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![]() Since my PCs are a little stronger than base due to some house rules, I like to make my monsters stronger too when they're important and more numerous when they aren't important. So for the centaurs I replaced their monster HD with ranger levels, and as a result they have a passable stealth score, slightly higher health and 1st level ranger spells.
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![]() This sounds fun and most of the advice the dude is so far getting is what he should have already done, which is not exactly the dude is looking for
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Male Athenian Elf Preserver (arena mage) 2/psion (mercenary psion)2
Stats:
AC 6 Hp 20 Saves paralyzation, poison, death magic, 13 rod/staff/wand 11 petrification/polymorph 10 breath weapon 15 spell 12 +2 on all saves vs mind affecting effect ![]() Cale turns slightly as he stares at Ick "I... that... what? ![]()
Male Athenian Elf Preserver (arena mage) 2/psion (mercenary psion)2
Stats:
AC 6 Hp 20 Saves paralyzation, poison, death magic, 13 rod/staff/wand 11 petrification/polymorph 10 breath weapon 15 spell 12 +2 on all saves vs mind affecting effect ![]() Yay! Day 2! It only took like a month lol
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Male Athenian Elf Preserver (arena mage) 2/psion (mercenary psion)2
Stats:
AC 6 Hp 20 Saves paralyzation, poison, death magic, 13 rod/staff/wand 11 petrification/polymorph 10 breath weapon 15 spell 12 +2 on all saves vs mind affecting effect ![]() It seems putting that 14 in charisma instead of strength paid off a little already ![]()
Male Firebird (looks like this but with blood red hair) Blight Druid (fey follower) 13/warlock 13
![]() Helena Silkwood wrote: Moves about the school, looking here and there, but ultimately getting frustrated with no clear place to be. She is reminded of her encounter with Sadie, and moves to try to find where these "sim" rooms are. After a bit of searching, she decides to approach a student in the hall and ask for directions... Since you apparently didn't have a specific student in mind, how about Lucas! Lucas was walking down the hall twirling a small metal rod, likely a wand in a similar method to how many bards twirled drumsticks when Helena approached him "hm? Yes. Can I help you?" ![]()
![]() I’ve been implementing your changes and a few other changes of my own design (for example, moving the emerald spire into the greenbelt) and we’re almost done with RRR, having just taken out The troll fortress My party loves your changes
But I’m stuck on designing her stats and personality ![]()
Male (M) Elan soulknife (shielded blade) 6/aegis (abarent) 3
passive defenses:
DR 2/- Saves Fort +7 reflex +6 will 10 AC 25 ff 23, t 13) CMD 12 ![]() GM Choon wrote:
anywhere on golarion? So, on the star stone or the center of the silver mount is fair game? :P ![]()
Male (M) Elan soulknife (shielded blade) 6/aegis (abarent) 3
passive defenses:
DR 2/- Saves Fort +7 reflex +6 will 10 AC 25 ff 23, t 13) CMD 12 ![]() Marco doesn't mind letting the kitty take a crack at it first. ![]()
F (female) Elf Magus/sorcerer 1
quick reference stats:
init +3 percept +7 Fort +5 will +4 reflex +4 AC 18 (21when moving) T 17 FF 11 +4 vs AOO vs move ![]() Hanna looks over the orc with detect magic, checking to see if he was being mind controlled (and seeing if he had any magical gear while she was at it) ”so no one knows how and why he’s here? know(arca): 1d20 + 8 ⇒ (7) + 8 = 15
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Male (M) Elan soulknife (shielded blade) 6/aegis (abarent) 3
passive defenses:
DR 2/- Saves Fort +7 reflex +6 will 10 AC 25 ff 23, t 13) CMD 12 ![]() I got the stoic guy to talk but when he’s not stoicly observing he’s rather untrusting
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Male (M) Elan soulknife (shielded blade) 6/aegis (abarent) 3
passive defenses:
DR 2/- Saves Fort +7 reflex +6 will 10 AC 25 ff 23, t 13) CMD 12 ![]() I have been DMing my own home game and it makes me wonder, how much money and how much of this place would have to be cleared to claim the dungeon as ours and found a city on top of it with kingmaker rules ![]()
Male (M) Elan soulknife (shielded blade) 6/aegis (abarent) 3
passive defenses:
DR 2/- Saves Fort +7 reflex +6 will 10 AC 25 ff 23, t 13) CMD 12 ![]() Cain shapes his bone swords into hammers and causes them to produce acid with the magic in his gloves [b]”worth a shot?1/b] damage: 1d10 + 1d6 + 14 ⇒ (1) + (4) + 14 = 19 ![]()
Male (M) Elan soulknife (shielded blade) 6/aegis (abarent) 3
passive defenses:
DR 2/- Saves Fort +7 reflex +6 will 10 AC 25 ff 23, t 13) CMD 12 ![]() ”ok this time we break the perches too. Who’s with me? ![]()
Male (M) Elan soulknife (shielded blade) 6/aegis (abarent) 3
passive defenses:
DR 2/- Saves Fort +7 reflex +6 will 10 AC 25 ff 23, t 13) CMD 12 ![]() Skeets rides atop the scorpion "my mighty steed! ![]()
Male (M) Elan soulknife (shielded blade) 6/aegis (abarent) 3
passive defenses:
DR 2/- Saves Fort +7 reflex +6 will 10 AC 25 ff 23, t 13) CMD 12 ![]() Sorry for critting your boss on round one ![]()
Male (M) Elan soulknife (shielded blade) 6/aegis (abarent) 3
passive defenses:
DR 2/- Saves Fort +7 reflex +6 will 10 AC 25 ff 23, t 13) CMD 12 ![]() Cain initially seems like he'd rather keep his distance from the dwarf, but when the other man hugs him he hugs back tightly, his eyes streaming with tears he tries not to show once his head is on the other man's shoulder, but the drips make themselves known quite well "you will be missed. is all he can choke out at this point. Skeets also joins the hug, smacking himself against the back of Dalkk's head.
Skeets gleefully accepts the crossbow as soon as I can figure out how to hold and/or use this thing, monsters better beware! ![]()
![]() hustonj wrote:
Because pathfinder is not a game you "win" there is no "wrong" build. Yours for example has a decent mix of active and passive abilities, which helps with action economy, moreso if you can sneak attack with your psychic abilities in your build But if you really want feedback, there's a bit of advice I like to call "the Ten Commandments of gestalt"
commandments: 1) Action Economy Is Still King -Full Double/Triple-progression casting is cute, but ultimately futile in combat since nearly every spell, Power, Invocation, etc takes a Standard Action to use, and you still only get one of those per round. Try to mix your activation abilities up, between Standard, Move, and Swift actions, so that you can get more out of what you have. 2) Focus On One Theme -Having schizophrenic capabilities just means you'll be more at a loss in combat, despite the increased options, especially if the two sides interfere with each other in normal use. Barbarian/Wizard, though it may sound awesome, generally either gives up most of the benefits from one side of the progression or else is just confused in battle. 3) Strengthen Each Other's Weaknesses -Since you always take the higher HP, BAB, Save, skill points and both skill lists, try to ensure that your secondary class is good at some things that your main one isn't. 4) Remember Your Stats -Twice as many "classes" means twice as many opportunities for MAD. Make sure your key abilities from both sides are still lined up onto one or two main stats 5) Remember Your Feats -Feats are the one thing you don't get multiples or increased numbers of normally. This makes prerequisites and feat chains just as hard to squeeze in as normal, more so if you want to Prestige on both sides of the equation (and many do) 6) Dipping Is Easier -In Gestalt, dipping 1-3 levels on one side for supporting capabilities does not delay or prevent high-level capabilities from your other side. Ftr 2 for feats and proficiencies, Paladin 2-3 for Cha to saves and immunities, Monk 1-3 for feats and wisdom to AC , etc are all simple and powerful options. 7) Beware Wasting Identical Advantages -This causes pure waste. A PrC attempting to increase your Wizard caster level on one side and a level of Wizard on the other just lost a caster level benefit. Similar things go for other benefits, such as Uncanny Dodge, high HP/skills, and Proficiencies (not as much a concern as the others). 8) Active/Passive Mix is Typically Best -Let one side have the abilities which require actions. You can put together cool utility, long-term buffing, bonus feats, and static/reactive abilities on the other side 9) The Very Worst Classes Sometimes Aren't Bad Here -Monk, with its dominant saves, decent skills, and host of static abilities, is a FAR better choice for support-side levels than it is for single-class. The Expert, despite being an NPC class, notably is able to pick ANY TEN SKILLS as class skills with 6+Int per level, which can be clutch if your prereqs are getting tight. Any class that usually has the phrase "if only it had ___" can easily acquire it. Basically, almost anything can be of benefit to SOMEONE under Gestalt system (other than Commoner) 10) DM Always Has Final Word -Just like normal, if you are crafting an epic masterpiece of a character but it will outshine the others of the group, expect any sane DM to veto it, or else be ready to throttle back what you can do for the sake of having, you know, fun. ![]()
Male (M) Elan soulknife (shielded blade) 6/aegis (abarent) 3
passive defenses:
DR 2/- Saves Fort +7 reflex +6 will 10 AC 25 ff 23, t 13) CMD 12 ![]() Marco bolts, having already been walking over to him once the cat was taken care of, running in between the ghoul and the spawn, significantly concerned for the spawn and his own ability to handle what was created "Vuziiiiiiiiiiiii! What's happening ?!?!?!?!" ![]()
Male (M) Elan soulknife (shielded blade) 6/aegis (abarent) 3
passive defenses:
DR 2/- Saves Fort +7 reflex +6 will 10 AC 25 ff 23, t 13) CMD 12 ![]() Ah damn it, The ghoul too?
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Male (M) Elan soulknife (shielded blade) 6/aegis (abarent) 3
passive defenses:
DR 2/- Saves Fort +7 reflex +6 will 10 AC 25 ff 23, t 13) CMD 12 ![]() "dalkk, understand that this is because you're an idiot" he says before punching him in the face. "of course we're going with you" ![]()
Male (M) Elan soulknife (shielded blade) 6/aegis (abarent) 3
passive defenses:
DR 2/- Saves Fort +7 reflex +6 will 10 AC 25 ff 23, t 13) CMD 12 ![]() Cain is definitely punching the dwarf once we get out of here ![]()
Male (M) Elan soulknife (shielded blade) 6/aegis (abarent) 3
passive defenses:
DR 2/- Saves Fort +7 reflex +6 will 10 AC 25 ff 23, t 13) CMD 12 ![]() Cain looks annoyed at their shorter companion I am a Dwarf:
"I will eat what's available or I go without food. I have no preference for rats. He's making an ill timed joke The rock, still wearing it's helmet does also perk up when mentioned digging a hole:
"also the name is Skeets" Cain continues from there, his voice taking a hard edge diggie diggie hole: "everything else he says is true, but if you harm him you will make an enemy of me. Slag or not, this man is one I would die to protect. " ![]()
Male (M) Elan soulknife (shielded blade) 6/aegis (abarent) 3
passive defenses:
DR 2/- Saves Fort +7 reflex +6 will 10 AC 25 ff 23, t 13) CMD 12 ![]() Cain frowns as they puzzles the lock, I don't know how to pick locks, and breaking down the door takes time and makes a lot of noise. And they don't make doors like this for nothing..... best be prepared for any eventuality He closes his eyes and a thin sheen alights on his skin and his eyes take on a resolute expression as he glances at the others, remembering their injuries not again.
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Male (M) Elan soulknife (shielded blade) 6/aegis (abarent) 3
passive defenses:
DR 2/- Saves Fort +7 reflex +6 will 10 AC 25 ff 23, t 13) CMD 12 ![]() to hit: 1d20 + 12 ⇒ (19) + 12 = 31
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Male (M) Elan soulknife (shielded blade) 6/aegis (abarent) 3
passive defenses:
DR 2/- Saves Fort +7 reflex +6 will 10 AC 25 ff 23, t 13) CMD 12 ![]() Skeets squees and excitement at the site of the tattoo scorpion and immediately starts to float directly above the arachnid " yes! A mighty steed for me to ride into battle!" ![]()
Male (M) Elan soulknife (shielded blade) 6/aegis (abarent) 3
passive defenses:
DR 2/- Saves Fort +7 reflex +6 will 10 AC 25 ff 23, t 13) CMD 12 ![]() Would you have rather we had let you die?
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![]() Teiidae wrote: That's a very good point mdt. Also not a big fan of multiple characters, feels like stacking the deck. My two cents anyways. which is why I only submitted one of the three concepts I had GrinningJest3r wrote:
Do any of them really have a point? Does anything?![]()
![]() 3.5 Loyalist wrote:
that's nothing 2e had rust freaking dragons (a really old rust monster makes a caccoon that then hatches into a hatchling rust dragon at about CR 9 but then as it gets older it has all the normal life stages of rust monsters)But my favorites are probably Linnorms
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Male (M) Elan soulknife (shielded blade) 6/aegis (abarent) 3
passive defenses:
DR 2/- Saves Fort +7 reflex +6 will 10 AC 25 ff 23, t 13) CMD 12 ![]() so many things to respond to
ladies and gentlemen, warrior personality psycrystal ![]()
![]() 0h oh oh idea For the warlock vigilante above. Pretend to be a familiar (see if you can get the DM to let you actually be a familiar) Edit: better yet, given that you yourself have magic, the person you pretend to be the familiar of doesn't actually have to be able to cast spells them self to make the gimmick work, they just need to invest a bit in bluff and you need to be able to communicate ![]()
![]() glibness wrote:
You should check out the Dread Psionic class
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