Cheiton

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492 posts. Alias of Ietsuna.



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Discussion Thread. Please check in here and leave your SFS Details. This will be a low tier game.


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A routine business deal goes awry when a spiteful drow noble seizes a shipment of weapons destined for the Starfinder Society. The PCs are sent to the gloomy world of Apostae to retrieve the stolen arms. Granted 24-hours of diplomatic immunity for any actions taken against the thief, the PCs strike at the rebellious drow noble and retrieve the shipment. Whether through guile or sheer force, the PCs must prove that the Starfinder Society is not an organization to trifle with.


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Recruitment thread. First come, first seated. Seats already reserved for Nugats, Nugat's friend and Rallas Linnderil.


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Seven years ago, the Pathfinder Society acquired the Hao Jin Tapestry, a powerful artifact and gateway to a wondrous yet slowly disintegrating museum-like demiplane. Despite the sacrifices made to preserve the Hao-Jin Tapestry by one of the Pathfinder Society's most influential members, the realm's collapse seems inevitable. The Society has dispatched teams to high-value sites to salvage what they can of the historical treasures and knowledge, and the PCs are one of these first groups. However, their study of an ancient Tian site becomes far more complex thanks to not one but two burgeoning religions. It's up to the PCs to navigate this landscape riddled with hazards both extraplanar and political.


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Discussion Thread


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We be goblins, all caged up.
Comfy home for goblin pup!
Chew the bars, taste the rage,
Then squirm out of baby cage.
Prove our worth, yeah, that’s the plan—
All to join great goblin clan!


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Gameplay here. We'll get started once everyone is ready.


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Fallen Fortress. Put your details below. I have 3 spots reserved, but 3 are available.


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Numeria has a long history of mystery and wonder buried under its rugged landscape, for on that one fateful night thousands of years ago, the Rain of Stars scarred the land. The fragmented remnants of a ship from beyond the stars fell from the sky, scattering strange technological ruins and deadly perils across the land. Today, these sites are feared by the barbaric tribes and coveted by the sinister spellcasters of the Technic League. Yet something worse than brutish berserker or super-science wizard has risen to power in these hidden technological halls. The Iron Gods are ready to make their presence known, and if they are not opposed by the region's newest heroes, a scourge unlike any the Inner Sea has seen will arise! From small Numerian towns to strange technological ruins to the region's infamous capital of Starfall—and perhaps beyond—the Iron Gods Adventure Path will take your heroes into places unlike any seen before in the Pathfinder Roleplaying Game!


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Discussion thread. Please put your character here. We'll start once everyone is ready.

In terms of sources I am open to a lot of things. If something seems sketchy or dubious please run it by me.

We'll run with 20 point buy, max HP for level 1 then average every level past that and 150gp starting wealth.


Recruitment thread for a yet to be determined AP. Options are:-

1. Hell's Rebels
2. Iron Gods
3. Kingmaker
4. Shattered Star
5. Trail of the Apprentice (by Legendary Games)
6. Rappan Atthuk (by Frog God)
7. Splinters of Faith (by Frog God).

Liberty's Edge 2/5

Pathfinder Starfinder Society Subscriber

So not sure if this is the right section or not for this. Just really curious. I play mostly on here in PBP fashion, but have a RL con coming up. How does everyone handle minis? Being on here I don't have to worry about it since I have an avatar anyway, but in RL that wont work. I have many characters (20-odd) that don't have physical representations of. Buying and painting minis on the off chance that I will need one for each of them is one option but I am curious about other options and how people handle this. Do I do paper minis? Do I get Lego and interchange accessories? Do I try to find something close-ish in a prepainted mini? How do you handle this?


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Discussion


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Gameplay Here


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Please let me know the following details

Player Name:
Character Name:
Pathfinder Society #:
Faction:
Day Job:

If you have any questions on any of the above please feel free to ask.


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A Pathfinder carrying an important message has gone missing in the sewers beneath Absalom, but what the PCs find when they investigate the missing agent's fate is something few expect.


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Dot in and we'll get rolling in a couple days.


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Agents of the Pathfinder Society have discovered the location of a back door into their private demiplane that puts the entire realm at risk of plunder and exploitation at the hands of the Aspis Consortium. Rather than close the access point into their adventuring paradise, however, the Decemvirate sends a crack team of Pathfinders to secure the gate for future Society use... at any cost.


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Discussion


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Gameplay thread for debt to the Quah


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Discussion


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Gameplay thread for pact world warriors


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Discussion


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Gameplay thread for multi-table special.


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Discussion thread open.


Recruitment. First come first served. 1 spot reserved.


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Gameplay thread open.


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Discussion thread open. I will get the character sheets up soon for your consideration.

CHARACTER SHEETS


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Gameplay thread. We'll kick off shortly.

Liberty's Edge

Pathfinder Starfinder Society Subscriber

Hi,

Please cancel the two orders in the subject. The exchange rate and shipping quite frankly will kill me.

Thanks


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OOC and discussion


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For nearly 500 years, Imperial Lung Wa united and ruled an immense portion of Tian Xia. With the death of Aroden, the empire fractured into the competing Successor States, with Lingshen, Po Li, and Quain at the shattered empire’s heart. So far, none of the three have managed to recapture the fallen empire’s glory and influence, resulting in a tense stalemate. Agents from each nation keep an eye out for anything they might use as a symbol of legitimacy as the empire’s worthiest successor.

Lingshen has the strongest military of all the Successor States. Shortly after Lung Wa’s fall, it annexed the fertile land to the east (now known as Shokuro) and compelled the peasants to labor on Lingshen’s behalf. Over several decades, Lingshen turned its attention elsewhere, convinced that the subjected territory would serve without complaint. When a Minkaian samurai named Toriaka witnessed the cruel serfdom, however, he rallied the peasants and helped the territory secede as an independent nation. With a well-trained militia and an equitable trading policy with Lingshen that placates the larger nation’s need for food imports, Shokuro enjoys some stability in this post-imperial age. Even so, the Sun Shogun Shokuro Toriaka recognizes that to the three stronger Successor States, Shokuro remains a prospective chess piece in their future ambitions. For the nation to gain the standing to fend off expansionist neighbors, it must acquire some of the same political currency—namely, symbols of old imperial authority. One of the first rebels to answer Toriaka’s call was Mai Chun, then a young woman who had lost several friends and family in a Lingshenese invasion to root out prospective dissidents.

After serving in Toriaka’s new government for several years, Mai stepped down, returned to her rural community as a folk hero, and set herself to chronicling Shokuro’s new statehood. Now 40 years later, Mai Chun is a tough grandmother who’s still strong enough to knock out a bandit. She keeps an eye out for historical treasures. When word arrived of an imperial ruin in the nearby hills, she tasked a few locals to check it out. They returned with their tails between the legs, citing a vicious bear in the region. Reluctant to trudge through the wilderness without better information, Mai Chun reached out to Venture- Captain Amara Li of the Pathfinder Society for assistance.


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Discussion Thread. Please introduce yourselves and post your PFS details.

Player Name
Character Name
PFS #
Roll for Day Job
Initiative
Perception
Faction


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The reputable merchant and ally of the Society Aya Allahe paces one of the back rooms of Sharrowsmith’s Exports, a walled trade compound on the northern edge of Nantambu in the Mwangi Expanse.

I wish I had more to offer, Allahe apologizes before even presenting what information she has. Nieford Sharrowsmith never truly retired from being a Pathfinder, even after he started this business. I think, in his mind, he was still the young adventurer that hiked through jungles and fought off troglodyte tribes. Sharrowsmith’s attitude changed over the last few months—I think he was concerned for his legacy and how history would remember him. Would it be for his discoveries or for the export business that dominated his later years? The answer, I fear, was unpalatable.

It was no surprise when he packed up and left on an expedition. But that was months ago, and neither the Society nor I have heard from him since. Sharrowsmith has never left for this long without leaving some word as to his status or sending rather demanding missives about business decisions while he was waist-deep in some jungle bog. When my own contacts failed to turn up any useful information, I had no recourse but to go through his private notes. Allahe motions to the mess of documents scattered about the office.


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Discussion Thread. Please introduce yourselves and leave you PFS info.

Player Name
Character Name
PFS #
Roll for Day Job
Initiative
Perception
Faction


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The hills ringing Almas, capital of Andoran, slope gently toward the harbor cradling the Hornet’s Nest, the red sun rising behind them. This morning the ship’s activity rivals its namesake as Pathfinders and their agents bustle here and there inside the ship’s hastily constructed command post. After a short wait, Venture-Captain Dennel Hamshanks rolls into the ship’s galley, his face scowling and dark eyes bloodshot. You lot again? The Decemvirate promised better, but I suppose we have no time to waste. You have likely heard the rumors— which, unfortunately, underestimate our danger.

The Society’s lodge in the former Cathedral of Aroden here has thrived of late—they say thanks to Venture-Captain Brackett’s grand parties, which seduce the weak-willed leaders of this so-called ‘democracy’ into permitting the Pathfinder Society unfettered access to the resources in the nation’s interior. Not likely you lot were ever invited, though. Needed to be of the presentable sort, after all.

Last night, Brackett threw one of his most extravagant fetes yet to celebrate the recent return of a team of Pathfinders up near Falcon’s Hollow on a diplomatic mission to the region’s fey. Fillian over there claims that all the sparkling light made the Cathedral’s windows a stunning sight. Everyone was having a grand time until the trouble started. At the stroke of midnight, a dozen guests drew their swords and methodically massacred the others—poor, drunk fools. A moment later the lights went out. Fillian had been admiring the windows from the dome’s walkway and ran upward, to the belfry. Says he hid there until daylight and then crawled out to my ship here. He heard many others flee underground, followed by screams of agony.

Shortly before dawn, several bands of what looked to be hulking, cloaked hobgoblins left the Cathedral, taking off in different directions into the city. Not only do we need to retake our lodge and rescue any survivors, but whatever those monsters plan to do in Almas, it’s got something to do with the Cathedral. I imagine even you understand how that might look for the Society if something bad were to happen to the city at large, centered on our local headquarters.

You can probably guess who’s behind this—the Shadow Lodge, source of endless trouble this past year. We need that Lodge back, and we need Brackett alive. Time is not on our side here, and I fear it may already be too late for whatever those monstrous brutes left the Cathedral to do.

According to Fillian’s tale, the best way in is the belfry. So your job is to get in there, kick the Shadow Lodge out, and keep Brackett alive. And put a stop to whatever ongoing plot you manage to uncover.

Good luck. You’ll need it.


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Discussion thread. Please check in, leave your details and introduce yourselves.

Player:
Character:
SFS #:
Slotted Faction:


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After your graduation ceremony, Guidance, the Starfinder Society’s compiled intelligence of Starfinder personalities, summons you to the Lorespire Complex.


So, I am looking at runnign the Legendary Beginnings, Trail of the Apprentice for my son and his friends. As a precursor I would like to perhaps run it for some people who are not 8 years old. Would anyone be interested in a run through this.

I would be looking at limiting the options to those in the core rule book, but am open to a little negotiation.

The theft of a mysterious artifact launches a group of heroes on a desperate quest to unmask a hidden foe and stop his plans to unleash a terrible evil upon the world. Only by following clues, getting help from some unlikely sources, and overcoming great challenges will the heroes be able to discover who their enemy is and what plans are unfolding to threaten the good people of Threll. Will their strength, willpower, and talent be enough to win the day?

In the interest of full disclosure this module is written to be family friendly and for less experienced gamers. Thus my limitation to core characters so you don't steamroll my poor NPCs.


Dot in for recruitment


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Dot in for discussion


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Gameplay. Dot in here.


Recruitment here.


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Dot in here for discussion


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The city of Daggermark is best known for its poisoners and assassins, who maintain active guilds that enjoy the full respect of local authorities. Local venture-captain Istivil Bosk prefers to keep his head down and stays out of their affairs, but he has recently learned that a Pathfinder agent has been targeted for assassination. Can the PCs enact the venture-captain's daring plot to save this agent without becoming the assassins' next victims?


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Discussion thread for OOC and banter.


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As a group you have been contacted by one Remaio Alcasti the decendant of a disgraced Taldan general named Countess Honaria Alcasti. He seeks to gather the evidence to have his family name cleared and his nobility restored. Prior to setting out on the first leg of the journey you receive a letter from Remaio.

Slide 2 of the maps has the handout.

Remaio was good to his word and indeed there is a boat ready to carry you up-stream toward this grove. The journy flies by and you soon arrive at your destination.

As the boat glides to a stop among the sweet-smelling blackwood trees on the river’s edge, a gnome woman with twigs braided into her hair waves to the boat’s pilot. A small bear waits patiently at her heel, while a red-bearded dwarf glowers over her shoulder.


Honor's echo. Interested? Comment below. I have 2 spots reserved and will take the next 4.

Liberty's Edge 2/5

Pathfinder Starfinder Society Subscriber

So I have doing a search and couldn't find this anywhere. I have recently come across the Dungeoneers series of books by Jeffrey Russell. I am loving the books. They detail the exploits of a group of dwarves who are professional "dungeoneers"

Book Blurb Extract wrote:
No ruler wants to leave a powerful magical weapon lying about in a dungeon where just any prophesied upstart can stumble across it and use it to overthrow the kingdom. That's where The Dungeoneers come in. Dungeons sacked, artifacts recovered, no job too big or too small. They're not adventurers; they're professionals.

I am really taken with the concept of a professional dungeoneer. There does exist a "Professional" in some special scenarios, but I am not sure if that quite hits the mark.

I am looking for suggestions of class/archetype as a jumping off point. So far I have come across the Crypt Breaker Alchemist and the Archaeologist Bard. Any others spring to mind?


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Dot in and we can make sure everyone is here. Just let me know when you are ready to start up again.

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