⇒ 83 Crit: 1d20 + 17 ⇒ (13) + 17 = 30
Attack: 1d20 + 12 ⇒ (7) + 12 = 19 Damage: 1d8 + 19 ⇒ (5) + 19 = 24 Miss:1d100 ⇒ 8 Crit: 1d20 + 12 ⇒ (14) + 12 = 26
Attack: 1d20 + 7 ⇒ (4) + 7 = 11 Damage: 1d8 + 19 ⇒ (3) + 19 = 22 Miss:1d100 ⇒ 5 Crit: 1d20 + 7 ⇒ (12) + 7 = 19

Possible crit on AC 30:
3d8 + 57 + 21 ⇒ (6, 2, 5) + 57 + 21 = 91 -- got the 1d8 this time :(


Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6

The horc, didn't have silver or a +3 weapon, right Tike?


Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6

Surprise Round
It looks like i'll have two AoO:

Attack: 1d20 + 17 ⇒ (18) + 17 = 35 Damage: 1d8 + 19 ⇒ (5) + 19 = 24 Miss:1d100 ⇒ 19 Crit: 1d20 + 17 ⇒ (3) + 17 = 20 (-2 to hit and damage if it is not a human)
Attack: 1d20 + 15 ⇒ (19) + 15 = 34 Damage: 1d8 + 17 ⇒ (3) + 17 = 20 Miss:1d100 ⇒ 38 Crit: 1d20 + 15 ⇒ (9) + 15 = 24 (horc)

Doubt either of those crits hit, but just in case:

Rogue Damage if ac 20: 3d20 + 57 + 24 ⇒ (11, 14, 4) + 57 + 24 = 110
Horc if ac 24: 3d20 + 51 + 20 ⇒ (4, 9, 10) + 51 + 20 = 94

Round 1
Spellcraft check: 1d20 + 2 ⇒ (3) + 2 = 5
Would there be another AoO when Zaenna moved to attack Jenya? It looks like she's more than a 5ft step away? If so, here's that attack:

Attack: 1d20 + 17 ⇒ (8) + 17 = 25 Damage: 1d8 + 19 ⇒ (7) + 19 = 26 Miss:1d100 ⇒ 78 Crit: 1d20 + 17 ⇒ (1) + 17 = 18
For my action, I'll take a 5 foot step back and attack the mage (again -2 hit and damage if he is not human):

Attack: 1d20 + 17 ⇒ (20) + 17 = 37 Damage: 2d8 + 38 ⇒ (3, 1) + 38 = 42 Miss:1d100 ⇒ 7 Crit: 1d20 + 17 ⇒ (5) + 17 = 22
Attack: 1d20 + 17 ⇒ (19) + 17 = 36 Damage: 1d8 + 19 ⇒ (5) + 19 = 24 Miss:1d100 ⇒ 41 Crit: 1d20 + 17 ⇒ (7) + 17 = 24
Attack: 1d20 + 12 ⇒ (11) + 12 = 23 Damage: 1d8 + 19 ⇒ (6) + 19 = 25 Miss:1d100 ⇒ 85 Crit: 1d20 + 12 ⇒ (2) + 12 = 14
Attack: 1d20 + 7 ⇒ (14) + 7 = 21 Damage: 1d8 + 19 ⇒ (8) + 19 = 27 Miss:1d100 ⇒ 1 Crit: 1d20 + 7 ⇒ (16) + 7 = 23

Possible Crits:
AC 22: 3d20 + 57 + 42 ⇒ (8, 3, 8) + 57 + 42 = 118
AC 24: 3d20 + 57 + 24 ⇒ (6, 8, 4) + 57 + 24 = 99


Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6

In Pursuit of the Beast

At the first sign of violence, Nemoris will fire a full round of attacks at the draconic warrior:

Attack: 1d20 + 15 ⇒ (16) + 15 = 31 Damage: 2d8 + 32 ⇒ (8, 5) + 32 = 45 Miss:1d100 ⇒ 17 Crit: 1d20 + 15 ⇒ (5) + 15 = 20
Attack: 1d20 + 10 ⇒ (17) + 10 = 27 Damage: 1d8 + 16 ⇒ (1) + 16 = 17 Miss:1d100 ⇒ 68 Crit: 1d20 + 10 ⇒ (3) + 10 = 13
Attack: 1d20 + 5 ⇒ (15) + 5 = 20 Damage: 1d8 + 16 ⇒ (1) + 16 = 17 Miss:1d100 ⇒ 9 Crit: 1d20 + 5 ⇒ (17) + 5 = 22
Attack: 1d20 + 15 ⇒ (7) + 15 = 22 Damage: 1d8 + 16 ⇒ (2) + 16 = 18 Miss:1d100 ⇒ 22 Crit: 1d20 + 15 ⇒ (13) + 15 = 28

If it reaches my turn and no one has attacked, cast a spell, (I'm counting on you guys to not let this happen) then I'll make an intimidate check instead (not sure if you want my first roll Tike, 16+12, or a new one: 1d20 + 12 ⇒ (11) + 12 = 23.


Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6

I believe I can just track the creature right from the Drunken Morkoth

[oo]Did I not find tracks from those rolls Tike? I think unless it's rained or snowed since the thing was here I can follow it pretty easily. With the 31, I can track it on hard ground (bare rock, indoor floors) as much as 11 hours after he passed this way. [/ooc]

How long has it been since the beast was here Gryphon? I'd rather track him from a known location than go and try to find tracks without knowing for sure it's our target.


Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6
Epik wrote:

Temple of Iomedae

Epik will respectfully allow the bishop to finish before approaching (unless he hears something completely inappropriate).

Upon completion of the sermon Epik will approach the bishop and will drop to one knee. "Your holiness, I seek your guidance in this dark hour. But first, let us discuss how to stabilize the city. My instinct is to first destroy the monstrosity that terrorizes the people. What wisdom would you impart on this humble servant of the inheritor?"

Maybe this is only me, but I'm extremely disinclined to wait for a sermon to finish before we finish with the rest of our goals. 5 minutes of conversation on the street is fine, but if we wait for more than another few minutes I'll ask the party quietly what we hope to accomplish waiting here.

Sense Motive on Bishop : 1d20 + 7 ⇒ (14) + 7 = 21

If this returns something interesting, it may effect my next move, but assuming there's nothing overtly hostile, corrupt, etc., I'll post this now as well for expedience!

Friends, this bishop seems.... long winded. Let's continue on and return here when he is not speaking, or if his words are that inflammatory, let's stop him now and set the record straight


Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6

Ironfold Homestead
Before we enter the home, I'll pull Magma aside and ask him a quick question:
Things don't look good here, Perhaps we should hire a few men to guard the area and specifically keep an eye on Sondor in case she is in any danger?

Once we're inside:
Thank you very much for the food and hospitality. Have you seen anything in the last few days that you think we should address immediately? How about you, has there been rioting or unrest close enough to make you worry?

Temple of Iomedae
I'll wait until we are out of earshot of the Iomedae guards, then turn to Epik and the rest of the party.
It seems like the church is trying to take advantage of the lack of organization and leadership in this city. This could be very detrimental indeed. At some point we should take a closer look at this Bishop and his motives.

Drunken Morkoth
Thank you Gryphon, was anyone hurt when this happened? How long ago was it, this seems quite fresh! I'll turn to the party I agree with Epik, let's track this beast and end it

Survival to track 1d20 + 18 ⇒ (13) + 18 = 31 If we want to hurry I'll take a -5 penalty and can move at 40ft per round. I'm not sure how far away the beast is, but here are a few more rolls (1 mile of tracking each):
1d20 + 18 ⇒ (10) + 18 = 28
1d20 + 18 ⇒ (15) + 18 = 33


Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6

All that works for me, let's check on Magma's Aunt, take Jenya to her church, and then stop by the Drunken Morkoth (in that order, and as a full party). I will need to slip out at some point after we find a plce to stay and check on the Striders, see if I can gather information about the current status of the city and so on.

I think we should stick together, that seems wise coming back to all of this chaos and change. Nowzai, I may have a contact that can give us advice on a safe place to stay. Once we finish the other tasks, let's stop by the Drunken Morkoth and I'll reach out to them.


Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6

So am I reading this correctly that minus these 5 items, if we sell the rest we're expecting to get ~ 116,253.48 gold (or about 23k gold each)?

headband of inspired wisdom +4
kauronphon loot
headband of alluring charisma +2
ring of protection +3
amulet of planes

I'll have to figure out what I can do in the time that we have, but it'd really be nice to get some better gear for survivability! I'll put in a bid on one of the +2 rings of protection (replacing my current +1 ring).

For my faction I'm looking at the following:

(1) Freeing someone enslaved or wrongfully imprisoned
(1) Breaking a mind-controlling enchantment
(2) Bringing down a slavery ring or corrupt lawman
(1) Successfully recruting another member
(1) Establishing a new cache
(1) Clear wandering beasts threatening the roads near Cauldron
(5) End a major threat to Cauldron or Hollowsky

I'd say we freed at least 3 creatures that were enslaved (+3)
I broke 1 mind controlling spell (is that what this is intending Tike, if I fail a save and then break it later, or would even saving vs. a spell do it?) (+1)
I'm not clear enough on the geography to know if we cleared wandering beasts, but I'm pretty sure I remember one fight in between Cauldron and the Lucky Monkey (+1)
Not sure if the city has to be aware of the threat, but I think we ended at least 1 if not 2 threats to the city (+5 or +10)

DM:
Didn't realize I hadn't posted about the jaguar abilities! I'll go with 10/silver, +2 dex, and jaguar movement.


Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6
DMFflash wrote:

The Skyes list is updated and loaded to the site. It's essentially the additional items. The previous ones are still there.

I assume Nemoris is asking about Magmas list.

You guys have homework. Stop slacking!

Bula from Fiji!

-Posted with Wayfinder

Yes, Magma's List!

Hope Fiji is amazing!! :)


Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6

Any update on the list? I'm holding off on figuring out what I'm going to try and craft/buy before I know how much loot we're looking at.

Thanks!


Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6

Just bowcraft here, no feats. If I recall it's sadly mostly caster level prereqs that I don't qualify for.


Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6

Lucky Monkey
Should we stay the night, or make haste back to Cauldron? I'm concerned about how long we've been gone and how the people of the city are faring

My vote would be to check on how much time has passed and press on, but if we're not worried about time (or a much shorter amount of time has passed than expected), then I'm fine to spend the night. I'll start working on resupplying myself with arrows:

Craft: 1d20 + 16 ⇒ (13) + 16 = 29


Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6

Thanks Tike, hope all is well.


Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6

I can't believe we left my horse, Sam would you be able to send me back to was it the jungle area that we left them? grab him? If now doesn't work, I'll still be looking to recover him as soon as possible.

DM:
That sounds good to me, I was always looking at tiger when I was looking at big cats, and cats for sure seemed like the best fit, climbing in the trees, etc.!


Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6

We also probably need to think about Nowzai's appearance. While we know him for the charming and harmless sort that he is, are there any concerns that the common people will have issues with his new look??

I'm fine with doing a few other things, but we probably want to return to Cauldron as quickly as possible. I'm not sure how poorly they have fared while we have been gone, or how much time has passed.


Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6

Hey all, sorry I've been mia for so long! Our new daughter was 3 weeks old yesterday and I'm only getting on computers now because I'm back at work :)

I'm not sure if this will work, but for anyone who wants to see our sappy pictures (and isn't already a facebook friend), try this: https://www.facebook.com/dirt.nap.39/posts/10209328634880703?pnref=story

Hope all is well and I'll make an effort to check in more!


Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6

Nemoris chimes in, I'm just happy with anything that gets us out of this place and home. From what little I know of magic, it sounds like you can also bring us back here if needed, is that right Nowzai?

I'm interested in the ring, but will defer to Epik or Magma if they are only using +1 rings of pro


Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6
Epik wrote:

Epik will heal Nowzai. "Does anyone else need healing?"

[dice=LoH]5d6+7

I need a fair bit of healing as well (down 68hp and still bleeding). I'm curious about what the rakshasa had for gear as well.

Epik, how do you feel? Is it wise for someone to carry the Lich, and is that a burden that must be carried alone? It seems like it would be better for us to permanently destroy him, rather than have him with us waiting for something to befall Epik or wait for us to age and grow weak.


Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6

I should be right after Sam now after delaying last round:

Round 4 || Initiative ? || 49/115 hp || AC: 28 (T:18 FF:23) F17 / R15 / W10

Full attack at the lich, hopefully with movement from the last two rounds I can get around magma so I can shoot at the lich unimpeded. If Magma is still in the way I'll yell at him to get down. "Out of the way Magma, you're blocking my shot!!"

Attack: 1d20 + 18 ⇒ (18) + 18 = 36 Damage: 2d8 + 38 ⇒ (5, 1) + 38 = 44 Miss:1d100 ⇒ 59 Crit: 1d20 + 18 ⇒ (19) + 18 = 37
Attack: 1d20 + 13 ⇒ (3) + 13 = 16 Damage: 1d8 + 19 ⇒ (1) + 19 = 20 Miss:1d100 ⇒ 82 Crit: 1d20 + 13 ⇒ (2) + 13 = 15
Attack: 1d20 + 8 ⇒ (13) + 8 = 21 Damage: 1d8 + 19 ⇒ (3) + 19 = 22 Miss:1d100 ⇒ 94 Crit: 1d20 + 8 ⇒ (16) + 8 = 24
Attack: 1d20 + 18 ⇒ (20) + 18 = 38 Damage: 1d8 + 19 ⇒ (1) + 19 = 20 Miss:1d100 ⇒ 41 Crit: 1d20 + 18 ⇒ (4) + 18 = 22

AC 36 damage (total with DR only taken off once): 64
AC 22 (crit confirm, guessing this is not a crit): 64 + 3d8 + 57 ⇒ 64 + (5, 6, 3) + 57 = 135


Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6

Round 3 || Initiative ? || 51/115 hp || AC: 28 (T:18 FF:23) F17 / R15 / W10

Will save vs. fear (+2 from bravery): 1d20 + 12 ⇒ (9) + 12 = 21
Neg Energy save: 1d20 + 10 ⇒ (5) + 10 = 15
Fort Save if AoO is legit: 1d20 + 17 ⇒ (3) + 17 = 20
Perception: 1d20 + 17 ⇒ (13) + 17 = 30

Any monsters that have moved more than 5 feet also take AoO from me (I'll post 2 attacks at the end in case)

I'll delay until Sam drops the wind wall then attack the lich again. If the wind wall doesn't drop then after Sam's turn I'll attack the babau if I can see him.

Attack: 1d20 + 15 ⇒ (19) + 15 = 34 Damage: 2d8 + 32 ⇒ (5, 6) + 32 = 43 Miss:1d100 ⇒ 58 Crit: 1d20 + 15 ⇒ (15) + 15 = 30
Attack: 1d20 + 10 ⇒ (5) + 10 = 15 Damage: 1d8 + 16 ⇒ (1) + 16 = 17 Miss:1d100 ⇒ 76 Crit: 1d20 + 10 ⇒ (13) + 10 = 23
Attack: 1d20 + 15 ⇒ (4) + 15 = 19 Damage: 1d8 + 16 ⇒ (5) + 16 = 21 Miss:1d100 ⇒ 10 Crit: 1d20 + 15 ⇒ (8) + 15 = 23

Crit damage if ac 30 hits: 3d8 + 48 + 43 ⇒ (7, 1, 6) + 48 + 43 = 105

Effects:
Longstrider
Good Hope (Everyone receives a +2 morale bonues on saving throws, attacks, skill checks and damage)
Communal protection versus evil (all receive a +2 deflection bones to AC and a +2 resistance bonus on saves - 2 minutes for Nowzai, Sam, 1 minute for everyone else)
2 Bleed


Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6

crap, and I also screwed up manyshot on my attack.

so my 2nd attack is just a hit on ac 35 n(but no option to crit) and the 3rd attack is +10, like it should be. missed the edit by 5 minutes, or I'd have fixed it up.

Last attack is the rapid shot, so it should still be fine, but it does change the damage for DR reasons:

AC 35: 111 damage before DR, if he’s AC 30 or less then it’s 133, and 152 for AC 21 (which I’m guessing he isn’t)


Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6

Round 1 || Initiative ? || 73/115 hp || AC: 28 (T:18 FF:23) F17 / R15 / W10

Will Save: 1d20 + 10 ⇒ (7) + 10 = 17
Fort Save: 1d20 + 17 ⇒ (6) + 17 = 23

I fail the slow save, but successfully make the fort save, so I should just take ~40 damage?

Effects:
Longstrider
Good Hope (Everyone receives a +2 morale bonues on saving throws, attacks, skill checks and damage)
Communal protection versus evil (all receive a +2 deflection bones to AC and a +2 resistance bonus on saves - 2 minutes for Nowzai, Sam, 1 minute for everyone else)

Full attack at the lich with cold iron arrows:

Attack: 1d20 + 15 ⇒ (20) + 15 = 35 Damage: 1d8 + 16 ⇒ (6) + 16 = 22 Miss:1d100 ⇒ 91 Crit: 1d20 + 15 ⇒ (20) + 15 = 35
Attack: 1d20 + 15 ⇒ (1) + 15 = 16 Damage: 1d8 + 16 ⇒ (7) + 16 = 23 Miss:1d100 ⇒ 92 Crit: 1d20 + 15 ⇒ (17) + 15 = 32
Attack: 1d20 + 10 ⇒ (11) + 10 = 21 Damage: 1d8 + 16 ⇒ (3) + 16 = 19 Miss:1d100 ⇒ 42 Crit: 1d20 + 10 ⇒ (15) + 10 = 25
Attack: 1d20 + 15 ⇒ (15) + 15 = 30 Damage: 1d8 + 16 ⇒ (6) + 16 = 22 Miss:1d100 ⇒ 77 Crit: 1d20 + 15 ⇒ (7) + 15 = 22

Crit Damage: 3d8 + 48 + 22 ⇒ (8, 2, 8) + 48 + 22 = 88

Total Damage by AC: 35 = 88
AC 30 = 110
AC 21 = 139

With the new feat, DR is only taken off once for all arrows.


Wishlists and Lists

Wishlists allow you to track products you'd like to buy, or—if you make a wishlist public—to have others buy for you.

Lists allow you to track products, product categories, blog entries, messageboard forums, threads, and posts, and even other lists! For example, see Lisa Stevens' items used in her Burnt Offerings game sessions.

For more details about wishlists and lists, see this thread.


Wishlists

jon bourque does not have a wishlist.

Lists

jon bourque does not have any lists.