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Defy the Dragon | ◆◇↺
Discuss! Especially discuss your starship combat roles, as this scenario has the Starship tag.
Defy the Dragon | ◆◇↺
Thanks to the First Seeker's ongoing efforts, a group of Starfinders receive an exclusive opportunity to visit planet Pholskar and explore part of the restricted ruins of a fallen storm giant city. Before they can delve the ruins, the team must survive a dangerous atmospheric descent and impress a diplomat. As they acclimate to the world of the giants and investigate the ruins, they learn more about the causes of the war that toppled the fallen sky city.
Welcome to my run of PFS1 special #8-00 The Cosmic Captive for Gameday XIII, an adventure for Pathfinders of levels 1-2. You may sign up >here< and complete the >Sign-In Sheet< beginning on August 15, 2024.
Defy the Dragon | ◆◇↺
Astronomers have marveled as the famous comet Aucturn's Tear once more soars through the solar system, yet this cycle, strange portals have begun opening on each planet the comet passes, and a powerful entity trapped on the other side of these gateways desperately calls for help. To the Pathfinder Society, this is a once-in-a-human-lifetime opportunity to discover what lies through these portals—and either free the captive trapped within or ensure that it remains sealed forever.
Welcome to my run of SFS1 #3-21: Frozen Ambitions: Renewal's Blight for Gameday XIII, an adventure for Starfinders of levels 3-6. You may sign up >here< and then complete the >Sign-In Sheet< beginning on August 15, 2024.
Defy the Dragon | ◆◇↺
As the Starfinder Society investigates mercenary laboratories producing an unstable combat-enhancing drug, the latest lead takes an experienced team to the arboreal ghoran homeworld, Ghorus Prime. The Starfinder agents must discover who is funding these dangerous experiments while investigating a growing blight on the forested planet—and determine if these events are connected.
Welcome to my run of PFS2 #4-13 Within the Prairies for Gameday XIII, an adventure for Pathfinders of levels 1-4. You may sign up >here< and complete the >Sign-In Sheet< beginning on August 15, 2024.
Defy the Dragon | ◆◇↺
With permission secured and access granted, a team of Pathfinder agents must escort an ancient star gun to one of the last remaining star gunsmiths, a mysterious figure that hasn’t been seen in several years. The Pathfinders must convince the gunsmith to emerge from hiding and repair the weapon, allowing them to return it to its original home and make connections with a town on the inside of Arcadia. A villain watches from afar, angered at having been tricked by the Society, and plots to attack the team and the gunsmith, endangering innocent lives in the process. It’s up to the Pathfinders to defeat her and her forces, ensuring peace within the prairies of Arcadia!
Welcome to my run of SFS1 #3-17, Clone Batch Catastrophe, an adventure for Starfinders of tier 1-4. Please fill out your information on the >Sign-In Sheet< and add your token, initiative and perception to the >Slides<.
Defy the Dragon | ◆◇↺
When the Starfinder Society returns to the false moon of Salvation’s End, they discover a newly opened vault ripe for exploration. A group of Starfinders sent to delve this vault encounters a faulty system that produced clones of a single person to populate most of the vault. As their standard exploration mission devolves into absurdity, can the Starfinders uncover the source of the malfunction and save the vault’s residents before it’s too late?
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Welcome to the PaizoCon 2024 run of SFS1 6-05: Unearthing Ulumbia, for characters of levels 5-8. Feel free to dot in and have discussion in and out of character until game starts on May 28.
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The Starfinders have vowed to stop the Organization, a mysterious and violent criminal syndicate whose true name remains unknown and whose machinations threaten the lives of millions. Digging into the Organization’s past has revealed an interest in ancient Ulumbia, a long destroyed civilization from Deepwater Prime with few archaeological remains of value or importance. So why the interest? Travel to Deepwater Prime to unearth the secrets of ancient Ulumbia—a mission destined to drive the Starfinders into direct conflict with important agents of the Organization.
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Welcome to the PaizoCon 2024 run of SFS 2-19: Truth Keepers Discussion, for characters of levels 3-6. Feel free to dot in and have discussion in and out of character until game starts on May 28.
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A sudden terrorist attack on Absalom Station throws the Starfinders right into the middle of a vast conspiracy that sends them right into the heart of the militaristic empire known as the Veskarium. Venturing to the Veskarium capital city of Command Prime, the Starfinders must contend with an organization that seeks to undermine everything the Starfinders stand for. Take part in the Starfinder Society campaign's first foray into the Near Space domain of the vesk.
Defy the Dragon | ◆◇↺
Welcome to the PaizoCon 2024 run of PFS1 10-09: The Rasping Rebirth, for characters of levels 12-15. Feel free to dot in and have discussion in and out of character until game starts on May 28.
Defy the Dragon | ◆◇↺
Over a century ago, hordes from the Abyss tore through a weak point in the Material Plane and surged forth onto Golarion, creating a corrupted and blighted land that would come to be known as the Worldwound. Legions of crusaders fought against the demonic incursion, containing it behind a wall of holy artifacts. IFive years ago, forces bolstered by Pathfinder agents pushed back a demonic siege and even reclaimed land that had long languished under demonic control. Other heroes finished the job, sealing the Worldwound and slaying the demon lord responsible for its creation, Deskari. Yet the land where the rift to the Abyss once stood remains scarred and fragile, and on the Abyss itself, some artifacts and powers tied to Deskari remain unclaimed. One of the Pathfinder Society's most formidable enemies, the demon Koth'Vaul, is eager to seize upon these opportunities. Unless the Pathfinders thwart him, Koth'Vaul's will become even more powerful than ever before, and wreak truly terrifying vengeance upon the Pathfinder Society.
This game is part of the Outpost VII play-by-post convention. Please sign up >HERE< on or after February 12, 2024, then complete the >SIGN-IN SHEET< and place your token, initiative and perception on the >SLIDES<.
Defy the Dragon | ◆◇↺
The Pathfinder Society has opened its gates to visitors from across the world in anticipation of the Grand Convocation, a magnificent festival in which Pathfinders share tales of their exploits, show off their findings, and celebrate the Society's accomplishments. However, an inopportune accident quickly spirals out of control when an old enemy attempts a brazen assault on the Pathfinders' home, and an unexpected foe emerges from hiding to seek vengeance for the Society's perceived crimes. Can the Pathfinders pacify the chaos and protect their guests while simultaneously defending the Grand Lodge?
This game is part of the Outpost VII play-by-post convention. Please sign up >HERE< on or after February 12, 2024, then complete the >SIGN-IN SHEET< and place your token, initiative and perception on the >SLIDES<.
Defy the Dragon | ◆◇↺
Since the defeat of Aslynn, the Waterfall has become more of a staple around the Grand Lodge, starting to hold strange, isolated meetings with leadership and seemingly putting together some plan. Her most recent request is that a team of Pathfinder agents journey to Hwanggot and meet with the underworld dragon, Valashinaz as a introductory team. Venture-Captain Yi Da Som arranged the meeting through Valashinaz's kobold assistant, Purepurin. Unfortunately, between then and the PCs arriving, Purepurin forgot about them in the midst of pickling recipes from goblins and creepy crawlies invading the vaults! It's up to the PCs to help Purepurin bring Valashinaz's vaults under control while she summons the dragon to ensure these introductions go off without a hitch!
This game is part of the Outpost VII play-by-post convention. Please sign up >HERE< on or after February 12, 2024, then complete the >SIGN-IN SHEET< and place your token, initiative and perception on the >SLIDES<.
Defy the Dragon | ◆◇↺
Starfinders explore a previously uncharted planet in the Vast while searching for a missing socialite.
Defy the Dragon | ◆◇↺
This scenario has the Starship tag, so please discuss your preferred roles here.
Siege of Enlightenment is a scenario for levels 1-4. Please fill in the >sign-in sheet<; add your token, initiative and perception to the >slides<; and post a little bit about your character here, including anything unusual I will need to know as GM.
Defy the Dragon | ◆◇↺
With tensions rising between two Near Space civilizations, a host of historical sites are at risk of being caught in the ensuing conflict's crossfire. The Starfinder Society's been called in to catalog one such site believed to be the ruins of a now-defunct hobgoblin empire that may have ended during the Gap. Speeding into the distant star system, the PCs must navigate the politics of the escalating conflict and reach their target.
My child has been playing PFS for about two years now, and we are looking at letting them have a turn as GM. Definitely want to start small with level 1 or 1-4 bounty or quest. Looking for advice about something that would be easier for a preteen, both in terms of reading level and complexity of mechanics they will have to handle.
This session is part of Gameday XII. Pleas sign up on this spreadsheet starting on August 10.
Defy the Dragon | ◆◇↺
When an archaeological expedition co-managed by the Starfinder Society and Cahadusar University is imperiled by the Firewings gang, the Society wastes no time dispatching a pair of formidable Starfinders to save the day. When an internal inquiry reveals these Starfinders are cunning criminals, a fresh team of agents is sent to the Marixah Republic to bring these malfeasants to justice, put an end to their schemes, and salvage the archaeological expedition!
This session is part of Gameday XII. Please sign up on this spreadsheet starting on August 10.
Defy the Dragon | ◆◇↺
A talkative skull with glowing eyes was among the many wonders that recently turned up in the Pathfinder Society's vaults. Thanks to the Society's efforts in the magic-rich city of Quantium, the skull has rediscovered her identity as an influential wizard and magical researcher, whose spirit came to reside in her bony body after a magical mishap. She had been attempting to ritually protect herself from dangerous forces, and while her efforts did allow her to evade her pursuers for a time, they also left her true name in tatters. Can the Pathfinder Society help her piece together the mysteries waiting in her magical home before these forces return to steal her secrets?
This session is part of Gameday XII. Please sign up on this spreadsheet starting on August 10.
Defy the Dragon | ◆◇↺
As the Hao Jin Tapestry demiplane collapses at an increasing rate, the Pathfinder Society has decided that it must evacuate the surviving inhabitants using a powerful ritual that can return one of the demiplane's monumental sites back to the Material Plane. The only candidate large enough is Round Mountain, an immense, tunnel-ridden stone sphere pulled from the Darklands of Tian Xia centuries ago. However, in the generations since Round Mountain vanished from the Darklands, countless subterranean creatures moved into the vast cavern left behind. If the mountain returns—and it must return to save the demiplane’s refugees—it would crush all those who have moved into the cavern since.
Welcome to my game of Starfinder Society Scenario #5-03: Combatant's Concerto: Fugue of the Traitor. Please fill out the information below: Player Name:
This is the official sign up page for the game. RPG Chronicles is linked above, but if you don't post here, you're not signed up. This is because, if I have more than six volunteers, I want to give priority to those who have played the previous scenarios in the series. I do intend to finish this before Gameday, but I am also traveling the week of August 20 and will have limited opportunity to be online. This game will be my priority if I do have any PBP time that week. This game does have the Mech tag. I have posted the mech combat rules to the slides already. I know it will be new to most of us, but my philosophy is that PBP makes it easy to fix mistakes, so no need to worry about messing up. I'll likely be picking the characters for the game on Monday, approximately 72 hours from now.
Defy the Dragon | ◆◇↺
When pahtra pop star and rebel leader Miiyu contacts the Starfinder Society for help securing a base of operations for the Pulonis Liberation Front in the war-ravaged wastelands of Vesk-6, a team of Starfinders is dispatched under cover of researching the dangerous storm known as the Shriek.
Welcome to Pathfinder Society Quest #8: Shadows of the Black Sovereign, for characters of levels 3-6. Please fill out your information on the >Sign-In Sheet< to join the game, then introduce your character below and add your token, perception and initiative to the >Slides<.
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